Why so much hate for Dragon Age 2?
#126
Posté 20 janvier 2011 - 09:10
For me, March 8th can't come soon enough.
Of course, since this is the internet, people are gonna hate. It'd be nice if they at least played the game before they built up so much hate for it, though. Seems like they're going to taint their experience that way.
#127
Posté 20 janvier 2011 - 09:10
JFarr74 wrote...
I've noticed on Youtube and other sites that some people seem to think Dragon Age 2. Why is that?
Tell me about it. I frequent the Gamespot PC forums and the people there hate this game with a vengeance! All arguments lead to me telling them to wait and see who is right on March 8.
I can't wait to say "I told you so!" and shut them up for good
#128
Posté 20 janvier 2011 - 09:13
Poaches wrote...
one does not blindly walk into quicksand either.
than you don't know how I enjoy spring breakB)
#129
Posté 20 janvier 2011 - 09:17
Mad-Max90 wrote...
Poaches wrote...
one does not blindly walk into quicksand either.
than you don't know how I enjoy spring breakB)
LOL that is pretty funny Mad Max.
As for this thread, I am thoroughly excited for Dragon Age 2 and I support the changes. No game is ever perfect, but I think Dragon Age 2 will be pretty close. I just want to play video games and enjoy them
Modifié par obsessedwjpn, 20 janvier 2011 - 09:17 .
#130
Posté 20 janvier 2011 - 09:18
Theodore Roosevelt
I think this one represents Bioware against other developers. without the failures
Modifié par Mad-Max90, 20 janvier 2011 - 09:20 .
#131
Posté 20 janvier 2011 - 09:22
Poaches wrote...
Certainly moving away from the rpg experience regardless.
I disagree. I think Origins was a great RPG. NPC relations, lore, story and attention to small details made it a pleasing experience. It had a setback though. I was really disappointed with the plot itself: recruit allies for %80 of the game and stop the evil threatening the world. The End. This is the reason why I'm not interested in ME Series. I'm just not used to open-world thing.
I favor a more linear plot and more depth in a story. (Baldur's Gate 2, for example) When I heard of the framed narrative I said "That's what I'm looking for." That's why I preordered DA2 which is something I don't do often. Being more action oriented and some other issues may not necessarily mean Dragon Age series is loosing it's RP touch. Infact, as far as I can see, it'll deliver a much more better experience. I'm very optimistic in the future of the title.
#132
Posté 20 janvier 2011 - 09:23
I couldDarthCaine wrote...
Let's see now:
there's no races, no origins, it'll be much shorter (ME2's length), you can't change armor and different weapon types for party members (like in ME2), warriors can't duel wield or use archery, mages can only use staffs, there's less specializations, $60 for PC etc...
I couldn't possibly think of a reason why people might dislike the changes
Modifié par Soul Reaver, 20 janvier 2011 - 09:23 .
#133
Posté 20 janvier 2011 - 09:28
#134
Posté 20 janvier 2011 - 09:40
YOURFRIEND wrote...
text
If your opinion on Morrowind didn't suck so badly I would feel better about agreeing with you here. My world view of someone with one disagreeable opinion having nothing but bad opinions is shattered forever.
#135
Posté 20 janvier 2011 - 10:02
#136
Posté 20 janvier 2011 - 10:34
with time and info my doubts will dissapear.
#137
Posté 20 janvier 2011 - 10:57
Kairi Hawke wrote...
some fear change its human anyhoo i have some doubts to be honest but im sure
with time and info my doubts will dissapear.
Up until Final Fantasy XIII had been in my PS3 for a dozen hours, I was sure it would be amazing. There was a mountain of information, and aside from FF11/12, Square had by that time made literally dozens of nearly perfect games.
Certitude can only lead to disappointment. For another example, compare how bad Resident Evil 5 was compared to 4.
#138
Posté 20 janvier 2011 - 11:01
I’ll just mention that I have read every response in this thread. To prove it, YOURFRIEND, good for you for speaking up on your opinion, but I will never stop coveting Sten. I don’t care if he can never love me back, for whatever qunari reason. Also, despite a complete lack of religious anything, I had a great game of volleyball with Mormons who knocked on the door one time. Also, I’d just like to note that I’m getting plenty of sex, no need to worry there.
So, this question, “Why so much hate for Dragon Age II?” has become somewhat of an obsession for me, since the announcement of DAII, and my conscientious research/forum lurking, for a number of reasons.
