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Has Dragon Age 2 been rushed?


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#26
Amyntas

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They should have developed or licensed a new graphics engine. Instead they tried to avoid this by adopting a new "art style" that nobody cares about. Whether the content itself will feel rushed or not is impossible to say. It will be a shorter game, but we knew that when they announced a voiced protagonist. On a positive note, games with outdated graphics can still be very successful, as Fallout New Vegas has shown. They won't get away with using that crappy graphics engine in DA3 though.

#27
The Elder King

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Amyntas wrote...

They should have developed or licensed a new graphics engine. Instead they tried to avoid this by adopting a new "art style" that nobody cares about. Whether the content itself will feel rushed or not is impossible to say. It will be a shorter game, but we knew that when they announced a voiced protagonist. On a positive note, games with outdated graphics can still be very successful, as Fallout New Vegas has shown. They won't get away with using that crappy graphics engine in DA3 though.


I like the new artstyle.

#28
Phoenixblight

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Xewaka wrote...

They're still on crunch. I remember reading in an interview with one of Bioware's developers that the time from content lock to release is around eight to twelve weeks. They're already off schedule if we are to follow that guideline, so at this point I fear more a delay than a rushed product.



How are they off schedule exactly? 

#29
Eternal Phoenix

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LOL at some comments here. Not the topic itself. I wish they had spent more time on it though. Normally sequels should be bigger and not smaller. They claim it's got more hours that Awakenings but is lesser than Origins.



I don't think they rushed it though, they've probably tested it and everything. As long as it's not a Fable III or Fallout: New Vegas which were full of game killing bugs - then you'll know DA2 wasn't rushed unless it takes one hour to finish.



However, considering the game takes place over 10 years compared to Origin's 1 year or so - you'd expect there to be many many quests that would give you more hours of gameplay than Origins...

#30
Naitaka

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hhh89 wrote...

Amyntas wrote...

They should have developed or licensed a new graphics engine. Instead they tried to avoid this by adopting a new "art style" that nobody cares about. Whether the content itself will feel rushed or not is impossible to say. It will be a shorter game, but we knew that when they announced a voiced protagonist. On a positive note, games with outdated graphics can still be very successful, as Fallout New Vegas has shown. They won't get away with using that crappy graphics engine in DA3 though.


I like the new artstyle.


Then you must be a nobody. :D

#31
Shadelon

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I think the interview he read must have been outdated....



It won't be delayed. March 8th is the street date. I believe actually the game is finished as of this point, content wise, they're merely ironing out all of the bugs until they go gold, which should be soon.

#32
The Elder King

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Naitaka wrote...

hhh89 wrote...

Amyntas wrote...

They should have developed or licensed a new graphics engine. Instead they tried to avoid this by adopting a new "art style" that nobody cares about. Whether the content itself will feel rushed or not is impossible to say. It will be a shorter game, but we knew that when they announced a voiced protagonist. On a positive note, games with outdated graphics can still be very successful, as Fallout New Vegas has shown. They won't get away with using that crappy graphics engine in DA3 though.


I like the new artstyle.


Then you must be a nobody. :D


Well, I suppose I have to thank him to let me discover the truth about my existencePosted Image

#33
Phoenixblight

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Elton John is dead wrote...


However, considering the game takes place over 10 years compared to Origin's 1 year or so - you'd expect there to be many many quests that would give you more hours of gameplay than Origins...




Not neccessarily its framed narrative so they can skip all those points where the PC is just picking his nose or out farming bear pelts.

#34
KennethAFTopp

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hey you guys you know a game that was also rushed? Duke Nukem Forever... it's coming out in May!

#35
C9316

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YOUR MINIONS HAVE FAILED, RELEASING CONTROL....

#36
Xewaka

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Phoenixblight wrote...

Xewaka wrote...
They're still on crunch. I remember reading in an interview with one of Bioware's developers that the time from content lock to release is around eight to twelve weeks. They're already off schedule if we are to follow that guideline, so at this point I fear more a delay than a rushed product.

How are they off schedule exactly?

From today 'til release there are six and a half weeks. One on march, the four of february, and the last week of January (which starts in three days). I'll try to dig up the interview where the time from content lock to release is mentioned (the bulk of the short interview was about day one DLC), and is told to be eight to twelve weeks. They're already a week and a half off schedule, unless they have a shorter lock-release interval this time around.

Amyntas wrote...
They should have developed or licensed a new graphics engine. Instead they tried to avoid this by adopting a new "art style" that nobody cares about. Whether the content itself will feel rushed or not is impossible to say. It will be a shorter game, but we knew that when they announced a voiced protagonist. On a positive note, games with outdated graphics can still be very successful, as Fallout New Vegas has shown. They won't get away with using that crappy graphics engine in DA3 though.

Huh. I thought New Vegas graphics were fairly recent.

Modifié par Xewaka, 21 janvier 2011 - 04:08 .


#37
Phoenixblight

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Xewaka wrote...

Phoenixblight wrote...

Xewaka wrote...
They're still on crunch. I remember reading in an interview with one of Bioware's developers that the time from content lock to release is around eight to twelve weeks. They're already off schedule if we are to follow that guideline, so at this point I fear more a delay than a rushed product.

How are they off schedule exactly?

From today 'til release there are six and a half weeks. One on march, the four of february, and the last week of January (which starts in three days). I'll try to dig up the interview where the time from content lock to release is mentioned (the bulk of the short interview was about day one DLC), and is told to be eight to twelve weeks. They're already a week and a half off schedule, unless they have a shorter lock-release interval this time around.




