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ME3: Cybernetic Implants suggestion (with pictures)


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#26
Felfenix

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The idea has potential. I like that there's more player input and customization than ME2's lab upgrade system, which as the OP says, offers upgrades you don't even need to read because you can just get them all with no penalty.

#27
adam_grif

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How, pray tell, is not wanting to walk around with a cyborg equal to wanting to see more RPG elements stripped from Mass Effect? I just don't want my character's upgrades to be cybernetic.


You already are a cyborg. Soldiers all get ocular implants, biotic amps are cybernetics by their very nature (machinery embedded into your body), omnitools embedded into your body etc. ME2 everyone is a cyborg because that's how you got resurrected via Lazarus project.

I can understand not wanting to look like an obvious, hollywood style cyborg, but being phobic of cybernetics in your character is pretty amusing.

Modifié par adam_grif, 19 janvier 2011 - 07:27 .


#28
Felfenix

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Yeah, it actually explains when you pick your class that you're basically choosing which cybernetic implants you're getting. Cybernetic implants already dictate your active abilities, so I don't see why they shouldn't influence passives too, especially if it can add some RPG complexity while fitting into the story.

#29
Metalunatic

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This concept could work. I approve of more RPG elements of course.

#30
Lotion Soronarr

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I hate cybernetic implants...

#31
STG

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More customization is always a good thing. As long as we don't end up with Colossus/Predator/Spectre types that are too powerful and end up making choices obsolete. If the system can be balanced to have sidegrades instead of upgrades I'm all for it.

#32
Lunatic LK47

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Gleym wrote...

I like this idea. As someone's already said it's far more RPG-styled than ME2's current layout, which is always a good thing. Anyone who complains about micromanagement in the first place has no business playing an RPG for that matter, which is ironically the complaint us ME1 fans always had - that the RPG features were dumbed down for a gaming crowd that has no interest in RPGs in the first place.


Head up your ass much?

#33
lawp79

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Very Deus ex.....Actually it is Deus ex lol. That said the biotech augmentations in Deus ex were very, very nice.

#34
Gleym

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Lunatic LK47 wrote...

Head up your ass much?


Ignorant, zealous fanaticism much?

Modifié par Gleym, 19 janvier 2011 - 10:19 .


#35
Lunatic LK47

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Gleym wrote...

Lunatic LK47 wrote...

Head up your ass much?


Ignorant, zealous fanaticism much?


Sorry, I'm allergic to elitist pricks.

#36
Felfenix

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I like how the guy's running around all over the forum on an anti-ME2 crusade and saying anyone who has a different opinion than him is wrong, inferior, and a zealot. I wonder if he knows what zealot means. I doubt it.

Modifié par Felfenix, 19 janvier 2011 - 11:07 .


#37
Stormy-B

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I like this. Having a system where you can spec your Shep for your personal playstyle with pros and cons for every upgrade would be awesome.

Edit: I meant a deeper system. Obviously there IS a system for it with the penaltyfree upgrades and the armorpieces. This would be more interesting IMHO though.

Modifié par Stormy-B, 19 janvier 2011 - 01:34 .


#38
Babli

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If these upgrades make some effect on gameplay and gave me some advantages, unlike ME2´s "upgrades" then sure, it looks very good.

Cant wait for new Deus Ex though.:whistle:

Modifié par Babli, 19 janvier 2011 - 11:29 .


#39
Gleym

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Lunatic LK47 wrote...

Sorry, I'm allergic to elitist pricks.


I guess your medication must be hella strong to tolerate your own self then.

Felfenix wrote...

I like how the guy's running around all
over the forum on an anti-ME2 crusade and saying anyone who has a
different opinion than him is wrong, inferior, and a zealot. I wonder
if he knows what zealot means. I doubt it.


I like how everything you just said applies to yourself just as much as it does me, except that you're convinced that you're faultless. As for what a zealot is? A fanatic is another word. Someone who is utterly and entirely convinced that what they think is the 'one and only truth' and will essentially insult, badger and mock anyone who disagrees with them. Y'know. Like yourself and Lunatic, constantly insisting that ME2 is perfect beyond belief.

Wanna know why that doesn't apply to me? Because I acknowledge that ME1 had faults. I just reckon those faults could've been fixed. But hey, what's the point in repeating myself for the billionth time when, as already stated, you're a zealot who is convinced, no matter what anyone says, that you're right and that everyone who disagrees is inferior.

#40
Felfenix

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Gleym wrote...

Lunatic LK47 wrote...

Sorry, I'm allergic to elitist pricks.


I guess your medication must be hella strong to tolerate your own self then.

Felfenix wrote...

I like how the guy's running around all
over the forum on an anti-ME2 crusade and saying anyone who has a
different opinion than him is wrong, inferior, and a zealot. I wonder
if he knows what zealot means. I doubt it.


I like how everything you just said applies to yourself just as much as it does me, except that you're convinced that you're faultless. As for what a zealot is? A fanatic is another word. Someone who is utterly and entirely convinced that what they think is the 'one and only truth' and will essentially insult, badger and mock anyone who disagrees with them. Y'know. Like yourself and Lunatic, constantly insisting that ME2 is perfect beyond belief.

Wanna know why that doesn't apply to me? Because I acknowledge that ME1 had faults. I just reckon those faults could've been fixed. But hey, what's the point in repeating myself for the billionth time when, as already stated, you're a zealot who is convinced, no matter what anyone says, that you're right and that everyone who disagrees is inferior.


