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Jesse H. My friend!!! Please look...ME2 huge major flaws, horrid facial emotion during key parts of the game..


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#101
Hathur

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shinobi602 wrote...

Hathur wrote...

 Facial animation still has a long way to go in video games... Mass Effect 1 & 2 sometimes gets it right, sometimes gets it very wrong... fortunatley, voice actors can compensate for that via vocal inflection to convey the intended emotion.

However, while you complain about the wrong / mistakes of the facial animations, you fail to point out the parts of the game where it's done pretty damn well, considering the Unreal 3 engine's limitations.

Here's some examples: (Note: ME2 Spoilers in these vids... don't watch these vids if you haven't finished the game)

Joker & Shep (Shep's is subtle, but it's there - and its damn good): www.youtube.com/watch

Joker & Shep again in a very emotional moment: www.youtube.com/watch

Shep's face showing a couple range of emotions when chatting with Liara, amusement, frustration, etc www.youtube.com/watch

So, yes.. there's plenty of times where the facial animations miss / get it wrong... but there's a lot of times it gets it right too. Facial animation technology is still evolving (look at LA Noire, for example)... don't throw a childish hissy fit because the game gets it wrong sometimes... there's no shortage of games that get it immensely worse. It's tech that's only a few years old -- it's evolving.

Hell, look at Kotor 1, released what, 7 years ago? Facial expression were non-existant then... just moving mouths and flexing eyebrows. We've come a long way in 7 years.

Give it time, software engineers will get it better and better over time.


You should check out L.A. Noire's facial animation system. Tops every other game in the industry. It's absolutely incredible.


I clearly mentioned LA Noire in my post.

Modifié par Hathur, 18 janvier 2011 - 03:11 .


#102
_punt172o

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Hathur wrote...

shinobi602 wrote...

Hathur wrote...

 Facial animation still has a long way to go in video games... Mass Effect 1 & 2 sometimes gets it right, sometimes gets it very wrong... fortunatley, voice actors can compensate for that via vocal inflection to convey the intended emotion.

However, while you complain about the wrong / mistakes of the facial animations, you fail to point out the parts of the game where it's done pretty damn well, considering the Unreal 3 engine's limitations.

Here's some examples: (Note: ME2 Spoilers in these vids... don't watch these vids if you haven't finished the game)

Joker & Shep (Shep's is subtle, but it's there - and its damn good): www.youtube.com/watch

Joker & Shep again in a very emotional moment: www.youtube.com/watch

Shep's face showing a couple range of emotions when chatting with Liara, amusement, frustration, etc www.youtube.com/watch

So, yes.. there's plenty of times where the facial animations miss / get it wrong... but there's a lot of times it gets it right too. Facial animation technology is still evolving (look at LA Noire, for example)... don't throw a childish hissy fit because the game gets it wrong sometimes... there's no shortage of games that get it immensely worse. It's tech that's only a few years old -- it's evolving.

Hell, look at Kotor 1, released what, 7 years ago? Facial expression were non-existant then... just moving mouths and flexing eyebrows. We've come a long way in 7 years.

Give it time, software engineers will get it better and better over time.


You should check out L.A. Noire's facial animation system. Tops every other game in the industry. It's absolutely incredible.


I clearly mentioned LA Noire in my post.


Bioware would never implement such technology. They can't even make their games optimized for stereoscopic 3D let alone master facial, emotional animation. (this process would take them like 2 hours, but they don't do it cuz they are lazy and probably have never used stereoscopic 3d personally with any of their games..)

Maybe old republic has taxed them too much financially for them to spend $$$ anywhere else.  Competing with WOW is difficult i'm sure.

(no disrespect intended with this post )

Modifié par punt172o, 18 janvier 2011 - 03:21 .


#103
LovesRamen

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Can I just say something? This whole "Shep must look into Jacobs eyes because he is an ALPHA" is BS.



