Chris Priestly wrote...
bjdbwea wrote...
What's your definition of "rushed"?
Rushed - not enough time taken to make the item top quality.
define top quality
because silicon knights still thought too human was top quality
Chris Priestly wrote...
bjdbwea wrote...
What's your definition of "rushed"?
Rushed - not enough time taken to make the item top quality.
I think that by "top quality" he means that the new ideas that bioware has brought into this game have been developed to their full potential. The extent to which these ideas will enhance the game remains to be seen.crimzontearz wrote...
Chris Priestly wrote...
bjdbwea wrote...
What's your definition of "rushed"?
Rushed - not enough time taken to make the item top quality.
define top quality
because silicon knights still thought too human was top quality
By this definition all games could be considered "rushed," because there is never enough time to make everything perfect, never enough QA time, and always something more that could be done. but at some point, a product has to be shipped. the common gamer definition of "rushed" seems to be either "has bugs" or "contains feature I don't like / disagree with" rather than "the scale of this project was too big for the amount of time and resources allotted," if for no other reason than the customer is not privy to internal schedules or business information.bobobo878 wrote...
I think that by "top quality" he means that the new ideas that bioware has brought into this game have been developed to their full potential. The extent to which these ideas will enhance the game remains to be seen.
rexil wrote...
When we will get that promised trailer of Lady Hawke ?
Maria Caliban wrote...
rexil wrote...
When we will get that promised trailer of Lady Hawke ?
Mike didn't promise us a trailer of Lady Hawke. Only that we'd hear her voice.
rexil wrote...
Chris Priestly wrote...
Has Dragon Age 2 been rushed?
No.
Next question?
When we will get that promised trailer of Lady Hawke ?
Stanley Woo wrote...
By this definition all games could be considered "rushed," because there is never enough time to make everything perfect, never enough QA time, and always something more that could be done. but at some point, a product has to be shipped. the common gamer definition of "rushed" seems to be either "has bugs" or "contains feature I don't like / disagree with" rather than "the scale of this project was too big for the amount of time and resources allotted," if for no other reason than the customer is not privy to internal schedules or business information.
Modifié par Upsettingshorts, 21 janvier 2011 - 06:59 .
IMO both definitions of "rushed" can be right. In some games such as Fallout New Vegas, there are so many bugs that I think it is fair to say that the amount of time allotted to debugging was not sufficient for the scale of the project.Stanley Woo wrote...
By this definition all games could be considered "rushed," because there is never enough time to make everything perfect, never enough QA time, and always something more that could be done. but at some point, a product has to be shipped. the common gamer definition of "rushed" seems to be either "has bugs" or "contains feature I don't like / disagree with" rather than "the scale of this project was too big for the amount of time and resources allotted," if for no other reason than the customer is not privy to internal schedules or business information.bobobo878 wrote...
I think that by "top quality" he means that the new ideas that bioware has brought into this game have been developed to their full potential. The extent to which these ideas will enhance the game remains to be seen.
Really, what is crunch time but a developer "rushing" to finish the game by a certain deadline? And most every developer goes through crunch time at the end of a project.
Modifié par bobobo878, 21 janvier 2011 - 07:00 .
Chris Priestly wrote...
bjdbwea wrote...
What's your definition of "rushed"?
Rushed - not enough time taken to make the item top quality.
Modifié par Wishpig, 21 janvier 2011 - 07:39 .
Wishpig wrote...
Hate to go agianst Chris... but you guys said the same thing about awakening... and that was obviously rushed. Good game, worth the money, patched up fairly nicely after the fact, but still rushed.
Saibh wrote...
Wishpig wrote...
Hate to go agianst Chris... but you guys said the same thing about awakening... and that was obviously rushed. Good game, worth the money, patched up fairly nicely after the fact, but still rushed.
Were people really claiming Awakening was rushed, before it came out? That's surprising, considering it was only an expansion.
In any case, the only thing I worry about due to the development cycle is bugs. DAO was rife with them, DAO-A was crippled by them, and I don't want DAII to be unplayable.
Modifié par Wishpig, 21 janvier 2011 - 07:49 .
Wishpig wrote...
Saibh wrote...
Wishpig wrote...
Hate to go agianst Chris... but you guys said the same thing about awakening... and that was obviously rushed. Good game, worth the money, patched up fairly nicely after the fact, but still rushed.
Were people really claiming Awakening was rushed, before it came out? That's surprising, considering it was only an expansion.
In any case, the only thing I worry about due to the development cycle is bugs. DAO was rife with them, DAO-A was crippled by them, and I don't want DAII to be unplayable.
Oh yeah. Much like DA2, there seemed to be a thread on it every week. It's not some cheap little $10 DLC. It cost the same price as many FULL games. It's development time was on the short side for an exansion too. So of course people worried and it turns out they were right too.
The devs told us the same thing "its not rushed, we started it before DA:O was released." Thats why I'm not really trusting them on this. I trust them that they started before DA:O's release... I don't think they're lying about that. But I don't trust them in saying DA2 will be very polished. Lets face it... they have a bad record when it comes to DA and bugs.
