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Who wants to take a trip back to the fade?


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#101
Guest_Guest12345_*

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I am hoping and expecting to visit the Fade again!

#102
HolyAvenger

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I liked the Fade sections, especially shapeshifting, so I want more, yep.

#103
Noojers

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NOOOOOOOOOOOOOOOO FADE!! PLEASE!



on a side note.... i think im one of the only people who actually enjoyed the deep roads.. o.O. It was long but challenging in a good way (except for spiders.. i hate those things :@)

#104
Legion 2.5

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As long as we have more health potions or those lyrium things that heal you I'll be okay.

#105
Astrojeet

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If its not like Origins and like Awakening, then i have no problem with it.

Otherwise, NEVER!!!!!

#106
Vigil11

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I'd like to visit the black city :D, but please I don't want something like in origins... the worst part of the game

#107
Astrojeet

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Noojers wrote...

NOOOOOOOOOOOOOOOO FADE!! PLEASE!

on a side note.... i think im one of the only people who actually enjoyed the deep roads.. o.O. It was long but challenging in a good way (except for spiders.. i hate those things :@)


Same here i loved the deep roads. But what's wrong with spiders....i love them.

#108
Noojers

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Astrojeet wrote...

Noojers wrote...

NOOOOOOOOOOOOOOOO FADE!! PLEASE!

on a side note.... i think im one of the only people who actually enjoyed the deep roads.. o.O. It was long but challenging in a good way (except for spiders.. i hate those things :@)


Same here i loved the deep roads. But what's wrong with spiders....i love them.


They attacked you when you least expected it... they froze you (shot you with webs) every two seconds.. and they had a lot of hp! Only part of the deep roads i hated.... favourite= Brood mother!!!!

#109
t4l45

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no

#110
Thiefy

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The fade specifically? No, unless we are heading to the black city. If dreams were presented differently, maybe.

#111
Seagloom

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I enjoyed the Fade. There were times during replays when it felt a bit tedious, but after so many runs through it I have it memorized to the point it feels like a fun romp rather than a chore. I also like having to alter my strategies a bit to get through on account of lacking a party. My one hope for any future Fade visits is that it look more nightmarish and surreal. I did not get a strong impression it was a dream realm tailored to the player character or anyone else, and the color schemes were a bit bland. Then again, that was a problem throughout the whole game. :P

#112
bl00dsh0t

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Fade like awakening: yes

Fade like origins: The reason i just cannot bring myself to finish another playthrough of dao :P

#113
Herr Uhl

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Yeah, an ever changing realm where dream becomes reality and you do battle with demons.



What an utterly boring concept, nothing good can ever come from it.

#114
Shadow Warior

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I´ve heard that the fade its getting redesigned, Hope its true
I would like to trick, or try to trick a demon and get exp for it rather than just kill kill kill
Also less confusing(dao), and a personal story, like seeing lothering in flames

Modifié par Shadow Warior, 18 janvier 2011 - 11:45 .


#115
DarthCaine

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They already confirmed that the Fade will be in DA2 (google it)

#116
Rawgrim

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I hope it wont be as tedious as it was in the first game. It was ok the first time i played through it, but its hell on the replayability value.

#117
Gabey5

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oh hell no

#118
atheelogos

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Well I'm not eager to go back, but I can only imagine bioware has improved the experience, so if its in I'll give it another shot.

#119
Asunder

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I echo the DAo versus DAA fade opinion. I did love the story elements in DAO's fade. Seeking out Connor during the Redcliffe quest with different PC's at the helm was a lot of fun, and intriguing. DOes it need a makeover? Yes. Also, exploring each companion's nightmare was also fascinating and very cool. If DA2 did this with their upgraded presentation and animation, it could be even more so.

#120
DJBare

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No fade please, thankfully and with a great sigh of relief someone created a mod to skip through it, I found it laborious and the least enjoyable aspect of the game second to some puzzles.

#121
Sticksandstones987

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Hated the Fade in DA1, so boring.......

#122
Erinpedz

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I agree with the majority of the posts on here, I enjoyed the DA:A Fade a lot because it actually had impact on the "real world". The DAO fade was grueling - everytime I replay it I cringe at that point and have to go find the order for the portals again and there was no real carry over effect from it - you kill the sloth demon and 'poof' you're back in the real world sloth demon dead and you have the literary - but nothing else not counting stat bonuses).

At least in the DAA version repairing the veil tears had a effect and the baroness in the real world rocked first playthrough I didn't expect it.

Anyway before the almost 3am gets to me and I ramble even more I Just want to say the fade has a huge amount of potential if they do it right - and I have high hopes they will as I think they can learn from mistakes made in the past.

#123
Annie_Dear

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One thing that really annoyed me about Origins Fade was the Warden's "dream". I mean, Alistair dreams about his sister, Sten dreamt about his former companions, Wynne dreamt about how she failed to save the mages and so on.



And what does the Warden dream about? Duncan. I know he was an important character in the Warden's story, but it would have been much more dramatic if the Warden had had some kind of dream about their Origin, like if a Cousland had not escaped Highever, or if an Aeducan had not escaped the Deep Roads.

#124
Seagloom

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I definitely agree with that. I found it puzzling the Warden's dream was about Duncan and Grey Wardens. Most of my characters hated that muffin. The sloth demon created the dream though, so I suppose it can be argued it skimmed the Warden's recent thoughts to build a dream prison out of.

#125
JEMEDAOME2

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Annie_Dear wrote...

One thing that really annoyed me about Origins Fade was the Warden's "dream". I mean, Alistair dreams about his sister, Sten dreamt about his former companions, Wynne dreamt about how she failed to save the mages and so on.

And what does the Warden dream about? Duncan. I know he was an important character in the Warden's story, but it would have been much more dramatic if the Warden had had some kind of dream about their Origin, like if a Cousland had not escaped Highever, or if an Aeducan had not escaped the Deep Roads.


I always had the theory that warden's mind was too strong for the sloth demon to mess around with since my primary warden was a mage and my others were mostly  dwarfs  (they don't enter REM sleep which is when people seem to enter the fade) so it skimmed the memory it could and went with that . 

Now that was a good start to the circle fade but it's a once way trip Bordomshire after that