This, it's not like there is so much to talk about Mass Effect right now.Stanley Woo wrote...
it's likely that the Mass Effect development team just doesn't have anything to talk about yet. Dragon Age II is nearly done and is the next major release, so of course we're going to talk about it more. Traditionally, we also have more Dragon age developers who enjoy participating in the forums more.
Why don't devs answer topics and participate here like in the Dragon Age forums?
#301
Posté 23 janvier 2011 - 03:27
#302
Posté 23 janvier 2011 - 05:02
didymos1120 wrote...
Fiery Phoenix wrote...
I like to think our posts are constantly being read by BioWare personnel, Iakus. They don't have to respond or engage us; just reading our comments will suffice.
Christina Norman recently posted on twitter that she spends a fair amount of time lurking on the forums.
She's not the only one who does so
edit: I suppose I should get my BioWare tag reset.. You can tell how often I post on these forums lately by my not having it yet, however
Modifié par Brian Mills, 23 janvier 2011 - 05:02 .
#303
Posté 23 janvier 2011 - 05:24
Fiery Phoenix wrote...
I'm tempted to sig this.Phaedon wrote...
I am glad that no dev has to reply to what this great community of armchair scientists and story writers considers as retcons and plotholes.
Phaedon is now honored with the coherent forum users.
#304
Posté 23 janvier 2011 - 05:49
Phaedon wrote...
I am glad that no dev has to reply to what this great community of armchair scientists and story writers considers as retcons and plotholes.
You might be suprised; Mac Walters did not start from a writer career in Bioware, he was a game designer at first if i recall.
There is a lot of constructive and insightful topics here and some amazing fan work
(that bloke who does the SR2 model for example)
Modifié par Kolos2, 23 janvier 2011 - 05:55 .
#305
Posté 23 janvier 2011 - 05:52
#306
Posté 23 janvier 2011 - 07:15
Brian Mills wrote...
didymos1120 wrote...
Fiery Phoenix wrote...
I like to think our posts are constantly being read by BioWare personnel, Iakus. They don't have to respond or engage us; just reading our comments will suffice.
Christina Norman recently posted on twitter that she spends a fair amount of time lurking on the forums.
She's not the only one who does soI also lurk, both here and on a large number of other public forums.
edit: I suppose I should get my BioWare tag reset.. You can tell how often I post on these forums lately by my not having it yet, howeverI do, however, read them daily.
Wut? Your Bioware?
http://forums.biowar...&forum=35&sp=15
You're like, an undercover Bioware. Plainclothes.
To think, Bioware staff have secretly infiltrated the community without their tags...
Sneak attack criting threads for +9000 reason.
Modifié par Uszi, 23 janvier 2011 - 07:16 .
#307
Posté 23 janvier 2011 - 07:24
Mr.Kusy wrote...
Because it's an ego-trip hellhole here.
#308
Posté 23 janvier 2011 - 07:28
#309
Posté 23 janvier 2011 - 07:31
Yay! Thank you, good sir!Brian Mills wrote...
She's not the only one who does sodidymos1120 wrote...
Christina Norman recently posted on twitter that she spends a fair amount of time lurking on the forums.Fiery Phoenix wrote...
I like to think our posts are constantly being read by BioWare personnel, Iakus. They don't have to respond or engage us; just reading our comments will suffice.I also lurk, both here and on a large number of other public forums.
edit: I suppose I should get my BioWare tag reset.. You can tell how often I post on these forums lately by my not having it yet, howeverI do, however, read them daily.
#310
Posté 23 janvier 2011 - 07:32
Spornicus wrote...
They're busy doing things, like making this one game, you ever heard of it? It's called MASS EFFECT 3. When they're on here it means they're not working on bringing us the conclusion to what will be the greatest trilogy in videogame history.
You do know not every single employee that is on the Mass Effect team is actually working on the game right? There are employees whose sole jobs are to communicate with the fans and handle marketing and information.
There's no need to exaggerate, when a worker takes 5 minutes of their time to talk on the forums it's not like ME3 is doomed.
#311
Posté 23 janvier 2011 - 07:41
Spornicus wrote...
They're busy doing things, like making this one game, you ever heard of it? It's called MASS EFFECT 3. When they're on here it means they're not working on bringing us the conclusion to what will be the greatest trilogy in videogame history.
