New Mass Effect podcast
#201
Posté 24 janvier 2011 - 11:02
*sigh*
#202
Posté 24 janvier 2011 - 04:01
#203
Posté 24 janvier 2011 - 04:41
#204
Posté 24 janvier 2011 - 04:45
Babyblue wrote...
TheBRADLeyB wrote...
Babyblue wrote...
Did you ask him if Ash and Kaidan fans are always gonna get treated like crap?
JESUS I'm SO SICK of hearing about Ash and Kaidan.
I'm a Kaidan fan, but I'm not out here campaigning and crying for some time to spend with Kaidan.
I guess I've just accepted the fact that Kaidan/Ash will have a part in ME3 and so I'm not going to 'Demand' add ons or claim I'm getting treated like Crap because I can't have a stupid convo with a damn Character.
ME2 has a lot of other random things that should be fixed (collapseble helmets, No level cap, More RPG, Ammo System all JACKED up) over some stupid Character Interaction. (which you do get at the Colony)
First things first, I didn't ''demand'' anything. and I believe I appologised for my negative comment, due to being frustrated, as I had just seen how Ash and Kaidan got treated bad again, in the PS3 comic. And since ME2 Ash and Kaidan fans ain't had anything, yet everyone else has.
Maybe you haven't seen the ME2 PS3 comic? Where they spelt Kaidan wrong! Where they called Ash a ''good soldier'' and Kaidan a ''good kid'' yet called Liara a ''intelligent, beautiful, women'' some obvious favouritism there. And we had two close-ups of Liara, and Kaidan and Ash were just in the background, even if you picked them. This is disappointing, as it ain't gonna bring Ash and Kaidan any new fans.
Or the Kasumi and Liara dlc? Where all Shepards love interests get mentioned by Kasumi, excpet for Ash and Kaidan, and where you can say you are fighting for Shepard LI in LotSB, except for Ash and Kaidan again, they only get mentioned by Liara in a negative way.
And Horizon was so horribly written, it ain't worth talking about.
And I play RPG's for the characters, and the story, I dont care about the stats.
This
#205
Posté 24 janvier 2011 - 04:50
So would I. I've really enjoyed the CDN updates in particular.Wizz wrote...
Maybe it's a bit too optimistic but I would like to hear more such podcasts with other writers (CDN maker preferably) or art-designers.
Modifié par Estelindis, 24 janvier 2011 - 04:51 .
#206
Posté 25 janvier 2011 - 05:29
Modifié par SheppardJohn, 25 janvier 2011 - 05:30 .
#207
Posté 26 janvier 2011 - 08:04
#208
Posté 26 janvier 2011 - 08:29
Babyblue wrote...
Upsettingshorts wrote...
Quick on the draw with the antagonism there.
I apologise, it's just been incredibly frustrainting since ME2 for us Ash and Kaidan fans.
Then wait more. Jeez. We're all looking forward to stuff but I'm sure ME3 will have something to do with that Virmire Survivor stuff people keep banging their heads on the wall about.
#209
Posté 26 janvier 2011 - 11:52
theres going to be alot of rage if the wait is until ME3 the forms welll... would be in chaosMerchant2006 wrote...
Babyblue wrote...
Upsettingshorts wrote...
Quick on the draw with the antagonism there.
I apologise, it's just been incredibly frustrainting since ME2 for us Ash and Kaidan fans.
Then wait more. Jeez. We're all looking forward to stuff but I'm sure ME3 will have something to do with that Virmire Survivor stuff people keep banging their heads on the wall about.
#210
Posté 26 janvier 2011 - 11:56
Merchant2006 wrote...
Babyblue wrote...
Upsettingshorts wrote...
Quick on the draw with the antagonism there.
I apologise, it's just been incredibly frustrainting since ME2 for us Ash and Kaidan fans.
Then wait more. Jeez. We're all looking forward to stuff but I'm sure ME3 will have something to do with that Virmire Survivor stuff people keep banging their heads on the wall about.
I guess it must be some kind of jealousy because Liara fans got quite a bit of content with that LotSB DLC. It was kinda sad to see that Ashley didn't believe Shepard, but it's understandable imo. I believe Joker said it best: "It's not all sunshine & bunnies".
Besides, then I remembered it was all a game and just didn't care anymore lol.
@Podcast: No clue what it's about yet, but I'd prefer podcasts about the developement proces like those video's about the lead designer showing off the Heavy Mech. Anything story related just causes way too much of a ****storm imo to be enjoyable for now. Just my 2 cents.