You do know that content lock means the stuff on the disc or the actual game? DLC is not part of the content lock.

Modifié par Phoenixblight, 21 janvier 2011 - 04:10 .


#38
sth128

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BTCentral wrote...

I found your cookie. It has "No" written on it.

That's not a cookie! That's the "ON" button!

#39
DamnThoseDisplayNames

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One can only assume that DA2 was rushed if one thinks that DA2 will have as many hours of gameplay as DA:O. I think it would be an action-packed and pretty streamlined game. There are no more xeno-races and origins, which could make plot pretty tight.

Modifié par DamnThoseDisplayNames, 21 janvier 2011 - 04:10 .


#40
Annie_Dear

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C9316 wrote...

YOUR MINIONS HAVE FAILED, RELEASING CONTROL....


But the priiiize....

#41
Phoenixblight

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Modifié par Phoenixblight, 21 janvier 2011 - 04:17 .


#42
Eternal Phoenix

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Phoenixblight wrote...

Elton John is dead wrote...


However, considering the game takes place over 10 years compared to Origin's 1 year or so - you'd expect there to be many many quests that would give you more hours of gameplay than Origins...




Not neccessarily its framed narrative so they can skip all those points where the PC is just picking his nose or out farming bear pelts.


But they could have made more story driven side quests during those periods.

#43
Master1982

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no Bioware did not develop as quickly Da2 to, fact is they had 5-6 years because they used to design the history had first, but now since the stories are fixed together with their own culture, they need to build only half as long! Or even why is Mass Effect 3 2012 low, also because already told the story and you had to implement it only what takes the longest is always the concept phase best regards

Modifié par Master1982, 21 janvier 2011 - 04:14 .


#44
Khayness

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Well, we will find out in March, won't we?

#45
Black_Warden

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Elton John is dead wrote...

Phoenixblight wrote...

Elton John is dead wrote...


However, considering the game takes place over 10 years compared to Origin's 1 year or so - you'd expect there to be many many quests that would give you more hours of gameplay than Origins...




Not neccessarily its framed narrative so they can skip all those points where the PC is just picking his nose or out farming bear pelts.


But they could have made more story driven side quests during those periods.


Which is what DLC will be for

#46
tehprincessJ

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We'll know when we play it. There's really no point in speculating about this now. You can hope for the best, or not. Your choice.

#47
Wishpig

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Well to be fair, the devs said awakening wasn't rushed... and people defended it much like they're defending DA2 now... but Awakening turned out to be very clearly rushed.



Obviously we won't be able to tell if it's a good stable release or a buggy mess until release... but my guess is it will be somewhere between Awakening and DA:O in terms of polished. A bit rushed, but not the mess that was awakening.

#48
Phoenixblight

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Wishpig wrote...

Well to be fair, the devs said awakening wasn't rushed... and people defended it much like they're defending DA2 now... but Awakening turned out to be very clearly rushed.

Obviously we won't be able to tell if it's a good stable release or a buggy mess until release... but my guess is it will be somewhere between Awakening and DA:O in terms of polished. A bit rushed, but not the mess that was awakening.



Not sure where you are getting at I had no issues with Awakening exc ept once it had crashed because I was playing for 12 hours straight.

#49
Wishpig

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Phoenixblight wrote...

Wishpig wrote...

Well to be fair, the devs said awakening wasn't rushed... and people defended it much like they're defending DA2 now... but Awakening turned out to be very clearly rushed.

Obviously we won't be able to tell if it's a good stable release or a buggy mess until release... but my guess is it will be somewhere between Awakening and DA:O in terms of polished. A bit rushed, but not the mess that was awakening.



Not sure where you are getting at I had no issues with Awakening exc ept once it had crashed because I was playing for 12 hours straight.


Sigh... listen... just because YOU didn't have any bugs doesn't mean it wasn't common place. That attitude is getting kinda annoying and is way to common place on these forums. Upon release everyone from critics to gamers were bashing the hell out of Awakening for being so damn buggy.

I was surprised at the overwhelming amount of people who had it crashing left and right. I know the game crashed four times on my bro's 360... and thats on a console... PC's encounter much more problems than the 360 simply because they could be set up in so many ways.

Just go to google and search "Awakening Buggy".

And keep in mind, buggy doesn't refer to just crashing, it refers to stuff like characters who should be dead and who shouldn't be in your character transfer... being very much alive. A fairly common problem.

It may have been patched up sense, I know DA:O's patches quickly fixed the bugs I encountered in DA:O. But on my bros 360 we both encountered some major annoyances.

ANd I guess I'm also refering to stupid rushed things like your character being nakid because DLC stuff didn't transfer along with him/her.

Modifié par Wishpig, 21 janvier 2011 - 04:40 .


#50
Naitaka

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Phoenixblight wrote...

Wishpig wrote...

Well to be fair, the devs said awakening wasn't rushed... and people defended it much like they're defending DA2 now... but Awakening turned out to be very clearly rushed.

Obviously we won't be able to tell if it's a good stable release or a buggy mess until release... but my guess is it will be somewhere between Awakening and DA:O in terms of polished. A bit rushed, but not the mess that was awakening.



Not sure where you are getting at I had no issues with Awakening exc ept once it had crashed because I was playing for 12 hours straight.





Wait, are we actually going to call Awakening the Pinnacle of DLC developement that's free of any bugs and balance issues and totally worth its $29.99 price tag? Not that I didn't enjoy Awakening, but it suuuure has its fair share of problems.