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Why so much hate for Dragon Age 2?


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#151
Rixxencaxx

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JFarr74 wrote...

I've noticed on Youtube and other sites that some people seem to think Dragon Age 2.  Why is that?


mmmm don't know...maybe cause of some dev sentences like.....we have to streamline the game to appeal to a wider audience....we want to sell 10 million copies.....it is an action oriented game based on console audience, when you hit a button something awesome happens  etc etc etc.....

#152
Lotion Soronarr

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I hate on the bad things and gush about the good things.



F'course, as ti is, there's really little point in gushing about good things, since they are already in the game. As such, it's perfectly natural to be more talk on bad things than good things.



Aside from the "sweet" or "Awesome" or "I love that" once a new feature is announced, there really is little reason for someone to post/comment more.

#153
Abbbe

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Hello, I normally never post on these forums.



Here is an honest answer to the original poster's question, regarding what information we have so far about the product, coming from the internet at large and not the bioware community boards.

To me the hate seems to stem, contrary as to what Mr. Gaider states, from the complete change of tone between dragon age 1 and 2.



While the first game is a throwback to the first Baldur's Gate and can be quoted as "[...]a much more realistic approach to Fantasy [...]",

The second one features "dragon airstrikes" and "hot-rodded designs"

On one of the video walkthroughs, an artists mentions how he wanted Hawke to look like, and forgive me for paraphrasing, a "mad blood werewolf". That made me cringe.



This new pilosophy seems to apply to the game mechanics as well.

In the same video, a designer is quoted as saying "no one wants the combat to feel like a chess match", but actually, I feel that was the part the original dragon age fans liked about the combat. I thought positioning, watching out for friendly fire and spells or abilities that took longer to cast but could be interrupted added depth to the combat. The combat walkthrough video shows a situation handled without pausing and then with pausing and planning, but with exactly the same outcome in regards as to how much damage the party took.

To me it seems as if the removal of a series of restrictions in the combat mechanics will make pausing and planning less rewarding, and worse, perhaps pointless.



The game mechanics outside of combat seem to suffer the same fate, with the stripping down of rpg elements like the ability to completely equip your party, companions you cant talk to when you want, streamlined crafting, a shorter game, no more origin stories etc...



The important part is though, all these drastic design decisions, in a certain light, make sense.

They do amount to a very different game from the original, not necessarily a worse one, but a very different one. And that is where all the hate is coming from.

The lack of information so close to release, the signature edition pre-orders cutting off a few months before the release of the game, and the shorter development time also add fuel to the fire.



I hope this sheds some light on the so far negative recpetion the (admittedly unreleased game) seems to be receiving. It's certainly not irrational in my view.

I realise all these preconceptions might stem from how the Bioware PR department presents the game, and might be largely false. I feel they also did a poor job marketing the original Dragon Age. (The Marilyn Manson trailer).






#154
Rixxencaxx

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Abbbe wrote...

Hello, I normally never post on these forums.

Here is an honest answer to the original poster's question, regarding what information we have so far about the product, coming from the internet at large and not the bioware community boards.
To me the hate seems to stem, contrary as to what Mr. Gaider states, from the complete change of tone between dragon age 1 and 2.

While the first game is a throwback to the first Baldur's Gate and can be quoted as "[...]a much more realistic approach to Fantasy [...]",
The second one features "dragon airstrikes" and "hot-rodded designs"
On one of the video walkthroughs, an artists mentions how he wanted Hawke to look like, and forgive me for paraphrasing, a "mad blood werewolf". That made me cringe.

This new pilosophy seems to apply to the game mechanics as well.
In the same video, a designer is quoted as saying "no one wants the combat to feel like a chess match", but actually, I feel that was the part the original dragon age fans liked about the combat. I thought positioning, watching out for friendly fire and spells or abilities that took longer to cast but could be interrupted added depth to the combat. The combat walkthrough video shows a situation handled without pausing and then with pausing and planning, but with exactly the same outcome in regards as to how much damage the party took.
To me it seems as if the removal of a series of restrictions in the combat mechanics will make pausing and planning less rewarding, and worse, perhaps pointless.

The game mechanics outside of combat seem to suffer the same fate, with the stripping down of rpg elements like the ability to completely equip your party, companions you cant talk to when you want, streamlined crafting, a shorter game, no more origin stories etc...

