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FemShep and masculine poses.


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#1
Ambeth

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Did anyone else notice that most of Shepard's poses, at least while sitting and talking, were very much masculine, no matter which gender the Shepard was?  Is this Bioware saying that command is still very much an old boys network even almost-200-years-in-the-future and FemShep deliberately chooses poses that 'fit in'? Posted Image  Or perhaps reposing her for the cutscenes was considered too expensive for the payoff? Posted Image  OTHER women get feminine poses.  Even badasses like Aria and Miranda (both use the 'slumped with knees crossed' at one point or another).

But Shepard gets 'taking up as much space as possible' poses like: Ankle on knee (kinda painful for me) or knees apart, left arm resting on left knee at about the middle of the forearm and right hand resting high on the right thigh.   Personally, I find that incredibly awkward to hold.  If I move my left arm so it's sitting on the knee closer to the elbow AND move the right hand closer to mid-thigh it gets a lot more comfortable.  But I HAVE seen RL men sit in both of those poses, so I assume they are comfortable for a man (different hips and center of gravity and all) but knowing they are uncomfortable for me makes seeing a women doing them rather  disconcerting.


But then there's the LotSB.  At the end of Liara's visit to the Normandy, Shepard is left sitting on the bed as she leaves (at least... in MY games.  I've read the whisper of a rumor that if I had imported from ME1 things might have ended differently....Posted Image  But that's just my opinion a rumor.  No need to go spreading it around.).  MaleShep sits with hands resting on the bed near his hips and his knees apart (still with the taking up space thing) and FemShep sits her hands the same, but her knees together.  And not in that stiffly prim way, but as if she just thought about crossing her knees and changed her mind.  I sqeee'ed.

Edit: some glaring typographical errors.  You would think I didn't proof read it.

Modifié par Ambeth, 19 janvier 2011 - 07:07 .


#2
Phaedon

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Same as the first Mass Effect, they both use the same 'skeletons'.

Modifié par Phaedon, 19 janvier 2011 - 07:03 .


#3
Ryzaki

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I hated the way she sat in LoTSB. It looked weird probably because I don't sit with my legs completely closed.



Then again I play dude Shep so /shrug.

#4
PauseforEffect

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It was nice to see our female Shepard in a ladylike pose for once in LOTSB. Usually just shrug off the general masculine poses as being part of the military, but yes I would LOVE to have Shepard not sit with her legs so damn far apart nor to cross her leg over like a guy's, I don't know any women who find that seating position comfortable. Ah well, at least it looks like Bioware's paying attention.

#5
Images

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I think even though the actual reason is for ease of designing both sexes, Shep being a marine MIGHT have slightly reduced her femininity. Those girls aren't shrinking violets.

Modifié par Images, 19 janvier 2011 - 07:04 .


#6
thegreateski

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Wasn't there already a thread like this floating around somewhere?

Modifié par thegreateski, 19 janvier 2011 - 07:12 .


#7
Guest_AwesomeName_*

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I LOVE that she has masculine body language - I think it's empowering. The only time I'd like her to sit like a girl, is when she's wearing that dress. I'd also like her to be more free-spirited when she dances... Otherwise, I love how she carries herself, and I don't see why she should conform her body language to that of a girly girl.

Modifié par AwesomeName, 19 janvier 2011 - 07:09 .


#8
Ambeth

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Ryzaki wrote...

I hated the way she sat in LoTSB. It looked weird probably because I don't sit with my legs completely closed.

Then again I play dude Shep so /shrug.


It made her look a little forlorn to me.  Perhaps that's why you hated it.


Images wrote...

I think even though the actual reason is for ease of designing both sexes, Shep being a marine MIGHT have slightly reduced her femininity. Those girls aren't shrinking violets.



Might.  But they are so awkward...


thegreateski wrote...

Wasn't there already a thread like this flaoting around somewhere?


If there was, I wouldn't know how to search for it to be sure ahead of time.


AwesomeName wrote...

