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Lead Designer discusses DLC


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#51
Alexia89

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I liked Leliana's song, the focus on a companion was refreshing. I like it more than Golums and return to ostagar anyway.

#52
errant_knight

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Seems like a logical thing for M.L. to have said. It was a good DLC that would have been stronger if the PC was there. That's at least partly because there would have been more conversation. I disagree entirely with the idea that it was the weakest DLC. Those would be DSC (pointless AND character-breaking), and GoA (pointless and plotless.) Leliana's song seemed like an experiment to see how a voiced main character and an increased emphasis on cinematics would go over. For my part, I realized that I don't hate voiced PCs half as much without the dialogue wheel, and that I'd rather have character interactions/cutscenes as opposed to movie-like seques, but that's besides the point. In any case, Leliana's song was very well done. I really wish that RtO, the most important DLC in my view, had been done in this way if there weren't the resources to do it in the way The Stone Prisoner (best DLC, IMO) was done.

Modifié par errant_knight, 19 janvier 2011 - 06:09 .


#53
Atakuma

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When your DLC wins awards for how bad it is, then you know it's time to step up your game.

Also leliana's song was ruined by some truly awful voice acting.

#54
WhiteKnyght

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Addai67 wrote...

The Grey Nayr wrote...

The idea of some character backstories as DLC is good.

It wasn't backstory.  It was "listen to Leliana for an hour or two and fight some bad guys."  Granted, the listen to Leliana part was a trial for me so I wasn't going to enjoy it much, but I don't see how it added to the character when you already heard her story once and it's just a different version.  It detracts as far as I can see, because it just retcons the backstory from Origins.


Hate to break it to you man, but it does cover a very influential part of her past. Even if they did change where it took place the events are the same. Marjolaine betrayed her, she was tortured(and raped), and she found her way to the Chantry.

#55
Guest_Puddi III_*

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How could you bash the best DLC of the lot, Mike Laidlaw. ;_;



The only thing that would have made it better would have been if it had been initiated in-game, by asking Leliana to tell you the story.



Well, that, and it could have not re-used areas so gratuitously. But all of the DLCs were like that unfortunately.

#56
Blastback

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Atakuma wrote...

When your DLC wins awards for how bad it is, then you know it's time to step up your game.
Also leliana's song was ruined by some truly awful voice acting.


What awards are we talking about here?


I found most of Origins' DLC to be mediocre to good.  I never really got the complaints about Ostagar, except the delays of course.  And Warden's keep was good.  Leliana's song was good in my opionon.  What i really disliked were the bugs in Awakening and the Darkspawn Cronicles.  Playing the monsters killing these characters that I've grown to love with no charater interaction.  Fun. yeah.<_<

#57
Atakuma

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Blastback wrote...


What awards are we talking about here?

A website gave Whitch Hunt the worst DLC of the year or something. I was being flippant, though I think all the addons were completely mediocre.

#58
Blastback

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Atakuma wrote...

Blastback wrote...


What awards are we talking about here?

A website gave Whitch Hunt the worst DLC of the year or something. I was being flippant, though I think all the addons were completely mediocre.

Compared to ME2, oh yeah. 

I think that some of the DLC at least was experimental, to figure out what players liked and would accept.

#59
Guest_Guest12345_*

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I think if you ask any creator what they think of their creation, they will almost always say there is room for improvement.



I thought Leliana's Song was a great idea and I would disagree with Mike. It wouldn't make sense for the warden to be there and I don't think it would have enhanced the experience. Not everything should be about the warden, or hawke or the Player Character.



As it has been said before, Thedas, or the DA franchise is a living world. Getting to see Leliana's history through Leliana's perspective was great. I really wanted MORE dlc like that, specifically I was hoping to play as Alistair when he gets recruited by Duncan. In general, I don't think the idea of giving the player an intimate look into a beloved follower's history is a bad model for DLC, in fact, I think its creative and rewarding.

#60
Chairon de Celeste

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Atakuma wrote...
(...)
A website gave Whitch Hunt the worst DLC of the year or something
I was being flippant, though I think all the addons were completely mediocre.


Sounds like the 'Something Awful' site - their tastes are weird overall, so I neither
rely on their 'worst' awards nor on their recommendations...

#61
errant_knight

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Blastback wrote...

Atakuma wrote...

Blastback wrote...


What awards are we talking about here?

A website gave Whitch Hunt the worst DLC of the year or something. I was being flippant, though I think all the addons were completely mediocre.

Compared to ME2, oh yeah. 

I think that some of the DLC at least was experimental, to figure out what players liked and would accept.

I think that's probably true, given the swift move away from 'in-game' style DLCs like Warden's Keep, and The Stone Prisoner. I would rather have filled out a survey, myself. ;) But that's only part of the story, I think. A DLC like RtO, DSC, or GoA would be way less expensive to produce than WK or TSP. Near the end they seem to have moved back to putting more resources into DLC, but I have a feeling that Leliana's Song was also an experiment, and the Witch Hunt may have been part of a scaled back expansion that was already in the works. And outside WK and TSP, none of the DLC had the kind of character interaction and more extensive voice acting that was in the game.

Modifié par errant_knight, 19 janvier 2011 - 06:39 .


#62
atheelogos

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David Gaider wrote...

