easygame88 wrote...
People will complain about anything. Unbelievable.
Not complaining, just calling it stupid. Two different things. It's like Thane's shades: stupid.
easygame88 wrote...
People will complain about anything. Unbelievable.
Saibh wrote...
It just doesn't seem the type of thing they string up BioWare devs and beat them to get them to obey.
Malanek999 wrote...
I'm more concerned about balance issues. How do they set the level of challenge when some people havbe this stuff and some people don't. Each individual item may or may not be a big deal, but they add up into quite a different power level for the party.
Dead space one was a pretty cool game though.
Edit: There are now 4 threads about this and one in the news forum.
Modifié par marshalleck, 21 janvier 2011 - 03:52 .
slimgrin wrote...
easygame88 wrote...
People will complain about anything. Unbelievable.
Not complaining, just calling it stupid. Two different things. It's like Thane's shades: stupid.
crimzontearz wrote...
Saibh wrote...
It just doesn't seem the type of thing they string up BioWare devs and beat them to get them to obey.
Westwood
Origin
Bullfrog
nuff said
Modifié par Bryy_Miller, 21 janvier 2011 - 03:55 .
Bryy_Miller wrote...
crimzontearz wrote...
Saibh wrote...
It just doesn't seem the type of thing they string up BioWare devs and beat them to get them to obey.
Westwood
Origin
Bullfrog
nuff said
This is a strawman argument. Your response only makes sense if those companies were gutted in direct response to them not doing something EA wanted.
Comabt gameplay is probably about 60% of the game. If everytime an enemy came into your vicinity they burst into flames and died, would that be good gameplay? I'm assuming you would agree not and therefore we are simply talking about a question of scale in terms of how unbalanced the level of challenge is. What other people have in their games completely effects you because the devs try to balance the level of challenge for all people. Every "extra" item they add, which is powerful enough to use, makes their own job more complicated and these seem to be growing at an alarming rate.marshalleck wrote...
Malanek999 wrote...
I'm more concerned about balance issues. How do they set the level of challenge when some people havbe this stuff and some people don't. Each individual item may or may not be a big deal, but they add up into quite a different power level for the party.
Dead space one was a pretty cool game though.
Edit: There are now 4 threads about this and one in the news forum.
It's a single player game. Who care who has what. What someone does in their game doesn't affect you in any way.
Malanek999 wrote...
Comabt gameplay is probably about 60% of the game. If everytime an enemy came into your vicinity they burst into flames and died, would that be good gameplay? I'm assuming you would agree not and therefore we are simply talking about a question of scale in terms of how unbalanced the level of challenge is. What other people have in their games completely effects you because the devs try to balance the level of challenge for all people. Every "extra" item they add, which is powerful enough to use, makes their own job more complicated and these seem to be growing at an alarming rate.marshalleck wrote...
Malanek999 wrote...
I'm more concerned about balance issues. How do they set the level of challenge when some people havbe this stuff and some people don't. Each individual item may or may not be a big deal, but they add up into quite a different power level for the party.
Dead space one was a pretty cool game though.
Edit: There are now 4 threads about this and one in the news forum.
It's a single player game. Who care who has what. What someone does in their game doesn't affect you in any way.
Modifié par marshalleck, 21 janvier 2011 - 04:02 .
Durang wrote...
This doesn't really change much. I doubt anyone who wasn't going to buy DS2 will be going to buy it now just for the armor.
But I'm getting DS2 anyways so the armor will be nice.
General Douchington wrote...
slimgrin wrote...
easygame88 wrote...
People will complain about anything. Unbelievable.
Not complaining, just calling it stupid. Two different things. It's like Thane's shades: stupid.
It's cheeky and silly. And optional.
What's the problem?
Modifié par slimgrin, 21 janvier 2011 - 04:10 .
Then don't imput the code from Dead Space 2 if you don't want the armor. Pretty simpleslimgrin wrote...
Saibh wrote...
Goddammit, I thought we weren't doing "Buy ridiculous amounts of crap you don't want/need to get bonus content!" this time around.
Frak!
Well, that too. But I mean the whole mixing IP's bit. It's plain silly. If you want to offer a special armor to people who buy Dead Space 2 as well, make the armor consistent with the look and lore of DA.
They really are making some cheesy decisions when it comes to dlc and bonus content for their games.
Oh, and I wanna dress my FemHawke up as Chun Li, cuz I just LOOOVE Street Fighter......
MKDAWUSS wrote...
Couldn't they have used a different character to mass cross-promote?
crimzontearz wrote...
necromorphs not zombies
Modifié par OnionXI, 21 janvier 2011 - 04:29 .
slimgrin wrote...
Saibh wrote...
Goddammit, I thought we weren't doing "Buy ridiculous amounts of crap you don't want/need to get bonus content!" this time around.
Frak!
Well, that too. But I mean the whole mixing IP's bit. It's plain silly. If you want to offer a special armor to people who buy Dead Space 2 as well, make the armor consistent with the look and lore of DA.
They really are making some cheesy decisions when it comes to dlc and bonus content for their games.
Oh, and I wanna dress my FemHawke up as Chun Li, cuz I just LOOOVE Street Fighter......