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Ending of me2: Believable?


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#26
Silmane

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Joolazoo wrote...

...the whole games unrealistic. No matter how good of a soldier shepard is he would be dead half way through ME1 if it was realistic. Shepard goes charging into dozens of enemies with only 2 allies and always comes out fresh and dandy...i don't see how this bothers you but the pure unbelievability of the characters combat ability doesn't.


Uhh, yes, it's science fiction in a video game. We get that. 

But when the story starts going off in different, weird directions within the game universe, people start asking questions. It's pretty natural, actually. 

#27
ZachForrest

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I still don't accept the end of ME2 happened

#28
Guest_THY KREEPER_*

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Ya. That's another point I found unrealistic about the ending. Ok, I'm commander Shepard and bringing only my crew to the collecter base to defeat them is totaly my best idea ever ...on the citadel.

#29
sirandar

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The Reapers would have no use for human goo. They are lightyears ahead of us on the evolutionary scale and think at the speed of light, and can organize matter and themselves down to near atomic levels.



That plot line just appeals to human pride.

#30
In Exile

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Il Divo wrote...

No: The design blows. I hope whatever Bioware was smoking when they made it was worth it because it looked assinine. I also think we should have been given exposition for why we were expected to kill this thing. Yes, it's a Reaper. Reapers are bad, but what's the overall significance? All they had to tell us was that it was intended as a new vanguard to replace Sovereign and we'd have been set.

That's my two cents, at any rate.


We were given exposition. Info-dumps by EDI and Shepard. It was terrible.

#31
Vaenier

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The ending of ME2 was a joke. If you delete the ending, the game just becomes twice as good.

#32
Aigyl

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I'm holding out for an explanation in ME3. Casey Hudson said in an interview there's a reason it looked like a human, so I hope it's a reaallly good explanation. Like, the best explanation ever since the plot twist in KOTOR. That's what it will take.

#33
Il Divo

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In Exile wrote...

Il Divo wrote...

No: The design blows. I hope whatever Bioware was smoking when they made it was worth it because it looked assinine. I also think we should have been given exposition for why we were expected to kill this thing. Yes, it's a Reaper. Reapers are bad, but what's the overall significance? All they had to tell us was that it was intended as a new vanguard to replace Sovereign and we'd have been set.

That's my two cents, at any rate.


We were given exposition. Info-dumps by EDI and Shepard. It was terrible.


Let me elaborate. I think the design is terrible merely because the design was terrible. But EDI explained why the Reaper looked the way it did. I don't recall an explanation for why a Reaper was being created at this point however. We killed a baby Reaper, which is good for the moment, but what was its relevance in the long run?

#34
Bourne Endeavor

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GodWood wrote...

Bourne Endeavor wrote...

GodWood wrote...
Squishing humans into smoosh than using said smoosh to make a terminator Reaper is not believable at all.

It could be a plausible if better utilized. Had they been using the human goo as a substitute for blood to reactive the derelict Reaper. It could have seemed logical, at least with proper exposition citing this was the only means to revive a Reaper and that they had no intentions of allowing it to exist subsequent to their cycle.

Another, superior angle, would have been the goo was used to create Collectors and that Harbinger was intending to build an army. Upon passing through the Omega 4 Relay, we witness hundreds of inactive Collector Ships. That would have actually been a decent plan, perhaps in conjunction with the revival of the derelict Reaper.

But if that were the case wouldn't it be more simple/subtle to just use whatever the materials humans are made of to create said Reaper/collector?
Instead of flying around the galaxy snatching human colonies.


Not necessarily. We know Collectors are mutated Prothens however it is reasonable to believe the Reapers would not have anticipated requiring an army. Thus, to bolster their numbers with relative haste, they create them through other means. I would alter a few other aspects, such as less abductions and no enormous Horizon craters. I had also pondered on the possibility of instead of dissolving humans, they mutate them. Unfortunately, many games utilize this angle.

#35
RAF1940

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I thought the whole "human-reaper" thing was just dumb.