Aller au contenu

Photo

Lead Designer discusses DLC


206 réponses à ce sujet

#126
Dave of Canada

Dave of Canada
  • Members
  • 17 484 messages

Sylvius the Mad wrote...

If the DAO player were used to playing the entire party, Leliana's Song wouldn't have bothered him at all.


If the player(s) in question were "used to play the entire party", there wouldn't have been a Leliana's Song.

#127
Guest_[User Deleted]_*

Guest_[User Deleted]_*
  • Guests
First, thanks for this wonderful find.  This article cements what most of us think about DA II:  that it will be an AWESOME Game.

Lead Designer Mike Laidlaw, did not state that Leliana’s Song was the weakest DLC.  He stated that Bioware wants to involve our PC in those DLCs.  So how is this weak?  Many people praised the Shadow Broker because the PC is involved, and Witch Hunt DLC included our PC, too.

As a player, I would certainly want to be a part of any DLC, for I am not just an outsider watching what is happening to a friend.  I am the (Main Playable Character) protagonist helping a friend or spending time with a friend while I help her or him solve some personal quests or resolve some problem.  Who would not want that?

Leliana’s Song fills in the gap for me.  I felt her pain in DAO, but I wanted to know what had happened to her. Why she has become the person she is in DAO. I really love that DLC, but the experience could have been stronger for me if my warden was included.

Thus, I think that is a thrilling/brilliant idea if that is what is in store for DA II.

Points of interests from the interview with Lead Designer Mike Laidlaw:*

1.        Keeping the core “team” in future DLCs.  (I think that is a wonderful idea; that’s keeping with continuity—an A+)

2.       Leliana’s Song could have been a stronger experience if “THE PLAYER” was part of that DLC (adding to the story).  (I agree 100%.  I love Leliana’s Song, and I wish my warden to experience her past, to meet that fiery bard or to simply being there for her during that trying time in her life, when Marjolaine betrayed her… someone she truly trusted.)
3.       Go bigger than a Leliana song or Awakening type of expansion and “integrate something new” ?!  Wow, truly awesome !

4.       Our character does age !

5.       Having our actions carry over from one* game to the next, i.e., that our decisions from Dragon Age Origins and Awakening carry into DA II and Hawke’s actions carry into DA III.  (Please keep in mind that Dragon Age is about the evolution of the world of Thedas, so let’s keep an open mind.)
      
 
It was indeed a good find on your part OP. Thanks again.

 As for me, the more I learn about DA II, the more exciting and interesting the game becomes.

Modifié par [User Deleted], 20 janvier 2011 - 12:01 .


#128
AlexXIV

AlexXIV
  • Members
  • 10 670 messages
I'd still like to know why the DLCs had gone so bad. Or the Expansion. I doubt the Devs are to blame because I wouldn't know why it would be in their interest to rush a dlc to make some quick money. I mean I wouldn't mind if they reused locations to save ressources, but if they do it and then the dlc is rather short and contentless, then I don't know what to think.

#129
Guest_[User Deleted]_*

Guest_[User Deleted]_*
  • Guests
Hence, the new interview ? It tells us what Bioware intends to do with future DLCs. We need to focus on this good news.

#130
AlexXIV

AlexXIV
  • Members
  • 10 670 messages

Lilacs wrote...

Hence, the new interview ? It tells us what Bioware intends to do with future DLCs. We need to focus on this good news.


Well the good news would be if they make good DLCs, not if they just say they do. I bet nobody from Bioware would have said 'Don't buy our DLCs, they are crap.' about some origin DLCs either.

#131
Guest_[User Deleted]_*

Guest_[User Deleted]_*
  • Guests
The good news is that the "original team" will be involved in all future DLCs. Some people did enjoy those*previous DLCs. People will always have their likes and dislikes, such is life.

Modifié par [User Deleted], 19 janvier 2011 - 10:01 .


#132
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 118 messages

Dave of Canada wrote...

Sylvius the Mad wrote...

If the DAO player were used to playing the entire party, Leliana's Song wouldn't have bothered him at all.


If the player(s) in question were "used to play the entire party", there wouldn't have been a Leliana's Song.

Why not?  It would still be worthwhile to play that character's previous adventures.

#133
In Exile

In Exile
  • Members
  • 28 738 messages
[quote]Sylvius the Mad wrote...
If the player(s) in question were "used to play the entire party", there wouldn't have been a Leliana's Song.[/quote]
Why not?  It would still be worthwhile to play that character's previous adventures.
[/quote]

If Leliana were your character, there would be no story or voice beyond your own for her to have.

ETA:

Put another way, in-game Leliana could have no dialogue about herself. In fact, the entire concept of dialogue between the party would be incoherent.

