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DA2 interview with Mike Laidlaw *new interview with Gaider regarding romances and part 2*


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#251
Yrkoon

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In Exile wrote...

THIS is why I'd love either A: a manual that explains EXACTLY how the systems work or B: for the devs to explain how the systems work so I do not end up with gimped builds at higher levels 


The problem is that you can't really get a feel for stat growth in DA/DA:O without spreadsheets. The issue is without the formulae (like in DA:O) you can't predict ability damage.

Well,  It doesn't need to go  as far as giving us a spreadsheet.   A simple line in the weapon or spell description  (which changes as you level up or increase a stat) would suffice nicely

For example:


Sword of Dragon Hurting
Tier 7  (Dragonbone)
Damage: 18.70
Armor Penetration 10
massive damage to dragons  + 7 damage to dragons per 5 points  strength of the wielder

^Then we could just  do the  simple math in our head, now that we know what  that math IS

Same with spells:


Crushing prison
spirit damage over time.  10pts of spirit damage  + 1 per 10 points of magic  every 3 seconds

Modifié par Yrkoon, 24 janvier 2011 - 12:20 .


#252
Guest_Puddi III_*

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It sounds like the game will already do the simple math for you in the talent description, meaning you'd have to work backwards to figure out the base formula, unless it shows both the base formula and the current calculations for your character.

#253
Blacklash93

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Jamesnew2 wrote...

People seem to forget its bioware were talking about..... ITS GONNA BE AWSOME!

There's a first time for everything. Only a fool lays back and assumes everything is going to be okay without question.

DA2 will undoubtedly be a good game, but it's going to have to more than that to live up to Bioware's previous efforts.

#254
Inzhuna

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Haha, I wonder what David has to say about Legend of the Seeker! And Dragon Age tv series would be awesome.

#255
Dayshadow

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Mike Laidlaw wrote...

And outside of those forums are other people...


That's a lie and you know it. There is no world outside these forums.

#256
In Exile

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crimzontearz wrote...
Dex was supposed to rise damage boost for daggers and improve dodge (improve chances of not being hit) but the formed was "lost"

Con eaised stamina and HP

Cunninh improved a number of rolls but I'm not sure it did much in combat


Cunning improved AP as well as crit %. If you used lethality it replaced STR in dmg calculations. DEX was supposed to give you +0.5 dmg instead of +1 dmg like STR did for non-daggers. But still, you could try for a full-sized weapon dual wield STR build (a poor build, but still) and so not rely on DEX too strongly as a rogue. IMO, I think based on what Mike said in DA:O it is a little more obvious what stat to focus on.

Yrkoon wrote...
Well,  It doesn't need to go  as far as giving
us a spreadsheet.   A simple line in the weapon or spell description 
(which changes as you level up or increase a stat) would suffice nicely

For
example:


Sword of Dragon Hurting
Tier 7 
(Dragonbone)
Damage: 18.70
Armor Penetration 10
massive
damage to dragons
  + 7 damage to dragons per 5 points  strength of
the wielder

^Then we could just  do the  simple math in our head,
now that we know what  that math IS

Same with spells:


Crushing
prison

spirit damage over time.  10pts of spirit damage  +
1 per 10 points of magic  every 3 seconds



But when you want to plan out your build (effectively 60 stat points across 20 levels) you need a plan, because you're growing incrementally. So you could at-a-glance weapons, items, or spells... but to plan out a legitimate build (before just getting a feel for it via replays) a spreadsheet would have made all the difference.

#257
errant_knight

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Inzhuna wrote...

Haha, I wonder what David has to say about Legend of the Seeker! And Dragon Age tv series would be awesome.

It really might, if they got good actors and a decent effects budget.... I think it lends itself to a series much more than a movie.

#258
Josef bugman3

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Sean Bean for Warden Commander of Weisshaupt!

#259
ChaOtiic

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I´m really looking forward to the game and i have also preordered it but i also really want more information. But if you say that that comes in february i´m looking foward to it :)

#260
Tinxa

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errant_knight wrote...

Inzhuna wrote...

Haha, I wonder what David has to say about Legend of the Seeker! And Dragon Age tv series would be awesome.

It really might, if they got good actors and a decent effects budget.... I think it lends itself to a series much more than a movie.


Most fantasy does. Mostly because the works are freakishly looooooong Image IPB
Wasn't a DA anime supposed to come out in january? What happened to that?

#261
quicksilver_502

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shantisands wrote...

quicksilver_502 wrote...

There was a trailer featuring everyone murderising stuff whilst marilyn manson blared. Hardly low-key. i'd say that the tone is similar in both marketing campaigns, albeit a touch schizophrenic at times.