Simply put. Everyone's Shepards are different. There's hardly enough evidence to say that as soon as Shep meets another person s/he is all right. "I WILL CONTROL YOU AND DOMINATE YOU USING ONLY THE POWER OF MY EYES. WHKHJDLKASHJDLKASJD"



I personally thought ME2 did a great job with facial expressions and the eyes. Some because someone slips up once or twice. Shouldn't make you go "LOOK THEY DID THIS WRONG SIRHJFLKDHJF" And besides.



The could fix this up with the ME3 engine.

#104
yummysoap

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punt172o wrote...

Bioware would never implement such technology. They can't even make their games optimized for stereoscopic 3D let alone master facial, emotional animation. (this process would take them like 2 hours, but they don't do it cuz they are lazy and probably have never used stereoscopic 3d personally with any of their games..)

Maybe old republic has taxed them too much financially for them to spend $$$ anywhere else.  Competing with WOW is difficult i'm sure.

(no disrespect intended with this post )


Regarding stereoscopic 3D I neither know nor care. Regarding facial animations, Mass Effect is restricted to the limitations of the unreal engine. It's done some great things with it but it's never going to achieve facial animation like L.A Noire's unless it develps an entire new engine for the game, which would take years and cost too much for a tech that's frankly not worth it considering it's the third part of a trilogy. Maybe Bioware's next project could be on its own engine and have the facial animations that seem to soil your pants with glee, but I can imagine with so many resources being poured into one element of the game that it'll fail in another area (say, cloth physics), and then back on the forums you'll come about how the stiffness of a character's dress doesn't PIERCE THE SOUL because she wasn't using a dominating enough fabric softener.

#105
Undertone

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I think OP is 13 year old kid. On a side note though I do believe they definitely should improve the facial builder for custom Shepards and add more facial animations for ME3. Otherwise I am pretty happy with the way things are in that department. Maybe a little bit more fluidity when it comes to showing emotions.

And again a bit of off-topic but the death scene of Shepard is actually the only scene ever in both games where I prefer male Shepard voice over female one. I always wondered if others felt similar. Hale's voice is vastly superior in any other dialogue, scene or what not but just in that particular scene just doesn't fit at all to me.

Modifié par Undertone, 18 janvier 2011 - 04:07 .


#106
Uszi

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punt172o wrote...

Bioware would never implement such technology. They can't even make their games optimized for stereoscopic 3D let alone master facial, emotional animation. (this process would take them like 2 hours, but they don't do it cuz they are lazy and probably have never used stereoscopic 3d personally with any of their games..)

Maybe old republic has taxed them too much financially for them to spend $$$ anywhere else.  Competing with WOW is difficult i'm sure.

(no disrespect intended with this post )


First of all, if the tone of your post is disrespectful, putting "no disrespect intended," doesn't negate the tone of your post.

Second, it seems to me like you have some rose colored glasses on when you're talking about the ME1 Shephard faces. 

I wonder OP, what do you see in the next picture:

Image IPB

#107
Shotokanguy

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It's disturbing when people make up nonsensical little details that have no reason to be thought of, and think their ideas are undeniably correct.



Sorry buddy, but I don't think you're the master of all things related to facial expression. For the most part, I'm fine the the game makers...making the game.

#108
Epic777

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Shotokanguy wrote...

It's disturbing when people make up nonsensical little details that have no reason to be thought of, and think their ideas are undeniably correct.

Sorry buddy, but I don't think you're the master of all things related to facial expression. For the most part, I'm fine the the game makers...making the game.


I smell indoctrination!

#109
EpicBoot2daFace

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I didn't even think about it while playing the game. Probably because it's a game.

Modifié par EpicBoot2daFace, 18 janvier 2011 - 06:27 .


#110
Bullets McDeath

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Wow, this is literally the gayest ****ing thread I have ever seen. I'm pretty sure that's what you were going for, though, so kudos.



And my apologies to any gay people offended by my statement. But come on, you have to admit this is pretty damn gay.

