Any help is appreciated.
Oh, and sorry if this has been asked before I ran a couple searches and didn't see anything.
Modifié par canisarmani, 19 janvier 2011 - 04:10 .
Modifié par canisarmani, 19 janvier 2011 - 04:10 .
somecthemes wrote...
I'll just assume you've tried out other games to make sure it isn't a problem to do with the xbox and not the game. You might try disconnecting your xbox from its internet connection. That might help if something with accessing the cerberus network is making the game crawl. Another slightly more extreme option is to delete your downloaded DLC in order from newest first and hope that you can redownload after being able to access the game. Before all of that, to ensure that it isn't the disk, put the other disk in as if you were loading a save from that disk. I assume this won't work either, but at least you will know for a fact that the game itself isn't the issue.
Modifié par canisarmani, 20 janvier 2011 - 01:19 .
Modifié par ltmarcos23, 21 janvier 2011 - 04:55 .
ltmarcos23 wrote...
Same thing is happening to me. I have a feeling it has something to do with the new Xbox Live patch I downloaded today. Cerberus Network and it may be currently incompatible. I was playing RDR Undead Nightmare earlier today after the patch with no problems. Tried unplugging network cable still froze.
EDIT: Just got off with chat turns out one of my saves, the one i was curently playing, was somehow corrupted still blame patch i dl today. My suggestion to you canisarmani would be to use a jump drive or external HDD and move your saves one by one to it and try starting it up with the jump drive or external HDD not plugged in.
Really bums me out was playthrough number 5 and was close to finishing it. had about 15-20 hrs on it
Modifié par canisarmani, 22 janvier 2011 - 05:13 .
Shockwave81 wrote...
I had this happen to me a few days ago. Had to restart the xbox, but it worked almost fine after that - if not a little slower on the loading than usual.
canisarmani wrote...
Shockwave81 wrote...
I had this happen to me a few days ago. Had to restart the xbox, but it worked almost fine after that - if not a little slower on the loading than usual.
Restarting doesn't help me, but thanks. I know it has something to do with my gamertag. The game plays fine with all the DLC as long as I don't use my tag on my xbox. And does the Cerberus network show in the harddrive?
Yeah, my Cerberus Network still shows on the harddrive.
I'm having other issues with my game now - slow downs and jerky animations when I try to turn my characters while running...
Shockwave81 wrote...
Yeah, my Cerberus Network still shows on the harddrive.
I'm having other issues with my game now - slow downs and jerky animations when I try to turn my characters while running...
Kishiin wrote...
Hi everyone, I'm afraid I'm in the very same boat as the topic creator. My gamertag seems to be the culprit here as well, because if I use a different profile, the game will get past the start screen, but what's the use if I've lost access to 1 complete file and another game in progress :\\\\
I've tried clearing my cache, installing both disks to my HDD, removing it and putting it back in, nearly everything I can think of, but still no fix. I've also tried to remove all of my DLC to see if that was the issue (which it isn't..), but now I can't go back and re-download it since I can't get back on Cerberus Network to begin with. Do any of you have any other ideas on how to remedy this? This is by far one of the most crippling glitches I've ever come across to such a great game.
Modifié par pb5kk, 01 février 2011 - 06:12 .
pb5kk wrote...
Hi guys, I encountered virtually the same issue! I hope I can be of some assistance.
The *Good* news is I was able to fix it and keep my character and all the "work" I put in...bad news is, it requires some technical legwork - I detailed what I did below, it is slightly technical and requires some work, but was worth it to me. Basically I used the save editing process from this thread, with some changes. For the rest of this post, I will assume you are comfortable with the above process.
Your savegames are stored in your Gamertag profile, that is why when using another Gamertag the game will load correctly, though you won't be able to access your saves.
Your game saves are stored in a file called [your shepard's name]_32_[your shepard's class]_[DDMMYYYY]. Mine was "bork_32_soldier_01172011", no extension . This file contains several .XBSAV files that can be extracted and edited for fun and profit in Modio.
