I'm not putting this in the build section because it's not just about my Mage set-up, but about the whole party's mix of skills/equipment/etc., as well as the upcoming major battles. I'm trying to get a holistic view.
Where I'm at right now:
- level 16 in the Deep Roads of Orzammar, with 32 unspent attribute points and 11 free spells
- spellbook has Arcane Bolt, Rock Armour, the Glyph line, the Telekinesis line, Arcane Warrior's Combat Magic
- got Armour of Diligence set (I seem to have more Mana from that set bonus than from my mage robes)
- party has Wynne as a mainstay, then 2 Tanks or sometimes Morrigan, but seldom the rogues
I wish to specialise further and see 2 paths - either a Jedi swordsman or an armoured caster. Which route do you suggest, hopefully based on your experiences? What should I do if I take the path you suggest?
Jedi swordsman
Pros:
- with armour and Spellward with the Rune upgrades, may do more DPS (damage per second) in melee
- will take lots of tanking spells like Arcane Shield, Miasma, and Fade Shroud
Cons:
- I'm going to have to spend a lot of points to get certain sustained defensive spells
- I'll have few direct damage spells and have to spend attribute points on Dexterity (I heard I upgrade it to 30)
Armoured Caster
Pros:
- uses a staff for a huge selection of spells at my disposal, doing consistent damage at range
- can focus on Magic and Willpower attributes
Cons:
- lacks the Runes, such as the one that paralyses, which I like for long fights with bosses
- in the melee maelstrom in the late game, I find the area of effect spells less useful than just hitting people
My questions to you all
- what route do you recommend please and why?
- who should be part of my party based on the path you suggested?
- which weapons should I choose and, in case of Jedi, which Rune combinations please?
- how do you deal with the battle with Ser Cauthrian?
- how do you deal with the Archdemon please?
- do you recommend turning the other Wynne and Morrigan into Arcane Warriors?
- if Wynne and Morrigan become Arcane Warriors, what armour sets should they take?
- what spells and roles should the other mages play to complement my Mage?
Thanks for any advice you may share, expecially if they are based on actual experience. I think Wynne and Morrigan have the most options, so it's very hard to decide on them. There are some decisions I made:
- I'll likely use Evon the Great's armour with Wade's Superior Dragonscale pieces for the set bonus for my Mage
- I'll take this character to Awakening and Witch's Hunt
- I won't install any mods except for the camp inventory chest or modify my savegame
- I will not take Blood Magic as his specialisation for RP reasons
Modifié par Zombie Chow, 22 janvier 2011 - 01:52 .





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