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Mass Effect 3 PC minimum system requirements speculation


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#1
ETermin

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My speculation of the minimum system requirements due to the upgrade of the engine would be:
   2.4 GHz dual core processor
   3GB RAM for Windows Vista/7
   25 GB of hard drive space  (all DLC to be released)
   512 MB GFX with 4.0 Pixel shader
   DirectX 10.1

pure speculation with the increase of the engine and trends in industry,

#2
Hathur

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Mass Effect 2 actually runs better than Mass Effect 1 on weaker machines because they optimized their code significantly from ME1 - ME2... even with the slight visual upgrades, ME2 still performed better on old machines.

In all likelihood, if your machine can run ME2 fine, it'll run ME3 fine. The game is still using the Unreal 3 engine, the increases in visuals that they're limited to with the game engine won't cause a significant leap in system requirements.... plus you have to take into account that the programmers also will have learned / optimized their code over the course of development - this will negate much of the increased resource demand due to minor visual improvements.

For example, I think it's a stretch to think ME3 will even require a 512mb Video card.. ME2 runs at 60fps on a 256mb ATI 3850 (my old computer) at 1440x900 resolution. My old rig was a very much a low to mid-range gaming system and the game ran like silk.

Don't forget.. this is Unreal 3 engine we're talking about... that's a bottleneck alone for how far they can push it.

Besides, the devs mask the game's visual limitations well with their art style for the game... ME2 looks very good even next to games that are, from a technical standpoint (polygons, texture resolution, etc), more advanced than ME2... it does so with clever use of lighting, shading and general atmosphere.

Modifié par Hathur, 20 janvier 2011 - 01:20 .


#3
FOZ289

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3GB of RAM makes no sense, and limiting it to DX10 makes no sense. It's not going to be pushing PC gaming at all so there's no excuse for it to be DX10.



25gb is ludicrous.

#4
ETermin

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true but as this was an upgrade in the unreal engine I was speculating that the next step up would be the minimum. As I was under the influence that the were upgrading to the unreal 3 engine from the previous. With the engine higher requirements.

3 GB RAM as there is to be less loading and which means more acsess to the RAM. 25 GB hard drive space after all DLC 20 GB for the game and 5 GB for the DLC. As ME2 was 15 GB and has had about 4 GB of DLC so far. DX 10 as 9.0c has been out since 2005 and would make less area to cover in the computer world as some use the 9.0c and others at 11.

Modifié par ETermin, 20 janvier 2011 - 02:19 .


#5
s_mirage

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ETermin wrote...

true but as this was an upgrade in the unreal engine I was speculating that the next step up would be the minimum. As I was under the influence that the were upgrading to the unreal 3 engine from the previous. With the engine higher requirements.

3 GB RAM as there is to be less loading and which means more acsess to the RAM. 25 GB hard drive space after all DLC 20 GB for the game and 5 GB for the DLC. As ME2 was 15 GB and has had about 4 GB of DLC so far. DX 10 as 9.0c has been out since 2005 and would make less area to cover in the computer world as some use the 9.0c and others at 11.


It still has to run on the 360 hence the requirements should be pretty much the same. Given what has happened with Dragon Age 2 I wouldn't expect Bioware to be concentrating on making the PC version vastly superior to the others.

#6
GameBoyish

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Hathur wrote...

Mass Effect 2 actually runs better than Mass Effect 1 on weaker machines because they optimized their code significantly from ME1 - ME2... even with the slight visual upgrades, ME2 still performed better on old machines.


Sorry, I thought of Reapers.

#7
PnXMarcin1PL

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2.4 GHz dual core processor

1,5GB RAM for Windows Vista/7

16 GB of hard drive space (all DLC to be released)

256 MB GFX with 4.0 Pixel shader

DirectX 10 and 10.1

recommended



core2duo 3GHz/AMD X3 2,8

2-4GB DDR2 windows vista/7

16GB HDD

512 or 896MB GPU

DX11


#8
Skilled Seeker

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Same as before. Any console port will not have high requirements. If it can run on 360 then it sure as hell can run on a 2005 PC.

Modifié par Skilled Seeker, 21 janvier 2011 - 03:14 .


#9
Hathur

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PnXMarcin1PL wrote...

2.4 GHz dual core processor
1,5GB RAM for Windows Vista/7
16 GB of hard drive space (all DLC to be released)
256 MB GFX with 4.0 Pixel shader
DirectX 10 and 10.1
recommended

core2duo 3GHz/AMD X3 2,8
2-4GB DDR2 windows vista/7
16GB HDD
512 or 896MB GPU
DX11


Um, nope. Mass Effect will be directx 9 ... don't forget it's made for Xbox as well, which can't utilize Directx 10 even... it's a directx9 console.

Also, according to a report released by Steam less than a year ago, about 30-40% of pc gamers still use WinXP.. which is only directx9 .... Bioware won't hurt their sales by cutting out the WinXP market for the limited visual improvements offered by DX11 / 10 .... there's a good reason that 90%+ of games released for PC don't require DX10 or 11... because their game would flop horribly on PC due to all the WinXP gamers.

That's not to say Mass Effect 3 wouldn't necessarily support DX10 / 11 features... but they would not be required for the above mentioned reasons.

Modifié par Hathur, 21 janvier 2011 - 03:19 .


#10
Bogsnot1

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DX10 will not be a requirement. Do you honestly think Bioware would force a good amount of its userbase to go out and purchase a brand new operating system just to run the game? Not to mention having to upgrade the hardware in order to cope with Win7's unrealistically greedy demands for resources.

