aftohsix wrote...
Walker White wrote...
So I am curious about this story segregation idea. Do its adherents believe that Seven Samurai has a poor story? If so, why is it a film classic? And if not, what is the difference?
I too would like an answer to this question.
I think that the question was just an attempt to deflect criticism from ME 2, possibly from someone who has never actually seen the movie. But if you really want to know:
No one questions that a movie or a game that focuses on characters and how they work together as a group can work and be interesting. There is more than one movie that shows this, and games too. BG 2 for example, DA, or even ME 1. The problem with ME 2 is not the idea, but the execution. It tries to focus on the characters, but it fails.
Because every companion only exists in their own small world. They only come to life during their recruitment and loyalty quests. They don't care about their companions. They don't talk with each other, they don't work together. They don't care about the main mission. They have no opinions. And there's too little dialogue between them and Shepard, even less if they aren't romanced.
Not to speak of the fact that the concept of loyalty in ME 2 is as shallow as it is ridiculous. Without posting any spoilers, it's just a switch, and even then it only matters in one single situation at the end of the game. A situation where loyalty actually has little to do with the things that happen. What a difference to DA, what a difference to AP, what a difference even to NV. And none of these games even tried to excuse the lack of a main story by telling us that they were character-driven.
Modifié par bjdbwea, 20 janvier 2011 - 04:30 .