That's funny I could swear I played Mass Effect 1 and 2 on the PC ? How can it be "a 360 series" when it was already multiplatform and available on the PC as well as the 360 ?Mars Nova wrote...
It will always be a 360 series.
I just got the PS3 version of Mass Effect 2 and man is it STRANGE!
#26
Posté 18 janvier 2011 - 05:38
#27
Posté 18 janvier 2011 - 05:39
Busomjack wrote...
One thing I'm pleased about is that the non-Cerberus DLC is already on the disc. You don't have to download it seperately.
if only they'd put the comic on the disc so i could start playing. who knows how long sony will take to get the redemption codes working. i really hope sony's nonsense doesn't dissuade bioware from supporting the ps3 in the future.
#28
Posté 18 janvier 2011 - 05:42
#29
Posté 18 janvier 2011 - 05:56
Let's take a deep breath and assume that all of the 'improvements' are down to the new ME3 engine which is based on an updated Unreal Engine - an engine that many people believe is largely responsible for inferior ports on the PS3. The fact that the ME2, although it's still very new on the PS3 doesn't show these flaws to a noticeable degree proves 2 things
1) The Unreal Engine update should mean that PS3 gamers won't get short shrift when it comes to multiplatform games, and that 360 & PC owners should no longer feel aggrieved with UE that developers seem to spend inordinate amounts of time focussing on the PS3
2) That the future for ME3 does indeed look very rosy.
Please stop with the whole 'this platform is best', 'no my platform is best' debate - it's pointless and never the twain shall meet, instead let us all agree that ME2 is immense irrespective of whether you own it on PC, 360 or PS3 and a game every gamer needs to play.
#30
Posté 18 janvier 2011 - 05:59
Busomjack wrote...
jhawke wrote...
does the PS3 version say it supports 1080p resolution on the back of the case like the 360 version does?
No, it's 720P. Mass Effect 2 on the PS3 does look better but the resolution and frame rate are about the same.
thanks.
would you say the finished PS3 version looks better than the demo, or roughly the same?
#31
Posté 18 janvier 2011 - 06:06
#32
Posté 18 janvier 2011 - 06:11
jhawke wrote...
Busomjack wrote...
jhawke wrote...
does the PS3 version say it supports 1080p resolution on the back of the case like the 360 version does?
No, it's 720P. Mass Effect 2 on the PS3 does look better but the resolution and frame rate are about the same.
thanks.
would you say the finished PS3 version looks better than the demo, or roughly the same?
Afraid I haven't actually played the demo. I would be surprised if there were a graphical difference between them though.
#33
Posté 18 janvier 2011 - 06:12
#34
Posté 18 janvier 2011 - 06:14
#35
Posté 18 janvier 2011 - 06:15
I'm glad the PS3 crowd is liking it. I'm pretty sure that if more people plays it... more and more we will get quality on the next ME release and future DLCs.
#36
Posté 18 janvier 2011 - 06:36
Is it 1080p/i?
I read its quite a bit glitchy in places, dodgy framerates etc, and theres a few holes in the geometry here n there.
is that right?
cos otherwise i'll pick it up tomoz instead of waiting till they patch it on psn...
#37
Posté 18 janvier 2011 - 06:39
MorseDenizen wrote...
Is it 1080p/i?
The PS3 box states it is 720p only
MorseDenizen wrote... I read its quite a bit glitchy in places, dodgy framerates etc, and theres a few holes in the geometry here n there.
Most of the comments about glitches referred to the demo version which was produced using a 2 month old build of the game. The best thing to do is read a few reviews about the game, most of the reviews have been positive so far with 90+ ratings. It is unwise to use the demo as an example of the finished product, the demo was there to give you a "feel" of the game.
#38
Posté 18 janvier 2011 - 06:42
charmingcharlie wrote...
That's funny I could swear I played Mass Effect 1 and 2 on the PC ? How can it be "a 360 series" when it was already multiplatform and available on the PC as well as the 360 ?Mars Nova wrote...
It will always be a 360 series.