He did not say it was the weakest DLC. He said we likely wouldn't do another DLC that doesn't involve your PC, as that weakens the experience for the player. That is not the same thing.

U tell em Gaider

#63
Zjarcal

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Chairon de Celeste wrote...

Atakuma wrote...
(...)
A website gave Whitch Hunt the worst DLC of the year or something
I was being flippant, though I think all the addons were completely mediocre.


Sounds like the 'Something Awful' site - their tastes are weird overall, so I neither
rely on their 'worst' awards nor on their recommendations...


It was Gamespot.com, and IMO it was a rather harsh "award". Most disappointing perhaps (though I wasn't disappointed), but flat out worst? That's just too much in my view.

EDIT: About DLC, I feel that comparing Warden's Keep and Stone Prisoner to the other DLCs is not a fair comparison. To me Warden's Keep and Stone Prisoner weren't even true DLC, they were just side quests that were cut off from the main game and sold as DLC.

The main problem for all the other DLC is that they weren't developed alongside the main game, which means integrating them into the main game meant a much greater expense of resources (hiring back talent for instance was probably very inconvenient). Not that this isn't possible to do mind you, but I suppose it all depends on how much budget they have for DLC.

Personally, I loved Leliana's Song, although I do agree with Laidlaw's comment that if it had involved the PC it would've been a much richer experience.

Modifié par Zjarcal, 19 janvier 2011 - 06:46 .


#64
Noir201

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Leliana's Song was a great DLC, mostly ofc i like the char but you could tell was done with abit more soul and care then other DLC apart from The Stone Prisoner, one can hope the lesson has been learned from DLC content when DA 2 comes out, cause i don't think a repeat of some of the substanded DLC which DA:O had will go down well again with players, ofc respect people who think alot of the DLC for Origins was good, but just speaking from my point of view.

Modifié par Noir201, 19 janvier 2011 - 06:45 .


#65
Weltenschlange

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I think Darkspawn Chronicles was definitely not a good idea for a DLC, and I hope that the folks at Bioware won't consider making anything like it for DA2.

To me it's just a pointless what-if scenario (with lots of pointless fighting) that is of course not integrated into the main story.

I can understand why some people would criticize Leliana's Song, but in contrast to DC it was actually part of DAO's narrative.

IMO Darkspawn Chronicles is something that might be fun as a free mod (with less production value of course).

Overall it's the type of DLC that I would never ever buy.

#66
upsettingshorts

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It was "Worst DLC For a Good Game". It also "won" readers choice for the same thing. (link)



Rather horrified by the feedback, I still haven't played it myself.

#67
Zjarcal

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Upsettingshorts wrote...

It was "Worst DLC For a Good Game". It also "won" readers choice for the same thing. (link)

Rather horrified by the feedback, I still haven't played it myself.


Still. Worse than DSC? Seriously?

#68
Qara

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Leliana's Song was the only good DLC that bioware put out for DA:O. Most of it felt cheap and rushed. Hopefully it will improve and get a bigger budget, re-using old areas was a bit of a rip off.



I'm loving all the ME2 DLC.

#69
Blastback

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Zjarcal wrote...

Upsettingshorts wrote...

It was "Worst DLC For a Good Game". It also "won" readers choice for the same thing. (link)

Rather horrified by the feedback, I still haven't played it myself.


Still. Worse than DSC? Seriously?

Well, it suffered from two major issues.  First was the bug where Morrigan would act as if you hadn't performed the Dark Ritual even if you did.  Second, alot of fans seemed to hate the way it ended the Warden's story.

#70
Atakuma

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I think the main problem I have is that stand alone campaigns aren't even remotely satisfying to me, when they barely contain 45 minutes of content. I'd much rather have fully integrated side quest DLC, since I highly doubt we are ever going to get more than an hours worth out of them.

Modifié par Atakuma, 19 janvier 2011 - 06:54 .


#71
PrinceOfFallout13

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if a dlc doesnt include the protagonist is a waste of money unless you unlock uber items, a dlc with no protagonist is like playing all the me2 dlc with miranda *ugh* i want my hawke to be in every dlc the release,now thats my opinion of course

Modifié par PrinceOfFallout13, 19 janvier 2011 - 07:04 .


#72
Reaverwind

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Upsettingshorts wrote...

It was "Worst DLC For a Good Game". It also "won" readers choice for the same thing. (link)

Rather horrified by the feedback, I still haven't played it myself.


I thought the criticisms were spot-on.

#73
Xewaka

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Blastback wrote...
Playing the monsters killing these characters that I've grown to love with no charater interaction.  Fun. yeah.<_<

The concept at least is worth exploring. Were not for the fact that I believe all DLC is a scam and refuse to buy any, DSC would probably be the first I'd try.

#74
Dave of Canada

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I don't mind DLC not focusing on the protagonist, having a side-story being told by the companion and knowing a little bit more about them is nice and explores more into them but I can see the argument for Hawke-only involvement.

#75
tmp7704

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Blastback wrote...

I think that some of the DLC at least was experimental, to figure out what players liked and would accept.

I was thinking that too, but then seeing the lead developer go "yeah people really liked it but we'll just give them what i think would be even better instead" makes me start to doubt that.

If nothing else, it certainly deflates my interest in buying the DLC that fits what i like to play, under naive assumption such sales might translate into a sign of "more of this plx" and result in such. Apparently the whole "voting with your wallet" only works one way.