1. In my capacity as contributor to a games magazine, I’m probably going to, very soon, have the opportunity to play and, then, be expected to objectively judge this game for one hell of a diverse gaming audience. This will comprise a quantifiable score and my own commentary. It’s a role that I take incredibly seriously.
2. I am a lifelong gamer and passionate supporter of the industry, not to mention someone who loves BioWare and would wish them every success.
3. I am a lifelong lover of the RPG genre in all of its forms, from pen and paper to the merest reference in an adventure or shooter.
4. When I first learned about DAII, I felt like it was a slap in the face. Both in this forum, and in others, I didn’t feel as if my reaction was unique. This forum does seem to have shifted towards “optimistic support” recently, in my opinion, where others haven’t. (Perhaps due to greater access to info?)
For me, this has further boiled down to the following. What is “hate”, in this context? “Why the “hate? Is there “hate?”
What is “hate”, in this context?
When I heard that DA:O was going to be “spiritual successor to Baldur’s Gate”, I experienced genuine joy. discussed DA:O with countless others, wrote it up for the magazine and celebrated the fact that I wasn’t alone in appreciating what a unique and amazing genre RPG is. It’s like being a part of something special. (I enjoyed Dragon Age immensely. I didn’t get to review it, due to having my 2nd son, who I am not hardcore enough to name Sten, but I thoroughly agreed with the 9/10 score “we” gave and discussed the game with the reviewer, at length, during the review period.)
When DAII was announced, I was floored. Everything from “action RPG” to fixed follower outfits made me die inside, a little. Again, I found that many others seemed to share a sense of “betrayal”, in a variety of forums, but there were many variations on how an RPG “should” look. Many didn’t share my opinion and I could also, in parallel, appreciate the logic of DAII’s design.
So, I’m going to define “hate” in this context as “betrayal”, probably irrational, possibly linked to the original “spiritual successor”/”classic RPG” concept rather than general “I’d prefer this” kind of “hate”. (Feel free to disagree, I’d be interested.)
Why the “hate”?
Did I just answer that? An additional factor I’ve noticed is that there is a whole section of the gaming community who are frustrated by the fact that we so clearly know what we want but can’t make it ourselves. (Especially if DAII has no toolset.) Although not BioWare’s fault, does the fact that we know the developers are (vaguely) listening, make this a more likely place to beg/demand/request our personal gameplay preferences?
Is there “hate?”
How can we judge? (Seriously, because a way of judging would be useful to me, right now.) Comments on the internet are indicative of ... what exactly? I can find people who I can relate to in a variety of places online. So can you. In my opinion, after many, many hours of research into “what people think of DAII” I can honestly say, overall, “I don’t know.” There are so many different opinions. Gamers are so diverse.
Why am I posting this?
It’s not intended to be condescending or authoritative. There’s always the worry that an employer of mine would read this and decide that I’m not objective enough to review DAII after all, costing me hundreds of dollars (not that this is about $). Maybe, though, they’d appreciate my passion instead. There’s also an irrational fear that someone from BioWare would read this and blacklist me from future press visits or something, which would suck. Maybe, though, there’d be some value in it, somewhere. There’s a fair chance that no-one at all with bother to read this wall of text. Maybe someone will read it and share their thoughts.
One way or another, this whole “Is DAII going to suck?” journey that I’ve been on since its announcement has been worth its weight in hundreds of dollars and BioWare visits, for me, because it has given me a unique opportunity to reflect on gaming, life and “our” (gamers’) responsibility to shape our own culture and experience.
An afterthought
In the end, as much as I’m going to love (or, less likely, “hate”) DAII, it’s a videogame. It’ll probably be something I remember in great detail and place importance on, even in the grand scheme of things, but it will be what it is. I should also mention that I got to play DAII at BioWare and many, many moments were delightful. But this discussion isn’t about the reality of DAII, it’s about the “hate” in the here and now.
Modifié par Firky, 20 janvier 2011 - 10:20 .
#139
Posté 20 janvier 2011 - 11:50
I do not know whether it is just the advertising, I hope it is, but in many ways DA2 seems to have gone back on this and appears to be 'one for the boys'. None of the LIs for females seem to have the charm or charisma of Alistair or Zev.
I am confident it will be overall a good game, but it seems to be failing to build on what was so right with DA:O.
