I am playng on:
2.6 Core i7 (4 cores)
Gefore 275 GTX with 1gb ram
4gb ram
Windows 7 64 bit
External usb Tascam soundcard (us-144)
Direct x version: 11
and this is a steam version of the game
To be specific, the game runs fine and as far as I can tell all of the textures are fine, However when shepard or any team memember use barrier, the Vangaurd skill, the blue ting begins to shine off their character model, but part of their character model also disappears. This dissappearance is fluid, it moves as the visible blue tinge moves with it. It only last as long as barrier is enabled. This hapens anywhere where I can enable barrier.
Things I have tried so far:
I downgraded to pre-200 version nvidia drivers (197 as suggested elsewhere.)
Now I have updated to the latest nvidia drivers (266.58)
I have cycled on and off Vsync, Particle effects, and Texture filtering options.
I have checked file integrity through Steam
I have the game patched to the most recent release
I have tried running in xp service pack 3 compat mode.
none of these things have worked so far.
Any help would be great thanks!
Edited for additional details.
Modifié par McRibs, 19 janvier 2011 - 11:18 .





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