I hadn't seen that one at the time, so I went and googled it.  I kind of like that one actually *shrug*. Wish I had seen it at the time.   The song really suits the footage.  In fact, it has the sense of urgency and frantic frenzied action that I think they have tried to do ( if what I have heard on these boards is any indication) with the new combat.  It *was* more sluggish than this video shows, at times.  
 



i didn't mean to imply that i didn't like the trailer. it was a bit ridiculous but i didn't mind it. it's just that there was the same forum rage about that as there was about DA2 marketing. probably will be for DA3.

#262
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Mike Laidlaw wrote...

prazision wrote...

You may not realize this, but outside of this forum the general expectation from everything we've seen is that DA2 will be horrible.  Not "okay", not "decent", but actually bad.  The PR department is a nightmare, the developer quotes are nightmarish, it's all a mess.


And outside of those forums are other people, who think that DA II will not be horrible. As a general rule, turning to an anonymous forum as a barometer for public opinion is risky, since in my experience, people rarely spend time on forums saying "I think this will be good." Faced with a wall of hate, and often derision, most people will simply disengage, rather than try to defend; it's not worth the stress.


Precisely why I spend way too many hours haunting these forums like a creepy Bioware stalker, but have only ever posted about 2 comments.  One poor kid just wanted to say he thought the game was going to be great, and granted, the painfully young expression "hotpockets" may have come into play, but really?  He needed to be torn to shreds for being excited about a game? 

Also, I think many people (myself definitely included) prefer to quit reading a thread rather than stick around and be insulted, or condescended to for oh-so-foolishly preordering a game which "insert random gamertag of self professed super consumer who's 'only looking out for the everyman' here" has doubts about.

If you want more constructive info on gameplay mechanics and the general feel of the game, hey, here's an idea, why not just say that?  Why do phrases like 'train wreck' and "nightmare" have to come into play?  Why is it that the writers can't be excited about their own characters or share their enthusiasm with their most devoted fans?  For the love of all that is holy, one writer uses the word 'squee' and all of a sudden the DAII writing team has a "toxic" relationship with it's fans.  This is a social forum, not the "we hate all things EA and Bioware are all ****ups club." 

If you feel like the info we've recieved so far is too juvenile for you and/or not comprehensive enough, then just say so, but maybe you should stop and think about why you need to do so in a manner that belittles anyone with an opinion that differs from your own. 

#263
prazision

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There was a trailer featuring everyone murderising stuff whilst marilyn manson blared. Hardly low-key. i'd say that the tone is similar in both marketing campaigns, albeit a touch schizophrenic at times.


But the point is that everyone laughed at and made fun of that trailer and it was regarded as a failure on every metric.

Marketing teams are supposed to learn from mistakes, not amplify them.

Sure, I'll try to be nicer.  If you all try to be smarter.

#264
Beerfish

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prazision wrote...



Sure, I'll try to be nicer.  If you all try to be smarter.


What a jackass. Once again a pompous blow hard destroys their own credibility in an argument by not sticking to facts and relevant opinions.  Not unexpected behviour however.

#265
Erani

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prazision wrote...
Sure, I'll try to be nicer.  If you all try to be smarter.


How very eloquent. This will surely win you a lot of arguments. Image IPB

#266
Cutlasskiwi

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prazision wrote...


There was a trailer featuring everyone murderising stuff whilst marilyn manson blared. Hardly low-key. i'd say that the tone is similar in both marketing campaigns, albeit a touch schizophrenic at times.


But the point is that everyone laughed at and made fun of that trailer and it was regarded as a failure on every metric.

Marketing teams are supposed to learn from mistakes, not amplify them.

Sure, I'll try to be nicer.  If you all try to be smarter.


Not true. Both my brother and my cousin loved that trailer. Neither of them play RPG's very often but that trailer got them interested in DAO and they both went out and got the game. Turned out they loved DAO and they are both excited about DA2 now. So maybe this kind of marketing works when it comes to getting people, who never plays RPG's, to at least consider them?

#267
prazision

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I apologize. It's simply frustrating when people don't realize that "fanboy" and "hater" are both irrational mindsets.



It is just as foolish to say "This is a BioWare game, there's no way it can be bad!" (which many, many people are saying) as it is to say "This game will definitely be bad!" (which I have never said; I've said over and over the marketing and developers have been so schizophrenic that I have no idea WHAT to think about this game).



If you are willing to accept fanboys on a forum, you have to accept haters as well, as they are basically identical. (But once again, I am not a hater. I do use facts. When someone says "BioWare has made so many games..." I pull out the fact they've made 12 games, 1 of which wasn't an RPG, and 3 which are regarded generally poorly).



How about this as an example: Square made DOZENS of games before they made Final FantasyL Dirge of Cerberus, which is widely considered the worst, if not the worst, entry in the series, and in fact a very bad game on every level. How's that for a "fact" that no company can be trusted based on track record alone?


