eyesofastorm wrote...
Come on... that the BG's are some of the best (if not THE best) RPG's of all time is as close to universally accepted as anything gets in gaming.
And yet I continue to dissent. I don't like D&D at all, so I won't judge the game re: gameplay. But in terms of story and characters, all I see in BGII are things Bioware did better in future games.
moilami wrote...
Aye, when judging the quality of RPG there is
one thing to test first. What happens if you attack NPCs? In BG plenty
of things begun to happen. After that it is up to you can you even
consider games where you can't attack NPCs or where nothing happens if
you attack them as RPGs. I have to admit that since the current trend
seems to be standard that you can't anymore attack NPCs much less face
IC concequences of it, I have begun to accept that even those lackluster
"RPGs" are RPGs.
See? The above is a great example.
I happen to think how BG/BGII handled this was terrible, and a feature that
deserved to be cut, since there were effectively no consequences for you doing so. Reputation hits, some guards chasing you... and plot critical NPCs replaced.
Modifié par In Exile, 18 janvier 2011 - 02:34 .