Aller au contenu

Photo

Why is everyone assuming the worst?


  • Veuillez vous connecter pour répondre
151 réponses à ce sujet

#126
Bourne Endeavor

Bourne Endeavor
  • Members
  • 2 451 messages

Phaedon wrote...

Jean de Valette wrote...
Still, ME3 and DA2 should be met with open minds - and as long as you don't expect another RPG most will enjoy the end prodocts.

I have to ask, why are some people expecting the Mass Effect games to be RPGs? They are as much RPGs as they are shooters. Before you someone says about 'This game had more x elements than y' then wait for it, I am preparing a big thread for the weekend. :D


Frankly, I do not care either way. If they desire to implement loot, inventory menus and whatever else are described as RPG stables. That is their prerogative. I am not bothered by its exclusion and frankly found some of those redundant. I would like more customization, especially in armor but that is only because I love micromanaging every aspect I can. (RTS gamer)

If the story, characters and to a lesser extent, gameplay, are good and worth my time. I am content.

#127
Phaedon

Phaedon
  • Members
  • 8 617 messages
Well that's an interesting view, I wonder why you prefer RTSs over Adventures though.

#128
Burdokva

Burdokva
  • Members
  • 960 messages

Phaedon wrote...
I have to ask, why are some people expecting the Mass Effect games to be RPGs? They are as much RPGs as they are shooters. Before you someone says about 'This game had more x elements than y' then wait for it, I am preparing a big thread for the weekend. :D


Because they were advertised as such? You can always play biased and shrug off my arguments, but I can point you to at least three seperate promotional videos for both games over the course of 4 years that claimed it was an RPG (and the original is one).

BioWare began it's hush-hush admition that Mass Effect 2 is geared more towards the Gears of War crowd post-release.

#129
Phaedon

Phaedon
  • Members
  • 8 617 messages
?



The Mass Effect games were always hybrids.

#130
CroGamer002

CroGamer002
  • Members
  • 20 672 messages

klossen4 wrote...

i do not find EA terrible at least activision do not own them.


Publisher owning a publisher?:?


But yeah, Activision is horrible while EA regain some of my respect to them which they lost in previous years.

#131
Phaedon

Phaedon
  • Members
  • 8 617 messages
Yeah, EA is turning paragon now.

#132
Burdokva

Burdokva
  • Members
  • 960 messages

Phaedon wrote...

?

The Mass Effect games were always hybrids.


Burdokva wrote...
You can always play biased and shrug off my arguments, but I can point you to at least three seperate promotional videos for both games over the course of 4 years that claimed it was an RPG (and the original is one).


I leave the argument to rest; play semantics if you'd like. 

#133
cachx

cachx
  • Members
  • 1 692 messages

Phaedon wrote...

Jean de Valette wrote...
Still, ME3 and DA2 should be met with open minds - and as long as you don't expect another RPG most will enjoy the end prodocts.

I have to ask, why are some people expecting the Mass Effect games to be RPGs? They are as much RPGs as they are shooters. Before you someone says about 'This game had more x elements than y' then wait for it, I am preparing a big thread for the weekend. :D


You know, I find asking myself that question as well. It seems to me that both the players and the marketing folk have lots of trouble not placing a label on something. "Hybrid" is still a bit of an alien concept to them. It's actually a good thing, games are evolving.

I stopped worrying about genre labels in my videogames a long time ago.

#134
Lvl20DM

Lvl20DM
  • Members
  • 610 messages
I love BG 2, but the combat was not "great". It was innovative in the way it implemented aspects of real-time and turn-based RPGs. But anything based off AD&D 2e is going to have problems; warriors are overly simple and magic can be tedious and unwieldy. Way too much nostalgia involved with those good old computer games. But back on topic.

First, some people seem confused, but Mac Walters was lead writer for ME2. Some are acting as if the first thing he wrote was the Genesis comic. Also, he wrote for ME1. People act like Walters came up with the recruitment plot structure and forced it on Bioware. It was a team project.

I'm optimistic, but I liked ME2 as much as if not more than ME1. I do hope that ME3 has a more traditional plot structure as seen in the first game.

#135
Babli

Babli
  • Members
  • 1 316 messages

Lvl20DM wrote...
First, some people seem confused, but Mac Walters was lead writer for ME2. Some are acting as if the first thing he wrote was the Genesis comic. Also, he wrote for ME1. People act like Walters came up with the recruitment plot structure and forced it on Bioware. It was a team project.

I dont know about your intentions, but you just made him look even worse.

#136
Xeranx

Xeranx
  • Members
  • 2 255 messages

Phaedon wrote...

Xeranx wrote...
You brought him up.  I didn't know Jesse Houston was disappointed with the way the forums were.  How would I know?  I used him as an example for the others.  Why can't you see this?  Why are you being antagonistic when I have not done so to you?


You do understand that you are openly accusing an actual person on the internet. Not cool.

