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DAII guide 100 pages shorter than DA:O guide.


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#126
Bryy_Miller

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TheCreeper wrote...

Piecake wrote...

Bryy_Miller wrote...

Beaner28 wrote...

WilliamShatner wrote...

408 vs 288.

Indicative of lack of content and depth?


Pretty much. The Doomsayers will be vindicated.


If they are vindicated, they are not doomsayers. Unless you like to be dissapointed or something.


It almost seems like he wants DA2 to be bad just so he can say that he was right

that because he does, He and the other doomsayers are upset over one or some of the changes and they basically can't stand the fact that their are people who are actually  okay or even like the changes.


That really was not the point I was trying to make, but by all means, feel free to continue the generalizations.

#127
Beerfish

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Beaner28 wrote...

David Gaider wrote...

DA2 is shorter than DAO.


But you're still gonna charge us $60 for it.

Edit: Before some moron quotes this to bring up replay value, let me say this. The only time it is justifiable to have a short single player experience is if we're talking about games with an extensive multiplayer component. DA 2 has none. Even if you think DA 2 has replay value (in your opinion) DA:O's replay value in comparison is beyond reproach. We will not have the variety of choice in race, origins and itemization to justify multiple playthroughs this time.

Sadly, it's the consumer that gets shafted. You guys are the fools that fork over $60 for half-assed sequels. After the disaster that was Witch Hunt, I really don't see how BioWare can still maintain this flawless reputation with some people.


Hello, moron here.  Good thing you got a HUGE bargain with DAO.

I'd rather be a happy fool than a snarky bitter ass that blathers on about product that he thinks stinks constantly.

The definiton of stupidity is being unhappy  with a product and either still buying it or thinking one can 'for the good of queen and country' convince all the happy fools that they are fools.  The thing is the bitter ass still has to buy the product anyway so they can justify their rantings. 

Thanks for supporting BioWare to the same extent the fools and morons do.  :)

#128
TheCreeper

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I find it kinda alarming that people are trying to judge how good the game will be based on the page count of the guide.

#129
Il Divo

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TheCreeper wrote...

I find it kinda alarming that people are trying to judge how good the game will be based on the page count of the guide.


I think in some twisted way it's meant to indicate how excited they are for DA2 that they want to speculate all they can about it.

#130
Edge2177

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Awakening's guide was 255 pages, if that is any indication.

Fortunately unlike Awakening (which was a linear bore fest) this new one appears to have more re-playability with different options of playthrough..

Modifié par Edge2177, 18 janvier 2011 - 06:53 .


#131
Thalorin1919

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These complaints are getting old.



First of all, a game guide doesn't indicate how long a games story will be. Fable 3 had a big guide, and the main story for that game is relatively pretty short. Also, I'm guessing that Origins was alot long - cause it had a bigger lore guide, and don't forget the Origins quest. While for DA2, the lore guide would be shorter, and no origins quest.



Secondly, I don't get why some of you are expecting a game the size of Origins? Origins was announced what...2004? So it had like 6 years of development, or something around there. I don't know if Bioware put off Dragon Age for awhile then went back to it. But anyways, DA2 will I guess of had a year and maybe a couple months of development by the time it comes out. You're all going to be disappointed by expecting a huge game to find a game the size of Mass Effect 2.



Plus, quality over quantity. If DA2 can deliver a stellar story with some stellar content, I will be satisfied with the product, considering the development time. Alot of you expect way to much.

#132
Beaner28

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Beerfish wrote...

Beaner28 wrote...

David Gaider wrote...

DA2 is shorter than DAO.


But you're still gonna charge us $60 for it.

Edit: Before some moron quotes this to bring up replay value, let me say this. The only time it is justifiable to have a short single player experience is if we're talking about games with an extensive multiplayer component. DA 2 has none. Even if you think DA 2 has replay value (in your opinion) DA:O's replay value in comparison is beyond reproach. We will not have the variety of choice in race, origins and itemization to justify multiple playthroughs this time.

Sadly, it's the consumer that gets shafted. You guys are the fools that fork over $60 for half-assed sequels. After the disaster that was Witch Hunt, I really don't see how BioWare can still maintain this flawless reputation with some people.


Hello, moron here.  Good thing you got a HUGE bargain with DAO.

I'd rather be a happy fool than a snarky bitter ass that blathers on about product that he thinks stinks constantly.

The definiton of stupidity is being unhappy  with a product and either still buying it or thinking one can 'for the good of queen and country' convince all the happy fools that they are fools.  The thing is the bitter ass still has to buy the product anyway so they can justify their rantings. 

Thanks for supporting BioWare to the same extent the fools and morons do.  :)


That is actually not the definition of stupidity.

http://dictionary.re...rowse/stupidity

I'm not going to buy DA 2. The game I'm purchasing in March is Shogun 2: Total War which comes out one week earlier because that is going to keep me busy much longer than a one and done 30 hour playthrough of DA 2. So don't say I'm going to do something I'm not. Thanks.

#133
wulfsturm

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Beaner28 wrote...

That is actually not the definition of stupidity.

http://dictionary.re...rowse/stupidity

I'm not going to buy DA 2. The game I'm purchasing in March is Shogun 2: Total War which comes out one week earlier because that is going to keep me busy much longer than a one and done 30 hour playthrough of DA 2. So don't say I'm going to do something I'm not. Thanks.


