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A couple of new dragon age 2 pics from gamestar


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#151
Beerfish

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I'm torn, on one hand one likes consistency in a setting on the other hand I wish the original darkspawn looked as they do now. I didn't like how the original darkspawn looked though my reasons would be politically incorrect.

#152
Dreadstruck

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Hopefully, they won't retcon the Genlocks and armored Alphas too. I liked the DA:O Variety. :(

Modifié par Avalla'ch, 21 janvier 2011 - 11:18 .


#153
Johnny Shepard

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DarthCaine wrote...

So, they didn't bother making Genlocks?

Genlocks are rare enemys now, like Shriks. And the look like half Ape, half Bronto. The most common has been the most rare.

I must say, I really have trouble with the new Darkspawn design lorewise. I haven't complained about anything in Dragon Age II but I'm just having big problems with this.

#154
Saibh

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Avalla'ch wrote...

Saibh wrote...

English. Literature. Professors.

:mellow:


Like I said, they are not doing their job as you can see from my post.:bandit:


English. Literature. Professors.

Image IPB
Image IPB

I see it.

#155
Dreadstruck

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Saibh wrote...
Image IPB

I see it.


Yes! The teeth is sooo spot on!:P

#156
Saibh

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Johnny Shepard wrote...

Genlocks are rare enemys now, like Shriks. And the look like half Ape, half Bronto. The most common has been the most rare.

I must say, I really have trouble with the new Darkspawn design lorewise. I haven't complained about anything in Dragon Age II but I'm just having big problems with this.


Really? Lorewise, it now makes more sense. They are affected with the same disease, they look far more similar to their previous forms than they ever did.

I think, if I have a major issue, is that each model looks too similar. They look very distinctive, so they all look identical because they are identical. The DAO darkspawn are all kind of muddy and generic, so they blend together. These darkspawn have obvious silhouettes and contrasting textures, making them look much closer to one another. So it's more jarring to look at a pack of them.

Modifié par Saibh, 21 janvier 2011 - 11:22 .


#157
crimzontearz

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sorry about being slow but I'm getting my pizza stone ready and cooking some fresh custard



ok:



1- This thread might have started 2 hours ago but people have been asking about genlocks for months and that is what I was referring to as "silence"



2- the devs do not fear us...but...the marketing and branding have every intention, usually, to keep anything that may be upsetting for us as hushed up as possible. Case in point? ME1's unrealized individual squad command and interrupts, ME2's lack of ANY meaningful party customizationaside for Shepard and so on (yes questions were asked and were always dodged by the devs while we were left to figure it out at release).



3- the devs owe us nothing, that is true...but witholding details does not help them either does it?

#158
Herr Uhl

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Johnny Shepard wrote...

DarthCaine wrote...

So, they didn't bother making Genlocks?

Genlocks are rare enemys now, like Shriks. And the look like half Ape, half Bronto. The most common has been the most rare.

I must say, I really have trouble with the new Darkspawn design lorewise. I haven't complained about anything in Dragon Age II but I'm just having big problems with this.


*looks at ogres and shrieks*

I'd say that it isn't that far-fetched given the existing lore.

#159
DarthCaine

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#160
Guitar-Hero

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kingjezza wrote...

Saibh wrote...

kingjezza wrote...

http://images4.wikia...1px-Hurlock.jpg

Looks way better than the clowns we are facing now.


It looks like a muddy-faced zombie-orc-demon-monster thing. Nothing interesting, nothing frightening. In terms of lore, it make less sense than the new design.


Nothing wrong with muddy-faced zombie-orc-demon-monster's.

None of this is frightening so that is kind of beside the point, any grown adult getting scared by Dragon age needs some serious help.

Hey!... Who ever said clowns aren't scary as **** needs some one on one time with Mr. King.
on another point, i just think saying they look silly is... well silly but alright, what about Redcliffe, was that scary?

#161
Tennyochan

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^
^*insert racist comment here*
jk.

those Emissary's are freakin huge! god so tall. i can imagine those scary barstds

Modifié par tennyochan, 21 janvier 2011 - 11:25 .


#162
Saibh

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DarthCaine wrote...

Image IPB


I say rename them

        MUDSPAWN                                                         SKELETORSPAWN

More fitting, that way.

Modifié par Saibh, 21 janvier 2011 - 11:26 .


#163
Knal1991

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emissaries are now the size of the architect it seems, nice touch :)

#164
DarthCaine

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Saibh wrote...

