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Is ME3 going to be based on the "definitive version" or the "complete version" of ME 2?


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#76
didymos1120

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matt-bassist wrote...

what the hell was the point of the thorian anyway? i get why saren wanted the rachni queen, but the Thorian? it was just some old alien plant thing...

... or was it? DUM DUM DUUUUUM


For the Cipher.  He needed it for the same reason Shep did: to understand what the hell was going on those beacon visions.  The thorian was a mind-controlling sentient plant that had been around for 50,000+ years.  If anything was going to have direct knowledge of prothean minds, it was the Thorian.

#77
Schneidend

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It's a shame Feros wasn't in Genesis. I almost always accidentally spared one of those colonists on my Paragade canon Shepard.

#78
matt-bassist

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@didy

thats my point. it was STRICTLY ME1 related. it was about understanding the prothean vision. while it helped you understand a bit more of the beacon message, it isn't a major plot point in the over-all scheme of the series.



which is why leaving out Feros wasn't this ultimate sin. it was just convienent for PS3 players to not confuse them too much. also, with the Thorian dead (confirmed in ME2 by Shiala), theres no way it will show up again in ME3.



Soooo basically my point is that while leaving out Feros was sucky, it wasn't as bad as say, leaving out Virmire or the Council. GETIT???




#79
lukandroll

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Good lord, people, feros was a huge story mission on ME1, I can't see how it isn't important

#80
Knottedredloc

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My Opinion:

When Bioware sold out to EA there was not a question about it, ME2 was coming to Sony. The only question was if EA/Bioware would be allowed to port ME1 over to Sony. When EA/Bioware found out that Microsoft wasn't going to allow ME1 to be ported to Sony the writers/developers had to come up with a "creative" way to get the ps3 people on board. Even a blind man can see that ME2 was a watered down reboot for the Sony crowd. That's why most of the ME2 story doesn't make much sense in the context of ME1. There is some bad blood now between Microsoft and EA, while Sony and EA have seemingly cozied up to one another. The 'definitive version" comment about the Sony ME2 and the fact that EA/Bioware released the ME2 on the new engine was a clear shot at Microsoft. Don't be surprise is ME3 is geared heavily toward ps3 owners just as ME2 is currently.

Modifié par Knottedredloc, 19 janvier 2011 - 08:18 .


#81
Mister Mida

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@OP: I honestly don't believe ME3 will be based on the PS3 version. It will be based on ME (1) and ME2.

Modifié par Mister Mida, 19 janvier 2011 - 08:45 .


#82
JrayM16

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I think it's somewhere in between. Is the fact that PS3 players will never get to do alot of the ME1 stuff going to affect the way ME3 is made? Probably.



What will happen is that ME1 stuff that wasn't covered in the comic will have a small part in ME3 but not a big, sweeping effect.

#83
bjdbwea

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JrayM16 wrote...

Is the fact that PS3 players will never get to do alot of the ME1 stuff going to affect the way ME3 is made? Probably.


It already affected the way ME 2 was made. The PS 3 version is probably the answer to why so much of the original story and characters were discarded.

#84
cachx

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bjdbwea wrote...

JrayM16 wrote...
Is the fact that PS3 players will never get to do alot of the ME1 stuff going to affect the way ME3 is made? Probably.

It already affected the way ME 2 was made. The PS 3 version is probably the answer to why so much of the original story and characters were discarded.


We are operating on full paranoia now.

At least there's a quick scapegoat for when things go wrong on ME3. It will end future conversations much faster.

#85
matt-bassist

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yeah damn this entire situation has devolved into a full-blown crisis here! group mentality is taking over and the paranoia is taking hold...

#86
JamieCOTC

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I think a lot of people are really overrating. Yeah, the comic sucked to those of us who played ME1. And Chud's assertion that the PS3 version is the definitive version, well, I got an answer for that too.

In Marketing BS speak, "definitive version" = please buy our year old game for $60.00.

Modifié par JamieCOTC, 19 janvier 2011 - 10:50 .


#87
Mars Nova

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Is it just me, or is anyone starting to think that Bioware actually enjoys watching us feed each other's paranoia? I mean, all it would take is them saying we have nothing to worry about, and I think things would calm down in here real quick. I know it would get rid of my last few scraps of paranoia.

#88
JamieCOTC

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Mars Nova wrote...

