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DAII guide 100 pages shorter than DA:O guide.


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#26
David Gaider

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Uhh.. Jonah wrote...
Umm 288 isn't considered a lot of pages?


That's where I was. :)

DA2 is shorter than DAO. Beyond that, I'm not so certain that strategy guide length is a good barometer of playtime. Even so, 288 pages sounds like a lot of reading.

#27
Meta Sandoval

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while aware of the somewhat absurd nature of this post, I do believe in one of the developer diaries someone stated that the frame narrative allowed them to showcase only the best, most significant experiences of The Champion. from that, I would deduce there are less bounty-board and random encounter quests and a more focused overall experience (maybe like ME1 -> ME2?)

#28
wulfsturm

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Meta Sandoval wrote...

while aware of the somewhat absurd nature of this post, I do believe in one of the developer diaries someone stated that the frame narrative allowed them to showcase only the best, most significant experiences of The Champion. from that, I would deduce there are less bounty-board and random encounter quests and a more focused overall experience (maybe like ME1 -> ME2?)


That is what I have assumed as well.

Dragon Age has come back from its holiday; slimmer, tanned, and ready to get busy.

#29
Grumpy Old Wizard

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WilliamShatner wrote...

408 vs 288.

Indicative of lack of content and depth?


Yes, Jim. The game is shorter with less of pretty much everything but backflips and thong-clad women. Posted Image

#30
Asunder

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We should hold a competition to find the most indirect means of determining DA2's length. How many fewer battery changes on an Xbox controller? Is this merely indicative of increasing rumbling, or is Bioware truly determined to leave us feeling shafted?

#31
AlanC9

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Asunder wrote...

We should hold a competition to find the most indirect means of determining DA2's length. How many fewer battery changes on an Xbox controller? Is this merely indicative of increasing rumbling, or is Bioware truly determined to leave us feeling shafted?

'

Huh? Bio's supposed to tell us how long an average playthrough will take two months before the game ships?

When did they tell us the length of DAO? And when they did tell us, were they accurate?

#32
Demx

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David Gaider wrote...

Uhh.. Jonah wrote...
Umm 288 isn't considered a lot of pages?


That's where I was. :)

DA2 is shorter than DAO. Beyond that, I'm not so certain that strategy guide length is a good barometer of playtime. Even so, 288 pages sounds like a lot of reading.


Do people actually sit down and read from cover to cover, a strategy guide? I just skim for what I need, and throw it aside.

#33
packardbell

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Siradix wrote...

David Gaider wrote...

Uhh.. Jonah wrote...
Umm 288 isn't considered a lot of pages?


That's where I was. :)

DA2 is shorter than DAO. Beyond that, I'm not so certain that strategy guide length is a good barometer of playtime. Even so, 288 pages sounds like a lot of reading.


Do people actually sit down and read from cover to cover, a strategy guide? I just skim for what I need, and throw it aside.


It's quite good to read while in the lavatory.

:innocent:

#34
Matchy Pointy

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Siradix wrote...

David Gaider wrote...

Uhh.. Jonah wrote...
Umm 288 isn't considered a lot of pages?


That's where I was. :)

DA2 is shorter than DAO. Beyond that, I'm not so certain that strategy guide length is a good barometer of playtime. Even so, 288 pages sounds like a lot of reading.


Do people actually sit down and read from cover to cover, a strategy guide? I just skim for what I need, and throw it aside.


I keep asking msyelf if people read strategy guides at all nowadays, but apperently they do and love it so :whistle:.

#35
packardbell

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Matchy Pointy wrote...

Siradix wrote...

David Gaider wrote...

Uhh.. Jonah wrote...
Umm 288 isn't considered a lot of pages?


That's where I was. :)

DA2 is shorter than DAO. Beyond that, I'm not so certain that strategy guide length is a good barometer of playtime. Even so, 288 pages sounds like a lot of reading.


Do people actually sit down and read from cover to cover, a strategy guide? I just skim for what I need, and throw it aside.


I keep asking msyelf if people read strategy guides at all nowadays, but apperently they do and love it so :whistle:.


Well if people weren't buying guides then they wouldn't be sold.

#36
Matchy Pointy

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packardbell wrote...

Matchy Pointy wrote...

Siradix wrote...

David Gaider wrote...

Uhh.. Jonah wrote...
Umm 288 isn't considered a lot of pages?


That's where I was. :)

DA2 is shorter than DAO. Beyond that, I'm not so certain that strategy guide length is a good barometer of playtime. Even so, 288 pages sounds like a lot of reading.


Do people actually sit down and read from cover to cover, a strategy guide? I just skim for what I need, and throw it aside.


I keep asking msyelf if people read strategy guides at all nowadays, but apperently they do and love it so :whistle:.


Well if people weren't buying guides then they wouldn't be sold.


Personally, the only official strategy guide i own is for Warcraft 3, and that's becasue it came along with the pack with the game and expansion. And yeah, they are often pretty well put togheter (even though I've heard of some cases where they are plain wrong), and 288 pages do sound pretty darn long for a game guide.

#37
packardbell

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Matchy Pointy wrote...

packardbell wrote...

Matchy Pointy wrote...

Siradix wrote...

David Gaider wrote...

Uhh.. Jonah wrote...
Umm 288 isn't considered a lot of pages?


