Too much quote kill the quote.
Saying a cc power is useless when it can't holld an ennemy in position is a matter of how you see it.
I don't see singularity as the same degree of cc as stasis.
Stasis is a pur cc and is by that way more limited than singularity.
What actualy singularity do, it's a sort a vacum sphere that suck everything within his radius.
Singularity offer 2 effects on target (stasis offer one effect).
1) ennemy without protection get pulled and hold in air
2) ennemy with protection get regulary annoyed by the vacum effect, interupting their action.... resulting in a kind of cc until singularity power is over, and damaging little by little their defences.
Arguing just the use of 1) or 2) is meant for insanity would be retarded.
In fact it's 1) AND 2), now if a player choose / don't find intrest in 1) or 2) is definied by his play style and how he likes to play.
You say you are not forcing anything, and just after you write that still one is better than another... for the way you play no doubt, but it's not the only way, even to be effective.
So, my point about why i don't take heavy singularity is.
I don't need it for 2) or rarely because their defence never matter to me, so heavy singularity -1
I don't need my singularity to last longer, ennemys are dead before, so heavy singularity -2
I don't need my singularity to hold in air more target because it i never have enough ennemy at the same place for that, so heavy singularity -3
Do you understand what i mean? why should i drive a car for 80 kilometre when i know i'm arrived in 40?
It's totaly about play style and preference.
The only thing my wide singularity doesn't do is, interrupting serval second an ennemy with defence, and then, i don't care about that, it's not a concern, i don't need to paralise / interupt any ennemy when i play.
May be little detail i need to explain about where i use wide singularity, i try to never stick it on body's ennemy, because since it's weaker than heavy version, it would desapear quicly, instead, i put it on crater or other objet where ennemy use as a cover because:
1) it suck their defence slowly
2) the singularity cores is not touched by bodys ennemy so it last longer than just send it righ in their faces.
Like i said, i usualy send my wide singularity when many ennemys are gathered behind a cover, so NO i don't wast my time about wonder that pulling is better with pull field instead in of singularity, i pull with singularity at a place, and with pull at the same time but to another place of the battle field.
If you use warp bomb, when you pull with "pull", you have to wait a little for you cd (so short, doesn't matter), but if instead you use wide singularity as trap place (like a spider web), when it pull an ennemy out of his cover your power are already ready to go, because your trap was placed some second before and will last again a certain time.
About the bonus power i used, the one that i prefer was the biotic shiled, because it helps me spend less time behind cover and spending more time to shoot / strip ennemy's defence.
But 99% the the game can be done with only smg and heavy pistol, no power, so it's definitly a play style choice and not a crucial choice.
If you value more effectivement over play still enjoyment, i don't agree, and i'm not talking nonsens about "i love kill the armor defence only with smg", witch would be a good waste of time and ammo.
I value enjoyment and good kill over over effectivenes and fast kill.
That's why don't use warp bomb or throw if ennemy can fall too often.
I love adept to because i can do many thing on my own that i canno't with other classe unless i carefuly choose my squadmate.
Never tryed duc hunt with shockwave and heavy pistol on someone hidding behind a crate? it's a lot more fun than warp bomb, just my opinion.
1) Singularities can be arc-ed, there isn't one place in the ME2 universe (I can think of) where Wide can get enemies out of cover where Heavy could not.
2) Yes, but only for one or a couple seconds at best; Heavy will hold more enemies and hold them at least twice as long.
3) You don't need Singularity against unprotected enemies, Pull (Field) will keep enemies in the air longer, makes them easier to target and is on a shorter cooldown.
quoting just that because i can't let it pass.
1) can be arced, like all power, but instead of other power, i prefer to avoir direct contact with their body and singularity core, reason explained above
2)if you are taliking about ennemy with defence, i don't use singularity for that, they are not a menace to me, if you talk about hold ennemy in air, it's long enough for me to kill them, i don't need it to be longer.
3)like i said above, i use both singularity and pull and some time at the same time because it allow to pull on the left AND on right of the battle field for exemple.
PS: i'm not arguing wide singularity is better than the heavy just in case, i'm telling why heavy singularity is useless to me, and not saying it is useless for the game okay, to ME.
One thing i totaly agree with you is, when people argue that adept is a useless class and underpowered, like very often, the real problem is between the chair and the keyboard, but it's sadly true that's it's not the most easy classe to start with.
Modifié par Siegdrifa, 18 janvier 2011 - 02:18 .