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Wait a min... our party members only have one suit of armour...


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#201
freddfx

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nijnij wrote...

Walker White wrote...

I still have nightmares of Wynn wearing sexy drakescale armor after I upgraded her to Arcane Warrior.


Lol, it's true Wynne only looks cool in full mage robe ! Even the Tevinter one that lets you see some skin was pretty disturbing on her.

What Bioware could have done is have the different armors look unique depending on who wears it, à la Diablo 2 (but perhaps it's what they're doing to some extent, see Aveline and her armor upgrade : perhaps that's not based on the timeline but on what you actually equip her with).


Wynne is the Helen Mirren of Ferelden, with the body of a 25 year old athlete... seeing her in Teventer robes is no different than Morrigan in her strips of cloth. 

#202
Amfortas

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this is something that really annoys me. I like customizing the party, and it makes the game longer. It's not that I don't appretiate unique looks, surely they'll be more elaborated, but I appreciate even more looking like the rest of the population. I hate that "you are special" thing.



Another thing, speaking about clothes, I hope this time Hawke has access to all the "normal" clothes in the game, the ones the NPCs wear. I always wanted to dress my wardens with noble clothes but only managed to get them in one playthrough. Something that so many people are wearing should be available at shops.

#203
IndelibleJester

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I prefer them always wearing the same outfit.

#204
Amfortas

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freddfx wrote...

Wynne is the Helen Mirren of Ferelden, with the body of a 25 year old athlete...

and the skin of a baby. During her youth she used to spend all her salary on anti-aging moisturizers.

#205
nijnij

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freddfx wrote...

Wynne is the Helen Mirren of Ferelden


That should be in her codex.Image IPB

#206
Prowler

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Spartansfan8888 wrote...

I guess I'm neutral on this subject.

On the one hand if you're a mage and you find a ton of good plate armor it will all go to waste because you're like "Hey Aveline this magic armor is 10 times stronger than what you're wearing and you won't get set on fire by that dragon we're about to fight!" and she's like "Nah I'll take my chances with these overalls"

But on the other hand Morrigan's outfit added so much to her character that I couldn't use anything but Morrigan's robes and the upgraded ones you find in Flemeth's hut because it took her too far out of character to use anything else IMO.

So basically all that typing^^ went to waste (back to first line)


This made me laugh so hard.

But on the flip side, you find that magic armor 10 times stronger than your current armor, put it on and... it's the exact same armor you're already wearing, just slightly darker. :? 

That's the real issue for me, how bland armor models have become.  I haven't really been excited about equiping new armor since NWN1; it's been all downhill since then.




#207
freddfx

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Prowler wrote...
That's the real issue for me, how bland armor models have become.  I haven't really been excited about equiping new armor since NWN1; it's been all downhill since then.


It's true, you don't get excited about armor... not even the legendary sets, maybe the first time you play before you figure out that the Juggernaut plate and Wades superior dragonbone are completely the same model... just slightly darker.
Or when you find that the Legion of the Dead armorset looks great on dwarves but you can't use it because the fatigue is too freaking high. 

Playing as a rogue, you'll basically look the exact same for the entire duration of the game... i thought some things would be custom even!

"oh, Battledress of the Provocateur... this sounds interesting it  must have some great desig... wait, that looks like Wade's drakescale armor... which in turn looks like studded leather armor, but blue"

#208
Deadmac

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Commodore Q wrote...
I just read this, and its ridiculous, why does Bioware continue to ruin every game they make. They did it with Mass Effect, basically ignored everything good from the original. 
Party members only have one clothing, which you can only upgrade... WTF it sucked in ME2 so why the hell would you do the same for dragon age?!?! Its always nice to see customisation go out the window. :blink:

Guess how they were able to make this game in record time? Lol...

"Vampire the Masqurade: Bloodlines" and "Jade Empire" were rpgs in which the playable characters only had one (or a handfull of) outfit(s) to wear. Both games were outstanding. "Jade Empire" was the only one in which didn't have multiple playthrough value. Not enough customization, options, etc... Everything else about the game rocked.

