[quote]Zulu_DFA wrote...
Oh, my.
One last time, the objective wasn't to take the Collector Cruiser down. The (primary) objective was to check out if the Collectors are really that attracted to Shepard and test (for the first time ever) their combat capabilities, and (secondary) to punish the Horizon seditionists.
And TIM probably had no means of knowing that there was only be one wussy Collector Cruiser. He had to assume that it may be a dozed of mighty Reaper-grade Collector Cruisers. In which case Shepard wouldn't be of course able to scare them off and had to disengage and request extraction by the Normandy.[/quote]
Those are your objectives and possibly TIM's, but that doesn't make them humanity's objectives, nor the best course of action.
You also seem to maintain that "Humanity" doesn't actually mean "Humanity", but means "Humanity willing to follow TIM (or at least the Alliance)"
[quote]Even now there remains ground for speculation that there possibly are more of Collector Cruisers.
Breaking the operational security by prematurally alerting the Alliance couls lead to (a) Collectors not coming at all, or (

Collectors coming en masse, in two or three waves and annihilating the Alliance task force.
Upgrading the operation's status from intelligence to all-out warfare is contrary to everything in the military strategy, because it violate the prime maxim: "Learn your enemy".[/quote]
That maxim doesn't extend to a complete lack of defence. "Operational security" ... listen to yourself. The strength of the Alliance fleet is known. The citadel battle is well documented. As for 'learning your enemy', how much did they actually learn? They already had the counter to the seekers and revealed having that knowledge when they landed. They were lucky the Collectors hadn't adjusted the seekers to compensate by the time of the base mission.
They revealed more of their capabilities than any naval engagement would have.
[quote]Keeping the reserves in reserve makes sense in any kind of battle, becasue the reserves are to be kept in reserve until you are beginning to (a) win the battle and it's time to crush the enemy, or (

lose the battle and need to hold the line or provide cover for your withdrawing troops. However, if you think that (a) is the case you still have to think twice before committing you reserves, since your enemy might be performing a basic ruse of faking a retreat and sucking your reserves in, only to make a short work of them on some carefully prepared killing ground.[/quote]
Pretty sure the Collectors running off with a large chunk of Horizon's population counts as 'losing the battle.,' and the collectors were allowed to keep them. The Collectors got a partial victory.
[quote]Right, TIM had no way of knowing that it was the last stand even if it were, so that's where he had to hope it wasn't. You have to hope every time when you are dealing with an enemy you know little of. But making ill though-out decisions just in case it's a last stand, isn't going to turn the tide of war.[/quote]
The last time the Reapers acted, it as an all or nothing attack that if not stopped would have been a total loss for Humanity, not to mention everyone else, including Cerberus. Why assume otherwise now? What new information did they actually learn that wouldn't also have been learned by shooting down the ship?
They might have been able to disable and capture it with sufficient naval support. Even shooting it down they wouldn't have lost anything. They didn't even get the IFF from that ship.
[quote]That's what they did. The onlys ship committed to the mission was a best-equipped privately owned craft.[/quote]
You know what I meant. I meant tactical reserve rather than strategic. The main body of the fleet could have been on standby, nearby but out of range. If the ship was too tough (reaper level), they could have simply disengaged. Note that is true even if Shep was sent in per TIM's plan.
[quote]Shot them down, to seeker-swarm and huskify.[/quote]
With what? A non-upgraded SR-2 was enough to defeat them. You are saying the Terminus systems have no more firepower than a heavy frigate? Pardon?
[quote]Firing shots works both ways. When the enemy is of equal (or higher) tech level as you, firing a shot is more likely than not to get you killed.[/quote]
I repeats, a heavy frigate blew it up. Upgraded to cruiser shields and firepower, that heavy frigate was able to do so with no internal damage. OMG, War is risky! Nice thought, but they are already firing. Should we start the evac of humanity now?