If it was a minimum req, I know for sure I wouldnt be buying it. I wont be spendnig a couple of hundred bucks on Win7, then another couple of hundred on upgraded hardware, and then another hundred or so on the game.

A grand just to finish the story? No thanks.

#11
james1976

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s_mirage wrote...

ETermin wrote...

true but as this was an upgrade in the unreal engine I was speculating that the next step up would be the minimum. As I was under the influence that the were upgrading to the unreal 3 engine from the previous. With the engine higher requirements.

3 GB RAM as there is to be less loading and which means more acsess to the RAM. 25 GB hard drive space after all DLC 20 GB for the game and 5 GB for the DLC. As ME2 was 15 GB and has had about 4 GB of DLC so far. DX 10 as 9.0c has been out since 2005 and would make less area to cover in the computer world as some use the 9.0c and others at 11.


It still has to run on the 360 hence the requirements should be pretty much the same. Given what has happened with Dragon Age 2 I wouldn't expect Bioware to be concentrating on making the PC version vastly superior to the others.


Yeah, it really doesn't have to be superior.  I'm strictly a PC gamer and have both ME1 and ME2 on the same drive and can say that ME2 does run a little better than ME1.  With ME1 it all depends on your graphics card (as newer nvidia cards have issues wth the game on XP, but not Vista) but as ME3 will be new, that won't be an issue. 
My experience with ME1 above on XP was with a GTX 460, but runs smoothly on Vista....minus achievements and options resetting themselves every time I start the game.
I am actually hoping for a rather huge install for ME3 though....a nice, long Mass Effect experience would be most welcome.

I seriously do not believe ME3 will require DX10.  Most likely case would DX9.0c and maybe an option to use DX10 textures but I really don't think it's worth it.

Modifié par james1976, 21 janvier 2011 - 03:26 .


#12
charmingcharlie

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Hm not sure if this is what you "wish" the specs to be or what you believe the specs to be :P  As a PC gamer I would love it to be 500gbs, using 8gbs of RAM and requiring a top of the line i7 processor (hell I need an excuse to upgrade) and use Dx11.  However none of that is going to happen.

The PC version will be a port of the xbox version which means it will be limited to Dx9 and 2 discs worth of content.  So the specs for ME 3 will be virtually carbon copy of the specs for ME 2 :-

Minimum Specs

OS = Windows XP SP3 / Windows Vista SP1 / Windows 7
Processor = 2.4GHz Intel Core 2 Duo or equivalent AMD CPU
Memory = 1 GB RAM for Windows XP / 2 GB RAM for Windows Vista and Windows 7
Hard Drive = 15 GB
DVD ROM = 1x Speed
Sound Card = DirectX 9.0c compatible
Direct X = DirectX 9.0c August 2008 (included)
Input = Keyboard / Mouse
Video Card = 256 MB (with Pixel Shader 3.0 support).

Recommended Specs

Windows XP SP3 / Windows Vista SP1 / Windows 7
2.4+ GHz Quad Core or equivalent AMD CPU
2 GB RAM
ATI 3850,  Nvidia GTX260, or better recommended

All that is going to happen is they will bump up the CPU requirement a bit and move the GPU requirement up slightly for recommended.  There is no way Mass Effect 3 will be Dx10 and there is no way Mass Effect 3 will require Pixel Shader 4.0

Modifié par charmingcharlie, 21 janvier 2011 - 03:26 .


#13
Fredvdp

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The game is being made for consoles so DirectX 9 and shader model 3. I know the Dragon Age team is experimenting with DirectX 11, but I have a feeling the Mass Effect team doesn't really care as much about PC games as the DA team, so just like ME2 the graphics on PC will probably be almost as bad as on the consoles.

I think that just like ME2 the system requirements will be low. Maybe even as low as ME2. I hope they're updating the texture quality this time, and in that case I wouldn't be surprised if the RAM and GPU requirements will be a little higher.

Modifié par Fredvdp, 21 janvier 2011 - 03:29 .


#14
james1976

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Fredvdp wrote...

The game is being made for consoles so DirectX 9 and shader model 3. I know the Dragon Age team is experimenting with DirectX 11, but I have a feeling the Mass Effect team doesn't really care as much about PC games as the DA team, so just like ME2 the graphics on PC will probably be almost as bad as on the consoles.

I think that just like ME2 the system requirements will be low. Maybe even as low as ME2. I hope they're updating the texture quality this time, and it that case I wouldn't be surprised if the requirements will be a little higher.


Lets hope they bring some love back to the mouse wheel too. 

#15
Radwar

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About the same specs since it's using the same engine with some upgrades.

#16
Lumikki

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Minumum requirements:

2 GHz dual core processor
2GB RAM for Windows XP SP3 or higher
20 GB of hard drive space
256 MB graphics card with pixel Shader 3.0 support
DirectX 9.0c

DirectX 9.0c is must, because all Windows XP players. Game will support directX 11, but minimum requirements are totally diffrent than recomended.

Modifié par Lumikki, 21 janvier 2011 - 09:59 .


#17
archurban

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@ETermin

PC system requirement?

it will be the same like ME 2 or dragon age 2. it won't be more than that.

your post is closed to recommendation spec. not minimum. 3GB doesn't make any sense. usually, 1GB for XP, 2GB for vista, windows 7.

Modifié par archurban, 21 janvier 2011 - 10:42 .


#18
ETermin

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You can still operate under the minimum requirements, but that is the minimum recommended requirements.
This is also speculation as what it could be.

Modifié par ETermin, 22 janvier 2011 - 07:10 .


#19
Stanley Woo

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Minimum system requirements will be posted when they are decided on. Thre's really no point in trying to guess what they might be this far out. Thank you.



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