PROBLEM: The game seems to access your savegames at startup, when you press Enter, even though you haven't tried to load them yet. These saves are called Autosave.xbsav, ChapterSave.xbsav, then Save_0500.xbsav. (the Save_500 can be any number, based on how many times you saved). When I extracted these 3 files in Modio, I saw they were all 0 kilobytes in size - in other words, GONE.
BUT! My previous saves (save_0479, save_0477, etc). were all OK (each is about 64 kilobytes in size). I erased the ChapterSave, Autosave and Save_0500 in Modio, then injected some backups of Autosave.xbsav and ChapterSave.xbsav (if you don't have backups of these I think you can just create duplicates of your most recent save and add them into modio with those filenames, the game doesn't seem to care, so long as they are valid ME2 saves and have those names). My most recent "good" save was Save_0479.xbsav so I left that file there.
I rehashed and resigned the file in Modio, and saved to my 360 HD....then loaded it in my Xbox, and BAM! Game loaded perfectly. I was 37 hours into the game with the old save, my next most recent save was only 35 hours in so I lost progress, but not nearly as much as I would have!
--------------------------
ALSO --- The above problem would occur several times...The 360 would freeze when I accessed the ME2 Save menu shortly after starting a mission (in my case, Firewalker). As soon as I chose "save", BAM, Xbox 360 was unresponsive, had to pull the power cord after 5 minutes or so of waiting. EVEN WORSE, my ChapterSave, AutoSave and most recent save would become 0 KB files (corrupted). I read a post somewhere here that said to keep the Shepard file below 1 Megabyte in size. So I deleted a lot of extra saves (I probably had 20) and left only 5 saves. The game has run well ever since, I am just careful to use a handful of saves (5 or so is enough for me anyway).
Interestingly, none of the above was an issue until one of the recent title updates. I can't prove anything, but I think they borked something. <_<
TLDR; use only 5 or 6 save slots until Bioware fixes this.
pb5kk wrote...
Hi guys, I encountered virtually the same issue! I hope I can be of some assistance.
The *Good* news is I was able to fix it and keep my character and all the "work" I put in...bad news is, it requires some technical legwork - I detailed what I did below, it is slightly technical and requires some work, but was worth it to me. Basically I used the save editing process from this thread, with some changes. For the rest of this post, I will assume you are comfortable with the above process.
Your savegames are stored in your Gamertag profile, that is why when using another Gamertag the game will load correctly, though you won't be able to access your saves.
Your game saves are stored in a file called [your shepard's name]_32_[your shepard's class]_[DDMMYYYY]. Mine was "bork_32_soldier_01172011", no extension . This file contains several .XBSAV files that can be extracted and edited for fun and profit in Modio.
PROBLEM: The game seems to access your savegames at startup, when you press Enter, even though you haven't tried to load them yet. These saves are called Autosave.xbsav, ChapterSave.xbsav, then Save_0500.xbsav. (the Save_500 can be any number, based on how many times you saved). When I extracted these 3 files in Modio, I saw they were all 0 kilobytes in size - in other words, GONE.
BUT! My previous saves (save_0479, save_0477, etc). were all OK (each is about 64 kilobytes in size). I erased the ChapterSave, Autosave and Save_0500 in Modio, then injected some backups of Autosave.xbsav and ChapterSave.xbsav (if you don't have backups of these I think you can just create duplicates of your most recent save and add them into modio with those filenames, the game doesn't seem to care, so long as they are valid ME2 saves and have those names). My most recent "good" save was Save_0479.xbsav so I left that file there.
I rehashed and resigned the file in Modio, and saved to my 360 HD....then loaded it in my Xbox, and BAM! Game loaded perfectly. I was 37 hours into the game with the old save, my next most recent save was only 35 hours in so I lost progress, but not nearly as much as I would have!
