Master of Masks: Belief and perception shape reality. In worlds where religions derive might from the faith of believers and where amazing magics sway the mind, those who command the senses hold great power. In such an environment, the master of masks takes center stage. Wearer of a thousand faces, with an identity as fluid as that of a crowd of strangers, this thespian of possibilities decides what is real and what can be.
This is a pseudo PRC with prerequisites of bluff 8, and perform 8. As a pseudo prc, you don't take actual levels in it, but can acquire a book for your library giving you access to it's abilities. As a Master of Masks, you can create masks granting different abilities (costing you some gold and some time for each mask, but no other requirements). There are twelve masks, and you can create your level minus 7 of them, to a max of 7. Masks can also be improved at higher "levels" (higher bluff and perform) to improve their abilities.
Example masks
Archmage Mask
This mask of deep purple flourite is sculpted with the image of a heavily wrinkled old man. A roughly triangular tangle of arcane runes appears where the visage's mouth should be.
Special: While wearing this mask, you appear to be Chaotic Good to alignment detection magic. Abilities that depend on alignment still work against you (Smite Evil will still work on you if you are evil), and your own abilities that depend on alignment still work on your real alignment.
Abilities of the Archmage Mask: Shield, Charm Person, and Magic Missile, all once per day.
Improved Archmage Mask abilities: (Bluff/Perform 11 required): Invisibility and Scorching Ray 1/day, plus above.
Greater Archmage Mask: (Bluff/Perform 11 required): Lightning Bolt and Slow 1/day, plus all previous.
Perfected Archmage Mask (Bluff/Perform 14 required): Dimension Door and Improved Invisibility 1/day, plus all previous.
Jester Mask
Guady ribbons, tinkling bells, and a bobbing coxscomb adorn this leather mask. Brightly hued eyeshadow, lipstick, and alternating red, black, and white diamonds flamboyantly pain the form's angular features.
Special: While wearing this mask, you appear to be Chaotic Neutral to alignment detection magic. Abilities that depend on alignment still work against you (Smite Evil will still work on you if you are evil), and your own abilities that depend on alignment still work on your real alignment.
Abilities of the Jester Mask: Tumble +2, Sleigh of Hand +2, Perform +2, Joyful Noise and Scare 1/day
The Master of Masks comes from the Complete Scoundrel, where it is a proper PRC. This pseudo implementation keeps the flavor of the class without requiring any haks. The PRC's official masks are here, but some are altered a bit to fit into NWN2 (some masks give bonus and abilities not in NWN2).
Modifié par kamal_, 18 février 2011 - 08:35 .