eyesofastorm wrote...
Key word... great. Previous games were great in your words. Now you are saying changes to a formula that was GREAT will be improvements before you've even had hands on. How does that work?
Let us say you always ate meat, but in the past you had only chicken, You've never had a reason to dislike chicken, and many people happen to like it a lot. Then, it just so happens one time you are served veal, instead. Your first time having it, in fact. You realize you like veal
a lot more than you like chicken. So you now want veal instead of chicken.
The idea here is that you can like something, but not realize you like something else
more until you try it. I always was OK with silent VO... until I had PC VO in an RPG. And then I realized I liked it a lot more than silent VO.
Analogy aside, basically what features of Bioware games appealed to us (say, shorts & me) and what features appealed to you (or Sylvius) are not the same thing.
So when Bioware adds PC VO, to Sylvius this takes away from what he likes. For me & shorts, this enhances what we liked. Because we never liked, nor agreed on, what those first things that made Bioware games great were.