#211
Posté 26 janvier 2011 - 01:16
I would actually like to hear what the CDN writers have to say about writing news in a fictional world. It obviously not easy to make up reports that sound good and are entertaining, so i would like to hear from them. A couple questions would be fine, like what is your favorite report, how hard is it to make ongoing reports etc. I would of said fan questions but they are likely to turn into" why isnt the VS anywhere in the pod cast...."Wizz wrote...
Maybe it's a bit too optimistic but I would like to hear more such podcasts with other writers (CDN maker preferably) or art-designers.
#212
Posté 26 janvier 2011 - 11:51
Definitely this.Bebbe777 wrote...
Babyblue wrote...
TheBRADLeyB wrote...
Babyblue wrote...
Did you ask him if Ash and Kaidan fans are always gonna get treated like crap?
JESUS I'm SO SICK of hearing about Ash and Kaidan.
I'm a Kaidan fan, but I'm not out here campaigning and crying for some time to spend with Kaidan.
I guess I've just accepted the fact that Kaidan/Ash will have a part in ME3 and so I'm not going to 'Demand' add ons or claim I'm getting treated like Crap because I can't have a stupid convo with a damn Character.
ME2 has a lot of other random things that should be fixed (collapseble helmets, No level cap, More RPG, Ammo System all JACKED up) over some stupid Character Interaction. (which you do get at the Colony)
First things first, I didn't ''demand'' anything. and I believe I appologised for my negative comment, due to being frustrated, as I had just seen how Ash and Kaidan got treated bad again, in the PS3 comic. And since ME2 Ash and Kaidan fans ain't had anything, yet everyone else has.
Maybe you haven't seen the ME2 PS3 comic? Where they spelt Kaidan wrong! Where they called Ash a ''good soldier'' and Kaidan a ''good kid'' yet called Liara a ''intelligent, beautiful, women'' some obvious favouritism there. And we had two close-ups of Liara, and Kaidan and Ash were just in the background, even if you picked them. This is disappointing, as it ain't gonna bring Ash and Kaidan any new fans.
Or the Kasumi and Liara dlc? Where all Shepards love interests get mentioned by Kasumi, excpet for Ash and Kaidan, and where you can say you are fighting for Shepard LI in LotSB, except for Ash and Kaidan again, they only get mentioned by Liara in a negative way.
And Horizon was so horribly written, it ain't worth talking about.
And I play RPG's for the characters, and the story, I dont care about the stats.
This
#213
Posté 27 janvier 2011 - 12:58
#214
Posté 27 janvier 2011 - 01:06
pertaining to Ash and Kaiden, fans are fully justified in being upset these to characters are both potential LI's and are also part of one of the defining moments of both ME games and yet go barely mentioned in ME2.
as for the pod cast, good idea you should do some more and maybe answer some fan submitted questions in future
#215
Posté 28 janvier 2011 - 08:45
This, a thousand times over.Babyblue wrote...
First things first, I didn't ''demand'' anything. and I believe I appologised for my negative comment, due to being frustrated, as I had just seen how Ash and Kaidan got treated bad again, in the PS3 comic. And since ME2 Ash and Kaidan fans ain't had anything, yet everyone else has.
Maybe you haven't seen the ME2 PS3 comic? Where they spelt Kaidan wrong! Where they called Ash a ''good soldier'' and Kaidan a ''good kid'' yet called Liara a ''intelligent, beautiful, women'' some obvious favouritism there. And we had two close-ups of Liara, and Kaidan and Ash were just in the background, even if you picked them. This is disappointing, as it ain't gonna bring Ash and Kaidan any new fans.
Or the Kasumi and Liara dlc? Where all Shepards love interests get mentioned by Kasumi, excpet for Ash and Kaidan, and where you can say you are fighting for Shepard LI in LotSB, except for Ash and Kaidan again, they only get mentioned by Liara in a negative way.
And Horizon was so horribly written, it ain't worth talking about.
And I play RPG's for the characters, and the story, I dont care about the stats.
And this, a million more; that is the most well thought out, eloquently stated summary of the unsatisfying, tepid, can't-quite-put-my-finger-on-it, dissapointing nature of the ME2 story that I've come across.implodinggoat wrote...
First of all thanks to Mac for
taking the time to do this podcast. As a fan of the series I appreciate
it when the writers and developers take the time to throw the fans some
tidbits even if its done with the intent of marketing which is
understandable since a developer that didn't want to sell games wouldn't
last very long.