Is it just me, or is anyone starting to think that Bioware actually enjoys watching us feed each other's paranoia? I mean, all it would take is them saying we have nothing to worry about, and I think things would calm down in here real quick. I know it would get rid of my last few scraps of paranoia.


You really do have to make noise to get their attention and not just on this forum either. ME team has never had the presence of the DA team on these forums.  We may see a bit more activity the closer we come to the ME3 launch date, but I wouldn't hold out too much hope on even that.  The ME team seems to prefer communication through social media like twitter, facebook and gaming magazines.  I know the ME team is hard at work on ME3, but the DA team is hard at work on DA2 too.  I think it's just they prefer another method of communication, plus they probably don't want to get flamed. 

Modifié par JamieCOTC, 19 janvier 2011 - 11:31 .


#89
Cainne Chapel

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Jamie's Got the right Idea.



I mean how else can they sell you on a $60 that's $20 for 360 and PC?

*Snaps Fingers*

I got it! Tell 'im its the "Definitive Version!"

Or they could of gone the Square Enix Route and called it the Super International Edition....=)

#90
D.Sharrah

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I have to be honest with you...when I created this I did not think that it would be so polarizing. I was hoping that a lot more people would tell me to relax, don't get paranoid (nods to Cainne, JamieCOTC et al). But I am surprised that there seem to be a pretty even crowd here. As I have said before, I am still hoping for the best even if I fear the worst. And even if the worst should happen, I would not be surprised if it is an amazing game. And I have no doubt that regardless I will buy the game.



I hope that those that think the discussion is paranoia, are right.

#91
bluewolv1970

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Okay three things I STILL do not understand



1) How can a version of a game be called the "definitive" version when it is missing content and character development over other versions?



2) Why, given a choice of any platform, would anyone want to play me2 on ps3 without playing me1...



3) How, to a gamer, is reading an interactive comic book, as good as actually playing the video game itself?

#92
Luvinn

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I think people tend to overstate the importance of the sidequests in ME1. While its nice to see someone you helped earlier have a cameo, or write you an email, how much of an effect did they actually have in ME2. If i shot Fist or not, i either get or miss a few lines of dialog. If i didn't help Gianna in the first game, i miss a side quest that involves me walking 5 feet to talk to an asari. None of them aside from a few even felt important. Tali's geth data might have been an important one, but doing Legions loyality mission in ME2 seems to nullify the need for it. All in all, the major choices that will have a drastic effect on the galaxy as a whole seem to be the ones covered in the comic. Maybe its because i played ME2 before playing ME1, but i only ever felt "oh thats nice that you get this extra stuff" and not "WOW i missed out on so much" after importing a character for the first time.

Also, image if every singe possible decision had an impact on the final outcome of the game. And on top of that, picture there being a "bad" ending where the reapers win if you don't do everything right. I for one don't want to go back to replay all 3 games just so conrad verner will fly in on a griffon with lasers attached to destroy harbinger.

3) How, to a gamer, is reading an interactive comic book, as good as actually playing the video game itself?


I would reply to this, that if my above suspisions are right, and these are the only decisions that would affect anything, it would save me alot of time if i wanted to try to play though me2 with just those changes. I would get this if it comes out for the PC, and i would go a step further and say i would get this if they did another for me2, just to save time to see the different results in ME3. I will always do at least 4 or 5 regular playthroughs with different characters, male or female, renegade or paragon, but more than that i just don't have the time.

Modifié par Luvinn, 20 janvier 2011 - 12:47 .


#93
aftohsix

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bluewolv1970 wrote...

2) Why, given a choice of any platform, would anyone want to play me2 on ps3 without playing me1...


Well I can't speak for others but ever heard of the RROD?  Try losing 6 different 15 hour playthroughs because of faulty hardware.

The day I found out I'd be able to play ME2 on my PS3 was a great day.

#94
Dresden V

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why would they say that Mass Effect:Genesis is a retcon to the first game since they have not even announced if its coming out on 360/PC. Why make a retcon 2/3rds of the fanbase might not even see.

Modifié par Dresden V, 20 janvier 2011 - 12:52 .


#95
bluewolv1970

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aftohsix wrote...

bluewolv1970 wrote...

2) Why, given a choice of any platform, would anyone want to play me2 on ps3 without playing me1...


Well I can't speak for others but ever heard of the RROD?  Try losing 6 different 15 hour playthroughs because of faulty hardware.

The day I found out I'd be able to play ME2 on my PS3 was a great day.


but you have played me1 so you KNOW the characters so I understand...the spin that the interactive comic is as good as mass efefct is what I do not get...your situation I do...

