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Toolset question?


8 réponses à ce sujet

#1
Basic204

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If i make a mod on the pc will i be able ot play it on the xbox? Also when making a mod can i make my own costom character and then do a voice over for them in cut secens ?

#2
Shadow180

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Mods for the XBox - No, sorry.



To your second question - I believe so.

#3
Adinos

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When you make a mod, you can either have it as an "add-on" to the original game, or stand-alone.



If you make a stand-alone, you have full control over character creation - you can either create a special character that must be played (and yes, you should be able to make it voiced),. or you can go through the "usual" character creation script.

#4
Shadow180

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Adinos wrote...

When you make a mod, you can either have it as an "add-on" to the original game, or stand-alone.

If you make a stand-alone, you have full control over character creation - you can either create a special character that must be played (and yes, you should be able to make it voiced),. or you can go through the "usual" character creation script.


I was just thinking that, couldn't you use addons to sort of 'cheat'? Making stats largely useless lol.

#5
Adinos

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Sure...I mean, you could for example put a chest at the beginning of your origin, containing a selection of magic items and a million gold coins.....it is cheating, of course - just like editing a save game, but in a single-player game like DA, your cheating doesn't really affect anyone else .... although it would make any character information posted to this site somewhat....pointless.

#6
SnipeyMcGee

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Maybe, I'm assuming they'll have some indicator marking your character if it was made in a mod or in the DA:O story- so that people can keep their bragging rights.

#7
Adinos

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I'm talking about cheats in the form of additions to the DA:O story. You create the character in DA:O - you play the game, except at some point you have inserted something that makes the gameplay easier - like money , or magical items. Will such things be detected and affect the character upload info? I don't have the slightest idea.

#8
ardriskill

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Speaking of add-on and toolset mix ups... I was playing around with it, and exported an Item, now the game glitches (can't exit a map, can't complete quests, the UI is shut off and when I talk to a member of my party it'll teleport me to the beginning of a level and give me the dialog of the first meeting--- Sten when he's in the cage). I've re-installed but that didn't help much. Can any one help me?

#9
Allan Smith

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ardriskill wrote...

Speaking of add-on and toolset mix ups... I was playing around with it, and exported an Item, now the game glitches (can't exit a map, can't complete quests, the UI is shut off and when I talk to a member of my party it'll teleport me to the beginning of a level and give me the dialog of the first meeting--- Sten when he's in the cage). I've re-installed but that didn't help much. Can any one help me?


You have encountered the plot GUID bug.  see http://social.biowar...p/Plot_GUID_bug
for more information.  Fix is in the next toolset release.