30 Hours eh? I like the random numbers you seem to pull out of thin air.

#134
Beaner28

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wulfsturm wrote...

Beaner28 wrote...

That is actually not the definition of stupidity.

http://dictionary.re...rowse/stupidity

I'm not going to buy DA 2. The game I'm purchasing in March is Shogun 2: Total War which comes out one week earlier because that is going to keep me busy much longer than a one and done 30 hour playthrough of DA 2. So don't say I'm going to do something I'm not. Thanks.


30 Hours eh? I like the random numbers you seem to pull out of thin air.


I was being generous with that 30 hour estimation. It will probably be much shorter.

#135
Shiratori

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Beaner28 wrote...

I was being generous with that 30 hour estimation. It will probably be much shorter.


And you know this for fact?  No one knows for certain, people's playing times are different, and you'll get out of the game whatever effort you put into it.  Shorter <> Bad.  But then again, all this has been said by numerous people multiple times over and over, and some people have their minds made up regardless.  Fine, that's your opinion and I'm not going to argue against it.  Just don't preach it here like it's complete fact.

(Plus technically it's all perspective.  If DA2 was only 30 hours long, that would still be 4 times longer than it took me to beat Origins so damn look at how much more gameplay I'm getting!  Wonderful!)

#136
AlanC9

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30 isn't a bad guess, actually. That seems to be about ME2's length.



The weird part is that ******'s so certain it won't be worth replaying. How he knows that is a mystery.

#137
elearon1

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I got over 30 hours out of ME2 and I get the impression that DA2 is going to be longer than that, so I am not so concerned that length is going to be insignificant, though I'm imagining about half the length of the original game, which is really too bad. (I'm hoping the focused story will make up for it)



>>Fortunately unlike Awakening (which was a linear bore fest)<<



While "Awakenings" was very linear, it was darker than Origins - which I appreciated - and it did still have two distinct endings, so you were left with some variability ... and I wouldn't call it a bore fest in any event. It improved on the first game in some ways, and did not in others ... a decent expansion without being a sequel.



Sounds like the game guide is about 2/3 what the Origins guide was ... being optimistic that would give us 40 hours of game play ... but since this is so subjective it really isn't worth debating now OR after release. Length isn't so much the issue as now much satisfaction you get out of playing the game. I did not purchase Witch Hunt, because I wasn't interested, but I enjoyed all the other expansions, so have not bothered worrying about the minute count on any of them. So long as DA2 leaves me walking away satisfied and makes me feel like I've been entertained, I doubt I will be looking at my watch and doing the math to determine my minute to cent entertainment ratio.



And for the people preaching replayability? I honestly got squat out of DA:O beyond the Origin stories. I replayed the game twice, after my initial experience, and aside from a few revelations, was mostly bored the entire time; so I would not say it was remotely the most replayable game I have ever invested in.


#138
Krytheos

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Beaner28 wrote...

wulfsturm wrote...

Beaner28 wrote...

That is actually not the definition of stupidity.

http://dictionary.re...rowse/stupidity

I'm not going to buy DA 2. The game I'm purchasing in March is Shogun 2: Total War which comes out one week earlier because that is going to keep me busy much longer than a one and done 30 hour playthrough of DA 2. So don't say I'm going to do something I'm not. Thanks.


30 Hours eh? I like the random numbers you seem to pull out of thin air.


I was being generous with that 30 hour estimation. It will probably be much shorter.


Unlikely. Despite thoughts to the contrary, 30-40 hours is an optimal setting for a game; a game with 30-40 hours is worth 60 dollars; as for 'one and done' playthrough, that is one's perogative, but doesn't overall mean you'd experience much of the game that way.

I'm still baffled at to the hours DA: O pulled out of people. Seriously. I can finish DAO in 34 hours, roughly, yet I'm hearing 60 or 90 hours, then I recall Nightmare difficulty. Meh. I don't play micromanaging combat of ultra frustratinateried, but I certainly can see it from seeing all the textures and houses and such. I will likely do the same with Kirkwall/DA2, since some things have changed visually, like the Deep Roads. Otherwise, though, it's probably going to hit my mark, since 30-35 hours is a good estimate of time.

The most it took me with DAO was such, as well as ME2. The only game to date that's cost me more hours than that was...Jade Empire. Jade Empire, KOTOR series, and ME1.

Also, the definition of insanity is: doing the same thing over and over and expecting a dfferent result. Just throwing that definition out there. :whistle:

#139
Shiratori

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Actually it wasn't that hard to draw that many hours out of the game if you took the time to explore every square inch of the game, talk to everyone to see all the different conversation paths, read every codex, etc. Plus if you didn't know what you were doing, it should have taken longer, but this wasn't really a bad thing. My first run was the longest at about 90 hours but there was no reason to rush it and I enjoyed figuring things out. My Nightmare run took about half that time, but that's because I knew what to do a whole lot better, yet still took my time. The game can be done very fast if you want to too (speed runs are their own kind of fun), but that's why I said all this is relative to the player. That's pretty much why "game length" is hard to pin down exactly since everyone plays it differently.