#140
Posté 20 janvier 2011 - 12:02
Modifié par solys, 20 janvier 2011 - 12:04 .
#141
Posté 20 janvier 2011 - 12:10
solys wrote...
Just bought DA.Combat extremely boring.I would be very disappointed in this game if wasn't for great story and character interaction. If they narrowing character interaction to no this and no that
They aren't narrowing character interaction, just the opposite with the new friendship/rivalry system.
#142
Posté 20 janvier 2011 - 12:13
... Not to mention the lack of a dedicated toolset.DarthCaine wrote...
Let's see now:
there's no races, no origins, it'll be much shorter (ME2's length), you can't change armor and different weapon types for party members (like in ME2), warriors can't duel wield or use archery, mages can only use staffs, there's less specializations, $60 for PC etc...
I couldn't possibly think of a reason why people might dislike the changes
As far as I'm concerned the hate is more than justified. It's not like people are hating just for the sake of hating. Things have been revised and removed and we're dealing with a shorter game. This is the reality of the situation and no amount of irrational fanboyism will ever change that. I'm sure I'll enjoy Dragon Age II for what it is much like I enjoyed Mass Effect for what it was but there is no doubt in my heart that I will mourn the toolset along with elves and dwarves.
#143
Posté 20 janvier 2011 - 12:17
Morroian wrote...
solys wrote...
Just bought DA.Combat extremely boring.I would be very disappointed in this game if wasn't for great story and character interaction. If they narrowing character interaction to no this and no that
They aren't narrowing character interaction, just the opposite with the new friendship/rivalry system.
Why repair something that not broken?
#144
Posté 20 janvier 2011 - 12:19
They aren't repairing it as much as expanding on it.solys wrote...
Morroian wrote...
solys wrote...
Just bought DA.Combat extremely boring.I would be very disappointed in this game if wasn't for great story and character interaction. If they narrowing character interaction to no this and no that
They aren't narrowing character interaction, just the opposite with the new friendship/rivalry system.
Why repair something that not broken?
As much as I hate some changes this isn't one of them. In fact, I'd argue that the rivalry system is one of the few real improvements found in Dragon Age II.
#145
Posté 20 janvier 2011 - 12:20
When DAII was announced, I was floored. Everything from “action RPG” to fixed follower outfits made me die inside, a little
I think oldschool gamers will "get some" eventually, like they had their needle of nostalgia injected with DA:O. EA will have their $ for best selling sequels, and we will then just have to wait for some pretty kick@ss RPGs....
..or Bioware will make all their new games with dialogue-wheel, degraded and dumbed down RPG mechanics, Final Fantasy style characters, zero to none world exploring and item interactions ect. I'll shoot my chiken head with a gun then, or whatever.
#146
Posté 20 janvier 2011 - 12:21
Modifié par Amyntas, 20 janvier 2011 - 12:24 .
#147
Posté 20 janvier 2011 - 12:22
#148
Posté 20 janvier 2011 - 12:23
Modifié par hhh89, 20 janvier 2011 - 12:24 .
#149
Posté 20 janvier 2011 - 12:53
RPG don't means anything about interchangeable clothes or race\\origin.
Play Planescape Torment and see.
DAII narration system will be an incredible addition to the story of videogaming, and i love the fact that I have no idea about how it will play out.
#150
Guest_Inarborat_*
Posté 20 janvier 2011 - 01:09
Guest_Inarborat_*
As others have said, I don't want Mass Effect in my Dragon Age. I play ME for that style of game, I play DA:O for another style. I don't need both because let's face it, Bioware's been cranking out the same formula, a great formula btw!, since KOTOR. DA:O was a breath of fresh air that still had that Bioware charm but played differently than their most recent games. Hawke seems like Bioware's weakest, dullest player character yet and he has a....vomits...posh accent. The party companions look lifeless, not only in terms of graphics but their backgrounds as well. A lot has been brought up about family being important in DA2 but we've done so many family storylines in Bioware games that I'm kind of bored by it. They've also stated how the party characters were vital to DA:O's success yet now I have to buy a character for $7? This game has massive DLC campaign written all over it and judging by how I felt DA:O's dlc was.....how do I put it.....lacking, I'm not too excited to buy a more expensive but shorter game with much less content.
If you are excited for the game, good for you. I wish I was excited for DA2 as much as I was for Bioware games in the past. No studio hits homeruns all the time.




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