Because opinions differ.JFarr74 wrote...
I've noticed on Youtube and other sites that some people seem to think Dragon Age 2. Why is that?
Why so much hate for Dragon Age 2?
#176
Posté 20 janvier 2011 - 03:21
#177
Posté 20 janvier 2011 - 03:27
The reason for the hate is because people fall in love with a game and are then incapable of accepting any change to the formula. This is bad for a company that is all about innovation and changing the formula. Couple that with internet anonymity and you have a recipe for full blown paranoia. Most will calm down once they've played the game. A select few will haunt these forums and claim that DAO was the second coming of Jesus Christ and that DA 2 is a blight on DAO's holy name.
At that point I'll be too busy playing the hell out of DA 2 to notice or care.
Modifié par nelly21, 20 janvier 2011 - 03:34 .
#178
Posté 20 janvier 2011 - 03:27
Uomoz1987 wrote...
I play for the innovation. If a game is like what I think, than there's nothing gained. Guys you really should sit back, play the game.
RPG don't means anything about interchangeable clothes or race\\\\\\\\origin.
Play Planescape Torment and see.
DAII narration system will be an incredible addition to the story of videogaming, and i love the fact that I have no idea about how it will play out.
Yes, while those elements might not have any overall bearing on the "RPG"ness (to some) of the game, it is still seen as a step back.
Why?
Because it was present in the first game, and removed in the sequel for no real reason.
I love Baldur's Gate. I love Dragon Age Origins. Both games let me create my character. I also loved Planescape: Torment and The Witcher, which don't let me customize my character at all.
The thing is, Planescape and The Witcher never started as games that gave me that freedom, only to be taken away in the sequel.
If you couldn't make your character the first time around, it wouldn't be the big deal that it is now. But, that fact is, it is a sequel to a game that allowed more freedoms, and for whatever reason, that freedom has now been taken away, which has obviously left some people (rightfully) unhappy.
Try to understand that point of view.
Modifié par Captain Sassy Pants, 20 janvier 2011 - 03:28 .
#179
Posté 20 janvier 2011 - 03:38
And yes on this forum we have a wawe of people that loves DA2 i have nothing aganist them.. The problem begins when they attack you only because for you the game isn't cool...
Im not going to slap your face if you love dragon age 2 i also tired of the fanboys that loves to call people troll or doomsayer...
Grew up guys only this
#180
Posté 20 janvier 2011 - 03:40
Johnny Shepard wrote...
No, but if you liked the first game you might consider giving the 2:d game a chance or risk regreting it later.Captain Sassy Pants wrote...
DJBare wrote...
A sentiment I agree with, but if they are refusing to purchase the game just because of the changes then it's more fool them, I admit I dislike change, but I also enjoy variety, DA:O is great for several play throughs but now I would like something different.Night Prowler76 wrote...
No Company is perfect, including BioWare, to follow them blindly is just silly.
I haven't read a single thing about DA2 that I've actually liked... but it would be more foolish of me to skip this game than it would be to buy a game I don't like anything about?
Seriously?
I have a friend who loved Mass effect but did not get Mass Effect 2 because he did not like what he heard.
But when he finlay played Mass Effect 2 he regreted that he waited so long before doing it.
Oh, I do plan on giving it a chance, once the ultimate edition is released and I've read a number of unbiased reviews listing the pros and cons. So far, every review keeps telling me how bad and ugly DA:O is, even though they loved it a year ago and gave it glowing reviews.
#181
Posté 20 janvier 2011 - 03:45
nelly21 wrote...
@ OP
The reason for the hate is because people fall in love with a game and are then incapable of accepting any change to the formula. This is bad for a company that is all about innovation and changing the formula. Couple that with internet anonymity and you have a recipe for full blown paranoia. Most will calm down once they've played the game. A select few will haunt these forums and claim that DAO was the second coming of Jesus Christ and that DA 2 is a blight on DAO's holy name.
At that point I'll be too busy playing the hell out of DA 2 to notice or care.
The problem lies in the fact that the game wasn't made to be "innovative" or "changing the formula", it was a throwback to the old school CRPGs, like Baldur's Gate. Those people (ie: me) have been clamoring for a game like that. Well, I finally got it, then after drawing me in they pull the rug right out from underneath me.
