David Gaider wrote...
Which is kinda sad, isn't it? As a reason to play a game, I mean. I hope I'm wrong on that point, and some of these folks will actually enjoy the game when they get it -- warts and all (for what game doesn't have a few?). C'est la vie!
Boredom and real or perceived lack of information can do funny things to one's perception of things, or at least point of view sometimes. I am sure some will and some won't enjoy it, despite our opinions for and against some things. Some will regret their optimism and likely even more will regret speaking prematurely. Such is the way things go sometimes.
I think many people view the new direction as minor hand-holding and Bioware instituting a new trend of lessened player freedom or control. Fair enough from a
certain point of view. Anything can be made logical with a clever enough mind and an unwillingness to accept change coupled with the fact *none of us has even tried it yet*
Yes, it *does* sound like the way the game is presented and played is *different* in DAII as opposed to DA:O. Yes, it does sound like we can't change the armour, and the given characteristics and talents of each companion. (Not too much different than RL, although there are days I STILL think I can train my husband to pick up his underwear off the bathroom floor *love is blind and all that*) but I think that this game, this *story* may in fact just be a different experience *if* (and it is a BIG IF) we are open to that experience. We are being led through a tale, and yes we can adjust our main character, ourselves and therefore change the way the people in our world may perceive us and our relationships with the people in our lives, but we can't change other people to be who they are not. We can't force Isabella to pick up a bow, and frankly she may indeed gut you if you may try to impose your will on her in that way.

As she should of course.
People feel comforted by the familiar and uneasy by change that sets them against everything they enjoyed. There will be change. Guaranteed. That seems evident. All the info in the world though, will not negate the fact that you MAY in fact enjoy the bloody game despite every indication to the contrary. When my husband first brought home Knights of the Old Republic years ago I thought he had lost his mind. Until I played it and loved it. Sometimes, having an open mind is good. It opens the door to new experiences and still doesn't TAKE AWAY your preferences for different experiences.
I completely understand the point of view of the detractors on this thread and others. Even agree with some of it, in theory. (not all of it mind you). I also understand the point of views given by Bioware, as they are completely logical and even *smart* for this particular game in the points made.
It all boils down to being open-minded enough to try something that branches away from the norms that you appreciate in a game, as well as preference. You can't change personal preference, but you *can* choose to try something despite them. ( or not as the case may be.) You never know, it may become one of your *new* "likes".
Modifié par shantisands, 18 janvier 2011 - 02:25 .