In Exile wrote...
This is totally unrelated to that post of yours Mike, but it just occured to me - one of the things you mentioned a while back (and based on the released screens, are well on the way to delivering) is more information on how precisely damage & effects are calculated re: our skills.
On that note, are there plans for either the manual itself, or some associated pdf, to really get into the details of the damage calculations for those of us that are really interested in it?
It's actually built into the game. All damage effects are calculated on the fly and your talent descriptions are updated accordingly. As a general rule, your primary stat (magic, strength, dex) feeds into how much damage your weapon does, AND unlocks new weapons for you to use (identical to Origins' pre-reqs). As your weapon damage goes up, so does the damage of your spells or talents, and then as you take upgrades, you can further boost the output of those talents.
The nice thing about talents and spells is that they no longer miss. Your basic attacks certainly can, but given that you're expending a resource (mana/stamina) to activate your talents, you can (and should!) count on them landing.





Retour en haut




