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#226
CroGamer002

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Dean_the_Young wrote...

Scanning the Collectors isn't important.


Keepers!

#227
Guest_Mash Mashington_*

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Dean_the_Young wrote...

Everything else you did in ME1 was pretty much minor, and rightly relegated to cameos. Your Shiala decision isn't going to have galactic implications. Scanning the Collectors isn't important. Hunting down Cerberus for Kohaku isn't important.


Well, you see, here's the problem. While all other sidequests are irrelevant, the Kahoku story is very important, because in ME2 you are supposed to face moral dilemma, working for terrorist organization and the one that you've personally dealt with before. So it really should've been mentioned somehow, even if very briefly. 

#228
Vaenier

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Is the content of the comic a fail or a retcon?

#229
Guest_rynluna_*

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didymos1120 wrote...

No, he's right.  Nothing wrong with them wanting to expand their audience.  The comic is a mess, but I don't fault the intention or the decision to port ME2. 


No, there's nothing wrong with them wanting to expand their audience.  They could at least have had more pride in their product and not released a piece of **** comic.  Like many people have been saying....how can anyone be certain now that ME3 will have an epic conclusion when the writing of this comic is terrible, complete with spelling errors and retcons??  

#230
jojon2se

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On a side note; I guess Mark Meer listens to the negative feedback on his being way too deadpan in every situation. His new like-barely-suppressed-rage overacting sounds almost just like Hale's.

(There; did I successfully troll both "A vs B" camps? :P (disclaimer: no insult intended to the actors))

#231
morrie23

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Vaenier wrote...

Is the content of the comic a fail or a retcon?


Fail mainly, although apparently Reapers travel between darkspace and the galaxy via mass relays (plural), not the Citadel. Pretty big difference from the game right there.

Modifié par morrie23, 16 janvier 2011 - 03:07 .


#232
Jonathan Shepard

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It feels rushed a bit, but it does look quite spiffy.

It's bare-bones, so I'm not unhappy about what was left out. Except for Feros...

#233
J4N3_M3

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they spelled Kaidan's name wrong in the comic....are you kidding me?

#234
FsDxRAGE

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I feel bad for the PS3 people.

#235
Dean_the_Young

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Mash Mashington wrote...

Dean_the_Young wrote...

Everything else you did in ME1 was pretty much minor, and rightly relegated to cameos. Your Shiala decision isn't going to have galactic implications. Scanning the Collectors isn't important. Hunting down Cerberus for Kohaku isn't important.


Well, you see, here's the problem. While all other sidequests are irrelevant, the Kahoku story is very important, because in ME2 you are supposed to face moral dilemma, working for terrorist organization and the one that you've personally dealt with before. So it really should've been mentioned somehow, even if very briefly. 

You need not ever have dealt with Cerberus before.

Moreover, it's still a terrorist organization, everyone admits to it and tells you that you should be unhappy with it, and ME2 gives far more vivid, shock-appeal demonstrations in-game as to why you shouldn't like Cerberus than ME1. ME2 Cerberus tortures and kills little kids and the mentally infirm For Science!. ME1 Cerberus put down a Thresher Maw trap for unclear reasons, failed to domesticate the Rachni, and engaged in a cover up.

There's never a moral delimma of 'will I work with Cerberus' in ME2. There might be a moral quandry of 'is working with Cerberus worth it, given their nature', but their nature is more than vividly spelled out in ME2.

Cerberus was never a significant plot element in ME1, nor was it ever treated as if it had been one in ME2 even if you did engage them in ME1.

#236
Dean_the_Young

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Vaenier wrote...

Is the content of the comic a fail or a retcon?

Neither. Spark notes.

#237
CroGamer002

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jojon2se wrote...

On a side note; I guess Mark Meer listens to the negative feedback on his being way too deadpan in every situation. His new like-barely-suppressed-rage overacting sounds almost just like Hale's.
(There; did I successfully troll both "A vs B" camps? :P (disclaimer: no insult intended to the actors))



When the hell he was overreacting?

#238
Dean_the_Young

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rynluna wrote...

didymos1120 wrote...

No, he's right.  Nothing wrong with them wanting to expand their audience.  The comic is a mess, but I don't fault the intention or the decision to port ME2. 


No, there's nothing wrong with them wanting to expand their audience.  They could at least have had more pride in their product and not released a piece of **** comic.  Like many people have been saying....how can anyone be certain now that ME3 will have an epic conclusion when the writing of this comic is terrible, complete with spelling errors and retcons??  

A good indication would be recognizing Bioware's ability to write and implement a forty hour game (demonstrated in such successes as ME1 and ME2), and not confusing a fifteen-minute comic-book summarization by another firm for Bioware's consistent standard of quality for 40+ hour games.

Just saying, perspective is a good thing to keep. 'Oh noes, Bioware allowed the release of a short comic! They now suck!' isn't exactly demonstrative of their game output.

Now if Dragon Age 2 sucks, then you should be worried at their grand-scale of output.

The spelling errors are more embarassing than the fact you didn't like a comic art style.

#239
InvaderErl

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Very well said Dean.

People need to remember that this comic is not supposed to be the entirety of Mass Effect 1 nor is it an adaptation of the game. Its a series of very quick flash cards designed to give PS3 users a basic understanding of what is going on and get them into the game they've actually purchased as quickly as possible.

For anyone that argues that Genesis is not sufficient I honestly ask you to try to imagine how much LONGER and convoluted the narration would have become and imagine somebody fresh to the series being inundated with massive amounts of ultimately inconsequential trivia in a short period of time and trying to keep everything straight in their head.

Modifié par InvaderErl, 16 janvier 2011 - 03:13 .


