Ill give you one clue: Read your own posts.punt172o wrote...
Show exactly what makes them disturbing.. heheh you guys are hilarious.You call me an idiot, you say I make ridiculous claims, and that my assertions of half assed.. Yet you don't present one fact....... What does that mean? It means you are afraid..
Jesse H. My friend!!! Please look...ME2 huge major flaws, horrid facial emotion during key parts of the game..
#51
Posté 18 janvier 2011 - 10:35
#52
Posté 18 janvier 2011 - 10:39
SithLordExarKun wrote...
Ill give you one clue: Read your own posts.punt172o wrote...
Show exactly what makes them disturbing.. heheh you guys are hilarious.You call me an idiot, you say I make ridiculous claims, and that my assertions of half assed.. Yet you don't present one fact....... What does that mean? It means you are afraid..
Same response as before. If you can't present a fact, it means your accusations are baseless. This is pretty rudimentary.. hehe
I'd like to understand you better, but if you don't present something solid, I'll never be able to understand your point of view.
SithLordExarKun,
Let's keep it simple...
Shepard doesn't make eye contact with Jacob. What does this mean to you?
We know from ME1 that Shepard is an alpha, Shepard is dominant, Shepard is a leader........
But Shepard doesn't make eye contact with Jacob?......
Please bro, as a friend.. read this article..
en.wikipedia.org/wiki/Eye_contact
Modifié par punt172o, 18 janvier 2011 - 10:41 .
#53
Posté 18 janvier 2011 - 10:41
Same response as before: Read your own post.punt172o wrote...
Same response as before. If you can't present a fact, it means your accusations are baseless. This is pretty rudimentary.. hehe
#54
Posté 18 janvier 2011 - 10:42
SithLordExarKun wrote...
Same response as before: Read your own post.punt172o wrote...
Same response as before. If you can't present a fact, it means your accusations are baseless. This is pretty rudimentary.. hehe
I already responded to your post, with 12 times as many words as your post.
This means you can't type too fast... What does that say about you? It means you are not very resourceful when it comes to information gathering as the internet is the strongest source of information.
But I won't hold this against you, but I will present this flaw.
Look at our posting timestamps.
Modifié par punt172o, 18 janvier 2011 - 10:43 .
#55
Posté 18 janvier 2011 - 10:43
#56
Posté 18 janvier 2011 - 10:45
That I'm not a keyboard warrior whose a loser in real life such as yourself.punt172o wrote...
This means you can't type too fast... What does that say about you?
#57
Posté 18 janvier 2011 - 10:45
DinoSteve wrote...
you know i find all the human characters eyes all over the place in ME2 one time i noticed miranda had no pupils
Had I been working for Bioware, that would of NEVER got passed me.
I noticed the same problem in ME1. You need to always tell the eyes where to look.. And if they don't have any where to look you need to default them to the "look directly in front of you position".. It's obvious they didn't set a default look position so the eyeballs probably kick back into an obscure position.
#58
Posté 18 janvier 2011 - 10:46
SithLordExarKun wrote...
That I'm not a keyboard warrior whose a loser in real life such as yourself.punt172o wrote...
This means you can't type too fast... What does that say about you?
Is 60wpm too much to ask from you? I will say that your current response was faster than your previous. You're improving based upon my previous challenge. This is good!
Based upon your monitoring of MY thread, I would expect you feel a challenge here. I commend you
Modifié par punt172o, 18 janvier 2011 - 10:48 .
#59
Posté 18 janvier 2011 - 10:47
#60
Posté 18 janvier 2011 - 10:47
Modifié par DinoSteve, 18 janvier 2011 - 10:48 .
#61
Posté 18 janvier 2011 - 10:49
Icinix wrote...
Maybe shep has looked away to think for a moment.
I already took this into consideration. She is always looking down..
I replayed it multiple times. She looks down, with no emotion...
The first time you meet someone is always the most important.....
The first time you meet someone is always the most important.....
The first time you meet someone is always the most important.....
It's the little differences that differentiate something from "Great" and "epic". From a 100 rating vs a 92 rating...
Modifié par punt172o, 18 janvier 2011 - 10:55 .
#62
Posté 18 janvier 2011 - 10:50
DinoSteve wrote...
but it also doesn't stop my enjoyment of the game in fact i would have never made a thread about it
Good for you. I wish I was you, but I'm not you. I"m someone who has been raised to have a high degree of attention to detail and for me it ruins my immersion.
