Someone With Mass wrote...
My tip is: Skip the comic and read the resume on the Mass Effect wikia page instead. It's ten times better than this.
That, or watch some of the many ME1 playthrough vids on YouTube. Recently posted example.
Someone With Mass wrote...
My tip is: Skip the comic and read the resume on the Mass Effect wikia page instead. It's ten times better than this.
Dean_the_Young wrote...
I'm going to step out and completely disagree with Didy, and most of you, and say that, for an abridged version that had to work within a strict limit, it did pretty good for what it was intended to do (give a skeleton summary of the overall major events and persons of ME1 in a limited time span).
We were never going to get, or were offered, or promised, or implied, an hour-long comic, or a forty-five minute comic, or a thirty minute comic. Even a fifteen minute comic is still fifteen minutes on top of the other twenty/thirty minutes of 'sit down and wait' time between starting a new game and actually getting our first non-hand-held fight (and another ten/twenty+ to get to the actual work in Horizon). The comic is not a replacement of ME1, nor was it ever supposed to be. It was never going to be able to cover the nuance, the context, and the feel of a game that could easily go into the over-40-hour range.
Slayer299 wrote...
No one was expecting an hour (or 45 minute) long comic to cover the events of Mass Effect, that's just not realistic.
Modifié par bjdbwea, 16 janvier 2011 - 04:06 .
Mesina2 wrote...
FireEye wrote...
Mesina2 wrote...
Did you ever played Soldier class in ME1?!
Do you know how boring that class is in ME1?!
I challenge you to play as Soldier in ME1 and then in ME2 and say to me it's better without Thermal Clips!
My MainShep is a Soldier in ME1. She's also the only one I brought into ME2, and I kept her as a soldier. ME2 would have been better with a cooling system and without the thermal clips.
What's the highest difficutly you played with that Soldier?
Both ME1 and ME2.
Oh and BTW you still didn't say why is unlimited ammo system better.
Dean_the_Young wrote...
I'm going to step out and completely disagree with Didy, and most of you, and say that, for an abridged version that had to work within a strict limit, it did pretty good for what it was intended to do (give a skeleton summary of the overall major events and persons of ME1 in a limited time span).
We were never going to get, or were offered, or promised, or implied, an hour-long comic, or a forty-five minute comic, or a thirty minute comic. Even a fifteen minute comic is still fifteen minutes on top of the other twenty/thirty minutes of 'sit down and wait' time between starting a new game and actually getting our first non-hand-held fight (and another ten/twenty+ to get to the actual work in Horizon). The comic is not a replacement of ME1, nor was it ever supposed to be. It was never going to be able to cover the nuance, the context, and the feel of a game that could easily go into the over-40-hour range.
They had the expanse to do a bare-bones spark-notes, and that always meant they were going to cut out fat from the muscle. Did Shepard learning he was a prospective Spectre candidate change that the mission started out as a 'routine mission?' Not really. Even Nihlus himself was come and gone in thirty minutes, even ignoring that the very conversation you learn about being a potential spectre can be a four-five minute one in-game, or a third of the entire opening they had for this entire comic.While, from a gaming experience, those first thirty minutes of exposure meant a lot, from an over-arching story significance they really don't.
The same applies to a lot of other aspects. Shiala and the Thorian? They were related to a plot McGuffin which need not exist in a comic, since 'Prothean expert Liara' is good enough to 'help interpret the vision', especially when the problem of 'not a Prothean mind' never needed to be brought up in the first place. Udina's lockdown? A plot twist that of it's own lasted about five minutes, and didn't exactly change Shepard's intent in the least before or after. Character development missions and conversations? That was never in the cards either.
Didy posted a great list of issues, complaints, and nuances mixed, and while I certainly agree that many, if not all, of those are valid detractions from the ME1 game experience, just focusing and fixing all of those (a sentence here, a close up there, a paragraph of exposition now) could have easily doubled the entire comic time, if not more, and that's just based on Didy's first impressions hours after seeing it.
Many more improvements, I'm sure, could come after more time.
Working in a time limit is hard. It's a fact of life. Compressing all of Mass Effect, a game of 40 to 60 hours of gameplay, into a quarter of an hour? You're going to lose stuff. You have to absolutely justify each and every thing you put in, relative to the rest, and above all can never go beyond your limit.
Don't ask 'why didn't they add this in?' That's a meaningless question. Ask, instead, what they should have taken out to put something else in.
Modifié par Remus Artega, 16 janvier 2011 - 04:24 .
jojon2se wrote...
Mesina2 wrote...
OK.
When the hell he overacted?
At this point I should simply observe that my candid trolling attempt indeed had people biting, depite their knowing better.
Let's just say: "throughout". Compared to his earlier performances as Shepard (specifically), this is very much: "Yeah! I'm /really/ gonna engage my listeners with this /exciting/ story, booyaah!" Whether this is a good change or not, or if there /was/ a change at all, even, is for each to decide on their own.
As for the comic: what the condensed narrative most importantly lacked, is the back info, experiences and feelings, that forms the WHY you would make one decision over another - it even gives you tiny fragments of these AFTER your making your pick.
This pretty much. The vast majority of alterations or omissions didn't seem all that important to me in the context of Mass Effect 2, regardless of their prior relevance.Dean_the_Young wrote...
From an overall summary of the story, however, how important was the Cypher, or Nihlus? (No quibble about the Geth). *snip*
TMA LIVE wrote...
Not to turn this into an ME LI war, but I think they kind of did an unfair job setting it up. Before you make the choice, they spend a bit of time setting up Liara as some ME LI, while Kaidan/Ash are just some random soldier in the background, as well as how they've been depicted, aka as a "random soldier".
Dean_the_Young wrote...
The comic isn't 'inaccurate', in that it outright says things that weren't true. Shepard was initially on a 'routine patrol.' The first sign of trouble was an attack on an Alliance patrol that saw something it couldn't describe. The comic doesn't lie, it just leaves a whole lot of things out, and for the most part the things it leaves out were largely irrelevant to the larger plot as a whole. Case in point, Nihlus.
didymos1120 wrote...
I have to say, I'm not super-impressed with the way they've retold things.
Modifié par Eradyn, 16 janvier 2011 - 04:50 .
All things considered, a shakedown run is a routine patrol.Jade Elf wrote...
Dean_the_Young wrote...
The comic isn't 'inaccurate', in that it outright says things that weren't true. Shepard was initially on a 'routine patrol.' The first sign of trouble was an attack on an Alliance patrol that saw something it couldn't describe. The comic doesn't lie, it just leaves a whole lot of things out, and for the most part the things it leaves out were largely irrelevant to the larger plot as a whole. Case in point, Nihlus.
Nitpick! The Normandy was on its shakedown run, ie. maiden voyage type of thing. And that was just a cover for the mission to recover the beacon on Eden Prime. That's hardly a routine patrol.
But I don't disagree with your post overall.
Nevertheless, I think they could've done a better job explaining things within the scope of the comic and its length. But, oh well...
Badpie wrote...
Tali is an "energetic little quarian"? Again, way to talk down.
IndigoWolfe wrote...
Badpie wrote...
Tali is an "energetic little quarian"? Again, way to talk down.
But... she is...
"little" makes it a condescending term in the same way "he's a good kid" is.
Guest_Mash Mashington_*
Mash Mashington wrote...
The condescending tone prepares the player for Talimance in ME2
Guest_Arsix_*
Modifié par Arsix, 16 janvier 2011 - 05:17 .