PS3 Comic Preview
#126
Posté 16 janvier 2011 - 10:34
#127
Posté 16 janvier 2011 - 10:36
Save or kill of Colonists and kill or spare Shiala?
Not really big choices.
Sure, too bad that won't be in comic but still...
#128
Posté 16 janvier 2011 - 10:39
Mesina2 wrote...
^What choices did we had there?
Save or kill of Colonists and kill or spare Shiala?
Not really big choices.
Sure, too bad that won't be in comic but still...
But it was 1 of 4 main missions, and was pretty important to the plot.
#129
Posté 16 janvier 2011 - 10:43
didymos1120 wrote...
*wall of text*
Who cares about artwork and so what a lot of stuff wasn't mentioned?
It's just a 15 minute comic.
Do you really think PS3 users will just sit there watching comic for an hour before actually playing game?
OK sure not saying Geth once it's stupid and saying that to Wrex is just insulting.
#130
Posté 16 janvier 2011 - 10:44
Mesina2 wrote...
subby19 wrote...
I know everyone has said the same thing, but the fact that almost nothing in the comic goes down the same way as it did in the game really bums me out. Whether bioware forgot what the hell happened, decided to retcon it, or just didn't care enough to put the correct info in, it doesn't bode well for the series final chapter. If they can't keep the story straight for a 15 min comic how the hell are they gonna do it for an entire game?
I honestly think that PS3 gamers should borrow a friends xbox or comp and play ME1 and ME2 or just don't do it at all because this is not an acceptable substitute for ME1.
What are you talking about, I'm pretty sure that stuff happen in ME1.
It does but not the same way. liara didnt lead us to noveria, the Racnhi didn't control the drones, we had an entire plot planet that is never mentioned, robosaren isn't even mentioned which IMO was the only reason soverign could be taken down, Kaidan isn't some young kid hes just about as old as shep and displays no child like qualities, and apparently the normandy is just some new ship just hanging around eden prime with no mention that we were headed there in the first place or that it is a turin/human prototype stealth ship. These small things change alot of the story around them IMO and i just don't like it.
Modifié par subby19, 16 janvier 2011 - 10:47 .
#131
Posté 16 janvier 2011 - 10:56
Watching walkthroughs would tell the whole story quite well and while it is a time investment, I say it's worth it.
#132
Posté 16 janvier 2011 - 10:56
In that case they might as well cut the first half of the comic. And without the Cipher we wouldn't be able to make sense of the vision.Mesina2 wrote...
^What choices did we had there?
Save or kill of Colonists and kill or spare Shiala?
Not really big choices.
Sure, too bad that won't be in comic but still...
#133
Posté 16 janvier 2011 - 10:57
subby19 wrote...
It does but not the same way. liara didnt lead us to noveria, the Racnhi didn't control the drones, we had an entire plot planet that is never mentioned, robosaren isn't even mentioned which IMO was the only reason soverign could be taken down, Kaidan isn't some young kid hes just about as old as shep and displays no child like qualities, and apparently the normandy is just some new ship just hanging around eden prime with no mention that we were headed there in the first place or that it is a turin/human prototype stealth ship. These small things change alot of the story around them IMO and i just don't like it.
I completly agree. Whoever wrote that comic did a very, very poor job.
#134
Posté 16 janvier 2011 - 10:59
The PS3 users would have been better off with a few Youtube links and a list where they can simply check the decisions they want.
Are we going to have to make an "ME1. The real introduction." Vid and link it every time a PS3 user signs up?
Seriously, that was ****ing atrocious.
#135
Posté 16 janvier 2011 - 11:02
I'm going to go sit down next to my friend in real life when he buys ME2 and I'll explain everything to him in half the time instead of having this... thing explaining it to him incorrectly.
Modifié par Dave of Canada, 16 janvier 2011 - 11:03 .
#136
Posté 16 janvier 2011 - 11:03
AntiChri5 wrote...
Wow, that was terrible.
The PS3 users would have been better off with a few Youtube links and a list where they can simply check the decisions they want.
Are we going to have to make an "ME1. The real introduction." Vid and link it every time a PS3 user signs up?
Seriously, that was ****ing atrocious.
http://social.biowar...38603/1#5738922
This guy is already on top of this. If this thread gets stickied, it can give a proper recap of ME1 to the PS3 players. It's completely story focused, so there is no unneeded exploration or inventory management like all other walkthroughs on youtube.
#137
Posté 16 janvier 2011 - 11:03
AntiChri5 wrote...
Are we going to have to make an "ME1. The real introduction." Vid and link it every time a PS3 user signs up?
I'm actually considering it.
#138
Posté 16 janvier 2011 - 11:07
More specifically, the way it emphasises her breasts.
She was the only nonsexualised asari. Not anymore.
#139
Posté 16 janvier 2011 - 11:07
Btw, is it possible to select Shepard's sex/the narrator at the start?
#140
Posté 16 janvier 2011 - 11:09
subby19 wrote...
It does but not the same way. liara didnt lead us to noveria, the Racnhi didn't control the drones, we had an entire plot planet that is never mentioned, robosaren isn't even mentioned which IMO was the only reason soverign could be taken down, Kaidan isn't some young kid hes just about as old as shep and displays no child like qualities, and apparently the normandy is just some new ship just hanging around eden prime with no mention that we were headed there in the first place or that it is a turin/human prototype stealth ship. These small things change alot of the story around them IMO and i just don't like it.
