After chugging through the difficult process of generating a level file, coverting it into an area, and exporting it into a form that players can use I finally have something that works.
It's just a terrain that you can run around in, but I got lights to work, the skybox is there, I generated a bunch of vegetation, and created a big building by mushing together a bunch of models.
It's a work in progress, but I welcome questions or suggestions.
You can see it at:
http://social.biowar...ject/517/#files
Finally got my terrain level to work in game - Here it is
Débuté par
PavelNovotny
, nov. 13 2009 06:54
#1
Posté 13 novembre 2009 - 06:54
#2
Posté 13 novembre 2009 - 07:22
Can you tell me how you was able to generate a level file and convert it into a area step by step? For some reason it wont work for me... maybe i missed something?
#3
Posté 13 novembre 2009 - 07:25
I'm actually putting all that into the wiki right now. The link is:
http://social.biowar...Editor_Tutorial
http://social.biowar...Editor_Tutorial
#4
Posté 13 novembre 2009 - 07:53
Nice. I completely suck at building levels, and even if I learn a thing or two, I will still lack artistic talent. It's good to see people contributing to the community, though.
#5
Posté 13 novembre 2009 - 10:15
PavelNovotny, your a legend thank you very much!
#6
Posté 13 novembre 2009 - 10:44
Bravo. Excellent wiki entry.
#7
Posté 14 novembre 2009 - 01:50
Thanks! Now I need to make a couple interiors to go with the terrain and then set up all the interactive objects in the areas. I'll keep more notes of the problems I encounter to update the appropriate wiki entries.
I just hope the toolset water issues are worked out soon so I can put some in the terrain file.
I just hope the toolset water issues are worked out soon so I can put some in the terrain file.





Retour en haut