Dragon Age 2 team has slave monkeys doing their job while thy are on the boards?
#312
Posté 23 janvier 2011 - 08:04
Piecake wrote...
Mr_Commander_Shepard wrote...
I never did any math whatsoever. Does it really hurt to talk to the players who do take the time to come on to these forums to talk with you? We could just play the game then throw on the shelf and wait for ME3, but we obviously love the game more than that. We may be a small percent of everyone who actually plays but it doesn't mean we should get treated like this.
You need to stop feeling entitled. Just because you post on Bioware's forum and are fan of the game doesnt mean that the developers owe it to you to respond to your questions, and when they don't, it doesnt mean they are insulting or disrespecting you.
This! I don´t get why some people here think that the dev s HAVE to go on the forums. They have to do so on their own time, and maybe... just maybe, they think that spending time with friends / family for instance might be a better use of their free time. Just saying
Of course they prob get to enter on workhours when the marketing for ME3 starts..
#313
Guest_AwesomeName_*
Posté 23 janvier 2011 - 08:46
Guest_AwesomeName_*
Brian Mills wrote...
didymos1120 wrote...
Fiery Phoenix wrote...
I like to think our posts are constantly being read by BioWare personnel, Iakus. They don't have to respond or engage us; just reading our comments will suffice.
Christina Norman recently posted on twitter that she spends a fair amount of time lurking on the forums.
She's not the only one who does soI also lurk, both here and on a large number of other public forums.
edit: I suppose I should get my BioWare tag reset.. You can tell how often I post on these forums lately by my not having it yet, howeverI do, however, read them daily.
*Grabs pitchfork* LET'S GET HIM!!
Seriously though, thanks - this is very cool to know
#314
Posté 23 janvier 2011 - 10:30
#315
Posté 23 janvier 2011 - 11:59
shinobi602 wrote...
Spornicus wrote...
They're busy doing things, like making this one game, you ever heard of it? It's called MASS EFFECT 3. When they're on here it means they're not working on bringing us the conclusion to what will be the greatest trilogy in videogame history.
You do know not every single employee that is on the Mass Effect team is actually working on the game right? There are employees whose sole jobs are to communicate with the fans and handle marketing and information.
Bioware uses these forums to bring attention to articles concerning information on their game, but that doesn't mean we'll always hear it here first. That said, they likely just don't have anything they can talk about at the moment concerning Mass Effect 3 or any future DLC.
There's no need to exaggerate, when a worker takes 5 minutes of their time to talk on the forums it's not like ME3 is doomed.
Considering how much people on this forum enjoy dissecting and ripping apart dev words, it'll take a little more than five minutes out of their day to really interact with this community.
Besides, they have to actually want to talk, and as I've pointed out, we're not doing a good job in making this a comfortable place for devs .
#316
Posté 24 janvier 2011 - 04:58
#317
Posté 24 janvier 2011 - 05:46
Pwnisher wrote...
I agree with the above post. If we had less people around here that loved to rip apart the Bioware staff, then we would prolly see a few, not a whole lot more, but a few more devs poke their heads around and post in the forums.
It's kind of a Catch 22 thing though, since much of the criticism aimed at the devs comes from the fact that they barely post and the almost complete lack of acknowledgement regarding ME2's flaws. If they posted just a little bit more, then there wouldn't be as much direct criticism.
I can't speak for everybody here, but I'm personally more frustrated with the lack of feedback and acknowledgement regarding ME2's flaws than I am of the actual flaws themselves. Especially when following ME1 we at least had devs popping in now and then to create topics along the lines of, "okay, so we understand that game mechanic X wasn't popular. How do you think we can fix it?" I specifically remember a topic about ME1's inventory where the fans were directly asked for examples where they thought an inventory system worked better and asked for fans to suggest how it could be improved. Sure... we ended up with inventory pretty much being scrapped entirely in the end, but at least there was a bit of feedback going both ways.
#318
Posté 24 janvier 2011 - 05:52
Terror_K wrote...
Pwnisher wrote...
I agree with the above post. If we had less people around here that loved to rip apart the Bioware staff, then we would prolly see a few, not a whole lot more, but a few more devs poke their heads around and post in the forums.
