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Looking for a good Sword and Board Damage Build.


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#1
State_Of_Danile

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 I'm trying to see if I could make a fun damage dealing sword and board warrior (specifically for awakening as my soon to be sacrificed warden is dual wield). Does anyone have any suggestion? I still expect him to tank somewhat, but i want him to at least compete in damage. i was thinking spirit warrior guardian and something else...

ANYWAYS, skill point, talent,  and spec suggestion are all welcome.

Modifié par Ninjawaffle23, 19 janvier 2011 - 01:07 .


#2
MrDizazta

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Is this for Origins or Awakening?

#3
HolyAvenger

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I always like the champion/templar/spirit warrior build. War Cry + Superiority is decent CC in a mob situation. In Origins I always try to take Overpower and Shield Wall (with the upgrade, so you can't be knocked down), I heard somewhere that Overpower is better than Assault, I just used to queue them both up in my tactics. My canon warden is a sword and board who was very effective in melee. Umm what else, yeah taunt and threaten are good, precision striking of course. One point in poison-making so you can chuck grenades and use poisons.



Strength, Dex, Con/Will.

#4
Alren

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You can technically get up to 8 points in dex from the fade. There are 4 fonts of dexterity (or essences, not sure what the dex one is called) and you can glitch them to give you 2 points per font. If you click to walk to it and then click right as you get to it. Or you can stand close to it and just click it really fast over and over.



For a swd/bd dps build, I suggest raising dex to cover talents (with the 8 points from the fade) and pump strength the rest of the way



with gear+fade bonuses you should be fine with the rest of your stats

#5
swk3000

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Pretty much what Alren said: get your Dexterity to 26 for your Talents, then pump the rest into Strength. You'll have all the standard Tank abilities, but because you're focusing on Strength, your damage will continue to climb as you level up. You won't be as solid as a character stacking Dexterity or Constitution, though, so consider bringing another Warrior who is specifically built as a Tank to do the actual Tanking. Justice will actually do a pretty good job in that department, but you'll want to respec him to to be a Guardian rather than a Spirit Warrior.

For your character, I wouldn't bother with Guardian. It's specifically designed to boost a Constitution Tank, so your character will see no use from it. I'd probably go with Berserker (+8 Damage isn't amazing, but it's still extra damage) and Spirit Warrior (overall damage). I think the best one for your third choice would be Champion, for it's boosts to Attack and Defense, and for the AoE knockdown provided by War Cry.

I'd suggest Shield Wall over Shield Defense for your character, mainly for the immunity to Knockdown. And don't bother with Precise Striking. Since you'll be stacking Strength, you'll have an excellent Attack score, and you'd be lowering your Damage Output by activating Precise Striking.

Finally, your best weapon will probably be Vigilance. I would go with the 'Raw Power' and 'Sharp' options, so you'd get an increased Crit Chance and some extra Armor Penetration.

EDIT: To everyone else, keep in mind that he said point-blank that the character in question is for Awakening. He also said that he'd be sacrificing a DW Warrior, which means he'll be working with an Orlesian Grey Warden. That means he won't have the extra Attribute Points from the Fade.

Modifié par swk3000, 18 février 2011 - 02:59 .


#6
Last Darkness

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swk3000 wrote...

Pretty much what Alren said: get your Dexterity to 26 for your Talents, then pump the rest into Strength. You'll have all the standard Tank abilities, but because you're focusing on Strength, your damage will continue to climb as you level up. You won't be as solid as a character stacking Dexterity or Constitution, though, so consider bringing another Warrior who is specifically built as a Tank to do the actual Tanking. Justice will actually do a pretty good job in that department, but you'll want to respec him to to be a Guardian rather than a Spirit Warrior.

For your character, I wouldn't bother with Guardian. It's specifically designed to boost a Constitution Tank, so your character will see no use from it. I'd probably go with Berserker (+8 Damage isn't amazing, but it's still extra damage) and Spirit Warrior (overall damage). I think the best one for your third choice would be Champion, for it's boosts to Attack and Defense, and for the AoE knockdown provided by War Cry.

I'd suggest Shield Wall over Shield Defense for your character, mainly for the immunity to Knockdown. And don't bother with Precise Striking. Since you'll be stacking Strength, you'll have an excellent Attack score, and you'd be lowering your Damage Output by activating Precise Striking.

Finally, your best weapon will probably be Vigilance. I would go with the 'Raw Power' and 'Sharp' options, so you'd get an increased Crit Chance and some extra Armor Penetration.

EDIT: To everyone else, keep in mind that he said point-blank that the character in question is for Awakening. He also said that he'd be sacrificing a DW Warrior, which means he'll be working with an Orlesian Grey Warden. That means he won't have the extra Attribute Points from the Fade.


