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HORRIBLE DRM in Dragon Age II retail


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#276
Nighteye2

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craigdolphin wrote...

If you are here complaining you already have an ea account! Why are you complaining?


It's not about having an EA account at all.

Basically this tells me that every time you start the game, you get an authentication check. Otherwise, it can't limit the number of computers running the game in 24 hours. And if that's the case, and you can't get online, or the EA servers are down, then you can't play your legally purchased game.

Unless they also provide an offline play option, which seems unlikely given EA's history.

If confirmed, then this is much closer to Ubisoft's DRM than to DA:O's. Unless Bioware provides some clarification that would ease those concerns.


The EULA has a specific section about off-line play, and how they'll be gathering data from your system during that time to send to EA as soon as an internet connection is detected.

So you don't need to be online to play, after the first activation.

They don't say what kind of data they'll be collecting, though... :?

#277
The Bard From Hell

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I'm sorry if it was asked before, but does this DRM extends to consoles as well? Because I don't have an internet connection on my Xbox.

By the way, I don't understand much about computers, so if DRM is computer-exclusive, I'm sorry for asking this.

#278
TMZuk

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Connect wrote...

Well guys, the EULA for Dragon Age II has just been posted a couple of hours ago on the EA website and it appears that they are going back to the dreadful days of the Mass Effect 1 DRM, even worse in some aspects.

So, here's the deal: you need an EA account, then you need to activate the game on that account and you are limited to running the game on 5 PCs in 24 hours. I realize most people will not play the game on 5 PCs in the same day, but I have a question:

WHAT THE PLOK WAS WRONG WITH THE DRM IN DRAGON AGE 1?

I just don't understand these people. Is it that hard to keep boxed copies on a DISC CHECK only? I thought they have learned their lesson with Mass Effect 1, but it seems they just keep going back to the online activation shenanigans.

Dragon Age Origins, Awakening, Mass Effect 2 - all wonderful games with friendly DRM (disc checks). I even bought 2 copies of Mass Effect 2 at launch to show my support for the friendly DRM. Yes, I bought one extra copy just for the DRM.

Now I have 2 pre-orders for the BioWare signature edition and I am canceling one and will probably cancel the second one too. Screw this, I'll get it in the bargain bin for 3 dollars next year.

If you put online activation DRM in Mass Effect 3 too then I am done with BioWare.


Well, an easy, if possible slightly illegal work-around will probably be available a few days after the game has shipped. I very much doubt any court in Denmark, where I live, would actully convict you for this, though...

Buy the game, install it, download a cracked exefile, and play.

Uh, that is PC only, of course.

Modifié par TMZuk, 23 janvier 2011 - 03:03 .


#279
In Exile

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Nighteye2 wrote...
The EULA has a specific section about off-line play, and how they'll be gathering data from your system during that time to send to EA as soon as an internet connection is detected.

So you don't need to be online to play, after the first activation.

They don't say what kind of data they'll be collecting, though... :?


Likely what they collected in ME2 and DA:O. You have an optiont o turn off such data collection.

#280
Jonp382

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craigdolphin wrote...

Basically this tells me that every time you start the game, you get an authentication check. Otherwise, it can't limit the number of computers running the game in 24 hours. And if that's the case, and you can't get online, or the EA servers are down, then you can't play your legally purchased game.


Upon re-reading that section, that does look like a possibility. That would turn it from very acceptable DRM into really bad DRM, IMO. Surely it can't be too much longer till Priestly can answer some Qs.

#281
The Bard From Hell

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@TMZuk: thanks for answering if this was PC only, and not calling me a complete idiot on that! It's horrible to live in a country with such terrible internet as mine.

#282
Nashiktal

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Plenty of places in America has horrible internet, so fear not that your country is the only one. Especially if this net neutrality thing doesnt work out.

#283
DJBare

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TMZuk wrote...
Well, an easy, if possible slightly illegal work-around will probably be available a few days after the game has shipped. I very much doubt any court in Denmark, where I live, would actully convict you from this, though...

Buy the game, install it, download a cracked exefile, and play.

Uh, that is PC only, of course.

This, but only a measure I would take if my connection intereferes with gameplay or their servers go down, after all, I'm paying for a license to play it, otherwise it just becomes $60 worth of wasted disk space.

#284
Naitaka

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I'm not sure about US but where I'm from copyright law doesn't place any limits on how
users of copyrighted material may use the material. (short of making and
distributing new copies or derivative works) and it specifically says that users retain the right to modify software/circumvent DRM measures if it prevent the said user from making use of the software legally. So, since I'm on PC, I'm just going to download a cracked exe after I installed my copy of DAII from the disc. And no, EULA is not considered a legal-binding contract where I'm from either.

Modifié par Naitaka, 23 janvier 2011 - 05:23 .


