As a note I am playing the Playstation Network digital copy.
The Bugs I discovered are as follows:
:sick:Updated 1/24/11
In tuchanka doing krogan's loyalty mission, can't go forward because of this undying and immortal varren.
Not even the Collector gun could kill it.
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Previous 1/21/11:
I'm tired so i'll keep this brief.. This is getting ridiculous and I feel like I'm writing QA logs as a tester more than I enjoying the game!
Just finished the mission where you get the Krogan... One of the things i've noticed in that mission is that Garrus and Mordin's voice would change pitches, sheppards as well during mission and the problem was really prevalent during the Archangel mission. They would start sounding like Krogans or Higher pitched..
Did Bethesda work on this port?
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Previous 1/20/11:
I've been playing since yesterday and I have discovered that during combat the animation becomes freakishly fast. Everyone's animation is twice as fast and I don't think it's normal that . Among this it makes me feel like the framerate during battles is sped up, its almost as if it's skipping frames.
There are also numerous texture problems where at some points anti-aliasing will turn off and whole sections of the map becomes pixelated. This reminds me of a problem that Mass Effect 1 had on the PC where the textures would fall behind. Which makes no sense whatsoever because I am playing the digital copy installed on the hard drive and as to why it has loading problems leaves me stumped.
Day 2 Thoughts:
I am starting to feel slight regret purchasing the game on PS3, what was said to be the improveed version winds up feeling like a shoddy port.. As if Bioware just wanted to test out the new engine and released it quickly without prior or enough testing.. This is something I would expect from Bethesda and not Bioware (KotoR 2 vs KotoR 1). I do hope that is not the case and these problems will be remedied soon.
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Previous 1/19/11:
In the mess hall the elevator terminal is accessible through the wall behind it. I know it's minor but it's something that could affect and break what could be a cohesive bubble experience.
Also in the first mission with your team on the first colony investigation (where you meet Tali for the first time) some enemies wind up getting thrown in odd places preventing the team to kill it. It's required to kill all enemies before the door opens but since the enemy is off sight I have had to restart the game. I also have experienced this bug in the PC version.
It has been noted in many threads regarding the Kaiden Bug. I chose Male Sheppard, Liara as lover and Kaiden appears on the frame.
Finally there are moments within Sheppard's quarters where the music jitters and skips. I'm not sure what's going on but this is the digital copy and there should be no reason for music skipping.
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I know the attention is now on Mass Effect 3 for the developers, but for most people this would be their first time playing Mass Effect 2. I want them to have a stellar experience as I have with the PC version the first time around.
But please If you could heed the threads posted by other players here and fix some of the bugs mentioned it would be greatly appreciated.
This is my first time in the boards and I have been a long time Bioware customer since Jade Empire (my favorite).
Once again thank you for releasing Mass Effect 2 on Playstation 3 and I will be buying Mass Effect 3 on PC and Playstation 3 when it comes out.
Thank You.
Modifié par Sweet Seoul Brother, 24 janvier 2011 - 06:42 .





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