I just wanted a game series that kept that Baldur's Gate spirit alive, and am very disappointed to see that spirit crushed after one game.
#182
Posté 20 janvier 2011 - 03:53
Captain Sassy Pants wrote...
Oh, I do plan on giving it a chance, once the ultimate edition is released and I've read a number of unbiased reviews listing the pros and cons. So far, every review keeps telling me how bad and ugly DA:O is, even though they loved it a year ago and gave it glowing reviews.
I imagine that is due to just the time that has elapsed. When you first experience something, you get excited and notice how cool everything is. Play it through 6 times and you notice things that could be improved on. Look at it long enough and you see graphics that could be improved. Compare a game that came out 2 years ago to games that are coming out now and you will want evolution. DA:O was great, but could be improved. The first time it is played however, those imperfections are less evident due to the excitment of a new experience.
I am excited for DA2. I love RPG's, and I think it might be time to move on from old-style RPG's. I enjoy these newer RPG's more anyway. To those that like the classic RPG's, I hope that you find what you are looking for.
(Although I don't think DA2 will be that far from a classic RPG. It can still be played as classic as you want from my understanding.)
#183
Posté 20 janvier 2011 - 03:56
#184
Posté 20 janvier 2011 - 04:03
- One race/origin.
- Voiced protagonist.
- "Hot-rod samurai" art style.
- "Over-the-top" animations.
- Short(er) game length.
- The new UI and inventory screens.
- If you don't equip a weapon, instead of fighting bare-handed, the game automatically generates a weapon in your hand.
- No friendly fire, except on the highest difficulty.
- Enemies always have friendly fire (can hurt/kill each other, while your party members can't) on every difficulty.
- No isometric camera view.
- Conversation wheel.
- Items being rated with the star system, basically hand-holding you into knowing what to equip.
- Similarly, items being labeled as junk, so the game can hand-hold you into knowing what to sell.
- An (obvious) preference toward console and non-RPG players.
- Companions have a set look, and cannot have they armor changed.
- Weapons are only equip-able by certain classes.
- The push to be more ME and less BG, which has not only made it nothing like BG, but also unlike it's prequel.
- I read that monsters "wind up" for attacks, allowing you time to react, but player attack animations happen instantly with the push of the button. Also, characters have gap-closing abilities to get them right in the thick of combat, but monsters don't which allows you to pelt them as they wander over to you.
All in all, it definitely seems like they are moving towards a lowered difficulty/ease of use. I didn't find the original to be difficult, for the most part, so making it even easier is saddening.
That's my opinion, and I'm sticking to it.
#185
Posté 20 janvier 2011 - 04:06
duckphone07 wrote...
Captain Sassy Pants wrote...
Oh, I do plan on giving it a chance, once the ultimate edition is released and I've read a number of unbiased reviews listing the pros and cons. So far, every review keeps telling me how bad and ugly DA:O is, even though they loved it a year ago and gave it glowing reviews.
I imagine that is due to just the time that has elapsed. When you first experience something, you get excited and notice how cool everything is. Play it through 6 times and you notice things that could be improved on. Look at it long enough and you see graphics that could be improved. Compare a game that came out 2 years ago to games that are coming out now and you will want evolution. DA:O was great, but could be improved. The first time it is played however, those imperfections are less evident due to the excitment of a new experience.
I am excited for DA2. I love RPG's, and I think it might be time to move on from old-style RPG's. I enjoy these newer RPG's more anyway. To those that like the classic RPG's, I hope that you find what you are looking for.
(Although I don't think DA2 will be that far from a classic RPG. It can still be played as classic as you want from my understanding.)
Liking the new style RPGs is all well and good (I never said I hated them). The problem is, this series was supposed to be a throw back to the old style, and not a new style RPG. To be abandoned by the series of games that was being made for you after only one game is disheartening to say the least.
The fans of the new RPGs already have games. Why does the last throw back have to shift to cater to them too? That's where the problem lies. It went from "the spiritual successor to Baldur's Gate" to "screw you, Baldur's Gate fans".
Modifié par Captain Sassy Pants, 20 janvier 2011 - 04:09 .
#186
Posté 20 janvier 2011 - 04:13
Captain Sassy Pants wrote...