#240
Guest_Mash Mashington_*

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Well i'm sorry but i wasn't shocked by Cerberus in ME2 at all. If anything they come off as too reasonable and not enough xenophobic to be hated. So no, no guilt there, and i suppose PS3 players will feel the same way

#241
InvaderErl

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I always figured the rather liberalness of your crew was intentional, I mean this is going to be a multilateral mission, he's not going to throw his hard-line members onto the ship where they can cause difficulties.

Overlord and Jack's mission were where we got to see the Cerberus' "evil!" flag fly a bit higher.

Modifié par InvaderErl, 16 janvier 2011 - 03:16 .


#242
Guest_rynluna_*

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Dean_the_Young wrote...

A good indication would be recognizing Bioware's ability to write and implement a forty hour game (demonstrated in such successes as ME1 and ME2), and not confusing a fifteen-minute comic-book summarization by another firm for Bioware's consistent standard of quality for 40+ hour games.


I hardly think that ME2 was a success at writing and the fact that Bioware approved this crap is very troubling. 

Dean wrote.....
Now if Dragon Age 2 sucks, then you should be worried at their grand-scale of output.


DA2 has a different team than ME has.  I'm actually quite pleased with the way things are handled over there.  The devs actually talk to their fans, have confirmed s/s romances, and omg! actually shown LadyHawke screens.

Dean wrote....
The spelling errors are more embarassing than the fact you didn't like a comic art style.

Lol!  I never said I had a problem with the art style.

Modifié par rynluna, 16 janvier 2011 - 03:21 .


#243
jojon2se

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Mesina2 wrote...
When the hell he was overreacting?


Over-acting, not over-re-acting.

#244
Dean_the_Young

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Mash Mashington wrote...

Well i'm sorry but i wasn't shocked by Cerberus in ME2 at all.

Good for you?

Many people were, even those that did play ME1.


If anything they come off as too reasonable and not enough xenophobic to be hated. So no, no guilt there, and i suppose PS3 players will feel the same way

Xenophobia and racism have always been traits assigned to, not especially demonstrated by, Cerberus. Especially in ME1, when they were 'Alliance Black Ops gone independent', not 'human supremacy'. Even the outright labeled racist Cerberus character to date, Kai Leng from Retribution, is so mellow a racist as to be barely worth calling one.

The biggest weakness in ME1 was the generally non-existent to one-liner explanations for just about any perspective for why Cerberus did anything, which made it virtually impossible to give any sort of evaluation to them. Yeah, they pumped Toombs with acid, but why? What was the point, or the need, or was it simply a narrative 'for the evil lols'? Similar with the events of Akuze. When no explanation is given, most people by and large just go to a default of that there's no 'reasonable' explanation at all.

#245
CroGamer002

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jojon2se wrote...

Mesina2 wrote...
When the hell he was overreacting?


Over-acting, not over-re-acting.


OK.
When the hell he overacted?

#246
Someone With Mass

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My tip is: Skip the comic and read the resume on the Mass Effect wikia page instead. It's ten times better than this.

#247
didymos1120

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morrie23 wrote...

Vaenier wrote...

Is the content of the comic a fail or a retcon?


Fail mainly, although apparently Reapers travel between darkspace and the galaxy via mass relays (plural), not the Citadel. Pretty big difference from the game right there.


It's funny, because I've always thought that was feasible.  They do have another mass relay out there, and since they made the things, I don't see why they couldn't re-connect it to some other out-of-the-way, currently unused relay and come in a bunch of smaller groups.  All we know about major relays is that they're normally locked into a one-to-one connection.  I'd just rather they'd save such a development for ME3, if indeed they're going with something along those lines, and stick to the "Citadel is also a mass relay!" in re-capping ME1.  Of course, that would have required actually mentioning mass relays at all before that point in the story had been reached. 

#248
Guest_Mash Mashington_*

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Someone With Mass wrote...

My tip is: Skip the comic and read the resume on the Mass Effect wikia page instead. It's ten times better than this.


just what i was thinking

#249
Dean_the_Young

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rynluna wrote...

Dean_the_Young wrote...

A good indication would be recognizing Bioware's ability to write and implement a forty hour game (demonstrated in such successes as ME1 and ME2), and not confusing a fifteen-minute comic-book summarization by another firm for Bioware's consistent standard of quality for 40+ hour games.


I hardly think that ME2 was a success at writing and the fact that Bioware approved this crap is very troubling. 

Congratulations: you're in a distinct minority of the video game appraisal population.

DA2 has a different team than ME has.  I'm actually quite pleased with the way things are handled over there.  The devs actually talk to their fans, have confirmed s/s romances, and omg! actually shown LadyHawke screens.

Devs have talked with the ME crew as well: not as often lately, but then the DA2 people weren't talking much a year out from DA2 either.

They are different teams with different people, but they do share organizational and project similarities, as well as cross-work between the projects. They aren't even close to the difference between two companies, only the difference between two divisions of the same company.


Dragon Age 2 is going to be released in three monthes. It is entering the significant advertisement phase, and all that entails. Mass Effect 3 is going to be released in closer to 10 monthes: 10 monthes prior to DA2, they had not confirmed any romances, shown Lady Hawke screens, nor were they talking much (or much at all) about the project.

#250
jojon2se

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Mesina2 wrote...
OK.
When the hell he overacted?


At this point I should simply observe that my candid trolling attempt indeed had people biting, depite their knowing better.

Let's just say: "throughout". Compared to his earlier performances as Shepard (specifically), this is very much: "Yeah! I'm /really/ gonna engage my listeners with this /exciting/ story, booyaah!" Whether this is a good change or not, or if there /was/ a change at all, even, is for each to decide on their own.

As for the comic: what the condensed narrative most importantly lacked, is the back info, experiences and feelings, that forms the WHY you would make one decision over another - it even gives you tiny fragments of these AFTER your making your pick.