RE: Mass Effect Genesis.
I
just watched a vid of the Genesis Comic for the PS3 version and
I actually thought it was pretty good. Granted, it does skip over a lot
of important stuff, doesn't do much to flesh out the characters and
assumes many decisions by Shepard. But; I think those limitations were
neccessary.
The comic takes about 15 minutes to go through as it
is and frankly making it long enough to fully convey the greatness of
ME:1 isn't possible much less feasible. PS3 players picked up ME2 to
play a game not watch a story and making the comic longer would only
make them wait longer to play the awesome game that they paid for.
My
only real critique was the dialogue presented to the player before the
Rachni decision doesn't properly convey the fact that killing the Rachni
Queen entails damning her entire species to extinction and makes it
seem like killing her is the obvious answer as opposed to the tricky
moral decision it was in ME1.
RE: Mac Walters Vs. Drew Karpashyn.
Like all writers Mac Walters has his strengths and weaknesses.
When
it comes to creating memorable characters with great dialogue
(including my personal favorite character Wrex) and writing short self
contained narratives like the loyalty missions in ME2 Mac is great.
This shows in ME2 as the game is filled with more memorable minor
characters and side missions than ME1 and driven by generally superior
dialogue than the dialogue in ME1.
Don't get me wrong the
dialogue in ME1 was great; but Karpashyn's focus on driving the central
narrative and fleshing out his setting left some characters
underdeveloped while in ME2 every character feels like they have their
own unique personality even if they're only around for a single scene.
Consider Tali for example in ME1 she had a likeable; but undeveloped
personality and had most of her dialogue dedicated to explaining Quarian
culture, physiology, or politics. In contrast Tali's personality in
ME2 is much deeper and more intriguing and the plotline itself does a
brilliant job of exploring Quarian culture and politics by having
Shepard get involved in both.
However; when it comes to
writing an overarcing narrative which holds your interest and stays true
to the established personalities and motivations of existing characters
or organizations he needs some improvement. Karpashyn's ME1 storyline
kept your interest by giving the player an ancient mystery which they
slowly unraveled through their own decisions. In contrast the ME2
storyline feels disjointed and leaves the player with the feeling that
they aren't in control of their own destiny and presents Shepard as a
powerless puppet of the Illusive Man rather than the biggest badass in
the galaxy. Mass Effect 2 further exacerbates this feeling of
powerlessness by presenting conflicts with allies from Mass Effect 1
(the council, the alliance, Ash, Kaiden and Liara) while giving the
player no way to attempt to resolve these problems in order to reinforce
Shepard's bizzare alliance with Cerberus.
This brings us to
Mass Effect 2's other major writing flaw namely the lack of fidelity to
established characters and organizations. Granted people do change over
time; but as a writer if you're going to have a character or
organization change it's personality or behavior you have to show that
change taking place. Yet the ME2 plot is driven by an organization
which was presented as a completely amoral and xenophobic terrorist
organization in ME1; but which has apparently transformed itself to such
an extent between ME1 and ME2 that it manages to assemble an entire
crew of sane decent people including Joker and Dr. Chakwas. Worse still
are the bizzarre and extremely unpleasant changes imposed on Liara and
Shepard's characters. While Liara's out of character obsession is the
most glaring, drastic, and poorly explained transformation in ME2; Shepard's
transformation from antiauthoritarian badass to timid Cerberus errand
boy/girl does far more to weaken the central narrative.
In
conclusion I think Mac is a very good writer; but he needs to show more
discipline in his writing. If Mac can take greater care to ensure that
existing characters stay in character and craft a storyline which holds
the player's interest and leaves them feeling as though Shepard is
indeed in control of his own destiny then I think Mass Effect 3 could
have the best storyline of any game I've ever played. But; if Mac
doesn't show a bit more discipline in his writing then I'm probably
going to lament once again over how much greater Mass Effect 1's story
was.
Biowarians, pay attention.
Modifié par JoePilot, 28 janvier 2011 - 08:48 .
#216
Posté 12 février 2011 - 12:17
I agree to some extent that it could have had a more driven story or could have had more intricate realtionships or greater and deeper dialogue options but to say that it was tepid or unsatisfying is harsh.i don't think the game really needed a huge linear story as a sequel in a trilogy.i think the premise of recruiting and preparing for the final game was spot on.yes it could've been different but thats probably not what the writer meant to do.it makes sense to have it this way.i'm not saying i know what he was trying to do,but what he has done is set us up nicely for the finale and i have no doubt he'll handle it brilliantly.trust mac and bioware.JoePilot wrote...
