Commodore Q wrote...
I just read this, and its ridiculous, why does Bioware continue to ruin every game they make. They did it with Mass Effect, basically ignored everything good from the original.
Party members only have one clothing, which you can only upgrade... WTF it sucked in ME2 so why the hell would you do the same for dragon age?!?! Its always nice to see customisation go out the window. 
Guess how they were able to make this game in record time? Lol...
"Vampire the Masqurade: Bloodlines" and "Jade Empire" were rpgs in which the playable characters only had one (or a handfull of) outfit(s) to wear. Both games were outstanding. "Jade Empire" was the only one in which didn't have multiple playthrough value. Not enough customization, options, etc... Everything else about the game rocked.
Since the "Dragon Age" series is a renaissance-fantasy style rpg, I think it should keep within the tradition of "Diablo II" and "Neverwinter Nights II". Switching out and cutomizing armour and weapons adds a strategic quality to the game. If they remove those entertaining elements, BioWare will be turning "Dragon Age" into another "Jade Empire". Even though I enjoyed playing "Jade Empire", I only played it a handfull of times. It got boring after two playthroughs.
"Jade Empire" = Choose Your Own Adventure Novel
~ It was mostly driven by dialogue choices and very little npc & pc customization.
"Choose Your Own Adventure" = Limited Customization & No Freedom.
If they take out the armor and sword customization & swaping (for npc & pcs), I will not buy this game regardless the price and developer. It would not be even close to "Vampire the Marqurade: Bloodlines" in quality. Even though "Bloodlines" didn't have alot of clothing, the main point of the game was based upon vampires and their abilities. "Dragon Age" is about knights, dragons, and wizards, so 'full' npc and pc customization should be in the foreground at all times.
Modifié par Deadmac, 16 janvier 2011 - 09:54 .