Modifié par In Exile, 19 janvier 2011 - 10:05 .


#134
Firky

Firky
  • Members
  • 2 140 messages
DAII is now a parody of PC vs console? I love a good parody.

http://www.homestarr.../disk4of12.html

(I'm not really a spelling **** - whoops, I didn't realise that would be filtered. Let's say, I'm not usually that worried about spelling/wrong words.)

Also, Leliana's Song was my favourite because of the amazing music, but also because the PC wasn't in it. It felt like a little break, while still not actually having a break from DA - like the HOMM III chronicles where you could play a bitesized faction based campaign without having to do a whole Shadow of Death. *shrugs* I have my hand up for more DLC with just Fenris or whoever.

Modifié par Firky, 19 janvier 2011 - 10:10 .


#135
AlexXIV

AlexXIV
  • Members
  • 10 670 messages

Lilacs wrote...

The good news is that the "original team" will be involved in all future DLCs. Some people did enjoy those*previous DLCs. People will always have their likes and dislikes, such is life.


Well when DA:O was about being wrapped up Bioware already worked on DA2. Which came up one time and another as a feeble attempt to explain the quality (or lack thereof) in the DLCs. So does that mean nobody is working on DA3 now or in near future? It would just be good to hear what went wrong, and why we can be sure it will be different this time.

#136
Guest_[User Deleted]_*

Guest_[User Deleted]_*
  • Guests
I think you misquoted Sylvius In Exile.


#137
Legbiter

Legbiter
  • Members
  • 2 242 messages
Leliana's Song would have been a sure buy for me if it was my Warden helping Leliana out of a tight spot. This whole travel-back-in-time-to-see-what-a-wh***-your-current-LI-was-yay thing....eh, not so much.

#138
The Gentle Ben

The Gentle Ben
  • Members
  • 86 messages

Lilacs wrote...
The good news is that the "original team" will be involved in all future DLCs. Some people did enjoy those*previous DLCs. People will always have their likes and dislikes, such is life.

All of that may be true, but I rather agree with Alex. For those of us who found Origins DLC lacking, a reservation of optimism would seem justifiable until we are greeted with evidence to the contrary.

Modifié par The Gentle Ben, 19 janvier 2011 - 10:08 .


#139
Ninotchka

Ninotchka
  • Members
  • 263 messages

Maria13 wrote...
But if you only service the guys (and some of the female gamers) then it's only the guys that will ever get serviced... It's self-perpetuating and it's bad marketing because they're not up to the challenge of building new markets.  Bioware have done a lot but I find this chauvenism and the deprecatory attitude towards female gamers ('No squeeing please' as if guys didn't squee in a manly way) kind of disappointing.


OMG, Maria13, you hit the nail on the head!

Perhaps you should start a new thread devoted to this topic, but I have noticed the noticeable inbalance between DA2 marketing promo info as well. I don't care for male Hawke because I don't play male characters so why the longest wait for more decent info about female Hawke (her voice, her potential LIs etc). It's pissy having to wait this long now. :pinched:

Perhaps the game dollar$ come in through people who mainly play male characters (I guess this data is collected via that data sending option in the game options), but still, it sucks having to wait Bioware.....

Back to the topic though, I haven't bought any DLC for Origins yet, but was just about to purchase the Ultimate edition to see what it's all about, but meh, all these harsh reviews are truly off-putting. :unsure:

#140
Merci357

Merci357
  • Members
  • 1 321 messages

Lilacs wrote...

The good news is that the "original team" will be involved in all future DLCs. Some people did enjoy those*previous DLCs. People will always have their likes and dislikes, such is life.


Is that good news? Shouldn't they work on maybe a sequel? I've mixed feelings about this, if DA2 DLC is a step up, that's great, but on the other hand, DLC are still "snacks"... if a likely DA3 (given that DA2 won't burn) has a longer development cycle just because the core team is occupied with DLC, is that a good price to pay?

#141
Guest_[User Deleted]_*

Guest_[User Deleted]_*
  • Guests
AlexXIV, that scope there is for another interview or a new podcast ? We are learning new information about DA II and the possibility for DA III with every new interview and or podcast.  (Everything is in its good time. Lets wait for further information; they maybe slow in the coming,  but they are coming, nonetheless)

Since DA II is still in Development. We should remain on that game ? Anyway, Bioware is always two steps ahead.

Edit: @Merci, please see the above bolded sentence on that.

Modifié par [User Deleted], 19 janvier 2011 - 10:23 .


#142
Legbiter

Legbiter
  • Members
  • 2 242 messages

Merci357 wrote...