This, a thousand times over.Babyblue wrote...
First things first, I didn't ''demand'' anything. and I believe I appologised for my negative comment, due to being frustrated, as I had just seen how Ash and Kaidan got treated bad again, in the PS3 comic. And since ME2 Ash and Kaidan fans ain't had anything, yet everyone else has.
Maybe you haven't seen the ME2 PS3 comic? Where they spelt Kaidan wrong! Where they called Ash a ''good soldier'' and Kaidan a ''good kid'' yet called Liara a ''intelligent, beautiful, women'' some obvious favouritism there. And we had two close-ups of Liara, and Kaidan and Ash were just in the background, even if you picked them. This is disappointing, as it ain't gonna bring Ash and Kaidan any new fans.
Or the Kasumi and Liara dlc? Where all Shepards love interests get mentioned by Kasumi, excpet for Ash and Kaidan, and where you can say you are fighting for Shepard LI in LotSB, except for Ash and Kaidan again, they only get mentioned by Liara in a negative way.
And Horizon was so horribly written, it ain't worth talking about.
And I play RPG's for the characters, and the story, I dont care about the stats.And this, a million more; that is the most well thought out, eloquently stated summary of the unsatisfying, tepid, can't-quite-put-my-finger-on-it, dissapointing nature of the ME2 story that I've come across.implodinggoat wrote...
First of all thanks to Mac for
taking the time to do this podcast. As a fan of the series I appreciate
it when the writers and developers take the time to throw the fans some
tidbits even if its done with the intent of marketing which is
understandable since a developer that didn't want to sell games wouldn't
last very long.
RE: Mass Effect Genesis.
I
just watched a vid of the Genesis Comic for the PS3 version and
I actually thought it was pretty good. Granted, it does skip over a lot
of important stuff, doesn't do much to flesh out the characters and
assumes many decisions by Shepard. But; I think those limitations were
neccessary.
The comic takes about 15 minutes to go through as it
is and frankly making it long enough to fully convey the greatness of
ME:1 isn't possible much less feasible. PS3 players picked up ME2 to
play a game not watch a story and making the comic longer would only
make them wait longer to play the awesome game that they paid for.
My
only real critique was the dialogue presented to the player before the
Rachni decision doesn't properly convey the fact that killing the Rachni
Queen entails damning her entire species to extinction and makes it
seem like killing her is the obvious answer as opposed to the tricky
moral decision it was in ME1.
RE: Mac Walters Vs. Drew Karpashyn.
Like all writers Mac Walters has his strengths and weaknesses.
When
it comes to creating memorable characters with great dialogue
(including my personal favorite character Wrex) and writing short self
contained narratives like the loyalty missions in ME2 Mac is great.
This shows in ME2 as the game is filled with more memorable minor
characters and side missions than ME1 and driven by generally superior
dialogue than the dialogue in ME1.
Don't get me wrong the
dialogue in ME1 was great; but Karpashyn's focus on driving the central
narrative and fleshing out his setting left some characters
underdeveloped while in ME2 every character feels like they have their
own unique personality even if they're only around for a single scene.
Consider Tali for example in ME1 she had a likeable; but undeveloped
personality and had most of her dialogue dedicated to explaining Quarian
culture, physiology, or politics. In contrast Tali's personality in
ME2 is much deeper and more intriguing and the plotline itself does a
brilliant job of exploring Quarian culture and politics by having
Shepard get involved in both.
However; when it comes to
writing an overarcing narrative which holds your interest and stays true
to the established personalities and motivations of existing characters
or organizations he needs some improvement. Karpashyn's ME1 storyline
kept your interest by giving the player an ancient mystery which they
slowly unraveled through their own decisions. In contrast the ME2
storyline feels disjointed and leaves the player with the feeling that
they aren't in control of their own destiny and presents Shepard as a
powerless puppet of the Illusive Man rather than the biggest badass in
the galaxy. Mass Effect 2 further exacerbates this feeling of
powerlessness by presenting conflicts with allies from Mass Effect 1
(the council, the alliance, Ash, Kaiden and Liara) while giving the
player no way to attempt to resolve these problems in order to reinforce
Shepard's bizzare alliance with Cerberus.
