Corrupted Save
#1
Posté 19 janvier 2011 - 09:49
The game froze so i waited a minute or 2.
Then i restarted the game.
When i came back in it only gave me the option to play a new game.
So i went and checked my save.
YUP corrupted.
Fun.
No more Mass effect 2 for me.
Thanks bioware.
#2
Posté 20 janvier 2011 - 06:59
I did a new game to get the load game menu, and nothing, even if I try to switch career.
I rented the game and I was thinking about buying it. I guess I'll wait and get it cheaper later, maybe on a steam sale.
I guess now I have time to play the first one before.
#3
Posté 20 janvier 2011 - 04:16
#4
Posté 20 janvier 2011 - 05:20
#5
Posté 20 janvier 2011 - 08:40
I can't imagine this effecting all saves, if you continue with an older save do you continue to run into the freeze / corruption issue?
Modifié par Gaea, 20 janvier 2011 - 08:40 .
#6
Posté 20 janvier 2011 - 10:17
On the other hand, if all your saves got corrupted then that is just nuts. I ended my session last night with a freeze. Hopefully I'll have no issues when I go home to play tonight.
#7
Posté 20 janvier 2011 - 10:49
Gaea wrote...
You guys are able to load a previous save (prior to the game freezing) and continue correct?
I can't imagine this effecting all saves, if you continue with an older save do you continue to run into the freeze / corruption issue?
No
I had more than one save game (about 5). I hope I didn't overwrite anything by trying to get to the load screen using "new game".
#8
Posté 20 janvier 2011 - 11:21
After Samara's loyalty quest, in which Morinth died, the mission summary screen with the Illusive Man came up, but after that, it locked up with a black screen before it got to the loading screen.
When I reset my PS3 and reloaded, it seems the "system" save was corrupted, as all of my configuration settings were lost. I was able to reload a save game and continue past that point.
Unfortunately, the system save file is copy protected, so if it was the case that it became corrupted, I cannot make an easy USB memory stick backup. Obviously, while fixing the lockup bugs is the primary concern, I ask you to consider removing the "copy protected" flag and instead locking it to a PSN ID.
#9
Posté 20 janvier 2011 - 11:22
Modifié par Gaea, 20 janvier 2011 - 11:25 .
#10
Posté 20 janvier 2011 - 11:24
Curious if periodically sending the saves to another profile/fob would be a good idea in the meantime.
#11
Posté 20 janvier 2011 - 11:43
Modifié par brunoqc, 20 janvier 2011 - 11:56 .
#12
Posté 21 janvier 2011 - 12:00
Capeo wrote...
Wait, please don't tell me you guys were only playing with one save? I hear that all the time and it blows my mind. RPGs, guys, 10 save minimum.
On the other hand, if all your saves got corrupted then that is just nuts. I ended my session last night with a freeze. Hopefully I'll have no issues when I go home to play tonight.
True that! Actually I have 39 FFXIII saves and normally have around 20 for every RPG I have. A bit paranoid with saving as well so though this glitch sucks and needs to be looked at, I'll be prepared. Though if it affects all of the simultaneously we have a problem...
#13
Posté 21 janvier 2011 - 06:43
The guy said that I should have made a backup prior to the "deleting".
Is that even possible? One of the two save game I have is write protected (the one about game progress/settings).
#14
Posté 21 janvier 2011 - 07:57
Almost 70$ spent and here I am just waiting to walk into a death trap that will corrupt my saves... Sorry but I don't think I will play for a while.
Modifié par Sweet Seoul Brother, 21 janvier 2011 - 07:58 .
#15
Posté 21 janvier 2011 - 08:08
Data corruptions happen for a number of reasons outside of the program. Power fluctuations, hardware glitches, hdd failures, heating issues, even nudging it slightly with your foot by accident can affect it.
Relying on one, single solitary save is asking for trouble. If you do so, you have noone to blame but yourself. Data intergrity is the sole responsibility of the owner of that data. Noone else
#16
Posté 21 janvier 2011 - 08:16
People's Mass Effect files are the only ones that get corrupted. There would be a worse problem if people started to say that their "whole" hard drive's save data outside from mass effect, but alas only mass effect is affected.