The important part is though, all these drastic design decisions, in a certain light, make sense.
They do amount to a very different game from the original, not necessarily a worse one, but a very different one. And that is where all the hate is coming from.
The lack of information so close to release, the signature edition pre-orders cutting off a few months before the release of the game, and the shorter development time also add fuel to the fire.

I hope this sheds some light on the so far negative recpetion the (admittedly unreleased game) seems to be receiving. It's certainly not irrational in my view.
I realise all these preconceptions might stem from how the Bioware PR department presents the game, and might be largely false. I feel they also did a poor job marketing the original Dragon Age. (The Marilyn Manson trailer).




this and the ridicoulous amount of gameplay shown one month before the game ships.....

#155
Nerevar-as

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hhh89 wrote...

I hope that the people who dislike most of the changes don't buy at launch DA2. If I don't like (or hate) the majority of the changes that Bioware did I'm surely not going to spend the full price for a game that I'm not sure to like. It' the reason why I only buy games at launch that I am almost sure I like.


I won´t, I´m on the fence with the game itself (Isabella and fighting moves aside it seems OK), but after the lack of a proper CE (DLC as extras? Really?), and that we´ll probably see another 60$ in DLC, I decided to wait for GotY, or price drop and then buy the DLC I´m interested in.

#156
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Abbbe wrote...
The second one features "dragon airstrikes" and "hot-rodded designs"
On one of the video walkthroughs, an artists mentions how he wanted Hawke to look like, and forgive me for paraphrasing, a "mad blood werewolf". That made me cringe.


They need to stop letting the workers talk.  Just hit me with video and be done with it.  I groaned at the "viriginal girl next door to crazy up against the wall, let's have it on right here" hahaha.  Merrill looks like a child, is Chris Hansen coming as a DLC character?

Another complaint, I want to be the Tyrant of Kirkwall, :(.   One last whine, Mark Darrah needs a shave.  Some people can't grow proper beards my good man, time to move on.

And Bioware fangentlemen and ladies, this isn't the first time a framed narrative has been used in a video game.  :)

#157
Lotion Soronarr

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Abbbe wrote...

While the first game is a throwback to the first Baldur's Gate and can be quoted as "[...]a much more realistic approach to Fantasy [...]",
The second one features "dragon airstrikes" and "hot-rodded designs"
On one of the video walkthroughs, an artists mentions how he wanted Hawke to look like, and forgive me for paraphrasing, a "mad blood werewolf". That made me cringe.



QFT.

I also cringed on the same spot. It seems like that dev was far more centered on "awesome" factor rather than the flow and atmosphere. I'm glad his idea was dropped.

To me it just seems that for every good idea and change (narrative, companion interaction, better dialogue)  another is made that looks like it's whole purpose is to destroy the atmosphere...

#158
Lucy Glitter

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I cbf reading this entire thread, so I will just say my peace.



Because there are a lot of changes that a lot of people consider offensive from the way they are portrayed. Changes scare people, including me. Easy peasy broccoleeny.

#159
sevalaricgirl

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Nerevar-as wrote...

YMMV. ME2 was mostly filler, something I hope doesn´t happen to DA2. I don´t like much the fixed outfits (mostly Isabella, he seems taken from some mangas), and the fighting is so over the top it´s stupid, although at least this time it looks characters won´t pause to take a breath between swings. I like the voiced PC, Origins had too many instances were the character´s muteness was jarring. And we lost race choice.


I completely agree about the combat.  It IS way over the top and stupid.  Isabela's clothes are not fitting for fighting but some of the armor in DAO showed too much too.  I really like the idea of a voiced PC.  I think that can work.  I want voiced banter between my pc and the party members.  I don't mind the loss in race either.  I just think the combat looks really bad and doesn't fit with the times.  Like I said in another post, they're not Shaolin munks.  

Damn, I didn't know that you can't talk to your party members whenever you want to.  That sucks.  I wasn't a huge fan of ME2.  I liked it well enough but have only played it 4 times.  I'm on my 14th playthrough of DAO.  I just hope they come out with toolsets so the game can be modded.  It already needs it.  I want a change in the combat.  I don't want my Hawke jumping around like a banshee.  I'm sure that can't be changed, but I wish the devs had thought it through better.  I really love DAO's combat system.

Oh well, I'll play it at least three times.  It's cheaper than going to a 25 hrs worth of movies.  I priced it at .80 a hr of game play for me (3 times at 25 hrs) when a movie is 4.00 an hour.

