Bozorgmehr wrote...
[...]
Engineer is very flexible, there isn't a "best" build - which is good. I would go for Overload 6 and Cryo 3 - I think Overload is useless if it cannot strip shields, and rank 3 is enough (with some upgrades) and it still has an small AoE (you can still hit 2-3 enemies occasionally). You can even swap Stasis for Neural Shock or Slam for some Warp bombing. I don't like saying this, but the Engineer has more viable options regarding builds and bonus powers than Adepts!
I'm keeping the build I used in the vid.
Heavy orverload(4)
Incinerate(0)
Attack drone(4)
Full cryo(4)
Improved hacking(4)
Mechanic(4)
Neural Shock(1)
There are too many shielded enemies. And I needed the heavy version at this point. Area wasn't enough, not with only 2 tech upgrades and nothing from passive (mechanic)
At the start of mission, before you release Jack from her cryo thingy, those merc come in really tight packs. Heavy overload is efficient at stripping more than 1 enemy.
Valadras21 wrote...
Nice videos, I think I'll definitely play an engineer after I finish my Adept playthrough. Love how you let yourself get nuked at the end of the last one
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This is Huckebein's vid in Kasumi's LM.
He shoots the mech's left arm, so Shepard doesn't get a rocket in the chest during the brief moment the robot has its "free will" back. Awesome.





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