--------------------------
ALSO --- The above problem would occur several times...The 360 would freeze when I accessed the ME2 Save menu shortly after starting a mission (in my case, Firewalker). As soon as I chose "save", BAM, Xbox 360 was unresponsive, had to pull the power cord after 5 minutes or so of waiting. EVEN WORSE, my ChapterSave, AutoSave and most recent save would become 0 KB files (corrupted). I read a post somewhere here that said to keep the Shepard file below 1 Megabyte in size. So I deleted a lot of extra saves (I probably had 20) and left only 5 saves. The game has run well ever since, I am just careful to use a handful of saves (5 or so is enough for me anyway).
Interestingly, none of the above was an issue until one of the recent title updates. I can't prove anything, but I think they borked something. <_<
TLDR; use only 5 or 6 save slots until Bioware fixes this.
Modifié par canisarmani, 02 février 2011 - 12:18 .
Kishiin wrote...
Update: I tried removing some of my older save files in one of my careers so this wouldnt happen again, but even after that, The game still froze. I'm afraid that the whole career itself is faulty somehow. I'm going to start a new file (well, importing this Shepard from ME1) and seeing how it goes. I didn't lose too much since I wasn't that far to begin with, but we'll see.
Modifié par pb5kk, 02 février 2011 - 08:16 .
pb5kk wrote...
Hi guys, I encountered virtually the same issue! I hope I can be of some assistance.
The *Good* news is I was able to fix it and keep my character and all the "work" I put in...bad news is, it requires some technical legwork - I detailed what I did below, it is slightly technical and requires some work, but was worth it to me. Basically I used the save editing process from this thread, with some changes. For the rest of this post, I will assume you are comfortable with the above process.
Your savegames are stored in your Gamertag profile, that is why when using another Gamertag the game will load correctly, though you won't be able to access your saves.
Your game saves are stored in a file called [your shepard's name]_32_[your shepard's class]_[DDMMYYYY]. Mine was "bork_32_soldier_01172011", no extension . This file contains several .XBSAV files that can be extracted and edited for fun and profit in Modio.
PROBLEM: The game seems to access your savegames at startup, when you press Enter, even though you haven't tried to load them yet. These saves are called Autosave.xbsav, ChapterSave.xbsav, then Save_0500.xbsav. (the Save_500 can be any number, based on how many times you saved). When I extracted these 3 files in Modio, I saw they were all 0 kilobytes in size - in other words, GONE.
BUT! My previous saves (save_0479, save_0477, etc). were all OK (each is about 64 kilobytes in size). I erased the ChapterSave, Autosave and Save_0500 in Modio, then injected some backups of Autosave.xbsav and ChapterSave.xbsav (if you don't have backups of these I think you can just create duplicates of your most recent save and add them into modio with those filenames, the game doesn't seem to care, so long as they are valid ME2 saves and have those names). My most recent "good" save was Save_0479.xbsav so I left that file there.
I rehashed and resigned the file in Modio, and saved to my 360 HD....then loaded it in my Xbox, and BAM! Game loaded perfectly. I was 37 hours into the game with the old save, my next most recent save was only 35 hours in so I lost progress, but not nearly as much as I would have!
--------------------------
ALSO --- The above problem would occur several times...The 360 would freeze when I accessed the ME2 Save menu shortly after starting a mission (in my case, Firewalker). As soon as I chose "save", BAM, Xbox 360 was unresponsive, had to pull the power cord after 5 minutes or so of waiting. EVEN WORSE, my ChapterSave, AutoSave and most recent save would become 0 KB files (corrupted). I read a post somewhere here that said to keep the Shepard file below 1 Megabyte in size. So I deleted a lot of extra saves (I probably had 20) and left only 5 saves. The game has run well ever since, I am just careful to use a handful of saves (5 or so is enough for me anyway).
Interestingly, none of the above was an issue until one of the recent title updates. I can't prove anything, but I think they borked something. <_<
TLDR; use only 5 or 6 save slots until Bioware fixes this.