[quote]It didn't turn out even now, and you most likely have no means to determine it for sure, if you blew up the C-Base.[/quote]
Somewhere or other there is supposedly a dev clip, but regardless, if there were more ships then they could have been taken out too. They already knew after Horizon that they were vulnerable to a single ground based pop-gun. According to your logic, Shepard made the wrong move at Horizon, and should have run away as soon as he saw the enemy ship. At the very least, he shouldn't have armed the cannon, because you consider shooting at the enemy to be some sort of bad decision. I mean... he might have gotten hurt!
[quote]Hey, you are being ridiculous again. How is my assetion that "it was to early for decisive action" translate into "no action must ever be taken"?[/quote]
Taking out a single enemy vessel with a small task force of ships is no more nor less 'decisive' than attempting to do exactly the same with a ground based cannon. They didn't need to commit the enture Alliance navy.
[quote]Again, you here are assuming that TIM had knowledge which you think you have now, after beating the game. Even so, you're very selective while assusming which meta-game knowledge TIM had, and which he didn't (like, the Baby Reaper was far from complete...). He couldn't know for sure either way, so he had to go further than a chessmaster and work with probabilities.[/quote]
No I am not. If I was, I would be arguing that TIM's plan worked because he happened to guess right and all went well in the end. My point was that if for whatever reason things hadn't gone well, if, for example, that was a more important battle than TIM estimated, then humanity would have paid the price.
[quote]Half the colony was saved thanks to the guns, which the colony wasn't very fond of, until the sh*t hit the fan. In fact they weren't ready because the colony didn't prioritize them, when TIM sabotaged the communications. And they were on horizon becasue they didn't want to be [airquotes]protected[/airquotes] by the Allaince in the first place, so, it's their own damn fault and they have nobody to blame for it but themselves. The Alliance will come as saviors in the end, with all the "investigation" and "humanitarian aid" stuff in the wake of the attack.[/quote]
IIRC, the guns were being calibrated by the Alliance. One of the colonists complains about how they were unable to get their own guns operational. What were the Alliance doing that was 'higher quality?' Investigations, especially on colony worlds almost never generate good feelings regarding a distant government.
[quote]They thought that the Alliance was nothing but trouble. Perhaps, they were righ, but they forgot that there can be even bigger trouble. And now, with half of them saved from such a bigger trouble by the Alliance, and getting aided and comforted by the Alliance... A merc band that'd turn them into slaves shortly is all they need. Well, you bet.[/quote]
1) There is sentiment that the attack only happened because the Alliance was therre, which is actually at least partially true.
2) Not all the merc bands are like that. They are still mercenaries, after all. Pillaging colonies means only a one shot influx and discourages more colonies. Protecting them for a fee, even if and especially if you are really only protecting them from your mercs is much more lucrative.
[quote]That's the problem with party lines. You're either with us, or against us. Nobody ever disputed that TIM's vision of Humanity is quite special, anyway. The conflict is not between TIM's words and actions, but between his ideolgy and yours.[/quote]
But that isn't advocating for humanity. It is only advocating for Cerberus.
[quote]And that's why it is unsurprising the history was moved forward by tyrants. Even though most of them were defeated in the end, some of them "posthumosly"... But while resisting the them, the rest of the world couldn't help but accept in part their methods and, more importantly their programme. Something about "fighting the monsters" maybe...
Is TIM evil? To some liberal/anarchist folks, yes. To other folks? Not so much. Ultimately he will be either universally known as evil, or vindicated, depending on who gets to write the history books.
How does TIM use his power? To shape the future of the Mankind, and the Galaxy. And, like it or not, it is being shaped by him. (Oh, that's aside from trying to assure that the Galaxy has any future...)[/quote]
Some of it moved forward because of tyrants, but other parts because of reformers, and others because of pacifists. You seem to be falling back on the dogma that because evil people have a place in the world, and can indirectly inspire good, that they aren't really evil. The problem with that theory is, of course, that if they aren't really evil, then there is no need to oppose them and the good that occasionally comes out of opposing their evil is never realized.