I LOVE that she has masculine body language - I think it's empowering. The only time I'd like her to sit like a girl, is when she's wearing that dress. I'd also like her to be more free-spirited when she dances like in ME1 again... Otherwise I don't see why she should conform her body language to that of a girly girl.



But when the poses are physically awkward for a woman to hold?  It's jarring.  As for dancing  Ha! I wish she'd danced at all.  That wasn't dancing....Posted Image

Modifié par Ambeth, 19 janvier 2011 - 07:13 .


#9
thegreateski

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Ah. Well to answer the OP, the reason Fem!Shep sits like this is because she shares a skeletal model with Male!Shep.

Bioware didn't want to bother with making two seperate sets of animations. Besides, most gamers are male and are likely going to play a game as Male!Shep before they play a game as Fem!Shep. Now that Bioware has a sizeable fan base for the ME universe they can afford to pay more attention to detail. You can expect to see different animations for Male!Shep and Fem!Shep in the future.

Modifié par thegreateski, 19 janvier 2011 - 07:30 .


#10
Guest_AwesomeName_*

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Nope, doesn't seem awkward or jarring to me at all. I think they struck the perfect balance with LOTSB and that they should stick with that!

#11
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Phaedon wrote...

Same as the first Mass Effect, they both use the same 'skeletons'.

What? What do you mean by 'skeletons'?

Modifié par AwesomeEffect2, 19 janvier 2011 - 07:32 .


#12
Fiery Phoenix

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thegreateski wrote...

Ah. Well to answer the OP, the reason Fem!Shep sits like this is because she shares a skeletal model with Male!Shep.

Bioware didn't want to bother with making two seperate sets of animations. Besides, most gamers are male and are likely going to play a game as Male!Shep before they play a game as Fem!Shep. Now that Bioware has a sizeable fan base for the ME universe they can afford to pay more attention to detail. You can expect to see different animations for Male!Shep and Fem!Shep in the future.

Gender-specific animations were already in ME1, good sir. They were only too lazy with ME2.

#13
Count Viceroy

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Here we go again.

#14
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There were equally strange feminine poses for male Sheps, with strange expressions. Talking with Jacob in the armoury anyone? Leaning back with that learing smile. Awwwwkward.



But I don't mind. Ya buy the doughnut, ya buy the hole.

#15
Count Viceroy

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AwesomeEffect2 wrote...

Phaedon wrote...

Same as the first Mass Effect, they both use the same 'skeletons'.

What? What do you mean by 'skeletons'?


The animation rig, it's an artificial 'skeleton'. It's what the animators use to make their animations.

Textures are then placed on these rigs and you have characters.

#16
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Count Viceroy wrote...

AwesomeEffect2 wrote...

Phaedon wrote...

Same as the first Mass Effect, they both use the same 'skeletons'.

What? What do you mean by 'skeletons'?


The animation rig, it's an artificial 'skeleton'. It's what the animators use to make their animations.

Textures are then placed on these rigs and you have characters.

Well, ME1 did have different animations for male and female Shepard. ME2 had none except for just one scene in LotSB.

#17
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Seriously, I say keep it how it is in LOTSB. Especially the sitting - I think it's a great touch that she sits like that unless she's in a tight dress. I think it accurately reflects her character because she doesn't seem like the type of person who typically dresses like that (as reflected by Kasumi), and therefore that probably extends to how she carries herself as well. She is quite masculine for a woman, that's just who she is. Also I don't see how sitting with legs apart is uncomfortable :/ I sit with my legs apart, because it's less strain on my muscles, not just because of my "equipment" - the more closed my legs are the more muscular contraction I have to exert and my thighs begin to ache... /slightly off-topic

#18
jeweledleah

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I'm reading this and realizing that I'm currently sitting with my left ankle perched on my right knee with my left elbow braced on my left thigh close to my knee. something I did without even thinking, because its just a comfortable position for me. so my femshep sitting that way never bothered me :/

now cocking my hip sideways, while crossing arms over my chest...as a maleshep? that was weird :/

edided to add, unless I'm wearing a relatively short skirt, my legs are always slightly apart and as I'm fairly skinny, it not becasue of my built, but rather becasue its comfortable.  conciderign that girls actualy have to be taught to keep their legs crossed while sitting, as its not a natural pose...that should tell you something :)

Modifié par jeweledleah, 19 janvier 2011 - 07:50 .