Except for my criticisms of ME2, one of which is ironically at the top of this page, as well as the ME1/ME2 squad discussion for another recent example. Do you base the things you say off of anything, or are you just childishly flinging insults baselessly at anyone who doesn't agree with everything you say? You come into this thread and derail it, saying anyone who complained about ME1 is dumb, and when people take issue with it, you start calling them zealots and freaking out with the internet tough guy routine. A lot of people believe the problems in ME1 were addressed, and that ME2's problems can be fixed, but apparently they're all dumb "zealots" for not blindly agreeing with you without question.

Modifié par Felfenix, 19 janvier 2011 - 12:00 .


#41
Gleym

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And what criticisms are those, exactly? At just about every turn I've seen you vehemently defending the game as if it was made of solid gold, mocking anyone who strongly preferred ME1 to its sequel.

EDIT: Except, y'know what? I'm gettin' more than a little tired of endlessly, ceaselessly, and relentlessly repeating myself to people like you and Lunatic who are never going to listen to a word anyone has to say unless it's a giggly, vapid nod of agreement with little to no independent thought behind it. So yeah, just gonna carry on as I am without you.

Modifié par Gleym, 19 janvier 2011 - 11:48 .


#42
Lunatic LK47

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Gleym wrote...

And what criticisms are those, exactly? At just about every turn I've seen you vehemently defending the game as if it was made of solid gold, mocking anyone who strongly preferred ME1 to its sequel.

EDIT: Except, y'know what? I'm gettin' more than a little tired of endlessly, ceaselessly, and relentlessly repeating myself to people like you and Lunatic who are never going to listen to a word anyone has to say unless it's a giggly, vapid nod of agreement with little to no independent thought behind it. So yeah, just gonna carry on as I am without you.


Don't let the door hit you on the way out, jack-ass. Go suck smudboy's south pole while you're at it.

#43
ifander

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Great idea, I'd love some more customization in ME3.



Also, let's not get this thread locked due to OT bickering.

#44
Pedro Costa

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adam_grif wrote...

You already are a cyborg. Soldiers all get ocular implants, biotic amps are cybernetics by their very nature (machinery embedded into your body), omnitools embedded into your body etc. ME2 everyone is a cyborg because that's how you got resurrected via Lazarus project.

Cybernetic implants in Shepard during the Lazarus Project were used to speed up healing, as Miranda says during the game, not required for life support, ergo, not really a deal breaker for me since I can just metagame they can be removed whenever Miranda finds deems them no longer needed.
As far as bio-amps and occular implants go, they don't really buzz me as they are relatively minor implants and absolutely required given the game's premises.

I can understand not wanting to look like an obvious, hollywood style cyborg, but being phobic of cybernetics in your character is pretty amusing.

I wouldn't say I'm phobic per say, I certainly am not fond of them, but not phobic.
What I did say was that Mass2's cybernetics were pushing the boundaries of what I'm willing to accept as far as the amount of cybernetic augmentations in my character go.

And I can safely say I'm baffled by how many assumptions you're making from my simple sentences, and if this trend continues, I fear I'll simply stop replying to your posts.

#45
Vena_86

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DarkLord_PT wrote...

adam_grif wrote...

You already are a cyborg. Soldiers all get ocular implants, biotic amps are cybernetics by their very nature (machinery embedded into your body), omnitools embedded into your body etc. ME2 everyone is a cyborg because that's how you got resurrected via Lazarus project.

Cybernetic implants in Shepard during the Lazarus Project were used to speed up healing, as Miranda says during the game, not required for life support, ergo, not really a deal breaker for me since I can just metagame they can be removed whenever Miranda finds deems them no longer needed.
As far as bio-amps and occular implants go, they don't really buzz me as they are relatively minor implants and absolutely required given the game's premises.

I can understand not wanting to look like an obvious, hollywood style cyborg, but being phobic of cybernetics in your character is pretty amusing.

I wouldn't say I'm phobic per say, I certainly am not fond of them, but not phobic.
What I did say was that Mass2's cybernetics were pushing the boundaries of what I'm willing to accept as far as the amount of cybernetic augmentations in my character go.

And I can safely say I'm baffled by how many assumptions you're making from my simple sentences, and if this trend continues, I fear I'll simply stop replying to your posts.


Go to research terminal in Mordins lab -> research so called "Cybernetic Upgrades" -> Cyborg Shepard

What is different in this system is that there is an actual limit in how much stuff Shepards body can handle and in the beginning of the game the limit would be much lower too. CIs changing appearance would be optional.

#46
Tamahome560

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I approve of this idea however I don't want squadmates to have accesses to it. I would like my Shep to remain the only Cyborg on the team.

#47
AlanC9

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Why? If one cyborg is good, aren't more better?

#48
Schneidend

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Well, all your squadmates already are cyborgs. The biotics have implants to plug their amps into, most of them probably have sub-dermal translation computers, the techies have neural interfaces with their omni-tools for faster execution, etc.

#49
Pedro Costa

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Vena_86 wrote...

Go to research terminal in Mordins lab -> research so called "Cybernetic Upgrades" -> Cyborg Shepard

What is different in this system is that there is an actual limit in how much stuff Shepards body can handle and in the beginning of the game the limit would be much lower too. CIs changing appearance would be optional.


And why don't we leave the slots but give the option to use genetic therapy instead, then? Everyone'd be happy, no?