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#201
wolfsite

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didymos1120 wrote...

FireEye wrote...
 Poor Udina, for crying out loud. 


At least he got to do his Fist Clench of Righteous Indignation, though. 


It was a major plot point after all :wizard:

#202
Dean_the_Young

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didymos1120 wrote...

Mesina2 wrote...

^What choices did we had there?
Save or kill of Colonists and kill or spare Shiala?
Not really big choices.

Sure, too bad that won't be in comic but still...


But it was 1 of 4 main missions, and was pretty important to the plot. 

Only in the sense it offered a plot mcguffin (the Cypher). Which only needs to exist because it needed to exist to give a plot mission. Otherwise, 'Liara the Prothean expert giving insight' works just as well for an abridged version.

#203
raz3r

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Guys Mass Effect is not just a game, it's WHOLE universe. You can't describe the first story with a Comic but they had to find a way through this. I am an HUGE Mass Effect fan and when I watched the video I lold so much. To all PS3 users I just want to say a thing. Buy the first game on PC, you can find it for less then 10$, otherwise you're gonna miss the best part of the game, the plot. I've spent hours just reading the Codex to find out more things and curiosity about races, planets and characters. Come on Mass Effect is more then just a comic and we all know. Don't miss a chance to play one of the best game ever.



Just my 2 cents ofcourse.

#204
MaaZeus

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wolfsite wrote...

It is hard to look at the comic by itself if you have played ME1, lets face a lot of the sections it feels like they are pushing you to make the one decision over the other, where in ME1 you at least got more background about the situation and your available squadmates would give there opinions before you decide.

I can honestly say that this does not feel like Mass Effect 1 based on the fact that I have played it, yes for people new it is decent jump off but it leaves out too much for people to make a rational decision on characters.

No learning about Sarens fate and giving him that chance to redeem himself (which shows that he could have been forced into the situation the entire time)

No learning about Kaiden/Ashley and there past as well as there beliefs (I bet Ash's E-mail will really confuse people who don't know her love of poetry and belief in God)

No learning what Liara is really like (Comic gives the impression she is older than she really is on Asari terms)

No learning of the Genophage from Wrex's perspective.

No learning about Tali's culture or seeing how she adapts to life outside the Migrant Fleet

No learning about Garrus' family and helping decide which path to choose(Between getting the job done whatever the cost and doing the job by the rules so people don't fear you more than those who whish them harm)

Knowing all that and not seeing it does make the comic shallow but at the same time do you want to have someone sit on a couch watching a comic for an hour or more to play ME2.



This. IMHO Bioware did quite decent job with the comic. Yes, its incredibly barebone and yes it has few omgwtfbbq's like no mention of Geth (which is incredible brainfart considering they are pretty much Sarens and Sovereigns whole army) and calling Tali a fugitive... Rachni Queen being angry, well, she did seem pretty angry (fueled by fear I presume) when she screamed at Shepards face when s/he wandered too close to her tank after killing Benezia... Some details were quite off but thats propably because they wanted to simplify things so this comic wont get stretched for too long. Hell, ME2 intro sequence is too long as it is!


Still, I would recommend all PS2 gamers to buy ME1 PC version. It runs on weaker machines too if you take details down. It will give you a best insight on what kind of universe ME truly is, something a quick abridged comic can never do.

Modifié par MaaZeus, 16 janvier 2011 - 01:57 .


#205
bjdbwea

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That comic looks terrible, and the whole thing does the piece of art that was ME 1 no credit.

They should either have released ME 1 for the PS 3 too (I'm quite sure that money would have made this possible), or just accept that it makes no sense to just release the second part of a trilogy to the audience. But I suppose EA needs and wants the money, so who cares about coherence or even just creating an appopriate transition, eh?

Modifié par bjdbwea, 16 janvier 2011 - 01:59 .


#206
Tyrannosaurus Rex

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bjdbwea wrote...

That comic looks terrible, and the whole thing does the piece of art that was ME 1 no credit.

They should either have released ME 1 for the PS 3 too (I'm quite sure that money would have made this possible), or just accept that it makes no sense to just release the second part of a trilogy to the audience. But I suppose EA needs and wants the money, so who cares about coherence or even just creating an appopriate transition, eh?


Microsoft holds the right for ME1. I think Bioware also wanted to release ME1 on the PS3 (blueray would make it possible for both games to be on the same disk), but couldn't due to legal issues.

As for the comic itself. Well it's certainly not amazing, and I laughed at how they made it sound like Kaidan is some sort of young rookie despite the fact he's 1 rank under Shepard and is 2 years older.