#19
Ambeth

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AwesomeName wrote...

Seriously, I say keep it how it is in LOTSB. Especially the sitting - I think it's a great touch that she sits like that unless she's in a tight dress. I think it accurately reflects her character because she doesn't seem like the type of person who typically dresses like that (as reflected by Kasumi), and therefore that probably extends to how she carries herself as well. She is quite masculine for a woman, that's just who she is. Also I don't see how sitting with legs apart is uncomfortable :/ I sit with my legs apart, because it's less strain on my muscles, not just because of my "equipment" - the more closed my legs are the more muscular contraction I have to exert and my thighs begin to ache... /slightly off-topic



Kasumi say the same thing regardless of the gender of Shepard.  And it's not the knees apart that I find awkward.  That IS more comfortable most of the time.  It's the rest: the ankle on the knee, the leaning forward pose.  Awkward to do in RL for a woman.


And, I dunno, but equating masculine poses with empowerment.... that's conforming to the current male-centric paradigm, if you ask me.

#20
JamieCOTC

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AwesomeEffect2 wrote...

Count Viceroy wrote...

AwesomeEffect2 wrote...

Phaedon wrote...

Same as the first Mass Effect, they both use the same 'skeletons'.

What? What do you mean by 'skeletons'?


The animation rig, it's an artificial 'skeleton'. It's what the animators use to make their animations.

Textures are then placed on these rigs and you have characters.

Well, ME1 did have different animations for male and female Shepard. ME2 had none except for just one scene in LotSB.


femshep has her own animations for ME2 as well, though you wouldn't know it.  She's slightly smaller and therefore gets her own set. 

"Female Shepard is slightly smaller than male Shepard which means we need a different set of animations for both male and female.." - Jesse Houston


Personally, I wouldn't mind if she were a little more feminie, but not by much.  She just needs some slight tweaking, not an overhaul. 

Modifié par JamieCOTC, 19 janvier 2011 - 07:53 .


#21
Fiery Phoenix

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I'm sorry, Jamie, but that's splitting hairs.

#22
Ryzaki

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The only thing I care about is the weird limp and that head thing both Shepards do.



That's what needed to be fixed.

#23
Ambeth

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JamieCOTC wrote...

femshep has her own animations for ME2 as well, though you wouldn't know it.  She's slightly smaller and therefore gets her own set. 

"Female Shepard is slightly smaller than male Shepard which means we need a different set of animations for both male and female.." - Jesse Houston


Personally, I wouldn't mind if she were a little more feminie, but not by much.  She just needs some slight tweaking, not an overhaul. 



Which means every one of those poses was a conscious decision on someone's part.  Not sure how I feel about that.  But I agree with just a little tweaking.

#24
thegreateski

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Fiery Phoenix wrote...

thegreateski wrote...

Ah. Well to answer the OP, the reason Fem!Shep sits like this is because she shares a skeletal model with Male!Shep.

Bioware didn't want to bother with making two seperate sets of animations. Besides, most gamers are male and are likely going to play a game as Male!Shep before they play a game as Fem!Shep. Now that Bioware has a sizeable fan base for the ME universe they can afford to pay more attention to detail. You can expect to see different animations for Male!Shep and Fem!Shep in the future.

Gender-specific animations were already in ME1, good sir. They were only too lazy with ME2.

They may have been but the majority of the animations were shared between the Sheps.

#25
Strugz

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AwesomeName wrote...

I LOVE that she has masculine body language - I think it's empowering. The only time I'd like her to sit like a girl, is when she's wearing that dress. I'd also like her to be more free-spirited when she dances... Otherwise, I love how she carries herself, and I don't see why she should conform her body language to that of a girly girl.

Empowering?