That's where I was. :)

DA2 is shorter than DAO. Beyond that, I'm not so certain that strategy guide length is a good barometer of playtime. Even so, 288 pages sounds like a lot of reading.


Do people actually sit down and read from cover to cover, a strategy guide? I just skim for what I need, and throw it aside.


I keep asking msyelf if people read strategy guides at all nowadays, but apperently they do and love it so :whistle:.


Well if people weren't buying guides then they wouldn't be sold.


Personally, the only official strategy guide i own is for Warcraft 3, and that's becasue it came along with the pack with the game and expansion. And yeah, they are often pretty well put togheter (even though I've heard of some cases where they are plain wrong), and 288 pages do sound pretty darn long for a game guide.


I'll admit.. I bought the special edition guide for DAO. I didn't really want to alt-tab out and look at the forums. However considering DA2 is shorter in length.. probably won't bother this time round.

#38
Ryzaki

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I just hope the maps and screenshots have color.

#39
wulfsturm

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I've always thought that strategy guides took the fun out of stumbling your way over things you've never encountered before. Kind of takes the element of fun and excitement out of the equation and just replaces everything with words and numbers.

#40
Harmless Crunch

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David Gaider wrote...

Uhh.. Jonah wrote...
Umm 288 isn't considered a lot of pages?


That's where I was. :)

DA2 is shorter than DAO. Beyond that, I'm not so certain that strategy guide length is a good barometer of playtime. Even so, 288 pages sounds like a lot of reading.


Just interestid but why is DA2 shorter, I mean Mass Effect 2 was shorter but it had a more focused story than ME 1 is DA2 doing the same thing

#41
Wynne

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Wow, yeah. It MUST be a lack of content and depth, the strategy guide difference of 100--or 48 if you want to be CRAZY and compare first editions--pages proves it! Because DAO cannot possibly be improved on in ANY way unless exactly repeated! So let's all go back and play it instead of posting on these forums and paying attention to DA2, right guys? Right? Guys?

Actually, it might be that DA2 has enough alternate paths that writing a full strategy guide in the time allotted was simply not possible. Oh, wait--I forgot, only developers can be rushed by their publishers to push something out fast before it's truly ready. My bad.

#42
Matchy Pointy

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wulfsturm wrote...

I've always thought that strategy guides took the fun out of stumbling your way over things you've never encountered before. Kind of takes the element of fun and excitement out of the equation and just replaces everything with words and numbers.


I agree with this, atleast the first time through, I want to be surprised and explore everything myself. different tastes for different people though.

#43
MadLaughter

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Let's see:

-Money Saved because of no origins

-Money Saved because you can't put put armor on party members

-Money saved because you don't need to develop art, gameplay, and backstory from the ground up, just refine it

-Raised the PC price



You'd think we would get a longer game as a result. Or at least AS long. But no, there was a short development time, and therefore we are getting less bang for our buck.

#44
AlanC9

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Works for me. 30 or so hours is an optimal length, and I'd rather get the game sooner than later.

Modifié par AlanC9, 17 janvier 2011 - 08:43 .


#45
Aztec Gold

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Well, damn.



Clearly this is a problem Bioware needs to address.

#46
wulfsturm

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MadLaughter wrote...

Let's see:
-Money Saved because of no origins
-Money Saved because you can't put put armor on party members
-Money saved because you don't need to develop art, gameplay, and backstory from the ground up, just refine it
-Raised the PC price

You'd think we would get a longer game as a result. Or at least AS long. But no, there was a short development time, and therefore we are getting less bang for our buck.


Fortunately for all of us, length does not automatically equate with quality. As Mass Effect 2 has proven time and again.

#47
Spectre_Moncy

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Oh no! This is an indication of how disappointing DA2 will be to most of us!!!!!



[/sarcasm]

#48
Khayness

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MadLaughter wrote...

Let's see:
-Money Saved because of no origins
-Money Saved because you can't put put armor on party members
-Money saved because you don't need to develop art, gameplay, and backstory from the ground up, just refine it
-Raised the PC price

You'd think we would get a longer game as a result. Or at least AS long. But no, there was a short development time, and therefore we are getting less bang for our buck.


A lot of people didn't finish DA:O nor ME2. The sequels are developed for them. :wizard:

#49
Xewaka

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wulfsturm wrote...

MadLaughter wrote...
Let's see:
-Money Saved because of no origins
-Money Saved because you can't put put armor on party members
-Money saved because you don't need to develop art, gameplay, and backstory from the ground up, just refine it
-Raised the PC price
You'd think we would get a longer game as a result. Or at least AS long. But no, there was a short development time, and therefore we are getting less bang for our buck.

Fortunately for all of us, length does not automatically equate with quality. As Mass Effect 2 has proven time and again.

I'd argue the quality of Mass Effect 2 compared to its predecessor. Certainly the foot combat was improved. At the cost of everything else.
If we're going by that precedent, I'd be worried.

#50
Meta Sandoval

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I tend to buy guides only for Japanese RPGs, as their antiquated systems and storytelling tend to benefit greatly from the focus that a guide imparts. also, the best weapons, armor, and hidden content are usually ferreted away behind mountains of cryptic or nonexistent information. I havn't bothered with a JRPG since I bought Tales of Vesperia (not a bad game, btw), western RPGs are outclassing them in practically every way these days.