#268
Erani

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prazision wrote...
It is just as foolish to say "This is a BioWare game, there's no way it can be bad!" (which many, many people are saying) as it is to say "This game will definitely be bad!" (which I have never said; I've said over and over the marketing and developers have been so schizophrenic that I have no idea WHAT to think about this game).

If you are willing to accept fanboys on a forum, you have to accept haters as well, as they are basically identical. (But once again, I am not a hater. I do use facts. When someone says "BioWare has made so many games..." I pull out the fact they've made 12 games, 1 of which wasn't an RPG, and 3 which are regarded generally poorly).


I believe there is a difference between saying "Every BioWare game I've played, I've loved" or "I've played and loved all BioWare games" and therefore I'm sure DA2 will be awesome or no way it'll be bad, and saying "DA2 will definitely be bad". I mean, if most BioWare games are regarded positively (according to you 3/12) then how can someone be 100% sure this one will fail? Image IPB

#269
Cutlasskiwi

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prazision wrote...

I apologize. It's simply frustrating when people don't realize that "fanboy" and "hater" are both irrational mindsets.

It is just as foolish to say "This is a BioWare game, there's no way it can be bad!" (which many, many people are saying) as it is to say "This game will definitely be bad!" (which I have never said; I've said over and over the marketing and developers have been so schizophrenic that I have no idea WHAT to think about this game).

If you are willing to accept fanboys on a forum, you have to accept haters as well, as they are basically identical. (But once again, I am not a hater. I do use facts. When someone says "BioWare has made so many games..." I pull out the fact they've made 12 games, 1 of which wasn't an RPG, and 3 which are regarded generally poorly).

How about this as an example: Square made DOZENS of games before they made Final FantasyL Dirge of Cerberus, which is widely considered the worst, if not the worst, entry in the series, and in fact a very bad game on every level. How's that for a "fact" that no company can be trusted based on track record alone?


I've bought almost every BioWare game and I've been happy with the product. Granted, there may "only" be 12 games but they are spread out over the years. So for years I've been happy with their products and this has built up a trust and anticipation for the games and the company. Is it really such a stretch that people think: BioWare made this game - I'm guessing it will be good? You may not agree about any of this but that's how I see it. I'll continue to buy products from companies I'm happy with until the day they disappoint me.

#270
prazision

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Sigh...



I specifically said that I am not sure this game will be bad. One more time, with feeling: I think the marketing and developers have done a poor job of giving me, personally, sufficient evidence either way.



Once again, with feeling: Square made 10 perfect Final Fantasy games in a row and then proceeded to make THREE that I didn't like very much at all. BioWare has made 5 games (Baldur's Gate/2, ME/2, Origins) that I've liked, and of those four, Origins is actually the weak link (in terms of gameplay, specifically, not so much in terms of story/characters).


#271
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Mike Laidlaw wrote...

Enchantment? Enchantment!


OMG, I'm dancing! I'm dancing! Image IPB

#272
In Exile

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prazision wrote...

But the point is that everyone laughed at and made fun of that trailer and it was regarded as a failure on every metric.


What actual evidence do you have for this. I might think the trailer is silly - but where is the evidence that trailer hurt versus helped sales?

Sure, I'll try to be nicer.  If you all try to be smarter.


Asking for evidence to prove contentious claims is not intelligent?

I specifically said that I am not sure this game will be bad.
One more time, with feeling: I think the marketing and developers have
done a poor job of giving me, personally, sufficient evidence either
way.


Good for you. I feel that this has a set of features I have been looking foward too for a long time, and happen to think BG and BGII are mediocre and overrated games.

Does anyone care? No.

More importantly, your only argument here is that it is logically possible for DA2 to be bad based on the fact that past performance doesn't guarantee future performance. But that has nothing to do with whether or not DA2 will actually be bad. That requires specific evidence.

Modifié par In Exile, 24 janvier 2011 - 04:22 .


#273
prazision

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In Exile wrote...

But that has nothing to do with whether or not DA2 will actually be bad. That requires specific evidence.


Exactly.  That's what my main point has been from the start.  Give me some concrete reasons to want this game.

#274
Josef bugman3

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Its the continuation of a well liked franchise?
It appears to have taken criticisms of combat and altered itself to be more streamlined?
It looks as if the narrative structure will be interesting?
The Characters look as if they will be cool to explore?
Loot?
Because Bioware (despite your assertions) have always put out games of, at the very least, good quality.

Quite frankly, why we should have to sell this thing to you specifically is a bit beyond me, Either ignore it and rent it, or go out and play a different sort of game, if you like dark fantasy then why not "The witcher 2"?

Modifié par Josef bugman3, 24 janvier 2011 - 04:48 .


#275
In Exile

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prazision wrote...

Exactly.  That's what my main point has been from the start.  Give me some concrete reasons to want this game.


Err.... isn't this your problem? If you want to see if the game is for you, research features, read previews and then decide.