Oh, I do plan on giving it a chance, once the ultimate edition is released and I've read a number of unbiased reviews listing the pros and cons. So far, every review keeps telling me how bad and ugly DA:O is, even though they loved it a year ago and gave it glowing reviews.
This is pretty much where I am. If everyone says it's wonderful in ways that I value, I'm not going to cut off my nose to spite my face, but Bioware has moved on--and so have I. There seems to be room for two Bs in my gaming life. In the late 90s it was Bioware and Black Isle. Then it became Bioware and Bethesda. Now it's Bethesda and Blizzard. If Bioware were to go back to creating games more to my taste--and just annoying me less with their marketing schemes and attitudes--they might have a shot at displacing Blizzard. Meanwhile, I drop by for old times sake and to gape at what their forums have become. ;-)
#187
Posté 20 janvier 2011 - 04:17
#188
Posté 20 janvier 2011 - 04:21
Captain Sassy Pants wrote...
The problem lies in the fact that the game wasn't made to be "innovative" or "changing the formula", it was a throwback to the old school CRPGs, like Baldur's Gate. Those people (ie: me) have been clamoring for a game like that. Well, I finally got it, then after drawing me in they pull the rug right out from underneath me.
I just wanted a game series that kept that Baldur's Gate spirit alive, and am very disappointed to see that spirit crushed after one game.
Calling Baldur's Gate "old school" always feels silly to me. The differences between DA2 as presented and the original Baldur's Gate strike me as miniscule compared to the differences between the original Baldur's Gate and, say, the "Gold Box" D&D games; this despite the fact that the latter pair are ostensibly based on the same mechanics.
And even aside from that, the differences between DA2 as presented and Origins strike me as pretty tiny compared to the differences between Origins and Baldur's Gate (or any of the Infinity Engine games, really).
#189
Posté 20 janvier 2011 - 04:24
#190
Posté 20 janvier 2011 - 04:25
#191
Posté 20 janvier 2011 - 04:28
Cobrawar wrote...
Why the hate ? the answer is easy. Bioware didn't give the fans what they wanted. DA2 feels like a totally different game then from DAO. Why would someone buy a game, if they didn't like what was being pushed. Game companies these days are better at hyping their games up then creating actual content. why change the formula when the formula was perfectly fine to begin with.
I'm a fan of Bioware and I think they're giving me what I want. It's more correct if you say a part of the fanbase.
And the formula wasn't perfect in my opinion. You can't generalize your opinion as the truth.
#192
Posté 20 janvier 2011 - 04:34
Don't you mean DA2 looks like a totally different game?Cobrawar wrote...
Why the hate ? the answer is easy. Bioware didn't give the fans what they wanted. DA2 feels like a totally different game then from DAO. Why would someone buy a game, if they didn't like what was being pushed. Game companies these days are better at hyping their games up then creating actual content. why change the formula when the formula was perfectly fine to begin with.
#193
Posté 20 janvier 2011 - 04:38
hhh89 wrote...
Cobrawar wrote...
Why the hate ? the answer is easy. Bioware didn't give the fans what they wanted. DA2 feels like a totally different game then from DAO. Why would someone buy a game, if they didn't like what was being pushed. Game companies these days are better at hyping their games up then creating actual content. why change the formula when the formula was perfectly fine to begin with.
I'm a fan of Bioware and I think they're giving me what I want. It's more correct if you say a part of the fanbase.
And the formula wasn't perfect in my opinion. You can't generalize your opinion as the truth.
beleive it or not Im a fan of bioware too. So much that I convinced other people that bioware was a good company as well. Just because a company is good though dosent mean I cannot criticize what their current project is. DAO was suppsoe to be a spititual successor to baulder gate and now thats over. really ?? are the people at Bioware really that supprised of the anger and current outcry of DA2. Nothing is perfect, especially in DAO but instead of fixiing,enhancing and evolving what was in DAO and making it better. They totally changed the game. DA2 should of been an epic successor to DAO like BG2 was to BG1.
#194
Posté 20 janvier 2011 - 04:41
Beerfish wrote...
You will also notice a ramping up of possible valid complaints which will get washed away in the over abundance of stupid complaints or simply troll threads as the game approaches and especially just after the game is released. Happens with every game, especially a week or two after the game is out, that's when the mods earn their pay.
