And even if you run out of ammo! You still have two other weapons that can load termal clips... wait... the termal clips are identical so shouldn't the ammo be shared for all weapons? Like, when you run out of termal clips in your sniper rifle you no longer have more to stuff into your assault rifle? Nah. That would make too much sense.punt172o wrote...
Ammo has no value in ME2. It just magically appears whenever you need it. The struggle to conserve ammo is not there.
Because it's more EDGY, HARDCORE and FPS-likey.punt172o wrote...
If they are going to magically spawn ammo everywhere then why even have it? It doesn't make sense.
Na-uh! It makes perfect sense that Collectors scatter the same kind of ammo humans use. Just like the Geth with their whole diffrent way and development of weaponry manufacturing.punt172o wrote...
It's also weird that everyone uses the same type of thermal clip.
Uh... brain? What?punt172o wrote...
When playing ME2 you have to turn your brain completely off, that's the writers did, so we should do that too.
Forced critique is forced... there was struggle to manage heat because the only way you could shoot with no need for cooldown you had to have a realy high level character. By just playing the main storyline and not being a completioninst / doing a replay with the same character most people never even got to those mods and that rifle.Felfenix wrote...
Heat has no value in ME1. You just pop on an attachment and can fire forever. The struggle to manage heat is not there.
Modifié par Mr.Kusy, 18 janvier 2011 - 12:40 .





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