#207
SweetTeaholic

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Hey there, I'm new here (ok not really, been more of a lurker than anything but first post here so...yeah)
Ugh, this comic annoys me. I guess for introducing PS3
players to the series and recapping the events of the first game, it’s ok and
does its job, but I don’t think it does the first game justice at the same
time. Of course they can’t fit the WHOLE story in 15 mins, but there were a lot
of plot points they left out or got wrong. I’m not going to say what being,
well, most already pointed them out.




As for those worried that this comic and the release of
ME2 on the PS3 will cause ME3 to drop all major plot points from ME1: I don’t
think it’ll be the case. At least I hope not. 

#208
Valikdu

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...ok, was Mac Walters suddenly possessed by Brannon Braga?

#209
Dean_the_Young

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I'm going to step out and completely disagree with Didy, and most of you, and say that, for an abridged version that had to work within a strict limit, it did pretty good for what it was intended to do (give a skeleton summary of the overall major events and persons of ME1 in a limited time span).

We were never going to get, or were offered, or promised, or implied, an hour-long comic, or a forty-five minute comic, or a thirty minute comic. Even a fifteen minute comic is still fifteen minutes on top of the other twenty/thirty minutes of 'sit down and wait' time between starting a new game and actually getting our first non-hand-held fight (and another ten/twenty+ to get to the actual work in Horizon). The comic is not a replacement of ME1, nor was it ever supposed to be. It was never going to be able to cover the nuance, the context, and the feel of a game that could easily go into the over-40-hour range.

They had the expanse to do a bare-bones spark-notes, and that always meant they were going to cut out fat from the muscle. Did Shepard learning he was a prospective Spectre candidate change that the mission started out as a 'routine mission?' Not really. Even Nihlus himself was come and gone in thirty minutes, even ignoring that the very conversation you learn about being a potential spectre can be a four-five minute one in-game, or a third of the entire opening they had for this entire comic.While, from a gaming experience, those first thirty minutes of exposure meant a lot, from an over-arching story significance they really don't.

The same applies to a lot of other aspects. Shiala and the Thorian? They were related to a plot McGuffin which need not exist in a comic, since 'Prothean expert Liara' is good enough to 'help interpret the vision', especially when the problem of 'not a Prothean mind' never needed to be brought up in the first place. Udina's lockdown? A plot twist that of it's own lasted about five minutes, and didn't exactly change Shepard's intent in the least before or after. Character development missions and conversations? That was never in the cards either.


Didy posted a great list of issues, complaints, and nuances mixed, and while I certainly agree that many, if not all, of those are valid detractions from the ME1 game experience, just focusing and fixing all of those (a sentence here, a close up there, a paragraph of exposition now) could have easily doubled the entire comic time, if not more, and that's just based on Didy's first impressions hours after seeing it.

Many more improvements, I'm sure, could come after more time.

Working in a time limit is hard. It's a fact of life. Compressing all of Mass Effect, a game of 40 to 60 hours of gameplay, into a quarter of an hour? You're going to lose stuff. You have to absolutely justify each and every thing you put in, relative to the rest, and above all can never go beyond your limit.

Don't ask 'why didn't they add this in?' That's a meaningless question. Ask, instead, what they should have taken out to put something else in.

Modifié par Dean_the_Young, 16 janvier 2011 - 02:14 .


#210
Guest_Mash Mashington_*

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Wow. This looks bad. I need a mindbleach

#211
xxSgt_Reed_24xx

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Icinix wrote...

FireEye wrote...

Mesina2 wrote...

Did you ever played Soldier class in ME1?!
Do you know how boring that class is in ME1?!

I challenge you to play as Soldier in ME1 and then in ME2 and say to me it's better without Thermal Clips!


My MainShep is a Soldier in ME1.  She's also the only one I brought into ME2, and I kept her as a soldier.  ME2 would have been better with a cooling system and without the thermal clips.

(snip)


Also not the one being challenged but ...it's better without thermal clips.... :P
Since every pro and con has been thrown around a bajillion times we'll just skip the details and agree to disagree.  Heres hoping ME3 can be modded like ME2 to use unlimited ammo with the cool down so everybody can be happy!


While it would make so much more sense to NOT have thermal clips, and would remove the horrible looking things that blink while laying around on the ground..... the combat is much better WITH thermal clips. ;P

#212
Dean_the_Young

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bjdbwea wrote...

That comic looks terrible, and the whole thing does the piece of art that was ME 1 no credit.

They should either have released ME 1 for the PS 3 too (I'm quite sure that money would have made this possible), or just accept that it makes no sense to just release the second part of a trilogy to the audience. But I suppose EA needs and wants the money, so who cares about coherence or even just creating an appopriate transition, eh?

A corporation pursuing a profit motive?

Horror! Shock! Disgust! Righteous indignation!

Don't they understand that Mass Effect is art, and so needs no profit motive?

Just look at the other great artists! Leonardo, Michaelangelo, Mozart. They produced for the sheer sublimity of their art, not for trite things such as money!

#213
AlexMBrennan

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I'd imagine that some people (including myself) simply don't like the style of the comic and complain more than they otherwise would have. Do you really need Tali dual-wielding pistols, skin-tight spacesuits for everyone and dynamic jumping-to-prone while shooting?
Edit: Actually, judging from ME2, the answer to that is probably "yes"

Modifié par AlexMBrennan, 16 janvier 2011 - 02:24 .


#214
bjdbwea

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At least now we know why so much in the story changed from ME 1 to ME 2. A lot of changes in ME 2 had of course to do with saving time and money, and with trying to appeal to a different audience, but even then a lot of things never really made sense. But the PS 3 version explains it. Since they couldn't release ME 1 for the PS 3, instead they just made sure that ME 2 was not a continuation, but a completely new game and story. This comic only shows again that they unfortunately abandoned most of what mattered in ME 1.

Modifié par bjdbwea, 16 janvier 2011 - 02:26 .


#215
Guest_Mash Mashington_*

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Dean_the_Young wrote...
A corporation pursuing a profit motive?

Horror! Shock! Disgust! Righteous indignation!

Don't they understand that Mass Effect is art, and so needs no profit motive?

Just look at the other great artists! Leonardo, Michaelangelo, Mozart. They produced for the sheer sublimity of their art, not for trite things such as money!


oh please

there is no problem with corporations pursuing profits

the only problem is that people dislike to pay for potentially low-quality and unsatisfying things

and judging from what we've seen here a lot of people who played ME1 will be less than satisfied with ME3

and nobody's trying to compare this comic to high forms of art. but there is such thing as a good comic artwork. this is not an example of such

#216
Guest_rynluna_*

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Dean_the_Young wrote...

A corporation pursuing a profit motive?

Horror! Shock! Disgust! Righteous indignation!

Don't they understand that Mass Effect is art, and so needs no profit motive?

Just look at the other great artists! Leonardo, Michaelangelo, Mozart. They produced for the sheer sublimity of their art, not for trite things such as money!


Just look at the "Bioware can do no wrong" fanboy!!!

#217
CroGamer002

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FireEye wrote...

Mesina2 wrote...

Did you ever played Soldier class in ME1?!
Do you know how boring that class is in ME1?!

I challenge you to play as Soldier in ME1 and then in ME2 and say to me it's better without Thermal Clips!


My MainShep is a Soldier in ME1.  She's also the only one I brought into ME2, and I kept her as a soldier.  ME2 would have been better with a cooling system and without the thermal clips.



What's the highest difficutly you played with that Soldier?
Both ME1 and ME2.


Oh and BTW you still didn't say why is unlimited ammo system better.

Modifié par Mesina2, 16 janvier 2011 - 02:42 .


#218
didymos1120

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rynluna wrote...

Dean_the_Young wrote...

A corporation pursuing a profit motive?

Horror! Shock! Disgust! Righteous indignation!

Don't they understand that Mass Effect is art, and so needs no profit motive?

Just look at the other great artists! Leonardo, Michaelangelo, Mozart. They produced for the sheer sublimity of their art, not for trite things such as money!


Just look at the "Bioware can do no wrong" fanboy!!!


No, he's right.  Nothing wrong with them wanting to expand their audience.  The comic is a mess, but I don't fault the intention or the decision to port ME2. 

#219
Zulu_DFA

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Gibb_Shepard wrote...

morrie23 wrote...

I believe Mac did write this piece of garbage:

From Jesse Houston [PS3 Content Clarification Thread]...
Yes, Dark Horse is working with us to make the Interactive Comic :) Mac also wrote the comic (he wrote the other ones as well).


There you have it. Of course the higher ups in BioWare could of made him change it.

Edit: link


.....Niiiice, he retconned another aspect of ME, except this aspect was the entirety of the first game. Niiiice. I can only imagine the Evolution comic: "Jack Harper, the loving, selfless individual who goes out of his way to help an old Turian cross the street. This, is his story *Da-Da!*"


Hey, your inability to see TIM and Cerberus as the good guys doesn't mean it's a retcon that they are!