#195
Posté 20 janvier 2011 - 04:43
Captain Sassy Pants wrote...
I just wanted a game series that kept that Baldur's Gate spirit alive, and am very disappointed to see that spirit crushed after one game.
I understand and respect your opinion since I liked BG and took pleasure playing DAO as they feel similar.
Even though I'm not enthusiastic about some of the changes mentioned above, (combat, especially) I'm confident that the spirit of DAO won't fade away and it'll not alter my DA2 experience dramatically. As dull mage staff attack and dual wielding animations of DAO stopped boring me after sometime.
As for the DLC's I have no intention to buy any of them unless Bioware surprises me and come out with a DLC worthwhile for me. (Really don't want to make pointless generalizations or hurt anyone who likes/dislikes sth.where I think otherwise.)
#196
Posté 20 janvier 2011 - 04:46
When the first "Dragon Age" game came onto the scene, BioWare had introduced a new business model. Even though some changes were financially healthy for BioWare, there were others in which caused consumer frustration. Download content, price to purchase game, etc... What you are missing is that - it is okay to have an alternative opinion. We live in a vast society in which celebrates diversity. All those people who have an issue with "Dragon Age II" are only voicing their concerns. Why? They are fans.JFarr74 wrote...
I've noticed on Youtube and other sites that some people seem to think Dragon Age 2. Why is that?
Also, BioWare is now apart of a bigger corporation (EA), which focuses too much on the bottom-line. When BioWare was just starting as a developer, they use to put gamers before revenue, sales, and profits. It was a period in which BioWare celebrated the nerd and the gaming underground. Offline-single player rpgs jam packed with content was their goal; thus, they put all their efforts into making the perfect experience. Now, BioWare is concerned about how to exploit content, so they can make as much cash as possible. Instead of releasing a more robust game, "Dragon Age: Origins" fell short without certain download content. Other words, 'some' of the download content filled in the gaps, which were necessary to tell the main story. "Warden's Keep" and "Return to Ostagar" should have been apart of the original game, for they bring the main story arch into a full circle. Its like buying a new car without a battery. In order to obtain the battery, you need to pay through the nose to buy it.
BioWare/EA is no longer the BioWare who created "Star Wars: Knights of the Old Republic". BioWare/EA is now apart of the corporate machine, which sells out consumers in order to fill their pockets with tremendous amounts of cash.
BioWare sold out.
**** EXAMPLES ***
~ "Star Wars: The Old Republic" MMORPG = BioWare/EA will get boat loads of cash from subscriptions, download content, and upgrades. "Star Wars" fans are suckers. Lucas fans will buy anything with the "SW" label slaped on the side.
~ "Dragon Age - Download Content = BioWare/EA has already made over a million from the dlc. Since they know their new fincancial model works, they will release smaller and more incomplete games at high cost. In order to get the full playing experience, BioWare is counting on gamers to dish out more cash for the dlc.
Its called greed.
Modifié par Deadmac, 20 janvier 2011 - 05:01 .
#197
Posté 20 janvier 2011 - 04:47
Cobrawar wrote...
beleive it or not Im a fan of bioware too. So much that I convinced other people that bioware was a good company as well. Just because a company is good though dosent mean I cannot criticize what their current project is. DAO was suppsoe to be a spititual successor to baulder gate and now thats over. really ?? are the people at Bioware really that supprised of the anger and current outcry of DA2. Nothing is perfect, especially in DAO but instead of fixiing,enhancing and evolving what was in DAO and making it better. They totally changed the game. DA2 should of been an epic successor to DAO like BG2 was to BG1.
You must have missed the countless posts before DAO was released complaining that it wasn't a 'true spiritual successor' because feature X, Y or Z that was in BG/BG2 wasn't included in DAO (eg permadeath, killable NPCs, Vancian magic, 6 party members, the list goes on). Which elements Bioware considers defining 'spiritual successor' are not necessarily the same as those of a certain section of the fanbase.
#198
Posté 20 janvier 2011 - 04:49
#199
Posté 20 janvier 2011 - 04:49
#200
Posté 20 janvier 2011 - 04:51




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