I say rename them

        MUDSPAWN                                                         SKELETORSPAWN

More fitting, that way.

The thing is, lorewise, Darkspawn are supposed to look like Mudspawn, not like Skeletorspawn

#165
Guitar-Hero

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DarthCaine wrote...

Image IPB

http://t0.gstatic.com/images?q=tbn:ANd9GcQbkhSCV0q6Sq75CjBQ2U6TmTfSt0UAKITwOLyxgZOlibxbKOsF&t=1

Jesus Christ.....

#166
Saibh

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DarthCaine wrote...

Saibh wrote...

I say rename them

        MUDSPAWN                                                         SKELETORSPAWN

More fitting, that way.

The thing is, lorewise, Darkspawn are supposed to look like Mudspawn, not like Skeletorspawn


Says? If you're talking about literal descriptions, I imagine those descriptions were based off of the artist's design of the old darkspawn, which were designed just to look like horde monsters. If they could have changed it, they would.

If the darkspawn took off their widow's peak cowl thing, they'd look closer to the Mudspawn anyway. There was this screenshot awhile ago of the Skeletorspawn with their face textures updated, and they looked fantastic.

#167
kingjezza

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Hey!... Who ever said clowns aren't scary as **** needs some one on one time with Mr. King.
on another point, i just think saying they look silly is... well silly but alright, what about Redcliffe, was that scary?


Haha clowns was probably the wrong choice of words as clowns are way scarier than the new darkspawn, or the old darkspwan for that matter or most things ever. Watching IT as a young one was one of my most traumatic moments, those nightmares wont be forgotten.

The only game i've played that really scared me was Amnesia the Dark Descent, that was a **** your pants type of experience.

#168
DarthCaine

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Saibh wrote...

Says?

Says Dragon Age: The Calling. The pretty much retconned a lot of stuff with the new art style

#169
DarthCaine

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Avalla'ch wrote...

Hopefully, they won't retcon the Genlocks

New Genlocks from the facebook game:

../../../uploads_portrait_select/1000/19/192_thumb.jpg
Image IPB

#170
Nimpe

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The screenshots don't look that bad at all. I'm failing to see what exactly is wrong with them. The only thing I don't like is the new hurlock design, but I'll get used to it, not like I'll be in conversations with them looking at them close up.
Also, how can you tell ogres look cartoonish? They look exactly the same to me, or is there another picture of them?

Modifié par Nimpe, 21 janvier 2011 - 11:36 .


#171
Saibh

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DarthCaine wrote...

Saibh wrote...

Says?

Says Dragon Age: The Calling. The pretty much retconned a lot of stuff with the new art style


To me, it's not lore unless there's a particular reason why they must look that way. If they're just being described, well, that was how they looked. It's just their physical appearance.

#172
Guitar-Hero

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kingjezza wrote...

Hey!... Who ever said clowns aren't scary as **** needs some one on one time with Mr. King.
on another point, i just think saying they look silly is... well silly but alright, what about Redcliffe, was that scary?


Haha clowns was probably the wrong choice of words as clowns are way scarier than the new darkspawn, or the old darkspwan for that matter or most things ever. Watching IT as a young one was one of my most traumatic moments, those nightmares wont be forgotten.

The only game i've played that really scared me was Amnesia the Dark Descent, that was a **** your pants type of experience.



That we can agree on, amnesia is so ****ing scary, Which reminds me what the hell has happend to horror-games during the decade, you slap something that would only happen if Glenn Beck mated with a goat in a game and suddently its a horror game, no suspense, no mystery, no sitting the corner with a butter knife waiting for the bad men to go away.  

#173
crimzontearz

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uh.....Videogames are a visual media Saibh. It's not a vague description but a full visual render....hell look at the emissaries, they are now twice the height of a hurlock, that's not just a descriptive change

#174
PinkShoes

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tbh, i dont see the problem. Sure they arent amazing but they are good, better than in DAO anyway. Those pictures looked like bad screenshoots anyway. Also i prefer the new emissary style, looks scarier.

#175
Saibh

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crimzontearz wrote...

uh.....Videogames are a visual media Saibh. It's not a vague description but a full visual render....hell look at the emissaries, they are now twice the height of a hurlock, that's not just a descriptive change


I just don't consider their appearances to be that critical to their lore. I think the new design has consolidated them a tad better.

Anyhow.

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This texture looks much better.