And that's just the tip of the iceberg. This kind of reaction 'They have to deal with non-constructive criticism' ends up as 'bullying' from the dev's viewpoint. Have you ever been a part of a serious artistic project? How did you react to the criticism?


You made mention that I was attempting to put words in your mouth when I can't see anything in the post you responded to that would or should make you think that I was and now you're objecting to my point of view of thinking that you're being antagonistic towards me?  Again, you felt I was somehow coming after you and I can't feel the same way considering you're telling me to leave Jesse Houston out of the discussion when you brought him up?  I mean I could have accused you of putting words in my mouth in making a statement about Woo and co having an obligation to post on the boards since I clearly never made that statement.  

Currently, you're doing a fair bit of guarding yourself and putting the onus on me while not owning up to your own incorrect judgments and I would like it to stop.  I am participating in a discussion.  I am not your enemy.

I said I understand if they don't want to participate in threads where non-constructive criticism exists.  I believe I called them hornet's nests.

#137
Guest_AwesomeName_*

Guest_AwesomeName_*
  • Guests
Maybe someone should make a thread of encouragement to get the devs to come on here - yes a thread to welcome ME devs... onto their own forum.. lol. I would, but I'd do a rubbish job of it.

#138
Nozybidaj

Nozybidaj
  • Members
  • 3 487 messages
If at the end of ME1 someone had asked me to come up with the worst and most ridiculous sequel I could imagine for ME2 it would have pretty closely mirrored what we actually got for ME2. That's why I feel fairly safe in assuming the worst in the future at this point.

#139
JeanLuc761

JeanLuc761
  • Members
  • 6 480 messages
To be honest, I have no idea where all this negativity is coming from. I will readily admit that the main story in Mass Effect 1 was more cohesive, but what Mass Effect 2 lacked in the Reaper plot, it made up for in a cast of engaging characters, much improved combat, exceptional artistic and sound design, and a competent, if not great continuation of Shepard's story.



Folks, Mass Effect 2 might have disappointed you and I can respect that, but it did not earn "Fourth Highest Rated Xbox 360 Game Ever" by being a bad game.

#140
Aigyl

Aigyl
  • Members
  • 321 messages

AwesomeName wrote...

Maybe someone should make a thread of encouragement to get the devs to come on here - yes a thread to welcome ME devs... onto their own forum.. lol. I would, but I'd do a rubbish job of it.


Heh, that'd be awesome. I hope someone runs with that :wizard:


With devs not commenting on the boards, think of it this way. Why bother going on the forums, sifting through all the un-constructive criticism, personal attacks on members of the dev team, and all the other crap in search of constructive criticism, when you can just have moderators forward any constructive criticism and feedback to the devs?

Un-constructive criticism and personal attacks and what-not can affect your mood, morale, and creative ability. Why expose yourself to that if mods can just pass on the constructive parts? That's one of the main reasons most game devs don't post on or even read their fan forums.

Have a lot of respect for the members of the DA team who read through threads and respond frequently on there when they have no obligation to do so. Would be great if the ME team did too, but the DA team is the exception, not the rule.

#141
Obadiah

Obadiah
  • Members
  • 5 730 messages

JeanLuc761 wrote...
...
Folks, Mass Effect 2 might have disappointed you and I can respect that, but it did not earn "Fourth Highest Rated Xbox 360 Game Ever" by being a bad game.

Yes, standards have fallen.

P.S. I would pay real money for a some decent pants for Miranda. That should have been a DLC.

#142
Nozybidaj

Nozybidaj
  • Members
  • 3 487 messages

JeanLuc761 wrote...

Folks, Mass Effect 2 might have disappointed you and I can respect that, but it did not earn "Fourth Highest Rated Xbox 360 Game Ever" by being a bad game.


If you don't mind me asking, what were the top 3?

#143
Mr. Sniper Rifle

Mr. Sniper Rifle
  • Members
  • 112 messages

Obadiah wrote...

JeanLuc761 wrote...
...
Folks, Mass Effect 2 might have disappointed you and I can respect that, but it did not earn "Fourth Highest Rated Xbox 360 Game Ever" by being a bad game.

Yes, standards have fallen.

P.S. I would pay real money for a some decent pants for Miranda. That should have been a DLC.


I'll assume that was a joke on Obadiah's part and move on.

At the Op, it's easier to hate something with misinformation than like something with facts.

Modifié par Mr. Sniper Rifle, 19 janvier 2011 - 09:42 .


#144
JeanLuc761

JeanLuc761
  • Members
  • 6 480 messages

Nozybidaj wrote...

JeanLuc761 wrote...

Folks, Mass Effect 2 might have disappointed you and I can respect that, but it did not earn "Fourth Highest Rated Xbox 360 Game Ever" by being a bad game.


If you don't mind me asking, what were the top 3?

1) Grand Theft Auto 4 (not sure I agree with this one, to be quite honest)
2) Bioshock (fair enough)
3) The Orange Box (also fair)

Don't get me wrong, all of this of course comes down to opinion.  But given Mass Effect 2 has recieved a 96% out of 98 reviewers, it's clearly doing something right.