It's kind of a Catch 22 thing though, since much of the criticism aimed at the devs comes from the fact that they barely post and the almost complete lack of acknowledgement regarding ME2's flaws. If they posted just a little bit more, then there wouldn't be as much direct criticism.
I can't speak for everybody here, but I'm personally more frustrated with the lack of feedback and acknowledgement regarding ME2's flaws than I am of the actual flaws themselves. Especially when following ME1 we at least had devs popping in now and then to create topics along the lines of, "okay, so we understand that game mechanic X wasn't popular. How do you think we can fix it?" I specifically remember a topic about ME1's inventory where the fans were directly asked for examples where they thought an inventory system worked better and asked for fans to suggest how it could be improved. Sure... we ended up with inventory pretty much being scrapped entirely in the end, but at least there was a bit of feedback going both ways.
All in due time. Devs still can't talk about the game...not one bit or one aspect until a certain "floodgate" is opened. That's how it always worked/works. They've heard our feedback, trust me on that. And it's not only my word, but Devs have been creepin' round' these parts ever so quietly, reading our posts with the flicker of a flame to guide their eyes. Tis but a...eh....I'm starting to speak in the elder language, aren't I? Haha. Anyways...We as a community have given them plenty of feedback, and they have taken what we said into consideration...they aren't fools. They want to make it the best experience possible. All we have to do is wait a little bit longer until the conversation starts...
#319
Posté 24 janvier 2011 - 06:48
Terror_K wrote...
I can't speak for everybody here, but I'm personally more frustrated with the lack of feedback and acknowledgement regarding ME2's flaws than I am of the actual flaws themselves.
You seem to think the devs necessarily agree with you about what are and are not flaws, or at least that they should. If they don't, which is likely to be the case with a lot of what you perceive as flaws, what do you expect them to acknowledge? The fact that you don't like this or that element?
#320
Posté 24 janvier 2011 - 07:58
#321
Posté 24 janvier 2011 - 08:11
The dev's should be seen as friends of the forum, and too many here treat them as enemies. That really needs to change. We'll only get out of this situation what we put into it.
#322
Posté 24 janvier 2011 - 08:27
didymos1120 wrote...
You seem to think the devs necessarily agree with you about what are and are not flaws, or at least that they should. If they don't, which is likely to be the case with a lot of what you perceive as flaws, what do you expect them to acknowledge? The fact that you don't like this or that element?
They don't have to admit that they're necessarily flaws, but it would at least be nice if they at least elaborated a little as to why things were done the way they were and why certain choices were made that perhaps some of us don't agree with. I know and understand that what constitutes a flaw or not is very much a matter of perspective and point of view. Hence why there are a lot of back-and-forth discussions and arguments on these forums overall as to whether ME2 was dumbed down or not, and whether certain elements being changed were good or not, etc. But just some basic insights to some of the design decisions would be nice (particularly stuff like why they chose to scrap modding, why they went with "Mission Complete" screens, why they thought having squaddies without proper protection was acceptable, etc.)
#323
Guest_xAlch3mIstx_*
Posté 24 janvier 2011 - 09:00
Guest_xAlch3mIstx_*
Preston Watamaniuk wrote...
An interesting read folks. A lot of really good points regarding the relationship between the community and the developers. Time well spent in my opinion.
yea the only thing bad about that though is it doesn't solve the problem.
about how devs don't involve themselves with the community unless its a
recent game being released or they bag on someone about a policy problem.
I find this to be lacking communication between both devs and players.
#324
Posté 24 janvier 2011 - 09:33
And that the existence of this board, its content and bioware role in it, is well basically their free and hard spent time. Only for the benefit of the community
Ah well wish i had costumers like those
Modifié par Kolos2, 24 janvier 2011 - 09:34 .
#325
Posté 24 janvier 2011 - 11:31
Kolos2 wrote...
In short, the conclusion of this topic is: its the fault of the community that devs dont post here, due to present possibility of criticism by the vocal few
A few are all it takes to ruin something. If we can not police ourselves and act civil, then we really shouldn't be surprised when devs stop coming around.
Also, since posting here is not mandatory for the devs they have to WANT to post. A hostile atmosphere kills that desire,
Ah well wish i had costumers like those
You bought a video game, not controlling interest in Bioware. You're free to complain, but the devs are under no compulsion to respond if they are not inclined to, or it would serve no purpose.




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