#285
Poaches

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Since this is going to use some kind of of online activation, one would assume cracking the game will prevent you from using components that require the internet. Like achievements, or buying DLC, or updates.

#286
monika26

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As craigdolphin pointed out, the EULA does indeed imply that there will be an online authentication check each time you launch the game. Otherwise they wouldn't be able to keep track of how many unique computers you were running the game on within a 24 hour period. 

If this is the case, then I will cancel my pre-order. This level of DRM is completely unacceptable to me. I refuse to spend $60 for a game and then be treated like a criminal by EA. DRM only harms the paying customer, it does nothing to prevent piracy. Of course this may have nothing to do with piracy. It could be that they want to destroy the ability to sell DA2 used. 

What I'll probably do is wait until the game is $30 on Steam and buy it there. I never pay full price for online DRM and when I do buy at a discount price, at least I know what to expect from Steam.

I would like to say that I gladly paid full price for DA:O and DA:O Ultimate, they of course lacked any sort of insane DRM like DA2 will have. Think about that EA! ;) 

Modifié par monika26, 23 janvier 2011 - 07:42 .


#287
Poaches

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The publisher can decide to require their own DRM to be installed even if it they are using the steam service I hear, so you don't really have a choice in the matter.

#288
Kajan451

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ViSeirA wrote...

What's wrong with online activation? seems pretty reasonable to me, all people have good internet connections now... [...] online activation is perfectly fine.


No its not. Last year the stuff broke here in the street, they had to open up the streets to fix it. It took a Month until we were back to having Internet.

Online Activation is NOT fine. If you ever happen to be suddenly struck without one, for whatever reason... you won't be able to install any game, simply because you won't be able to activate it.

Online Activation is not fine and not reasonable. Its less dreadful than what Ubisoft does... or the horrible Steam Ra*e... but its not fine or reasonable. No amount of copy protection will prevent Crackers from cracking the game anyway... Online Activation and all that stuff is just hassling legit buyers.

I bet even if the copy protection would be to make an appointment with an EA employee to come to your home and install the game with his custom key... people would find a work around and the only people to be hassled and annoyed by having an EA employee at home to install it, are the sheeps who bought the game.

I do not mind registring Games on Online sites.. It doesn't bother me to do so. But i seriously mind this copy protection shi*.

A Serial Key should be enough copy protection in my opinion. Everything above that is just waste efford and most likely hassling the customers.

Well... we can just be glad they didn't go for Steam Ra*e. At least so we can second hand sell the games, in case we do not like them, and not be stuck with it because Steam doesn't do second hand.

Or having to be bothered by needing to be online to play the game and excluding basically everyone who is not fortunate enough to live at a place with a good internet coverage, and mind you... i know a couple people who do not even get DSL, because their village is to small to have the companies cover them with DSL.

But i guess Companys do not need these customers. What are an odd 100k of Copies for People in Peru, Brazil, the Australian Outback and such if you already sold enough copys to make 50+ Million already with all the others.

#289
FellowerOfOdin

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Naitaka wrote...

I'm not sure about US but where I'm from copyright law doesn't place any limits on how
users of copyrighted material may use the material. (short of making and
distributing new copies or derivative works) and it specifically says that users retain the right to modify software/circumvent DRM measures if it prevent the said user from making use of the software legally. So, since I'm on PC, I'm just going to download a cracked exe after I installed my copy of DAII from the disc. And no, EULA is not considered a legal-binding contract where I'm from either.


/whatever...seriously.

I do not pirate games. I always buy my games at a local store and a lot of times, I use No-DVD cracks / fixed images because I don't want to carry all my games around all the time just when I want to play offline.

I bought the game, it's my game, I can modify it as much as I want...EULA or not. I'd like to see how a company sues a user for using a No-CD crack on a game the customer bought at a store.

#290
Kajan451

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FellowerOfOdin wrote...

I bought the game, it's my game, I can modify it as much as I want...EULA or not. I'd like to see how a company sues a user for using a No-CD crack on a game the customer bought at a store.


No Idea where you are living, but i can tell you: In Germany it wouldn't be the company sueing you, but the staate. Using a No-DVD Crack is circumventing a part of the copy protection and to do that is a felony which can be punished by up to 5 years in jail. (Which is oddly enough punished harder than raping a women, for which you can only be punished up to 3 years.. but i guess modern times are odd like that.)

#291
FellowerOfOdin

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Kajan451 wrote...

FellowerOfOdin wrote...

I bought the game, it's my game, I can modify it as much as I want...EULA or not. I'd like to see how a company sues a user for using a No-CD crack on a game the customer bought at a store.