#145
Nozybidaj

Nozybidaj
  • Members
  • 3 487 messages

1) Grand Theft Auto 4 (not sure I agree with this one, to be quite honest)
2) Bioshock (fair enough)
3) The Orange Box (also fair)


I can see why ME2 fit in with those games.  My own top 4 would look radically different, though I suppose in the end that it all comes down to personal preference.  Where did this list come from btw?

Modifié par Nozybidaj, 19 janvier 2011 - 09:47 .


#146
JeanLuc761

JeanLuc761
  • Members
  • 6 480 messages

Nozybidaj wrote...

1) Grand Theft Auto 4 (not sure I agree with this one, to be quite honest)
2) Bioshock (fair enough)
3) The Orange Box (also fair)


I can see why ME2 fit in with those games.  My own top 4 would look radically different, though I suppose in the end that it all comes down to personal preference.  Where did this list come from btw?

It's a ranked list on Metacritic, since it at least limits the amount of bias.  If this was a list from a single website, I wouldn't grant it nearly as much weight.

#147
Bourne Endeavor

Bourne Endeavor
  • Members
  • 2 451 messages

Phaedon wrote...

Well that's an interesting view, I wonder why you prefer RTSs over Adventures though.


I do not believe I gave that impression. If so, it would be incorrect. I like to micromanage things, thus RTS games appeal to me but I play just about every genre there is. My preference remains RPGs, albeit I mostly play retro ones like Xenogears, Suikoden and FFX. My runner up would be FPS. So Mass Effect is right up my alley as a hybrid. What I meant was I am not bothered by whether a RPG has the RPG stables or streamlines them.

#148
Jonathan Shepard

Jonathan Shepard
  • Members
  • 2 056 messages

Alexander Kogan wrote...

Saren100 wrote...

Infinite Legend wrote...

I think it has something to do with the lead writer of ME3 wrote the comic(s) and is in charge of the direction ME3 takes. and doesn't seem to know the universes lore or continuity properly or maybe it's just the writers don't know how to execute it right.


What happened to Drew? 

Also I just expect the worst of everything so that I can be pleasently surprised.


Why they sent Drew to work on The Old Republic and not spend time on ME3 is something I'll never comprehend to understand.  Drew's writing is what makes Mass Effect what it is.

This^
Mac Walters did a terrible story job with ME2. It was dramatic and epic and all... but it was more of a side story than a sequel. -shrug- And he's also proved that he doesn't know the lore. Which is really poor... but then again, Drew did completely forget about Ascension's explanation of the Reapers, as evidenced in Retribution.
So... don't expect ME3's scope to be quite as grand as ME1's. Me2 felt confined in my opinion. So many places to go... but nothing to do but shoot Mercs. The story never progressed, except in jumps. The characters were focused on TOO much, if you ask me. I have a feeling ME3 is going to focus too much on dark energy and humans being super-duper-special beings... <_<

#149
kidbd15

kidbd15
  • Members
  • 1 142 messages
IMO, ME2 would have been a lot better if:

1) Shepard didn't die

2) ME1 characters played a more important role

3) Recruiting squad was more plot driven, instead of checking off a shopping list, and less members but more plot missions

a) Example: in ME1 we came across members and recruited them, we weren't sent to find them (except Liara). It seems in ME2 we got the complete opposite. We were sent to find everyone except Legion. I'm not saying every member should be that way, but about half. Also, since we hired Kasumi and Zaeed, they should already be on the ship.

B) (throwing this idea out there, may not be liked) Some characters are the same or very similar power wise (if not exactly the same, BW could have done it that way). So instead of having a mission like: go find Samara, Thane, Jack, it could instead be: go find a powerful biotic/engineer/soldier/etc, and we are then given dossiers of people we can recruit. Say we are given 8 dossiers, but the game only allows us to recruit 4 people before collectors kidnap our crew (so you can recruit after, but that means your crew would suffer). This would allow much more replayability, and more strategy, esp for the suicide mission, where if you recruit mainly biotics, you may be short an engineer to navigate the tunnels.

4) Loyalty missions were unlocked by gaining squad trust through conversing with them.

a) Example; You talk to them, get to know them, learn about their past, gain their trust and once that happens you unlock their loyalty mission instead of having Kelly inform you that so and so wants to talk with you.

5) More open world environments to navigate in with a vehicle that is a combination of the Mako and hammerhead

#150
didymos1120

didymos1120
  • Members
  • 14 580 messages

Jonathan Shepard wrote...

This^
Mac Walters did a terrible story job with ME2.


Mac Walters didn't come up with the story by himself.  It was first worked on by Casey Hudson, Mac Walters, and Jay Watamaniuk together.  Then, what they had worked up was taken to the entire writing team, and they all got to throw in their two cents.  It wasn't until after that that the story was actually finalized.  ME1 worked basically the same way, only substitute Drew for Mac in the intial story meeting.