Dean_the_Young wrote...
Scanning the Collectors isn't important.
Keepers!
Dean_the_Young wrote...
Scanning the Collectors isn't important.
Guest_Mash Mashington_*
Dean_the_Young wrote...
Everything else you did in ME1 was pretty much minor, and rightly relegated to cameos. Your Shiala decision isn't going to have galactic implications. Scanning the Collectors isn't important. Hunting down Cerberus for Kohaku isn't important.
Guest_rynluna_*
didymos1120 wrote...
No, he's right. Nothing wrong with them wanting to expand their audience. The comic is a mess, but I don't fault the intention or the decision to port ME2.
Vaenier wrote...
Is the content of the comic a fail or a retcon?
Modifié par morrie23, 16 janvier 2011 - 03:07 .
You need not ever have dealt with Cerberus before.Mash Mashington wrote...
Dean_the_Young wrote...
Everything else you did in ME1 was pretty much minor, and rightly relegated to cameos. Your Shiala decision isn't going to have galactic implications. Scanning the Collectors isn't important. Hunting down Cerberus for Kohaku isn't important.
Well, you see, here's the problem. While all other sidequests are irrelevant, the Kahoku story is very important, because in ME2 you are supposed to face moral dilemma, working for terrorist organization and the one that you've personally dealt with before. So it really should've been mentioned somehow, even if very briefly.
Neither. Spark notes.Vaenier wrote...
Is the content of the comic a fail or a retcon?
jojon2se wrote...
On a side note; I guess Mark Meer listens to the negative feedback on his being way too deadpan in every situation. His new like-barely-suppressed-rage overacting sounds almost just like Hale's.
(There; did I successfully troll both "A vs B" camps?(disclaimer: no insult intended to the actors))
A good indication would be recognizing Bioware's ability to write and implement a forty hour game (demonstrated in such successes as ME1 and ME2), and not confusing a fifteen-minute comic-book summarization by another firm for Bioware's consistent standard of quality for 40+ hour games.rynluna wrote...
didymos1120 wrote...
No, he's right. Nothing wrong with them wanting to expand their audience. The comic is a mess, but I don't fault the intention or the decision to port ME2.
No, there's nothing wrong with them wanting to expand their audience. They could at least have had more pride in their product and not released a piece of **** comic. Like many people have been saying....how can anyone be certain now that ME3 will have an epic conclusion when the writing of this comic is terrible, complete with spelling errors and retcons??
Modifié par InvaderErl, 16 janvier 2011 - 03:13 .
Guest_Mash Mashington_*
Modifié par InvaderErl, 16 janvier 2011 - 03:16 .
Guest_rynluna_*
Dean_the_Young wrote...
A good indication would be recognizing Bioware's ability to write and implement a forty hour game (demonstrated in such successes as ME1 and ME2), and not confusing a fifteen-minute comic-book summarization by another firm for Bioware's consistent standard of quality for 40+ hour games.
Dean wrote.....
Now if Dragon Age 2 sucks, then you should be worried at their grand-scale of output.
Lol! I never said I had a problem with the art style.Dean wrote....
The spelling errors are more embarassing than the fact you didn't like a comic art style.
Modifié par rynluna, 16 janvier 2011 - 03:21 .
Mesina2 wrote...
When the hell he was overreacting?
Good for you?Mash Mashington wrote...
Well i'm sorry but i wasn't shocked by Cerberus in ME2 at all.
Xenophobia and racism have always been traits assigned to, not especially demonstrated by, Cerberus. Especially in ME1, when they were 'Alliance Black Ops gone independent', not 'human supremacy'. Even the outright labeled racist Cerberus character to date, Kai Leng from Retribution, is so mellow a racist as to be barely worth calling one.If anything they come off as too reasonable and not enough xenophobic to be hated. So no, no guilt there, and i suppose PS3 players will feel the same way
jojon2se wrote...
Mesina2 wrote...
When the hell he was overreacting?
Over-acting, not over-re-acting.
morrie23 wrote...
Vaenier wrote...
Is the content of the comic a fail or a retcon?
Fail mainly, although apparently Reapers travel between darkspace and the galaxy via mass relays (plural), not the Citadel. Pretty big difference from the game right there.
Guest_Mash Mashington_*
Someone With Mass wrote...
My tip is: Skip the comic and read the resume on the Mass Effect wikia page instead. It's ten times better than this.
Congratulations: you're in a distinct minority of the video game appraisal population.rynluna wrote...
Dean_the_Young wrote...
A good indication would be recognizing Bioware's ability to write and implement a forty hour game (demonstrated in such successes as ME1 and ME2), and not confusing a fifteen-minute comic-book summarization by another firm for Bioware's consistent standard of quality for 40+ hour games.
I hardly think that ME2 was a success at writing and the fact that Bioware approved this crap is very troubling.
Devs have talked with the ME crew as well: not as often lately, but then the DA2 people weren't talking much a year out from DA2 either.DA2 has a different team than ME has. I'm actually quite pleased with the way things are handled over there. The devs actually talk to their fans, have confirmed s/s romances, and omg! actually shown LadyHawke screens.
Mesina2 wrote...
OK.
When the hell he overacted?