Since the "Dragon Age" series is a renaissance-fantasy style rpg, I think it should keep within the tradition of "Diablo II" and "Neverwinter Nights II". Switching out and cutomizing armour and weapons adds a strategic quality to the game. If they remove those entertaining elements, BioWare will be turning "Dragon Age" into another "Jade Empire". Even though I enjoyed playing "Jade Empire", I only played it a handfull of times. It got boring after two playthroughs.

"Jade Empire" = Choose Your Own Adventure Novel
~ It was mostly driven by dialogue choices and very little npc & pc customization.

"Choose Your Own Adventure" = Limited Customization & No Freedom.

If they take out the armor and sword customization & swaping (for npc & pcs), I will not buy this game regardless the price and developer. It would not be even close to "Vampire the Marqurade: Bloodlines" in quality. Even though "Bloodlines" didn't have alot of clothing, the main point of the game was based upon vampires and their abilities. "Dragon Age" is about knights, dragons, and wizards, so 'full' npc and pc customization should be in the foreground at all times.

Modifié par Deadmac, 16 janvier 2011 - 09:54 .


#209
IRMcGhee

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Not exactly the most compelling argument to mention Bloodlines and quality. It was a horrendously bug-ridden mess on release, and even after the official patches it 's taken a load of fan-made ones to make it worthwhile playing. Which is a shame, since it's actually pretty good now.

And since when has it been compulsory for a RPG to have customisable gear ? Many cRPGs don't, especially military-based ones. And you can swap out party weapons, although they are restricted to the character's preferred type. I mean, it's not like someone's going to spend years learning to master a type of weapon only to choose something completely different to fight with if they have a choice in the matter.

And where do you get the "choose your own adventure" comparison from, that's just being especially ridiculous.

Modifié par IRMcGhee, 16 janvier 2011 - 09:59 .


#210
Deadmac

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IRMcGhee wrote...
Not exactly the most compelling argument to mention Bloodlines and quality. It was a horrendously bug-ridden mess on release, and even after the official patches it 's taken a load of fan-made ones to make it worthwhile playing. Which is a shame, since it's actually pretty good now.

Pretty good? Are you kidding me? Since "Bloodlines" came out at the same time as "KotOR II", the game should have beaten it for game of the year. Folks over at G4 television ignored the game entirely, so they can conform to their "Star Wars" brainwashing. (That is also why I am starting to hate "Star Wars". Better quality science-fiction is getting overlooked due to too much "SW" brainwashed drone worshiping.) As a result of the company going out of buisiness, the game also did not have anyone to organize the fanbase. I consider "Vampire the Masqurade: Bloodlines" to be one of the best rpgs to ever exist.

#211
xCelesx

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Well this doesn't bother me since I roleplay as my character, not everyone in my character's party. Jade Empire had very little customisation and I've still replayed it more than Dragon Age Orgins. Not that it's hard since I've only completed DAO once :)

#212
AlanC9

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Deadmac wrote...
Since the "Dragon Age" series is a renaissance-fantasy style rpg, I think it should keep within the tradition of "Diablo II" and "Neverwinter Nights II".


You lost me at Diablo.


If they take out the armor and sword customization & swaping (for npc & pcs), I will not buy this game regardless the price and developer. It would not be even close to "Vampire the Marqurade: Bloodlines" in quality. Even though "Bloodlines" didn't have alot of clothing, the main point of the game was based upon vampires and their abilities. "Dragon Age" is about knights, dragons, and wizards, so 'full' npc and pc customization should be in the foreground at all times.


That isn't actually an argument.

Anyway, what if armor goes away but weapons swaps are still in? Still buying?

#213
Night Prowler76

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Ziggeh wrote...

Night Prowler76 wrote...

Alot of player choice has been removed from this series

And it's likely some has been added, so what you have here is a reasonably sweeping assumption.


The impression I have gotten is that there wont be as many decisions to be made, less dialogue etc, as for what they are adding, I think you will find out, that all they have done is made the animations more flashy and outrageous to appeal to a wider audience.

There is no way they are adding alot of substance in the amount of time they have had to develop the game, if your expecting some great rpg, you are going to be letdown, its going to be more of an action game like ME2.

#214
AlanC9

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Fiddling with items = great RPG????

#215
Deadmac

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AlanC9 wrote...
Anyway, what if armor goes away but weapons swaps are still in? Still buying?