#111
Layzr

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Omg, he didnt look someone in the eyes, this must mean he has no self confidence and is a complete coward, oh wait, he just pwnd a reaper and killed a crazy spectre, he must be a coward.

#112
KainrycKarr

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punt172o wrote...

Image IPB

(above) in the above screenshot he is 1. making eye contact ... 2. has a look of determination on his face.  3. he is taking care of business. 4) he is also sympathetic.

Image IPB

(above) in this screen his look suits the occasion. Looking straight ahead, no fear, eyes piercing the soul of the person he is talking to.


Image IPB

(above) I'm not sure she is looking at anyone.... If not then the face suits the occasion as she is thinking of something..

[img]http://t3.gstatic.com/images?q=tbn:yDTf7ZalD7qPxM:http://i258.photobucket.com/albums/hh272/Banadan/Mass%20Effect%20Moments/MassEffect1Shepard.jpg&t=1[/img]


(above) what is the dialogue exactly in this one? This person is looking straight ahead, most likely into the eyes of who they are talking to.. This is a good facial expression that can suit many different scenarios.


In my screenshots shepard is NOT looking into Jacob's eyes.. THIS IS A SIGN OF FEAR... If Shepard is going to lead Jacob she needs to mad dog him right in the eye and demoralize him...


Dude, what? Man-shep in those pictures looks more vacant than Keanu Reeves.

Femshep is equally vacant...thinking about something?

Sorry, you're on drugs or something OP.

Modifié par KainrycKarr, 18 janvier 2011 - 07:14 .


#113
KainrycKarr

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Uszi wrote...

punt172o wrote...

Bioware would never implement such technology. They can't even make their games optimized for stereoscopic 3D let alone master facial, emotional animation. (this process would take them like 2 hours, but they don't do it cuz they are lazy and probably have never used stereoscopic 3d personally with any of their games..)

Maybe old republic has taxed them too much financially for them to spend $$$ anywhere else.  Competing with WOW is difficult i'm sure.

(no disrespect intended with this post )


First of all, if the tone of your post is disrespectful, putting "no disrespect intended," doesn't negate the tone of your post.

Second, it seems to me like you have some rose colored glasses on when you're talking about the ME1 Shephard faces. 

I wonder OP, what do you see in the next picture:

Image IPB


I see a UFO Shoop-da-whooping a planet. FYI.

#114
Doctah T

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This thread:



OP: I am very experienced in life and I'm the master of all things face-related!

Everyone else: wut lol

OP: The eyes must pierce your soul!

#115
Giga Drill BREAKER

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lol, best summary ever

#116
Shotokanguy

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Doctah T wrote...

This thread:

OP: I am very experienced in life and I'm the master of all things face-related!
Everyone else: wut lol
OP: The eyes must pierce your soul!


Thanks for putting it better than I did.

#117
Kane-Corr

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punt, punt, punt....tisk, tisk....yet another thread where you bash ME2....you sure you aren't developing trolliosis?



Uh...well let's see...you say you are a loyal fan, yet you continually bash Bioware's development, creative prcess, etc. Same crap, different thread.



Now, let's take a look at that screenie with Jacob. Ah yes, Shepard, after two years of being operated on, should have absolute accute senses, a supreme awareness of surroundings, and like a big dominant Alpha Male, he should be looking in his eyes! Har Har!



Honestly....Shep is freakin' confused. He doesn't know where he is...and that whole, not looking at Jacob thing? That's Shep thinking about what to do next as Jacob talks...and their being shot at, and the entire station is under attack, and people are dying, and last thing he remembers is being attacked by collecters, and he's probably somewhat scared of the unknown that he faced.



Seriously man, think about the circumstances....

Oh, and by the way....Bioware specifically made an effort at showing more emotions with the characters faces...i.e. Shep, Mordin, Miranda...list goes on and on. So...stop trol lol lolling, ok?

#118
Chris Priestly

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Thanks for your opinion. You really didn't need to create a new profile to post it though. We can tell who posts what.



LOCKDOWN!



:devil: