Sparroww wrote...
Instead of starting a new topic I'll ask this here, which is the best evolution of Slam, Heavy or Crippling? I'm running a Vanguard atm and already using Slam as bonus which is very handy for Warp Bombs.
Thoughts?
Heavy Slam is attractive for a slightly longer lift duration, perhaps giving your squadmates enough time to hit the target with a Warp if they're on your screen and you have to witness their animation. If you're flagging correctly and always in front of your squadmates, that will never be an issue. Regardless, .2 seconds isn't that much anyway. Whenever I max out Slam, I take Crippling Slam.





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