Schneidend wrote...
There's cover all over the damn place in ME1. What version of ME1 are you guys playing where there weren't crates and columns everywhere?
Exactly. It was like a shipping warehouse exploded. You can complain about improbably placed crates and cover in ME2, but it was just as bad in ME1, and uglier. At least in ME2 the cover is responsive. Yeah, you can get stuck on it when running, but that's gajes del oficio for games with third person shooting. The more experience you gain with the game, the less frequently this will happen.
I would wager the reason people are complaining about cover in ME2 and not ME1 is because ME1 was so poorly balanced you didn't even need cover after an hour or two of decent looting and leveling.
Arijharn wrote...
I know it's kinda silly, but to me Commander Shephard is supposed to be some heroic character, yet (s)he doesn't feel very heroic if he's hiding behind cover for most of the time.
You might be playing too defensively, then. ME2 rewards aggressive play. It's safer to hang in the back in many situations, yes. But that leads to stale combat. Hmm. I wonder if tactical decisions in combat like this could be considered roleplaying.
Modifié par lazuli, 25 janvier 2011 - 02:56 .





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