Keep in mind I'm not saying it will or will not be polished. Only time can answer that. I'm only saying, "sorry Chris, can't take your word on that one."
To be fair in their place I wouldn't admit it was rushed even if I thought it was.
Phoenixblight wrote...
Wishpig wrote...
Saibh wrote...
Wishpig wrote...
Hate to go agianst Chris... but you guys said the same thing about awakening... and that was obviously rushed. Good game, worth the money, patched up fairly nicely after the fact, but still rushed.
Were people really claiming Awakening was rushed, before it came out? That's surprising, considering it was only an expansion.
In any case, the only thing I worry about due to the development cycle is bugs. DAO was rife with them, DAO-A was crippled by them, and I don't want DAII to be unplayable.
Oh yeah. Much like DA2, there seemed to be a thread on it every week. It's not some cheap little $10 DLC. It cost the same price as many FULL games. It's development time was on the short side for an exansion too. So of course people worried and it turns out they were right too.
The devs told us the same thing "its not rushed, we started it before DA:O was released." Thats why I'm not really trusting them on this. I trust them that they started before DA:O's release... I don't think they're lying about that. But I don't trust them in saying DA2 will be very polished. Lets face it... they have a bad record when it comes to DA and bugs.
Keep in mind I'm not saying it will or will not be polished. Only time can answer that. I'm only saying, "sorry Chris, can't take your word on that one."
To be fair in their place I wouldn't admit it was rushed even if I thought it was.
SO then all the people that have played the demo of it are lying? I seriously doubt thats the case.
Modifié par Wishpig, 21 janvier 2011 - 08:02 .
Modifié par Phoenixblight, 21 janvier 2011 - 08:08 .
Phoenixblight wrote...
There will always be bugs whether game is "rushed" or not.
Wishpig wrote...
No game is going to be perfect and bug free, but there is defenitly a point where it crosses the line.
Phoenixblight wrote...
The comparison from the original game and the expansion is bit of a silly one because Bioware was in a completely different place as there are now. They were developing the original game while being independent when resources were scarce. Look at Mass Effect to Mass Effect 2, two completely different games, gameplay wise. Mass Effect was rife with bugs but after EA took up Bioware look at Mass Effect 2 completly different the bugs were practically nonexistent.
TheCreeper wrote...
Here's my question, who would rush a
game to get it out in march? If they were rushing the game it would come
out close to the holiday season, not march unless they are really
trying to corner the easter market or something.
Modifié par Wishpig, 21 janvier 2011 - 08:20 .
Wishpig wrote...
Bioware is more well off than ever before... but don't let that fool you, they were HIGHLY successfull pre-dragon age. Baldur's Gate, KOTOR, Jade Empire, Neverwinter... resources were not scarce.
Even if they were scarce, DA:O was underdevelpment for 7 whole years. As opposed to, what... like 2 years for DA2. I'd say that evens the gap.
Phoenixblight wrote...
The game when their independent while great were also riddled with bugs. I still have nightmares about KOTOR , Jade Empire and NWN. The trick is finding a way so the gameplay enjoyment overpowers the bugs. For the most part none of their games had a game breaking bug like NV did with the train which was a main plot point in the game.
Phoenixblight wrote...
Wishpig wrote...
Bioware is more well off than ever before... but don't let that fool you, they were HIGHLY successfull pre-dragon age. Baldur's Gate, KOTOR, Jade Empire, Neverwinter... resources were not scarce.
Even if they were scarce, DA:O was underdevelpment for 7 whole years. As opposed to, what... like 2 years for DA2. I'd say that evens the gap.
The game when their independent while great were also riddled with bugs. I still have nightmares about KOTOR , Jade Empire and NWN. The trick is finding a way so the gameplay enjoyment overpowers the bugs. For the most part none of their games had a game breaking bug like NV did with the train which was a main plot point in the game.
Modifié par Wishpig, 21 janvier 2011 - 08:27 .
crimzontearz wrote...
uhm....duke nukem forever has been in "development" for 12 years....
Wishpig wrote...
Phoenixblight wrote...
Wishpig wrote...
Bioware is more well off than ever before... but don't let that fool you, they were HIGHLY successfull pre-dragon age. Baldur's Gate, KOTOR, Jade Empire, Neverwinter... resources were not scarce.
Even if they were scarce, DA:O was underdevelpment for 7 whole years. As opposed to, what... like 2 years for DA2. I'd say that evens the gap.
The game when their independent while great were also riddled with bugs. I still have nightmares about KOTOR , Jade Empire and NWN. The trick is finding a way so the gameplay enjoyment overpowers the bugs. For the most part none of their games had a game breaking bug like NV did with the train which was a main plot point in the game.
Agreed, every singleone of there games was good enough to warrent me shrugging off whatever bug I ran into. Thats not the point though. The question is was the game rushed or not. The answer is, could go either way and it wouldn't surprise me.