This brings us to
Mass Effect 2's other major writing flaw namely the lack of fidelity to
established characters and organizations. Granted people do change over
time; but as a writer if you're going to have a character or
organization change it's personality or behavior you have to show that
change taking place. Yet the ME2 plot is driven by an organization
which was presented as a completely amoral and xenophobic terrorist
organization in ME1; but which has apparently transformed itself to such
an extent between ME1 and ME2 that it manages to assemble an entire
crew of sane decent people including Joker and Dr. Chakwas. Worse still
are the bizzarre and extremely unpleasant changes imposed on Liara and
Shepard's characters. While Liara's out of character obsession is the
most glaring, drastic, and poorly explained transformation in ME2; Shepard's
transformation from antiauthoritarian badass to timid Cerberus errand
boy/girl does far more to weaken the central narrative.
In
conclusion I think Mac is a very good writer; but he needs to show more
discipline in his writing. If Mac can take greater care to ensure that
existing characters stay in character and craft a storyline which holds
the player's interest and leaves them feeling as though Shepard is
indeed in control of his own destiny then I think Mass Effect 3 could
have the best storyline of any game I've ever played. But; if Mac
doesn't show a bit more discipline in his writing then I'm probably
going to lament once again over how much greater Mass Effect 1's story
was.
Biowarians, pay attention.
#217
Posté 12 février 2011 - 12:54
I hadn't read it, but I totally agree. This is not to be negative, to say that sincerely, to the contrary. I understood nothing of what happened with this scene.And Horizon was so horribly written, it ain't worth talking about.
The dialogues were staggered, poor, almost surreal. How Ashley / Kaidan could they not believe Shepard in the middle of a blank column, its settlers bitten by drones, and then taken by collectors? There have been a real scene, developed, intense, and worked to justify everything. And certainly not a stage transformed into a news item.
The behavior of remote Shepard, as if I was reviewing a distant knowledge is worse than the reaction of Kaidan / Ashley, especially if it is romance.
Then the very limited choice of options in the meaning of our words, was really frustrating. To make up for in beauty to close this one unfortunate history of M2. M3 or maybe I hope in a future DLC.
Modifié par Sylvianus, 12 février 2011 - 12:54 .
#218
Posté 12 février 2011 - 12:57
Wrex comes first
#219
Posté 12 février 2011 - 01:06
The next DLC is supposed to be a bridge between M2 and M3 anyway.
The transition is already perfect for this character.
What to pay most is the situation with Cerberus and the Alliance. In my opinion of course. =)
Modifié par Sylvianus, 12 février 2011 - 01:07 .
#220
Posté 12 février 2011 - 02:19
His situation is one of the most inresting parts of the ME lore and could easily be explored further.Sylvianus wrote...
There's no need to have DLC on Wrex. ^ ^
The next DLC is supposed to be a bridge between M2 and M3 anyway.
The transition is already perfect for this character.
What to pay most is the situation with Cerberus and the Alliance. In my opinion of course. =)
He
is also by far the best ME character yet. He is in everyones top 3
Companions i'm willing to bet. and if he isn't they are obviously on
crack or have not played ME1 recently enough.
What situation with Cerebrus and the alliance?
They don't like eachother, we get it. They spent half of ME2 waving that in our face. Do you want them to go to war?
Kaidian and ash were bland anyways unless you followed their romance.
#221
Posté 12 février 2011 - 06:19
I do not know how you do it will be considered for a DLC.
Dlc This will be a bridge between M2 and M3, not fanservice. If bioware decides to play with Wrex, it will be for other reasons, put their pieces for the last episode as broker for Liara in the shade, which will be of great help against the reapers.
The situation with Cerberus and the alliance is over Shepard. -What is it in its relations with these organizations?
In the summary of M3, one of Shep talking like a Navy Alliance. This necessarily means that it took to clarify the situation after the suicide mission and his dispute with TIM.
In M3, we will have to win a lot of people, talk about the reapers, invasion of the earth, etc.. This will be the base of M3 and it's been a lot of playing time, merely thinking about it.
This could save valuable time explaining things in this DLC. Return or drop Shep example.
Pus M3, like M2, must begin with something new. To avoid that new players are lost, so if there is still clarity or alliance with Cerberus ... They will probably not understand everything.
Modifié par Sylvianus, 12 février 2011 - 06:22 .
#222
Posté 16 février 2011 - 04:40
#223
Posté 13 mars 2012 - 02:13





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