No Idea where you are living, but i can tell you: In Germany it wouldn't be the company sueing you, but the staate. Using a No-DVD Crack is circumventing a part of the copy protection and to do that is a felony which can be punished by up to 5 years in jail. (Which is oddly enough punished harder than raping a women, for which you can only be punished up to 3 years.. but i guess modern times are odd like that.)


I am, in fact, German. You mix up theory with actual execution though.

Yes, it is illegal by law yet at the same time, you will not get sued. First of all, the illegal part is not back traceable. Downloading the fixed exe is not illegal, using it to modify the game files is...and the latter is, as stated above, not back traceable.

Secondly, law and execution is a different thing. There are exactly 0 cases where someone actually sued a user for applying a patch to a game he properly bought...but it would certainly be funny to see such a claim at court.

Thirdly, the state would not sue you. The government makes laws and thus creates a border for companies to act in. Companies i.e. have other companies who track torrent users down (Pro Media AG currently is the biggest one) and those may only do so because the law allows them to do so.

Governmental law is superior to anything any company may say. If i.e. Germany had a law that would allow everyone to copy games as much as he want, publishers could not do anything against it except of stopping to sell stuff at the country.

So, in the end, it's a grey-to-white area. It's illegal to modify files yet it cannot be sued...thus more or less legal.

#292
Nighteye2

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Just as a quick note:



Extra Credits made an episode about piracy - and a pretty good one at that. :)


#293
TwistedComplex

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imkaoo wrote...

Terrible move. EA should take an example from The Witcher's team, who is going to not put any DRM on The Witcher 2. I hope it (TW2) sells well and shows other companies how it should be done!


LOL good luck with that

Empire: total war required you to have a STEAM ACCOUNT and it's their best selling game

#294
TwistedComplex

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monika26 wrote...

As craigdolphin pointed out, the EULA does indeed imply that there will be an online authentication check each time you launch the game. Otherwise they wouldn't be able to keep track of how many unique computers you were running the game on within a 24 hour period. 

If this is the case, then I will cancel my pre-order. This level of DRM is completely unacceptable to me. I refuse to spend $60 for a game and then be treated like a criminal by EA. DRM only harms the paying customer, it does nothing to prevent piracy. Of course this may have nothing to do with piracy. It could be that they want to destroy the ability to sell DA2 used. 

What I'll probably do is wait until the game is $30 on Steam and buy it there. I never pay full price for online DRM and when I do buy at a discount price, at least I know what to expect from Steam.

I would like to say that I gladly paid full price for DA:O and DA:O Ultimate, they of course lacked any sort of insane DRM like DA2 will have. Think about that EA! ;) 


See you on launch day

In a month it's just gonna keep eating away at you till you give in and just order it

Only difference is now you won't have the free DLC you would have had if you kept the pre-order

#295
TwistedComplex

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Connect wrote...

Nimpe wrote...

If you are here complaining you already have an ea account! Why are you complaining?


You clearly have no idea what we are talking about. It's not the EA account that is the problem. It's that you need an internet connection for A FULLY OFFLINE GAME.


So? Why is this such a big deal? You got the game. You got the internet. Play the f***in thing

#296
Reclusiarch

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Sounds good to me. :)

#297
crimzontearz

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I never understood this



if bad DRM does NOTHING to prevent piracy, only pushing back the day the game is craked by a few days AND pisses people off so that more people will pirate the game out of spite WHY is EA still on this ridiculous bandwagon?



just curious, I do not have the problem because I am on an Xbox

#298
Raygereio

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TwistedComplex wrote...
So? Why is this such a big deal? You got the game. You got the internet. Play the f***in thing

Yes, we have the game and we got the Intertubes. However, we also have a crappy DRM system that can and probably will prevent the customer from playing - as DA:O's crappy DLC authentification system has shown us.

It's a big deal because when I buy the game, I essentially get an inferior product then I would have had if I downloaded the game; something has gone seriously wrong in this Industry. DRM as a whole is an insult to anyone's intelligence as no one but most short-sighted pile of bricks can see that it's not in any way shape or form a clever business idea to treat customers as potential thieves make them jump through hoops they would have to jump through if they didn't pay for your product.
Sadly, being a short-sighted pile of bricks as well as being completely out of touch with reality appears to be requirements for having a managerial functions these days.

#299
crimzontearz

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^ this......



I wonder if the people who keep shoving this kind of DRM down studio's throats are actually gamers who deal with this kind of crap or merely suits who understand very little of their own medium and their customers

#300
Pitrus

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TwistedComplex wrote...

imkaoo wrote...

Terrible move. EA should take an example from The Witcher's team, who is going to not put any DRM on The Witcher 2. I hope it (TW2) sells well and shows other companies how it should be done!


LOL good luck with that


Do elaborate. Are there any single player games out there that haven't been cracked despite these measures? As far as I know at best DRM hinders 0-day piracy, so why would TW2 be less successfull?