Young Padowan, I have taught you well.  You are ready for the Jedi Trials. I am proud my student :D

Modifié par Last Darkness, 18 février 2011 - 04:10 .


#7
USArmyParatrooper

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If you have the Return to Ostagar DLC I highly recommend the Calain's Shield / Meric's Blade combo.

http://dragonage.wik...i/Cailan's_Arms

+1 armor
Chance to avoid missile attacks
+0.75/+1.5 Healing Regen in Combat
+6 damage vs. darkspawn
Weakens nearby darkspawn
+0.75/+1.5 stamina regeneration in combat
Set: +5 damage
Set: +5 stamina regeneration in combat

As a set they are epic, particularly with that enormous stamina regen. The way to use a sword and shield warrior (IMO) is to spam their special attacks, which can run you out of stamina rather quickly. They're not great damage dealers but they are good for utility. Lot's of knockdowns and stuns that (also) do moderate damage. This is especially good for dealing with mages, which is why I highly recommend choosing Templar as a specialization, and later Champion as a second one.

Many people don't like sword and board, but I think of them as very decent utility knives.

Modifié par USArmyParatrooper, 19 février 2011 - 07:36 .


#8
Last Darkness

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USArmyParatrooper wrote...

If you have the Return to Ostagar DLC I highly recommend the Calain's Shield / Meric's Blade combo.

http://dragonage.wik...i/Cailan's_Arms

+1 armor
Chance to avoid missile attacks
+0.75/+1.5 Healing Regen in Combat
+6 damage vs. darkspawn
Weakens nearby darkspawn
+0.75/+1.5 stamina regeneration in combat
Set: +5 damage
Set: +5 stamina regeneration in combat

As a set they are epic, particularly with that enormous stamina regen. The way to use a sword and shield warrior (IMO) is to spam their special attacks, which can run you out of stamina rather quickly. They're not great damage dealers but they are good for utility. Lot's of knockdowns and stuns that (also) do moderate damage. This is especially good for dealing with mages, which is why I highly recommend choosing Templar as a specialization, and later Champion as a second one.

Many people don't like sword and board, but I think of them as very decent utility knives.


My friend, I must disagree there.   While that is a good Weapon/Shield combo there also keep in mind that there are some better options for more defense or more damage, or both.

Sword and Shield can do some great damage if you know how to build it, my origenal designs thats taken up residence here about the 26 Dex/All Str build was comparable to close too two-hand damage. The problem with sword and shield is usualy not stamina but the fact that it has a limited number of talents to spam with.

Champion/Templar combos are pretty standard tanking builds, so is Champion/Reaver. Keep in mind though that Champion talent "Rally" is a bad stamina drain and you may want to avoid this and just use the talent "Warcry" which when paired with the "Holy Smite" talent from Templar creates a great added aoe ability for crowd control.

My intial tests with the build were actualy with Berserker/Reaver build and while this does alot of added damage, the talent "Berserk" much like "Rally" is a stamina drain though the added health regen can be rather useful in certain builds. Im working on a "Berserk" fix that I hope will help with this talent. Im basicaly reducing cooldown time and reversing the stamina regen and health regen values so you suffer a health regen penalty and gain a stamina regen bonus. I think this is much better in line with the idea of "Berserking" and allows its to be of more use in builds besides generaly duel-wield. (Berserker is a Spec that should never be taken as a two hander normaly, but with stam regen you can spam more abilities etc)

Reaver really comes off as a real winner for this build to mix damage and defense. I actualy suggest Reaver/Templar as this works better for differant issues and in Awakening+DLC  Reaver/Templar/Spirit Warrior can do some huge damage and get 100% Dodge and 100% Spell Resistance.

In all cases I still suggest being a Dwarf for the added Stats where you want them and the 10% added Spell Resist is wonderful. (Plus the Dwarf Noble has a very rich, deep story.  The Commoner though lets you see a side of Orzamaar during a "Paragon of her Kind" that few Dragonage players witness)

#9
Fenn_

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What runes should you get for armor in Awakening? To go with this build.

#10
swk3000

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If you're going the Spirit Warrior route, I'd suggest three Amplification Runes.Wearing items that increase Spirit Damage will increase your damage output while Beyond the Veil is active, so it's an effective way to get your damage up. The entire Spirit Warrior tree passively increases Spirit Damage by 15% (5% for each Talent except the first), and the Runes give another 15%, for a total of 30%. You can also apparently get a second copy of Dreamsever in Awakening, so that would bring you up to 40%. However, I can't remember off-hand where to get the second one. However, if you're importing a character from Origins, you can bring in the Dreamsever from there. All of this gives +50% Spirit Damage, for a sizable damage boost with Beyond the Veil + Soulbrand.