This.
Shooter games are for PCs. CoD-nerds and the like playing on their consoles just makes me think of some fratboy morons who are terrible at vidya games playing or teenage boys in the 11-17 demographic, of which I am neither.
Real wo/men use mouse+keyboard for game experiences.
#39
Posté 18 janvier 2011 - 06:42
#40
Posté 18 janvier 2011 - 06:44
Stupidus wrote...
charmingcharlie wrote...
That's funny I could swear I played Mass Effect 1 and 2 on the PC ? How can it be "a 360 series" when it was already multiplatform and available on the PC as well as the 360 ?Mars Nova wrote...
It will always be a 360 series.
This.
Shooter games are for PCs. CoD-nerds and the like playing on their consoles just makes me think of some fratboy morons who are terrible at vidya games playing or teenage boys in the 11-17 demographic, of which I am neither.
Real wo/men use mouse+keyboard for game experiences.
Yeah I agree that PC gaming is best for most genres but I usually tell people I game on consoles anyways in fear that people will associate me with the PC gaming community.
#41
Posté 18 janvier 2011 - 07:48
#42
Posté 18 janvier 2011 - 08:14
bluewolv1970 wrote...
how can a can game be definitive when it is missing potential quests and characters? or are we simply talking graphics?
It's mostly "definitive" in the sense of "Bioware really wants you to buy a copy of this so they can sell you ME3 on the PS3 in a few months".
#43
Posté 18 janvier 2011 - 08:23
#44
Posté 18 janvier 2011 - 08:33
#45
Posté 18 janvier 2011 - 08:37
MassStorm wrote...
Don't know but i'm pretty sure this thread will degenerate in a consol-war very soon....hope i'm wrong....i'm preparing the pop-corn in any case
This
#46
Posté 18 janvier 2011 - 08:38
http://www.eurogamer...ffect2-face-off
#47
Posté 18 janvier 2011 - 08:43
http://www.eurogamer...2-demo-analysis
http://www.kotaku.co...-2-on-ps3-look/
http://www.lensoftruth.com/?p=25602
So where does the term "definitive" even fit into that? BioWare just said that to make the PS3 players feel better about getting the not-so-good version of a game a year later plus they'd figured they'd drive some of the perfection freaks of their established fanbase crazy enough to go buy a second, lesser version of the game. It's marketing psychology.
#48
Posté 18 janvier 2011 - 08:43
MegaSovereign wrote...
Digital Foundry deems that the 360 version is technically better performance wise and better for the sake of getting the full "Mass Effect" experience.
http://www.eurogamer...ffect2-face-off
nice link, from there video I really dont see how the PS3 port is better, and if this is meant to be the so called Mass Effect 3 engine, it really isn't any different from what we have now. If anything the 360 version looks better.
Modifié par Commodore Q, 18 janvier 2011 - 08:47 .
#49
Posté 18 janvier 2011 - 08:55
Modifié par aftohsix, 18 janvier 2011 - 08:56 .
#50
Posté 18 janvier 2011 - 08:58
Commodore Q wrote...
MegaSovereign wrote...
Digital Foundry deems that the 360 version is technically better performance wise and better for the sake of getting the full "Mass Effect" experience.
http://www.eurogamer...ffect2-face-off
nice link, from there video I really dont see how the PS3 port is better, and if this is meant to be the so called Mass Effect 3 engine, it really isn't any different from what we have now. If anything the 360 version looks better.
Have a laugh at this. Taken from that same link:
"From a technical perspective, if it is running the Mass Effect 3 engine as the developer suggests, players are not getting any tangible advantages over what has already been released on the Xbox 360. BioWare's heavily modified Unreal Engine 3 probably did require a substantial overhaul to accommodate the Sony platform for the multi-format Mass Effect 3, so it would have made sense to use that work for the ME2 conversion rather than simply port over the existing 360 code. However, this does not manifest in a better game as the marketing seems to be suggesting."
Modifié par Darth_Trethon, 18 janvier 2011 - 09:01 .





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