#96
bluewolv1970

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Luvinn wrote...

I think people tend to overstate the importance of the sidequests in ME1. While its nice to see someone you helped earlier have a cameo, or write you an email, how much of an effect did they actually have in ME2. If i shot Fist or not, i either get or miss a few lines of dialog. If i didn't help Gianna in the first game, i miss a side quest that involves me walking 5 feet to talk to an asari. None of them aside from a few even felt important. Tali's geth data might have been an important one, but doing Legions loyality mission in ME2 seems to nullify the need for it. All in all, the major choices that will have a drastic effect on the galaxy as a whole seem to be the ones covered in the comic. Maybe its because i played ME2 before playing ME1, but i only ever felt "oh thats nice that you get this extra stuff" and not "WOW i missed out on so much" after importing a character for the first time.

Also, image if every singe possible decision had an impact on the final outcome of the game. And on top of that, picture there being a "bad" ending where the reapers win if you don't do everything right. I for one don't want to go back to replay all 3 games just so conrad verner will fly in on a griffon with lasers attached to destroy harbinger.


3) How, to a gamer, is reading an interactive comic book, as good as actually playing the video game itself?


I would reply to this, that if my above suspisions are right, and these are the only decisions that would affect anything, it would save me alot of time if i wanted to try to play though me2 with just those changes. I would get this if it comes out for the PC, and i would go a step further and say i would get this if they did another for me2, just to save time to see the different results in ME3. I will always do at least 4 or 5 regular playthroughs with different characters, male or female, renegade or paragon, but more than that i just don't have the time.


But you have already played ME1, so you understand the characters on a much deeper level regardless of which decisions transfer...I mean for example how could anyone get the same enjoyment of LOTSB without playing me1...no real investment in Liara, no real context of shadowbroker (is he even mentioned in the comic?), little jokes like the slapping Omni-gel on everything while sail over players, etc...

#97
petipas1414

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I just realized that PS3 people had to pay 60 bucks for this. I would've assumed they would have put it out for like, 40 or something.



Hahaha. Have fun with the comic

#98
didymos1120

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cachx wrote...

At least there's a quick scapegoat for when things go wrong on ME3. It will end future conversations much faster.


We should just combine all the popular scapegoats:  "It's Electromacplayartsstationwalters 3's fault!  Also: Al'Qaeda, The Man, and bad parenting."

#99
Pedro Costa

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matt-bassist wrote...

@didy
thats my point. it was STRICTLY ME1 related. it was about understanding the prothean vision. while it helped you understand a bit more of the beacon message, it isn't a major plot point in the over-all scheme of the series.

which is why leaving out Feros wasn't this ultimate sin. it was just convienent for PS3 players to not confuse them too much. also, with the Thorian dead (confirmed in ME2 by Shiala), theres no way it will show up again in ME3.

Soooo basically my point is that while leaving out Feros was sucky, it wasn't as bad as say, leaving out Virmire or the Council. GETIT???

For me, the cipher was one of those little things that helped make it believable.
Further, the Cipher had repercussions on Ilos, as it allowed Shepard to basically know and understand Prothean, it's how he understood Vigil, the scrambled warning message and had a better grip on the vision.
Yeah, it's small, but what makes a work great isn't simply the plot or the larger picture, it's the little details, these small threads that bind everything into a coherent and more believable package. The Cipher, and the Thorian by extension, were such threads.


I just find it too important to not even be at least mentioned.
It's like, "you got this vision and now you know a 50,000 year long dead language". "But... how?", asks little Timmy. "I gotta go.", the interactive comic answered.

Modifié par DarkLord_PT, 20 janvier 2011 - 05:21 .


#100
D.Sharrah

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For those of you that do no see this as a big deal (and have played ME 1), a couple of simple questions?



Was one of the things that attracted you to the series, the developer's promise that you decisions in each game would impact the universe about you? If this is the case, how can you not miss the opportunity to have the added depth in the game?



Some of you say that the smaller side quests have little impact on ME 2...I tend to disagree. One small example, a much mentioned one at that - Conrad Verner. Without playing ME 1 not only do you miss out on the small sidequest on Ilium involving the bar - but you also miss an opportunity to get a dsicount at an equipment store. So, now not only do you have a small story element that is missed - but also a mechanic that slightly affects your gameplay and roleplaying decisions. Do you still think that those small choices do not matter?