One of the reasons why I bought "Dragon Age: Origins" is due to it being a fully customizable rpg game. Armour, clothes, weapons, shields, etc... It reminded me of old school rpgs. Anything else would be a first person shooter with dialogue options. "BioShock I" and "BioShock II" anyone?

Since such a change would alter what I like about the first game, I would not put money down on "Dragon Age II". Its just my prefrence for this style of game. My decision does not reflect the game's quality, but it reflects how I personally feel about such a loss. It would be like removing starships from "Star Trek" or "Star Wars".

Just my opinion.

Modifié par Deadmac, 16 janvier 2011 - 10:40 .


#216
AngelicMachinery

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AlanC9 wrote...

Fiddling with items = great RPG????


I like to play dressup, please don't take it away from me...

I...I want Varric to wear a pretty dress.

#217
Deadmac

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Night Prowler76 wrote...
The impression I have gotten is that there wont be as many decisions to be made, less dialogue etc, as for what they are adding, I think you will find out, that all they have done is made the animations more flashy and outrageous to appeal to a wider audience.

There is no way they are adding alot of substance in the amount of time they have had to develop the game, if your expecting some great rpg, you are going to be letdown, its going to be more of an action game like ME2.

If what you are saying is true, "Dragon Age II" would be more like an animated movie with dialogue options. Where the hell is the rpg and gaming aspect in that?

Modifié par Deadmac, 16 janvier 2011 - 10:39 .


#218
freddfx

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Night Prowler76 wrote...

There is no way they are adding alot of substance in the amount of time they have had to develop the game, if your expecting some great rpg, you are going to be letdown, its going to be more of an action game like ME2.


Perhaps, but at least there wont be a "mission complete" screen

Modifié par freddfx, 16 janvier 2011 - 10:40 .


#219
Malanek

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This is something that doesn't worry me at all, in fact I am for it. Keeping each of your companions with a distinct visual identity will, IMO, make it much easier to keep the game looking good. They already effectively did it with Morrigan in origins and that worked well.



Note that in Diablo (or at least Diablo 2 my memory of 1 is pretty hazy) the same set of armour will look completely different on every class. That is a lot of effort they go to keep that visual quality high.

#220
Deadmac

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freddfx wrote...
Perhaps, but at least there wont be a "mission complete" screen.

Does that not defeat the purpose of an rpg? Going through quests, making choices, etc...

Are you people looking for an animated movie?

#221
greekmonkey95

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i think they have specific armor sets, not just one set.

#222
Ziggeh

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Night Prowler76 wrote...

The impression I have gotten is that there wont be as many decisions to be made

And your impression is based on really rather limited information, as I said, you are making large assumptions in absence of fact.

Night Prowler76 wrote...
as for what they are adding, I think you will find out, that all they have done is made the animations more flashy and outrageous to appeal to a wider audience.

False. If you aren't even aware of the information we do have your assumptions are presumably even wilder.

Night Prowler76 wrote...
There is no way they are adding alot of substance in the amount of time they have had to develop the game

Calculating the volume of a box when you only have one dimension. You don't know how much work was involved or by how many people.

#223
AlanC9

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Deadmac wrote...

AlanC9 wrote...
Anyway, what if armor goes away but weapons swaps are still in? Still buying?

One of the reasons why I bought "Dragon Age: Origins" is due to it being a fully customizable rpg game. Armour, clothes, weapons, shields, etc... It reminded me of old school rpgs. Anything else would be a first person shooter with dialogue options. "BioShock I" and "BioShock II" anyone?

Since such a change would alter what I like about the first game, I would not put money down on "Dragon Age II". Its just my prefrence for this style of game. My decision does not reflect the game's quality, but it reflects how I personally feel about such a loss. It would be like removing starships from "Star Trek" or "Star Wars".

Just my opinion.


Well, a shooter without shooter mechanics, of course, since DA2 won't have twitch-based combat. But what you like is what you like.

#224
Ziggeh

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Deadmac wrote...
It would be like removing starships from "Star Trek" or "Star Wars".

Deep Space Nine?

#225
Deadmac

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Ziggeh wrote...

Deadmac wrote...
It would be like removing starships from "Star Trek" or "Star Wars".

Deep Space Nine?

"Deep Space Nine" had spaceships, and a massive bloody war to boot.

Modifié par Deadmac, 16 janvier 2011 - 11:14 .