For you it doesn't because you could care less.. perhaps you only care for combat.. But eye contact is a very important part of my life, yet not important for you..
So don't judge me and I won't judge you.
#63
Posté 18 janvier 2011 - 10:58
Regardless, the only time I noticed it as an issue was when their was a conversation option to choose. Through the general dialogue though I never noticed it rear it's head.
As for the emotion thing, I believe that was more to maintain a neutral Shep to help with the immersion for players, not fight against it. Take for example Alpha Protocol, that game was hard to play through because no matter what you chose, the avatar was a knob.
#64
Posté 18 janvier 2011 - 11:01
While in IRL eye contact is important, i fail to see how eye contact in a game would ruin it for youpunt172o wrote...
DinoSteve wrote...
but it also doesn't stop my enjoyment of the game in fact i would have never made a thread about it
Good for you. I wish I was you, but I'm not you. I"m someone who has been raised to have a high degree of attention to detail and for me it ruins my immersion.
For you it doesn't because you could care less.. perhaps you only care for combat.. But eye contact is a very important part of my life, yet not important for you..
So don't judge me and I won't judge you.
#65
Posté 18 janvier 2011 - 11:06
DinoSteve wrote...
While in IRL eye contact is important, i fail to see how eye contact in a game would ruin it for youpunt172o wrote...
DinoSteve wrote...
but it also doesn't stop my enjoyment of the game in fact i would have never made a thread about it
Good for you. I wish I was you, but I'm not you. I"m someone who has been raised to have a high degree of attention to detail and for me it ruins my immersion.
For you it doesn't because you could care less.. perhaps you only care for combat.. But eye contact is a very important part of my life, yet not important for you..
So don't judge me and I won't judge you.
Then by that definition you should make all characters in mass effect look straight ahead without focusing on anything and that would be just fine with you.
I'm sorry, but there are people out there with higher standards than you.
You're utter lack of respect for the Mass Effect world is insulting. Unless you say something to push my limits or challenge my intellect, I will no longer respond to you.. Come on bro, give me something to work with here.
Modifié par punt172o, 18 janvier 2011 - 11:07 .
#66
Posté 18 janvier 2011 - 11:06
#67
Posté 18 janvier 2011 - 11:07
didymos1120 wrote...
LOL HELL YEA... See how interesting that image is? hahaha.. I LOVE IT... This is so interesting, full of emotion and TRUE TO THE WORDS..
didymos1120, you should work for bioware, i'm serious
Had you been given the chance to control the facial emotion between Jacob & Shepard when meeting for the first time would you of changed anything?
Modifié par punt172o, 18 janvier 2011 - 11:09 .
#68
Posté 18 janvier 2011 - 11:09
#69
Posté 18 janvier 2011 - 11:10
punt172o wrote...
Had I been working for Bioware, that would of NEVER got passed me.
It's 'past' BTW. Not 'passed'. Guess that one slipped past you.
#70
Posté 18 janvier 2011 - 11:11
DinoSteve wrote...
i have to laugh at the face shepard makes when garrus tells him about the chick he slept with
So a scene in the game made you laugh.
But when I met Jacob for the first time in ME2, I felt nothing, just the same mundane face I posted in my original threads.
#71
Posté 18 janvier 2011 - 11:13
#72
Posté 18 janvier 2011 - 11:24
DinoSteve wrote...
no not the content of the scene, the facial expression, it looked ridiculous
Then complain until they fix it. Push biowares limits. Post a screenshot until they fix it. By making your voice heard, they will read and respond. Bioware is good about that kind of thing.
Bioware knows how to man up (except in the case of stereoscopic 3d, they can't handle that ****, hahah)
#73
Posté 18 janvier 2011 - 11:39
#74
Posté 18 janvier 2011 - 12:19
There are parts of me2 that display more emotion as well. shepard's trying to figure stuff out and that's a good explanation for alot of that. Also most of the cutscenes in me1 didn't SHOW the other person so it was simply "implied" they were looking at eachother. ME2 did some great stuff with animation for the dynamic cutscenes and I hope ME3 improves on that even more.
#75
Posté 18 janvier 2011 - 12:26
DinoSteve wrote...
meh lifes to short, i enjoyed/enjoy the game that is enough
Careful, complacency leads to stagnation.




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