Some posters here also note that even their multiple files became corrupted. So having multiple saves won't remedy anything unless you make backup of your saves in separate USB sticks, but who would go to that extreme to keep files without questioning the integrity and the quality of the product which is in this case is the game itself?
If an Excite bike NES game cartridge can keep ONE save file of the player created tracks since the 80's why can't a multi million dollar game with seemingly unlimited resources in 2011 do the same?
Modifié par Sweet Seoul Brother, 21 janvier 2011 - 08:29 .
#17
Posté 21 janvier 2011 - 08:29
To those people saying multiple saves is a solution, sadly that will not work. It corrupted the character file including all of my separate saves. The copy-protected profile save on the other hand was fine.
If you have another device to store your character profile on, I recommend doing that immediately.
Other than that, I don't think I have the resolve to start another game. Hopefully it gets patched soon. I haven't had a game-breaking problem like this on consoles before, and I'm sad it had to be from a bioware game.
#18
Posté 21 janvier 2011 - 08:32
prodog wrote...
If you have another device to store your character profile on, I recommend doing that immediately.
Other than that, I don't think I have the resolve to start another game. Hopefully it gets patched soon. I haven't had a game-breaking problem like this on consoles before, and I'm sad it had to be from a bioware game.
It should never come to that where we have to take a desperate initiative to backup "game" saves for fear of data loss. I as with many people here will wait until the game is patched before moving forward. I too can't believe this is Bioware, I would expect this from another developer but not Bioware.
#19
Posté 21 janvier 2011 - 08:33
If people arent willing to learn a little bit about the technology upon which they rely, then they are asking for trouble.
There have been cases where NES cartidges have failed and saved data has become corrupted. Just because you have ben lucky with NES, and dropping your laptop, doesnt mean that everyone is.
#20
Posté 21 janvier 2011 - 08:43
Bogsnot1 wrote...
No, you dont have the right not to expect it not to fail. If you doubt thta, check out the various court cases that have proven otherwise. People have tried to sue computer manufacturers, hard drive manufacturers, and even repair shops because they have lost data somehow. Every single ruling has turned out the same. The end user is the one solely ersponsible for the intergrity of their data.
If people arent willing to learn a little bit about the technology upon which they rely, then they are asking for trouble.
There have been cases where NES cartidges have failed and saved data has become corrupted. Just because you have ben lucky with NES, and dropping your laptop, doesnt mean that everyone is.
My rights as a guy trying to enjoy a videogame? I think they should be self explanatory. You buy a game and expect it to save files that can be loaded and played. Yes, occasionally you lose data and it is annoying. No, it should not happen twice within two days.
#21
Posté 21 janvier 2011 - 08:44
*Power going off and data gets broken
*PS3 fell on the ground and data gets corrupt
*PS3 Yellow Lighting whilst playing (overheating issues) leading to corrupt data
All of which are physical events that could affect ALL data, so this could only mean that the problem itself lies with the game. Being vigilant about your data is fine and dandy but it's a little useless when the game itself is breaking it's own save files. As much as I would like to factor human error rather than put all the responsibility bioware's end product (which you seem to be), I find it rather hard to believe that so much problems would come forth like this and it's the players' fault for not backing up save files in USB drives.
Modifié par Sweet Seoul Brother, 21 janvier 2011 - 08:48 .
#22
Posté 21 janvier 2011 - 08:58
110 volts is an average of what comes out of your socket. It can fluctuate between 95-130. Same with 240, thats betwen about 220-260 volts, with 240 beign the average. Then you also have the frequancy issue, 50 or 60hz, again, being an average.
Depending on the demand on your local grid, your power could momentarily fall or raise outside of the min/max, and given how sensitive electronic devices are to power fluctuations, a millisecond is all it would take in many cases.
Nor did I mention dropping it, I distinctly said nudging.
I never said the game was bug free, and would never cause this issue, what I was saying, is that people should not be relying solely on a single save, as there was a horde of reasons outside of Biowares control that could corrupt it. If you cant accept the fact that data corruptions can happen outside of programming, then feel free to rely on a single source of data, and experience the pain upon its loss.
#23
Posté 21 janvier 2011 - 09:07
#24
Posté 21 janvier 2011 - 10:47
So how do you make backups on USB?
#25
Posté 21 janvier 2011 - 09:05





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