#220
Dean_the_Young

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Fortunately, Mash, people aren't paying for the comic. They're paying for the PS3 game called 'Mass Effect 2', which provides a little pre-comic gratas to give rough context of what occured before the game, even though one of the biggest complaints about ME2 is how little ME1 seemed to affect it.


Of course people will be less than satisfied with ME3. People are less than satisfied with ME2 now. Before ME2 came out, people were still less than satisfied with ME1. ME1 veneration didn't really start until ME2 came out and gave a nostalgia factor, and the same is going to apply to ME2 after ME3 like it virtually always does. And then after ME3 when Bioware releases it's next big game, people are going to look bad at ME3 with more starry eyes than not.

Modifié par Dean_the_Young, 16 janvier 2011 - 02:33 .


#221
hawat333

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Thanks for posting, I was interested to see how they pull it through.

#222
Dean_the_Young

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didymos1120 wrote...

rynluna wrote...

Dean_the_Young wrote...

A corporation pursuing a profit motive?

Horror! Shock! Disgust! Righteous indignation!

Don't they understand that Mass Effect is art, and so needs no profit motive?

Just look at the other great artists! Leonardo, Michaelangelo, Mozart. They produced for the sheer sublimity of their art, not for trite things such as money!


Just look at the "Bioware can do no wrong" fanboy!!!


No, he's right.  Nothing wrong with them wanting to expand their audience.  The comic is a mess, but I don't fault the intention or the decision to port ME2. 

Gracias.

And in return, since apparently I didn't say it clearly enough before, I don't in the least deny that the comic is lacking to the ME1 experiance. I just dispute that anyone should expect it, and so judge it on grounds it was never meant to be judged on. The entire comic was basically a way to mix both a ME1 summary with a way for players to choose the 'Big Six' decisions in something not quite as trite as a drop-down tab list (Wrex decision is...) and more or less telling them to go read the wikipedia article for the story.

There are a lot of things left out. Some of them are even relevant (like any and all mention to the Geth by name, despite showing up in a number of panels). Others, less so (husks get reintroduced on Horizon regardless).

I agree with a number of Didy's points that the ME comic loses context on the nuance of the gaming experiance.

(And for others, I don't: never seeing Benezia's face, for example. She wasn't that important regardless, and not showing her front is far more respectable than the blatant sexual fanservice she was intended to play in in the... five minutes she was alive.)


I just firmly dispute that the nuance of the gaming experiance was ever anything that should have been expected. It's judging on a completely different standard.

#223
Guest_Mash Mashington_*

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Don't get me wrong, i'm not trying to flame ME2 here. But i really want to see everything in this trilogy to have a logical ending. People say that some stuff from the first game that was omitted in ME2 is going to be featured and finished in ME3. I really want to believe this and i don't want to believe that Bioware is 'catering to new audience' and will transfer only the most basic plotlines into the third part. But it's kind of hard to keep on with optimism right now. And this comic doesn't make me feel better obviously.



So yeah, Bioware, prove me wrong please

#224
darknoon5

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I think it actually serves it's purpose quite well, though LI's are handled poorly, and some of the drawing is just...awful. Still, at least Bioware aren't just pretending ME1 didn't exist, which is at least a slightly good sign.

Maybe Bioware should learn that Mass Effect comics aren't a good idea, seeing that everyone so fa has, you know, sucked.
I just hope Evolution isn't this bad.

Modifié par darknoon5, 16 janvier 2011 - 02:54 .


#225
Dean_the_Young

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Mash Mashington wrote...

Don't get me wrong, i'm not trying to flame ME2 here. But i really want to see everything in this trilogy to have a logical ending. People say that some stuff from the first game that was omitted in ME2 is going to be featured and finished in ME3. I really want to believe this and i don't want to believe that Bioware is 'catering to new audience' and will transfer only the most basic plotlines into the third part. But it's kind of hard to keep on with optimism right now. And this comic doesn't make me feel better obviously.

So yeah, Bioware, prove me wrong please

Besides largely irrelevant sidequests, the things started in ME1 that will resolve in ME3 that didn't get much attention in ME2 are those big choices in ME1 that the comic just allowed you to do.

The Rachni, the Council, Humanity's Representative, Shepard's first Love Interest, Virmire Survivor, and Wrex. These got brief, largely irrelevant (at best) inclusions in ME2, whereas are open for significant story implications in ME3's return to galactic-proportions approach.

Everything else you did in ME1 was pretty much minor, and rightly relegated to cameos. Your Shiala decision isn't going to have galactic implications. Scanning the Collectors isn't important. Hunting down Cerberus for Kohaku isn't important.