Modifié par sevalaricgirl, 20 janvier 2011 - 01:47 .


#160
The Elder King

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Inarborat wrote...

So the "haters" shouldn't make their voice heard when we haven't played the game, okay that's fine....wonderful.  Just make sure all the fanboys and girls stop praising a game when they haven't played it either.  Also please stop saying we're a bunch of sexless, weak willed individuals who will rush out and buy the game on release.  I don't see any haters making 200 page "Isabella is SO beautiful" threads.  That's just creepy.  If you're going to insult us, get creative!  I have a gigantic backlog of games, damn you Steam sales!, so get off your high horse, DA2 ain't the only game in town.


I didn't mean to insult anyone. I only say because it's stupid to buy a game at the release if you don't like the changes, but it wasn't referred to anyone, and if you get insulted by that, I apologize. And I don't praise the game. I am ok with the changes, and I think that DA2 will be a good game, but it's simply  my opinion, as other people could think that the game will not be good, or not as good as other Bioware games.
Personally, I think that anyone could criticize the game or its changes if it's done in a polite way. I appreciate a lot of comments that criticize the game, because they expressed their opinion clearly and in a costructive way.


edit: I don't see all the pages of the fcompanionan threads except Merril's, but they don't wrote for 200 pages "Isabella is so beautifull". They discuss about the characters,( sometime even expressing negative opinion) , posting fanart, speculating about their story.

Modifié par hhh89, 20 janvier 2011 - 01:52 .


#161
Guest_Inarborat_*

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None taken!  :D  It takes a lot more than that to insult me and my comment was just a general statment, not directed at anyone in particular.  Well, maybe the guy with the anime avatar...I think one of the first few posts was that of us being "sexless."  It's just a cheap and lazy insult.  We're on a forum talking about a fantasy video game with mages and creatures.  We're all nerds at heart. :P 

I get why people are stoked for DA2 and am happy they'll enjoy it.  Trust me, I wish I shared the same enthusiam.   Bioware games used to be a release day purchase for me.  Well, until the nasty trend of pre-order content reared it's vile, disgusting head (not blaming Bioware for that, they're just keeping up with the competition), DA:O and ME2 were pre-order without even thinking games.  Now, DA2, and probably all future Bioware titles, is a wait and see game with a purchase coming far, far down the line at a discounted price.

#162
DJBare

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Poaches wrote...

Bioware hasn't turned into the Square-enix of north america ...quite yet.

That's just swell!, now I'll have nightmares until the game is released!

#163
Abbbe

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Inarborat wrote...

They need to stop letting the workers talk.  Just hit me with video and be done with it.  I groaned at the "viriginal girl next door to crazy up against the wall, let's have it on right here" hahaha.  Merrill looks like a child, is Chris Hansen coming as a DLC character?


I agree, the quoted developers simply come off as wierd and out-of-touch individuals in these videos, which I'm sure they aren't. 
To go even further, I think it might be preferable to keep the lead designers and lead writers from commenting on their own forums. http://jeff-vogel.bl...ould-never.html.

To develop my point from my last post, the tone shift from dragon age one to two, which as we have seen manifests itself in both the new artistic direction and gameplay mechanics seems to be perceived as a dumbing down of the original game. Again, this may only be the result of how the sequel is presented to the public, but it's not surprising that many fans of the original game are reacting negatively to that.  

#164
Guest_Inarborat_*

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Yeah, they're probably wonderful people so I hope I didn't come off too harsh. My apologies to the devs. Personally, I enjoy the Bioware folks forum comments, whether I disagree with them or not, and am happy they interact with the fans.

#165
Krytheos

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DJBare wrote...

Poaches wrote...

Bioware hasn't turned into the Square-enix of north america ...quite yet.

That's just swell!, now I'll have nightmares until the game is released!




Don't worry too much about it. It takes a lot for a dev company to hit Square Enix levels of fail. Personally, I think Blizzard is more the Square Enix of NA than Bioware.

#166
Torhagen

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I was suspicious because Bioware streamlined the soul out of ME2



after the Developer diaries i believe that they will do an awesome job


#167
Johnny Shepard

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JFarr74 wrote...

I've noticed on Youtube and other sites that some people seem to think Dragon Age 2.  Why is that?