Is that good news? Shouldn't they work on maybe a sequel? I've mixed feelings about this, if DA2 DLC is a step up, that's great, but on the other hand, DLC are still "snacks"... if a likely DA3 (given that DA2 won't burn) has a longer development cycle just because the core team is occupied with DLC, is that a good price to pay?


Different teams do the DLC...mostly

#143
Sylvius the Mad

Sylvius the Mad
  • Members
  • 24 118 messages

In Exile wrote...

If Leliana were your character, there would be no story or voice beyond your own for her to have.
 
ETA:

Put another way, in-game Leliana could have no dialogue about herself. In fact, the entire concept of dialogue between the party would be incoherent.

Playing the party doesn't require you play each character as your own.  Just that you play the party's group consciousness.

That still allows for intra-party conversations that are not unlike the party's internal monologue.

But this would prevent the players from feeling they had ownership of just the one PC they created.

Modifié par Sylvius the Mad, 19 janvier 2011 - 10:15 .


#144
AlexXIV

AlexXIV
  • Members
  • 10 670 messages

Legbiter wrote...

Leliana's Song would have been a sure buy for me if it was my Warden helping Leliana out of a tight spot. This whole travel-back-in-time-to-see-what-a-wh***-your-current-LI-was-yay thing....eh, not so much.


I wanted to buy Leli's Song because I thought it was bout travelling with her after the events of DA:O, but then I read about it and didn't buy. It is not about quality or anything. Same with Darkspawn Chronicles. These DLCs had nothing to do with the main story so I didn't buy them. And looking back I shouldn't have bought Golems of Ama... something I shouldn't have bought because I played it once and never again. I only play Witch Hunt because of Morrigan and because it is the final part of DA:O for me since my warden liked Morrigan and needed closure.

#145
Merci357

Merci357
  • Members
  • 1 321 messages

Legbiter wrote...

Different teams do the DLC...mostly


This was in respose to:

Q:This time last year, when the team was moving on from Dragon Age,
you already had a team set up for DLC. Is that still going on right now,
where you have team separate for DLC?


ML: I think for downloadable content for Dragon Age II, we
actually are looking more at keeping the core team in there, not doing
any kind of separate.



#146
AlexXIV

AlexXIV
  • Members
  • 10 670 messages

Lilacs wrote...

AlexXIV, that scope there is for another interview or a new podcast ? We are learning new information about DA II and the possibility for the DA III with every new interview and or podcast.  (Everything is in its good time. Lets wait for further information; they maybe slow in the coming,  but they are coming, nonetheless)

Since DA II is still in Development. We should remain on that game ? Anyway, Bioware is always two steps ahead.

Edit: @Merci, please see the above bolded sentence on that.


No don't get me wrong, I am not on about DA3. Just DA:O and DA2 DLCs. I only brought up DA3 because the reason for the way they did the DA:O DLCs was that there was basically too much for them to handle. They made some rather ... cheap DLCs and then stopped altogether, probably because they figured they didn't have the personel to make a good one and didn't feel like releasing another one that gets ripped apart by fans and media. So basically DA:O DLCs policy is directly related to the DA2 development and deadline.

#147
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages

Lilacs wrote...

4. Our character does age !


I don't believe so.

#148
Cuthlan

Cuthlan
  • Members
  • 2 427 messages

Sylvius the Mad wrote...

David Gaider wrote...

He did not say it was the weakest DLC. He said we likely wouldn't do another DLC that doesn't involve your PC, as that weakens the experience for the player. That is not the same thing.

This wouldn't be a problem if the game didnt try to convince the player that he is his character and his influence ends there.

If the DAO player were used to playing the entire party, Leliana's Song wouldn't have bothered him at all.


Will you stop pissing up every thread with this stuff? You've got your attention fest thread going on 40 pages long now. Go enjoy it.

#149
Guest_[User Deleted]_*

Guest_[User Deleted]_*
  • Guests

Maria Caliban wrote...

Lilacs wrote...

4. Our character does age !


I don't believe so.


DG: How do you address age, then? Characters getting older, etc.


ML: You set a character the right age so that our players don’t have to end up all wrinkly.


*ML:  ... The goal was kind of in the middle to late 20s and then there’s a period where you haven’t gone grey yet.

Edit:*

Modifié par [User Deleted], 19 janvier 2011 - 10:35 .


#150
The Gentle Ben

The Gentle Ben
  • Members
  • 86 messages

Maria Caliban wrote...

Lilacs wrote...
4. Our character does age !

I don't believe so.

I agree with Maria*. I could be wrong (shocking!), but my interpretation of the quote was that an age range was selected for the characters where the need to implement aging was unnecessary (or at least avoidable).

* Edited for clarity.

Modifié par The Gentle Ben, 19 janvier 2011 - 10:49 .