I have an explanation for this!
The comic is in fact the near-death experience Shepard was having during his two years on the operations table. No wonder everything is a bit distorted!
#141
Posté 16 janvier 2011 - 11:10
Mesina2 wrote...
Who cares about artwork and so what a lot of stuff wasn't mentioned?
If you'd paid attention, I actually made a point of avoiding the artwork, except in a few specific cases, nearly all story/character relevant. My main concern was how it contradicts itself, the actual story in ME1, the codex and the backstory exposition that appears in ME2 dialogue.
It's just a 15 minute comic.
Do you really think PS3 users will just sit there watching comic for an hour before actually playing game?
It doesn't have to be an hour. That's just your strawman. It could have easily been much more accurate and still fit into the 15-20 minute range it's in now, with ME2 and the Codex picking up the slack. IOW, way to miss the point entirely, which is that it basically fails at its intended purpose.
Modifié par didymos1120, 16 janvier 2011 - 11:17 .
#142
Posté 16 janvier 2011 - 11:10
It's totally what I expected it to be.
As a fan of the series I can only say it's... Nice art, but the rest? Meh. Have to see FemShep version, because I don't care about ManShep much.
Modifié par AkodoRyu, 16 janvier 2011 - 11:11 .
#143
Posté 16 janvier 2011 - 11:10
Not a fan of how it forces Liara down the player's throat throat as the romance option, nor how she apparently sleeps with Shepard because she knows he feels bad about Kaidan.
Not a big fan of how they completely ignored Salarans, Volus, Elcor, Hanar and the like. I can understand wanting to keep the player surprised when they meet them if they never saw them before but it's pretty bad when they ignored a part of the Council. I can imagine people seeing Mordin and going "WHAT THE FREAK IS THAT?".
... and why does Wrex look like a human with a turtle shell?
#144
Posté 16 janvier 2011 - 11:11
#145
Posté 16 janvier 2011 - 11:12
AntiChri5 wrote...
She was the only nonsexualised asari. Not anymore.
OK, that's not quite true. She was just sexualised in a different, somewhat subtler "nervous virgin" way.
Modifié par didymos1120, 16 janvier 2011 - 11:13 .
#146
Posté 16 janvier 2011 - 11:13
#147
Posté 16 janvier 2011 - 11:14
Loved the use of ME1 music during the appropriate sections, although I felt the lack of the squad member death theme (forget the name, the sad one that plays in the Normandy afterwards) and Sovereign's Theme.
The Prothean vision has a picture of a 4 eyed creature with the beginnings of the head tentancles associated with the Illos statues. Basically a mix of Collector General and the statues. Which may be relevant to the ol' "what did the Protheans look like" discussion.
I have to admit the romance feels a little forced, with a definate affinity for Liara over Ashley but I've always been in the camp that Shepard is a character that we guide, not a representation of ourselves so I've never been fussed that he's portrayed as straight. Still, you'd think given the hotbed around the topic they coul've more easily side-stepped the issue. Testement to their vision, trying to improve emotional attachment to PS3 players, you decide.
Tali's evidence has been retconned from an audio recording to full on holograms of Saren and Sovereign. FIne given it's a visual medium but having a picture of Sovereign amongst space while confronting them about the existance of Reapers then being surprised by the idea of Sovereign being a Reaper later on doesn't sit well. In the game all we got was their name, the rest was mysterious speculation. Here we're given iconography on a plate.
The voice work is, overall, very well done. It's pretty interesting to have such an intiment internal moment with our main character. It could've been handled much worse and came across pretty well.
The rachni were definately shown as mindless killers, giving little indication of the intelligence shown during the mind control sequence. I think the majority of those who played the game were inclined to save her but here the natural choice seems to be to kill her and potentially save the galaxy. It's interesting that they seem to have counciously led PS3 to unconventional choices. Maybe they want a greater number of people to experience the branching paths of ME3 or maybe they actually wanted to make PC/360 players feel better off having all the facts by purposely leaving some out.
Choosing Kaiden/Ashley now happens after talking to Saren. A minor detail but a little odd having "only seconds" to save a team that was ages away by the location of the showdown. A tiny niggle I know but one I think ME1 players would pick up on.
Saren's death felt downplayed with no choice for his suicide and no mention of his Avatar. Understandable given the obviously limited time to work with but the emotion of the final battle was hurt as a result. I suppose more focus on the aftermath (which has the most direct effect on the game it's designed to supplement) was to be expected.
Choosing Anderson feels like a punishment rather than an honour in the original going as far as to say "Anderson didn't want the job" while showing him with a sad puppy dog face
#148
Posté 16 janvier 2011 - 11:15
AntiChri5 wrote...
And what is with Liaras outfit?
More specifically, the way it emphasises her breasts.
She was the only nonsexualised asari. Not anymore.
Actually, in her armored labcoat in LotSB she was pleasantly busty already.
#149
Posté 16 janvier 2011 - 11:16
#150
Posté 16 janvier 2011 - 11:17
Zulu_DFA wrote...
AntiChri5 wrote...
And what is with Liaras outfit?
More specifically, the way it emphasises her breasts.
She was the only nonsexualised asari. Not anymore.
Actually, in her armored labcoat in LotSB she was pleasantly busty already.
I wonder if that reflects the transition from Maiden to Matron?





Retour en haut