Usaly the haters are the loudest and that makes you think there are more of them then the fans who love the game.
Oblivion is a good exemple. If you would belive what you read out there or if you ever checked in on the Oblivion forums you would get the idea that Oblivion was the worst game ever made and still it got great reviews, criticle aclamed and GotY and has sold in incredible numbers.

The point is, sequels always get alot of hate even if they are great. It will be the same with Skyrim and Mass Effect 3 when info starts to come about them and Dragon Age III when the time comes.

#168
DJBare

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Krytheos wrote...
Don't worry too much about it. It takes a lot for a dev company to hit Square Enix levels of fail. Personally, I think Blizzard is more the Square Enix of NA than Bioware.

Bioware are taking a big risk with a change in direction, one can only hope they know what they are doing.
There's not really been enough information to form a definitive opinion, but I do get the feeling many of us will not be dissapointed.

Modifié par DJBare, 20 janvier 2011 - 02:40 .


#169
Captain Sassy Pants

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DJBare wrote...

Night Prowler76 wrote...

No Company is perfect, including BioWare, to follow them blindly is just silly.

A sentiment I agree with, but if they are refusing to purchase the game just because of the changes then it's more fool them, I admit I dislike change, but I also enjoy variety, DA:O is great for several play throughs but now I would like something different.


I haven't read a single thing about DA2 that I've actually liked... but it would be more foolish of me to skip this game than it would be to buy a game I don't like anything about?

Seriously?

#170
Johnny Shepard

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Captain Sassy Pants wrote...

DJBare wrote...

Night Prowler76 wrote...

No Company is perfect, including BioWare, to follow them blindly is just silly.

A sentiment I agree with, but if they are refusing to purchase the game just because of the changes then it's more fool them, I admit I dislike change, but I also enjoy variety, DA:O is great for several play throughs but now I would like something different.


I haven't read a single thing about DA2 that I've actually liked... but it would be more foolish of me to skip this game than it would be to buy a game I don't like anything about?

Seriously?

No, but if you liked the first game you might consider giving the 2:d game a chance or risk regreting it later.
I have a friend who loved Mass effect but did not get Mass Effect 2 because he did not like what he heard.
But when he finlay played Mass Effect 2 he regreted that he waited so long before doing it.

#171
DJBare

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Captain Sassy Pants wrote...
I haven't read a single thing about DA2 that I've actually liked... but it would be more foolish of me to skip this game than it would be to buy a game I don't like anything about?

Seriously?

You have obviously taken my statement the wrong way, I'm talking about those picking at singular things.
If you have not liked "anything" you have heard/read/seen then I suggest the game is not for you, I can only speak for myself when I say, if I felt the way you do I would not purchase, but that would not be the end of it, I'd wait a couple of weeks and check out the reviews from players.

#172
Beerfish

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You will also notice a ramping up of possible valid complaints which will get washed away in the over abundance of stupid complaints or simply troll threads as the game approaches and especially just after the game is released. Happens with every game, especially a week or two after the game is out, that's when the mods earn their pay.

#173
Monica83

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Maybe because they stripped much roleplay elements in orded to make a streamlized sequel with flashy gameplay for have more audience in console market?

Maybe because they kicked in the face of old bioware fun?

Maybe because they ruined a very distinct game different from toons of action japanese style friendly rpg on the market making a sequel with a japanaese silly design and animation adding streamlized and static classes and dialogues?

#174
DJBare

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Monica83 wrote...

Maybe because they stripped much roleplay elements in orded to make a streamlized sequel with flashy gameplay for have more audience in console market?
Maybe because they kicked in the face of old bioware fun?
Maybe because they ruined a very distinct game different from toons of action japanese style friendly rpg on the market making a sequel with a japanaese silly design and animation adding streamlized and static classes and dialogues?

Do you also read tarrot cards?

#175
Captain Sassy Pants

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ralph2190 wrote...

JFarr74 wrote...

I've noticed on Youtube and other sites that some people seem to think Dragon Age 2.  Why is that?


Tell me about it. I frequent the Gamespot PC forums and the people there hate this game with a vengeance! All arguments lead to me telling them to wait and see who is right on March 8.
I can't wait to say "I told you so!" and shut them up for good :lol:




When you, who already like it, likes it, and they still don't?

"Told you so!" indeed...

Modifié par Captain Sassy Pants, 20 janvier 2011 - 03:12 .